[MISC] Mashed Chum: Virtual Booster

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Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Plant
Trample, Vigilance
Whenever a land enters the battlefield under your control, Arresting Creeper cannot attack or block until end of turn.
It doesn't cuff you, your heart just stops when you see it.
6/6
 U 
Enchantment – Aura
Enchant target non-artifact creature
Enchanted creature is a Shaman in addition to it's other types and has "Whenever a +1/+1 counter is placed onto another creature you control, you may scry 2"
The feem consider experience to be the only factor in druidic and shamanic studies that matters.
 U 
Creature – Zombie Wizard
Spectacle {1}{b}{r} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Ghoul-Juggler enters the battlefield, if it's spectacle cost was payed, it deals 3 damage to target player. That player discards two cards.
3/2
 U 
Sorcery
Add an amount of {b} or {g} equal to the number of creature cards in your graveyard.
"By 'giving them a second chance', I mean I'm going grave-robbing, but in a respectful way. I guess"
-Ilumo Oxarnay, Corpseforce Wielder
 C 
Artifact – Equipment
Equip {2}
Equipped creature has Hexproof. You gain 4 life.
A delicacy-supplying addition to any battle armor collection!
 C 
Creature – Cockatrice
As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
 C 
Artifact Creature – Construct
Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn.
When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
 C 
Creature – Beast
When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
 C 
Creature – Lizard
Trample
{5}{g}: Support 2
Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
 C 
Creature – Human Pirate
Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero
2/3
 C 
Creature – Merfolk
Merfolk of the Verdant Pearls enters the battlefield tapped
{t}: Add {u} or {g}
Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
 C 
Creature – Ogre Wizard Warrior
Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target.
Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
 C 
Sorcery
Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield. It gains Defender until end of turn. Put the rest on the bottom in a random order.
A topodec is someone who closely paroles and prohibits many of Ignema's Redeemed for public safety and implying their remaining guilt.
1/1
 C 
Creature – Rhino Warrior
Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
Forest
 
 B 
Basic Land – Forest

Arresting Creeper (rare)
Shamanic Experience (uncommon)
Ghoul-Juggler (uncommon)
Resurgent Corpses (uncommon)
Elixir Cap (common)
Scrapyard Cockatrice (common)
City-Striding Arbiter (common)
Druid's Familiar (common)
Saddleback Lizard (common)
Dreadnought Deckhand (common)
Merfolk of the Verdant Pearls (common)
Alobyrolg's Torcher (common)
Topodec's Prohibition (common)
Rage-Clad Rhino (common)
Forest (basic)