CardName: Always Present Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Blissful Sleep Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature doesn't untap unless it's controller has an opponent gain 2 life. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Cheerfeather Dove Cost: 2W Type: Enchantment Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying When Cheerfeather Dove enters the battlefield, put a +1/+1 counter on each of up to two other creatures. Flavour Text: The sight of its gaudy plumes bring smiles to weary faces, the air of its flutter breathes new hope into drained souls. Set/Rarity: [Tribute] Dreamvale Common CardName: Dusk Connoisseur Cost: 2W Type: Creature - Human Pow/Tgh: 2/1 Rules Text: When Dusk Connoisseur enters the battlefield, create a 1/1 white Spirit creature token with flying for each card named Dusk Connoisseur in your graveyard. Flavour Text: Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Emboldened Adventurer Cost: 1W Type: Creature - Human Scout Pow/Tgh: 2/2 Rules Text: _Inspired_ — Whenever Emboldened Adventurer becomes untapped, another target creature you control gets +1/+1 until end of turn. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Gift of Restfulness Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has "{W}, {T}: You gain 2 life." Whenever you cast a white spell, untap enchanted creature. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Guardian of the Dormant Cost: 3W Type: Creature - Angel Cleric Pow/Tgh: 3/3 Rules Text: Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Guardian of the Dormant enters the battlefield or phases in, you gain 3 life. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Lost in Thoughts Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: When Lost in Thoughts enters the battlefield, target creature phases out. It doesn’t phase in as long as you control Lost in Thoughts. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Lucent Liminid Cost: 3WW Type: Enchantment Creature - Elemental Pow/Tgh: 3/3 Rules Text: Flying Flavour Text: They are born at the edge of perception from minds striving to perceive the entire complexity of the world through imperfect lenses. Set/Rarity: [Tribute] Dreamvale Common CardName: Mistward Lago Cost: W Type: Enchantment Creature - Rabbit Wizard Pow/Tgh: 1/2 Rules Text: Whenever an opponent casts a spell, you may phase out Mistward Lago. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Mistweaver Cost: 2W Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: Flying Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. Flavour Text: Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Oblivious Amalgam Cost: 4WW Type: Enchantment Creature - Incarnation Pow/Tgh: 0/0 Rules Text: When Oblivious Amalgam enters the battlefield, phase out another creature each player controls. They don't phase in as long as you control Oblivious Amalgam. Oblivious Amalgam gets +2/+2 for each player. Flavour Text: "When the dreamer awakens, the dream would cease. In this world it is often the dream that awakens. So what of the dreamer?" –Evva Set/Rarity: [Tribute] Dreamvale Rare CardName: Rest Well Cost: W Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast this spell, tap an untapped creature you control. Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Surreal Soldier Cost: 1W Type: Enchantment Creature - Reflection Soldier Pow/Tgh: 3/2 Rules Text: As long as you control no other enchantment, Surreal Soldier isn’t a creature. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Desires Dissolved Cost: 1UU Type: Instant Pow/Tgh: / Rules Text: Counter target artifact, enchantment, instant or sorcery spell. Draw a card. Flavour Text: Semella reveled in crushing dreams. Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Echoing Awakening Cost: U Type: Enchantment Pow/Tgh: / Rules Text: Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Echoing Awakening enters the battlefield or phases in, you may pay {1}{U}. If you do, create a 2/2 blue Illusion enchantment creature token with flying. Flavour Text: The more of the young girl saw of their shimmering rainbow-wings, the more she hoed and dreamed and wished to see more. Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Fade to Mist Cost: 4U Type: Sorcery Pow/Tgh: / Rules Text: Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Inspired Infiltrator Cost: U Type: Creature - Human Rogue Pow/Tgh: 1/2 Rules Text: _Inspired_ — Whenever Inspired Infiltrator becomes untapped, it can't be blocked this turn. