[MISC] Mashed Chum: Virtual Booster

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Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose one:
-Dunjardo's Charm deals 1 damage to each creature you don't control. They cannot block this turn
-Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.
-until end of turn, lands you control become 3/1 creatures with Haste that are still lands
An explorer and leader of a band of warriors, he leaves no man behind, and sometimes takes the ground with him too.
 
 R 
Creature – Avatar
When Scion of the Population enters the battlefield put a Population counter on all creatures you control.
Whenever a creature with a converted mana cost greater than the number of Population counters on creatures you control enters the battlefield, put an additional Population counter on each creature you control.
Scion of the Population's power and toughness are both equal to the number of Population counters on creatures you control.
The feem protect themselves in many ways, nature returns the favor.
*/*
 U 
Enchantment Creature – Boar
Vigilance
At the beginning of your upkeep, you gain 4 life
"So it is said Nylea created the beast to hunt and Heliod improved it's eyesight for the task"
-Some therosian book
4/4
 U 
Sorcery
Add an amount of {b} or {g} equal to the number of creature cards in your graveyard.
"By 'giving them a second chance', I mean I'm going grave-robbing, but in a respectful way. I guess"
-Ilumo Oxarnay, Corpseforce Wielder
 U 
Creature – Squirrel Knight
Whenever a creature enters the battlefield, you may pay {2}. When you do, Razor Guard of the Wilted Acorn deals 1 damage to that creature.
They do far less standing-in-place then you would expect.
3/2
 C 
Creature – Beast
When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
 C 
Creature – Merfolk
Merfolk of the Verdant Pearls enters the battlefield tapped
{t}: Add {u} or {g}
Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
 C 
Creature – Cockatrice
As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
 C 
Artifact – Equipment
Equip {2}
Equipped creature has Hexproof. You gain 4 life.
A delicacy-supplying addition to any battle armor collection!
 C 
Creature – Lizard
Trample
{5}{g}: Support 2
Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
 C 
Sorcery
Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield. It gains Defender until end of turn. Put the rest on the bottom in a random order.
A topodec is someone who closely paroles and prohibits many of Ignema's Redeemed for public safety and implying their remaining guilt.
1/1
 C 
Creature – Human Pirate
Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero
2/3
 C 
Creature – Rhino Warrior
Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
 C 
Artifact Creature – Construct
Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn.
When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
Plains
 
 B 
Basic Land – Plains

Dunjardo's Charm (rare, foil)
Scion of the Population (rare)
Solar-Eyed Tuskbeast (uncommon)
Resurgent Corpses (uncommon)
Razor Guard of the Wilted Acorn (uncommon)
Druid's Familiar (common)
Merfolk of the Verdant Pearls (common)
Scrapyard Cockatrice (common)
Elixir Cap (common)
Saddleback Lizard (common)
Topodec's Prohibition (common)
Dreadnought Deckhand (common)
Rage-Clad Rhino (common)
City-Striding Arbiter (common)
Plains (basic)