[MISC] Mashed Chum: Virtual Booster
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| Lore |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() : Gain control of target creature in an opponent's graveyard with converted mana cost X until end of turn. Untap it and give it Haste. When it deals combat damage to a player this turn, add that much .He scares away graverobbers while protecting the vault of dark mana, but being so good for the job, he's not above rising someone's grandma for a quick delivery service.
2/2
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At the beginning of combat on your turn, if Hell Creeper dealt combat damage to a player during your last turn, you may pay
. When you do, it gains Flying until the end of combat.Imps like to skirt hell for little prizes, the big guys would never let em get away with any hefty ones.
4/2
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Spectacle
![]() ![]() (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Ghoul-Juggler enters the battlefield, if it's spectacle cost was payed, it deals 3 damage to target player. That player discards two cards. 3/2
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Flash
When Elitist Cohort enters the battlefield, if you control another creature that shares a color with it, you may counter target spell. 1/3
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Merfolk of the Verdant Pearls enters the battlefield tapped
: Add or ![]() Believing it to be a gift from Gaeaquata, the merfolk hold these things as dear as Chalisan holds the Basket of Blessed Shells
1/1
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Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield. It gains Defender until end of turn. Put the rest on the bottom in a random order.
A topodec is someone who closely paroles and prohibits many of Ignema's Redeemed for public safety and implying their remaining guilt.
1/1
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Trample, Daunt
All it has to win with is it's own intensity, as is natural and fair.
4/4
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Equip
Equipped creature has Hexproof. You gain 4 life. A delicacy-supplying addition to any battle armor collection!
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Vigilance
"Not everybody on that great imposing vessel really wants to kill you, spare the youthful ones at least"
-Boron Mightless, Hero to Galagus Rem, Antihero 2/3
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As long as you control an artifact, Scrapyard Cockatrice has Deathtouch
Rannekol sometimes chased the Cockatrices playfully, only leaving his position to do so once every hundred years. By the time he celebrated his 5000th birthday alone as usual, they had evolved to fight back.
2/4
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When you look at Druid's Familiar while it is in your library, reveal it and put it onto the battlefield with two additional +1/+1 counters on it. It gains Trample.
Feem could call the wild like no other.
2/2
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Flash
When Alobyrolg's Torcher enters the battlefield it deals 2 damage to any target. Alobyrolg always loved to eat burn victims. His ears liked the screams.
2/1
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Trample
![]() : Support 2Ravagg has next to no civility left, and just a bit more tameness. So these guys are an advantage in fights.
3/4
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Flash
When City-Striding Arbiter enters the battlefield, you may tap target creature that attacked this turn. When an artificer visits a plane in strife, it never goes well. Privacy infringement is an example of not well.
1/3
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Cemetery Vault-Keeper
(rare)
Hell Creeper
(uncommon)
Ghoul-Juggler
(uncommon)
Elitist Cohort
(uncommon)
Merfolk of the Verdant Pearls
(common)
Topodec's Prohibition
(common)
Rage-Clad Rhino
(common)
Elixir Cap
(common)
Dreadnought Deckhand
(common)
Scrapyard Cockatrice
(common)
Druid's Familiar
(common)
Alobyrolg's Torcher
(common)
Saddleback Lizard
(common)
City-Striding Arbiter
(common)
Island
(basic)






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