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Mirthful Thaumatoad Cost: 2U Type: Enchantment Creature - Frog Wizard Pow/Tgh: 2/3 Rules Text: Whenever Mirthful Thaumatoad or another enchantment enters the battlefield under your control, scry 1. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Mist Drake Cost: 1U Type: Creature - Drake Pow/Tgh: 2/3 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Flavour Text: Fantastic beasts step out from the dreamstate into reality, but some beings seem to fade away on an inverse journey. Set/Rarity: [Tribute] Dreamvale Common CardName: Mistkin Entrancer Cost: 3U Type: Creature - Elemental Wizard Pow/Tgh: 2/2 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) When Mistkin Entrancer enters the battlefield, phase out target creature. It doesn't phase in during its controller's next untap step. Flavour Text: Your own dreams are an enticingly pleasant prison. Set/Rarity: [Tribute] Dreamvale Common CardName: Mystic Lullaby Cost: 1U Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast this spell, tap an untapped creature you control. Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Phantasmal Counsellor Cost: 2U Type: Enchantment Creature - Illusion Advisor Pow/Tgh: 2/3 Rules Text: Tap two untapped creatures you control: Scry 1. Flavour Text: To treat with the wake world, the threshold must be passed. Set/Rarity: [Tribute] Dreamvale Common CardName: Slumbering Thought Cost: 1U Type: Enchantment Pow/Tgh: / Rules Text: When Slumbering Thought enters the battlefield, draw a card. {1}{U}, Sacrifice Slumbering Thought: Draw a card. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Somnabulist Mage Cost: 3U Type: Creature - Human Wizard Pow/Tgh: 2/1 Rules Text: At the beginning of each combat, you may tap or untap target creature. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Trance Cost: U Type: Sorcery Pow/Tgh: / Rules Text: Mill a card. Scry 1. Draw a card. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Unremember Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. If a spell is countered this way, exile all cards that share a card type with the spell from that spell’s controller’s graveyard. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Anxious Shudder Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Target player loses 3 life and mills three cards. Draw a card. Flavour Text: The nightmare has ended, but she could swear for a moment there was still the sound of a final wheezing breath from the dark corner across the room. Set/Rarity: [Tribute] Dreamvale Common CardName: Dark Around the Edges Cost: 4BB Type: Enchantment Pow/Tgh: / Rules Text: At the beginning of each opponent's upkeep, that player loses 2 life for each tapped creature they control. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Dreamfeaster Cost: 1B Type: Creature - Vampire Warlock Pow/Tgh: 2/1 Rules Text: When Dreamfeaster enters the battlefield, each player mills three cards. You gain 1 life for each land card milled this way. Flavour Text: Some live to realize their dreams, while some are not satisfied until they have caused another's loss. Set/Rarity: [Tribute] Dreamvale Common CardName: Haunted Bandit Cost: B Type: Creature - Human Rogue Pow/Tgh: 1/2 Rules Text: _Inspired_ – Whenever Haunted Bandit becomes untapped, each player loses 1 life. Flavour Text: "No good urge springs from a wicked mind." – Iadello, notion-smith Set/Rarity: [Tribute] Dreamvale Common CardName: Haunting Shape Cost: 1B Type: Creature - Horror Pow/Tgh: 3/3 Rules Text: At the beginning of your end step, Haunting Shape phases out. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Imaginary Fiend Cost: 2BB Type: Enchantment Creature - Demon Pow/Tgh: 5/5 Rules Text: Flying, menace As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. {1}{B}, Pay 2 life: Draw a card. Flavour Text: Set/Rarity: [Tribute] Dreamvale Rare CardName: Lost in Dreams Cost: 4B Type: Instant Pow/Tgh: / Rules Text: Target creature phases out until the end of the game. Flavour Text: In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever. Set/Rarity: [Tribute] Dreamvale Common CardName: Nightmare Chains Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +3/-3 as long as it's tapped. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Nightmarish Hallucination Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Slow Awakening Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Return target creature card from your graveyard to the battlefield tapped. It doesn’t untap during its controller’s next untap step. