[MISC] Mashed Chum: Virtual Booster
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| Lore |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero 2/3
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Create three 3/1 red and blue Elemental creature tokens with Haste and Trample. Creatures dealt combat damage by these tokens cannot attack or block until the end of your next turn. Sacrifice these tokens at the beginning of the end step.
Storms wreak havoc on Ravagg
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Vigilance
Whenever Spearbeak Phalanx deals combat damage to a player, it gets +0/+3 until your next turn. Three steps, strike, backstep twice, repeat. Advance, hit, retract, win.
2/3
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Return target creature card from your graveyard to the battlefield tapped. It becomes a 2/2 black Knight creature token with First Strike. You lose 2 life.
"How did ya tink we gottem outta da ground?"
-Trebbs Ligg, losing patience. |
At the beginning of your upkeep, the player with the lowest life total sacrifices a land.
When the annulling soulcallers and the city-striding arbiters didn't work, the government cancelled magic.
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Trample
![]() : Support 2Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
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Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero 2/3
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Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target. Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
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Equip
Equipped creature has Hexproof. You gain 4 life. A delicacy-supplying addition to any battle armor collection!
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When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
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As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
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Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn. When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
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Merfolk of the Verdant Pearls enters the battlefield tapped
: Add or ![]() Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
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Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
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Dreadnought Deckhand
(common, foil)
Colossal Storm
(rare)
Spearbeak Phalanx
(uncommon)
Raise Black Knight
(uncommon)
Blackout
(uncommon)
Saddleback Lizard
(common)
Dreadnought Deckhand
(common)
Alobyrolg's Torcher
(common)
Elixir Cap
(common)
Druid's Familiar
(common)
Scrapyard Cockatrice
(common)
City-Striding Arbiter
(common)
Merfolk of the Verdant Pearls
(common)
Rage-Clad Rhino
(common)
Swamp
(basic)







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