[Tribute] Dreamvale: Virtual Booster
[Tribute] Dreamvale: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() ![]() 5/5
|
Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. 1/1
|
Scry 3, then draw three cards. You lose 3 life.
The subconscious is not as discerning as the awake mind and, deep within, darker desires are biding their time.
|
Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand. Birdsong rouses the body and the soul. To its chipper tune, wake from slumber and bring your dreams along.
|
As an additional cost to cast this spell, discard a card and tap an untapped creature you control.
Scry 2, then draw two cards. |
Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
|
Inspired — Whenever Emboldened Adventurer becomes untapped, another target creature you control gets +1/+1 until end of turn.
2/2
|
As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost. |
Whenever Twisted Nightmare attacks and isn't blocked, it deals damage to defending player equal to the number of cards in his or her hand.
0/2
|
When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
![]() |
As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards. |
When Dreamfeaster enters the battlefield, each player mills three cards. You gain 1 life for each land card milled this way.
Some live to realize their dreams, while some are not satisfied until they have caused another's loss.
2/1
|
Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
|
At the beginning of each opponent's upkeep, that player loses 2 life for each tapped creature they control.
|
|
Vigilance (Attacking doesn't cause this creature to tap.)
3/3
|
Imaginary Fiend
(rare)
Mistweaver
(uncommon)
Unsettling Craving
(uncommon)
Reviving Melody
(uncommon)
Follow a Fancy
(common)
Dreamcatcher Jar
(common)
Emboldened Adventurer
(common)
Rest Well
(common)
Twisted Nightmare
(common)
Slumbering Power
(common)
Fever Dreams
(common)
Dreamfeaster
(common)
Fade to Mist
(common)
Dark Around the Edges
(common)
Forest
(basic)
Beast
(token)