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Slumbering Fear Cost: 1B Type: Enchantment Pow/Tgh: / Rules Text: When Slumbering Fear enters the battlefield, target opponent discards a card. {1}{B}, Sacrifice Slumbering Fear: Target opponent discards a card. Flavour Text: Your waking mind may have forgotten, but once you close your eyes, it haunts you. Set/Rarity: [Tribute] Dreamvale Common CardName: Startling Scare Cost: 4B Type: Enchantment Creature - Nightmare Pow/Tgh: 4/3 Rules Text: Flash (You may cast this spell any time you could cast an instant.) Other enchantment creatures you control get +1/+0. Flavour Text: Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Twisted Nightmare Cost: 3B Type: Enchantment Creature - Nightmare Pow/Tgh: 0/2 Rules Text: Whenever Twisted Nightmare attacks and isn't blocked, it deals damage to defending player equal to the number of cards in his or her hand. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Unsettling Craving Cost: 4B Type: Sorcery Pow/Tgh: / Rules Text: Scry 3, then draw three cards. You lose 3 life. Flavour Text: The subconscious is not as discerning as the awake mind and, deep within, darker desires are biding their time. Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Wakeless Walker Cost: 2B Type: Creature - Zombie Pow/Tgh: 2/2 Rules Text: Wakeless Walker enters the battlefield tapped. When Wakeless Walker dies, create a tapped 2/2 black Wraith enchantment creature token with menace. Flavour Text: Again and again we drift to sleep, but at some point we won't be getting up again. At times though, something else will. Set/Rarity: [Tribute] Dreamvale Common CardName: Aspiring Hellkite Cost: 3RRR Type: Creature - Dragon Pow/Tgh: 6/6 Rules Text: Whenever Aspiring Hellkite attacks, exile the top card of your library. Whenever you exile a card, you may cast it. Flavour Text: Set/Rarity: [Tribute] Dreamvale Mythic CardName: Bounding Bull Cost: 2R Type: Creature - Elemental Ox Pow/Tgh: 4/2 Rules Text: Haste, trample Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Dreams Ablaze Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Dreams Ablaze deals damage to each player equal to the number of tapped creatures he or she controls. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Dreamstalker Manticore Cost: 2R Type: Enchantment Creature - Manticore Pow/Tgh: 4/2 Rules Text: Whenever you cast your first spell during each opponent’s turn, Dreamstalker Manticore deals 1 damage to any target. Flavour Text: The eerie feeling of being followed was bad, but the panicked hunt was worse. Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Echoing Cacophony Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Up to X target creatures can't block this turn, where X is the number of Mountains you control. Flavour Text: On the one hand, every guard for miles was alerted to their coming. On the other hand, they were to busy plugging their ears to stop them. Set/Rarity: [Tribute] Dreamvale Common CardName: Fervent Delver Cost: 3R Type: Enchantment Creature - Mole Pow/Tgh: 3/3 Rules Text: Whenever Fervent Delver attacks, target attacking creature with power 2 or less can't be blocked this combat. Flavour Text: "Explore your mind deep enough and you'll cross over into the common unconsciousness and ultimately the minds of others." — Tsesheer, dream guide Set/Rarity: [Tribute] Dreamvale Common CardName: Fever Dreams Cost: 1R Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Fever Dreams, discard X cards from your hand. Draw X cards. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Fickle Warform Cost: R Type: Enchantment Creature - Reflection Warrior Pow/Tgh: 2/1 Rules Text: First strike As long as it's not your turn, Fickle Warform isn't a creature. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Follow a Fancy Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast this spell, discard a card and tap an untapped creature you control. Scry 2, then draw two cards. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Jolly Cyclops Cost: 4R Type: Enchantment Creature - Cyclops Pow/Tgh: 4/4 Rules Text: Whenever an enchantment enters the battlefield under your control, you may discard a card. If you do, draw a card. Flavour Text: Her single eye rolled wildly and the valley filled with the echo of her bronze laughter. Jamed realized there was no reason to fear _this_ giant. Set/Rarity: [Tribute] Dreamvale Common CardName: Pyrosomatic Visions Cost: 1R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature has "{T}, Discard a card: Draw a card." Whenever you cast a red spell, untap enchanted creature. