[MISC] Mashed Chum: Virtual Booster

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Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Shapeshifter Avatar
When Extinction Prophecy enters the battlefield choose a creature type.
Extinction Prophecy is the chosen type in addition to it's other types.
{2}{b}, {t}, Sacrifice Extinction Prophecy: Destroy Extinction Prophecy and all other creatures of the chosen type.
{1}{b}, Exile Extinction Prophecy from your graveyard: Exile all creature cards from all graveyards.
One by one he toppled the races of Ravagg, leading to it's demise... But he too was but a puppet entity.
1/1
 U 
Instant
Creatures you don't control get -1/-1 until end of turn. Draw two cards.
You lose 10 life.
Badelin didn't know that throughout his entire journey for the Prize he never once succeeded, the Loomer had weakened every enemy. He now would not have the strength to fight the Demon, and the enemy had gotten his prize for very little effort of his own.
 U 
Creature – Imp Rogue
At the beginning of combat on your turn, if Hell Creeper dealt combat damage to a player during your last turn, you may pay {r}. When you do, it gains Flying until the end of combat.
Imps like to skirt hell for little prizes, the big guys would never let em get away with any hefty ones.
4/2
 U 
Legendary Creature – Superhuman Mercenary
{w}: Jumpy Julian gains Flying until end of turn.
{1}: Until end of turn, if Jumpy Julian would be dealt damage, that damage is deal to you instead.
None of the other mercs liked Julian, he never had their backs, he was always too busy trying to play leapfrog.
3/1
 C 
Creature – Rhino Warrior
Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
 C 
Creature – Cockatrice
As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
 C 
Creature – Beast
When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
 C 
Creature – Ogre Wizard Warrior
Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target.
Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
 C 
Artifact Creature – Construct
Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn.
When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
 C 
Sorcery
Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield. It gains Defender until end of turn. Put the rest on the bottom in a random order.
A topodec is someone who closely paroles and prohibits many of Ignema's Redeemed for public safety and implying their remaining guilt.
1/1
 C 
Creature – Human Pirate
Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero
2/3
 C 
Creature – Lizard
Trample
{5}{g}: Support 2
Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
 C 
Artifact – Equipment
Equip {2}
Equipped creature has Hexproof. You gain 4 life.
A delicacy-supplying addition to any battle armor collection!
 C 
Creature – Merfolk
Merfolk of the Verdant Pearls enters the battlefield tapped
{t}: Add {u} or {g}
Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
Swamp
 
 B 
Basic Land – Swamp

Extinction Prophecy (rare)
Infernal Patronage (uncommon)
Hell Creeper (uncommon)
Jumpy Julian (uncommon)
Rage-Clad Rhino (common)
Scrapyard Cockatrice (common)
Druid's Familiar (common)
Alobyrolg's Torcher (common)
City-Striding Arbiter (common)
Topodec's Prohibition (common)
Dreadnought Deckhand (common)
Saddleback Lizard (common)
Elixir Cap (common)
Merfolk of the Verdant Pearls (common)
Swamp (basic)