Ifreann: Virtual Booster
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Mechanics | Skeleton | Proxy |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
This spell is a copy of target instant or sorcery spell in your graveyard with converted mana cost equal to
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: add to your mana pool.
Necesity (You may exile this card from your hand any time you could play a sorcery.While this card is exiled it has, whenever you play a sorcery you may pay if you do you may put this card into play.) If Ilse of Fate enters play from exile look at the top three cards of an opponent's library, then put any number of cards on the bottom of that library and the rest on top in any order. |
,: Tap target creature
If a creature with converted mana cost of four or more is tapped by Maiden of Law put +1/+1 counter on Maiden of Law. Ascend (When ever this card becomes tapped, put a age counter on it, if this card has 4 or more age counters on it transform it.) 0/1
Flying
At the begining of each players turn, You may tap target creature as long as Archon of Law is untapped. 0/0
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Flying
, Return target creature you control to your hand. 2/3
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Intimidate
3/4
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Lifelink.
at the begining of your turn if target opponent has more life than you Soul warrior gets +2/0 until end of turn. 1/1
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When charged flame enters play discard a card.
Galvanize (As an additional cost to play this spell you may sacrifice a creature.) If you paid the galvanize cost,when Charged flame enters play draw a card. 3/1
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Destroy target tapped creature
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Untap target creature and remove it from combat.
Draw a card. |
Flying
When a land enterts play under your control you my tap Burgeoning Wisp, if you do search your library for a basic land card reveal it and put it into your hand, then shuffle your library. 1/3
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Defender
, Trained sentries c an block an additional creature this turn. When trained sentries dies you may gain 2 life. 1/4
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Enchant creature
Enchanted creature has flying. When Squadron Wings enters play, you may search yor library for up to 3 cards called Squadron Wings reveal them and put them in your hand, then shuffle your library. |
When mana walker dies add to your mana pool.
3/2
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Flash
When holy messenger enters play untap a creature you control 2/2
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Forgotten Knowledge
(rare)
Ilse of Fate
(uncommon)
Maiden of Law
(uncommon)
Aether Drake
(uncommon)
Orc
(common)
Soul warrior
(common)
Charged Flame
(common)
Overexertion
(common)
Tides of change
(common)
Burgeoning Wisp
(common)
Trained sentries
(common)
Squadron Wings
(common)
Mana Walker
(common)
Holy messenger
(common)
Island
(basic)