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Startled Awake Cost: R Type: Instant Pow/Tgh: / Rules Text: Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card. Flavour Text: The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs. Set/Rarity: [Tribute] Dreamvale Common CardName: Wide-Eyed Dreamchaser Cost: 1R Type: Creature - Human Warrior Pow/Tgh: 1/2 Rules Text: Wide-Eyed Dreamchaser enters the battlefield tapped. _Inspired_ — Whenever Wide-Eyed Dreamchaser becomes untapped, it gets +2/+0 until end of turn. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Adventurous Aspiration Cost: 3GG Type: Enchantment - Dream Pow/Tgh: / Rules Text: When Adventurous Aspiration enters the battlefield or phases in, create a 3/3 green Beast enchantment creature token with vigilance. Flavour Text: During the waking hours she toils away on the field, but after dusk she rides with a horde of notions. Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Cheerful Forcemage Cost: 1G Type: Enchantment Creature - Satyr Druid Pow/Tgh: 2/1 Rules Text: Whenever Cheerful Forcemage or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Dawnstalker Cost: 1G Type: Creature - Wolf Beast Pow/Tgh: 3/2 Rules Text: Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) When Dawnstalker enters the battlefield, destroy up to one target enchantment. Flavour Text: Constantly switching between the physical realm and the cognitive, they hunt in both. Set/Rarity: [Tribute] Dreamvale Common CardName: Dreamless Baloth Cost: 2GG Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: Whenever Dreamless Baloth attacks, untap up to two target creatures and/or lands. {1}{G}: Dreamless Baloth gets +2/+2 until end of turn. Activate this ability only once each turn. Flavour Text: Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Fogstalker Cost: 3G Type: Creature - Wolf Pow/Tgh: 4/3 Rules Text: Whenever a creature phases in, put a +1/+1 counter on Fogstalker. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Glimpse of Paradise Cost: 3G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature or land When Glimpse of Paradise enters the battlefield, you gain 4 life. Enchanted permanent has "{T}: Add two mana of any one color." Flavour Text: One morning Eldira woke from a dream of such a beautiful lush garden that she immediately started to work on making it a reality. Set/Rarity: [Tribute] Dreamvale Common CardName: Invigorating Rest Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Put a +1/+1 counter on each tapped creature you control. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Mirages to Realms Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Reveal the top four cards of your library. Put a land card revealed this way onto the battlefield tapped. If you can't, put a card revealed this way into your hand. Put the remaining cards on the bottom of your library in any order. Flavour Text: She dreamed of exploring exotic places, but didn't expect to one day find them in her front yard. Set/Rarity: [Tribute] Dreamvale Common CardName: Regaining Reality Cost: 1GG Type: Sorcery Pow/Tgh: / Rules Text: Search your library for three land cards, reveal those cards, put one onto the battlefield tapped, put one into your hand and put one into your graveyard. Then shuffle your library. Flavour Text: Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Reviving Melody Cost: 2G Type: Sorcery Pow/Tgh: / Rules Text: Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand. Flavour Text: Birdsong rouses the body and the soul. To its chipper tune, wake from slumber and bring your dreams along. Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Slumbering Power Cost: G Type: Enchantment Pow/Tgh: / Rules Text: When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn. {G}, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Somnodon Cost: 2G Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Flavour Text: The Dreamvale is populated by both hidden predators and prey that doesn't take lightly to being hunted. Set/Rarity: [Tribute] Dreamvale Common CardName: Vigil Keeper Cost: G Type: Creature - Elf Warrior Pow/Tgh: 1/2 Rules Text: Vigilance (Attacking doesn't cause this creature to tap.) Reach (This creature can block creatures with flying.) Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Pillory of the Sleepless Cost: 1WB Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Creature Enchanted creature can't attack or block. Enchanted creature has “At the beginning of your upkeep, you lose 1 life.” Flavour Text: Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Faceless Thing Cost: 2BG Type: Enchantment Creature - Nightmare Pow/Tgh: 3/3 Rules Text: When Faceless Thing enters the battlefield, each player sacrifices a nonenchantment creature. Flavour Text: Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Enigmatic Oneirolisk Cost: 4GU Type: Creature - Beast Pow/Tgh: 4/4 Rules Text: Whenever Enigmatic Oneirolisk or another creature you control phases in, draw a card. {1}{G}{U}: Enigmatic Oneirolisk phases out. Flavour Text: Some creatures of the Dreamvale appear almost sapient from their ability to react to the unconscious of other beings. Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Fireflicker Cost: 2RW Type: Instant Pow/Tgh: / Rules Text: Fireflicker deals 2 damage to target creature or player. Exile target creature then return it to play under its owner's control. Flavour Text: Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Leonora, Guardian of Dreams Cost: 4W/UW/U Type: Legendary Creature - Angel Pow/Tgh: 4/5 Rules Text: Flying When Leonora, Guardian of Dreams enters the battlefield, shuffle all cards in your graveyard into your library. You cannot discard cards from spells and abilities opponents control. Flavour Text: Set/Rarity: [Tribute] Dreamvale Rare CardName: Somnomancer Cost: 1W/U Type: Creature - Kithkin Wizard Pow/Tgh: 2/1 Rules Text: When Somnomancer enters the battlefield, you may tap target creature. Flavour Text: “Sweet dreams!” Set/Rarity: [Tribute] Dreamvale Common CardName: Dreadwing Imago Cost: 1U/BU/B Type: Creature - Nightmare Pow/Tgh: 2/1 Rules Text: Flying When you cast Dreadwing Imago, phase out up to two target creatures. Flavour Text: Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Kormoran, Shadowhunter Cost: 3B/RB/R Type: Legendary Creature - Nightstalker Demon Pow/Tgh: 3/5 Rules Text: Flying {1}{B/R}, Discard a card: Kormoran, Shadowhunter gets +2/+0 until end of turn. At the beginning of each end step, if you discarded three or more cards this turn, draw three cards. Flavour Text: Set/Rarity: [Tribute] Dreamvale Rare CardName: Hoardwraith Cost: 1W/B Type: Enchantment Creature - Wraith Pow/Tgh: 2/1 Rules Text: {W/B}, Sacrifice a creature: You gain 1 life. Flavour Text: The High Towers also have deep dungeons, and these are guarded by manifestations of forgotten fears. Set/Rarity: [Tribute] Dreamvale Common CardName: Reemerging Memory Cost: 1U/RU/R Type: Sorcery Pow/Tgh: / Rules Text: Return target instant or sorcery card from your graveyard to your hand. Flavour Text: Set/Rarity: [Tribute] Dreamvale Uncommon CardName: Dreamcatcher Jar Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand. Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Liminal Cloak Cost: 2 Type: Artifact Enchantment - Equipment Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+2 and vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) Flavour Text: Set/Rarity: [Tribute] Dreamvale Common CardName: Forest Cost: Type: Basic Land - Forest Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Dreamvale Basic CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Dreamvale Basic CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Dreamvale Basic CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Dreamvale Basic CardName: Swamp Cost: Type: Basic Land - Swamp Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Dreamvale Basic CardName: Spirit Cost: Type: Creature - Spirit Pow/Tgh: 1/1 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) Flavour Text: Set/Rarity: [Tribute] Dreamvale Token CardName: Illusion Cost: Type: Token Enchantment Creature - Illusion Pow/Tgh: 2/2 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) Flavour Text: Set/Rarity: [Tribute] Dreamvale Token CardName: Wraith Cost: Type: Token Enchantment Creature - Wraith Pow/Tgh: 2/2 Rules Text: Menace (This creature can't be blocked except by two or more creatures.) Flavour Text: Set/Rarity: [Tribute] Dreamvale Token CardName: Beast Cost: Type: Token Enchantment Creature - Beast Pow/Tgh: 3/3 Rules Text: Vigilance (Attacking doesn't cause this creature to tap.) Flavour Text: Set/Rarity: [Tribute] Dreamvale Token