[MISC] Mashed Chum: Virtual Booster

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Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{t}: Add three mana of any one color
{3}, {t}: Gain control of target creature for as long as you control Lotus of The Will
His will is theirs if they pick his flower.
 U 
Enchantment Creature – Boar
Vigilance
At the beginning of your upkeep, you gain 4 life
"So it is said Nylea created the beast to hunt and Heliod improved it's eyesight for the task"
-Some therosian book
4/4
 U 
Enchantment – Aura
Enchant target non-artifact creature
Enchanted creature is a Shaman in addition to it's other types and has "Whenever a +1/+1 counter is placed onto another creature you control, you may scry 2"
The feem consider experience to be the only factor in druidic and shamanic studies that matters.
 U 
Creature – Zombie Wizard
Spectacle {1}{b}{r} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Ghoul-Juggler enters the battlefield, if it's spectacle cost was payed, it deals 3 damage to target player. That player discards two cards.
3/2
 C 
Artifact Creature – Construct
Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn.
When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
 C 
Creature – Merfolk
Merfolk of the Verdant Pearls enters the battlefield tapped
{t}: Add {u} or {g}
Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
 C 
Creature – Lizard
Trample
{5}{g}: Support 2
Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
 C 
Artifact – Equipment
Equip {2}
Equipped creature has Hexproof. You gain 4 life.
A delicacy-supplying addition to any battle armor collection!
 C 
Creature – Beast
When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
 C 
Creature – Cockatrice
As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
 C 
Creature – Rhino Warrior
Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
 C 
Sorcery
Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield. It gains Defender until end of turn. Put the rest on the bottom in a random order.
A topodec is someone who closely paroles and prohibits many of Ignema's Redeemed for public safety and implying their remaining guilt.
1/1
 C 
Creature – Ogre Wizard Warrior
Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target.
Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
 C 
Creature – Human Pirate
Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero
2/3
Swamp
 
 B 
Basic Land – Swamp

Lotus of The Will (rare)
Solar-Eyed Tuskbeast (uncommon)
Shamanic Experience (uncommon)
Ghoul-Juggler (uncommon)
City-Striding Arbiter (common)
Merfolk of the Verdant Pearls (common)
Saddleback Lizard (common)
Elixir Cap (common)
Druid's Familiar (common)
Scrapyard Cockatrice (common)
Rage-Clad Rhino (common)
Topodec's Prohibition (common)
Alobyrolg's Torcher (common)
Dreadnought Deckhand (common)
Swamp (basic)