[MISC] Mashed Chum: Virtual Booster
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| Lore |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one:
-Dunjardo's Charm deals 1 damage to each creature you don't control. They cannot block this turn -Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it. -until end of turn, lands you control become 3/1 creatures with Haste that are still lands An explorer and leader of a band of warriors, he leaves no man behind, and sometimes takes the ground with him too.
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At the beginning of combat on your turn, if Hell Creeper dealt combat damage to a player during your last turn, you may pay
. When you do, it gains Flying until the end of combat.Imps like to skirt hell for little prizes, the big guys would never let em get away with any hefty ones.
4/2
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When Temporal Perdonite leaves the battlefield, you may exile this card. When you do, search your library for another enchantment card with converted mana cost 3 or less, reveal it, and put it into your hand. Then shuffle your library.
A mystic ore that always had value to those who followed Acilliane, and eventually became the subject of cybernetic experiments.
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As an additional cost to cast Fabriphilia, sacrifice X creatures.
Return up to X artifact cards from your graveyard to the battlefield tapped. On New Phyrexia, biology is respected far less than the admirable art of artifice.
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Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero 2/3
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Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield. It gains Defender until end of turn. Put the rest on the bottom in a random order.
A topodec is someone who closely paroles and prohibits many of Ignema's Redeemed for public safety and implying their remaining guilt.
1/1
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Trample
![]() : Support 2Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
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Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target. Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
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Equip
Equipped creature has Hexproof. You gain 4 life. A delicacy-supplying addition to any battle armor collection!
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Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
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Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn. When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
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As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
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When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
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Merfolk of the Verdant Pearls enters the battlefield tapped
: Add or ![]() Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
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Dunjardo's Charm
(rare)
Hell Creeper
(uncommon)
Temporal Perdonite
(uncommon)
Fabriphilia
(uncommon)
Dreadnought Deckhand
(common)
Topodec's Prohibition
(common)
Saddleback Lizard
(common)
Alobyrolg's Torcher
(common)
Elixir Cap
(common)
Rage-Clad Rhino
(common)
City-Striding Arbiter
(common)
Scrapyard Cockatrice
(common)
Druid's Familiar
(common)
Merfolk of the Verdant Pearls
(common)
Forest
(basic)







: Add
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