[Tribute] Dreamvale: Virtual Booster
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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards. |
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() ![]() 5/5
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Whenever Enigmatic Oneirolisk or another creature you control phases in, draw a card.
![]() ![]() ![]() Some creatures of the Dreamvale appear almost sapient from their ability to react to the unconscious of other beings.
4/4
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Enchant Creature
Enchanted creature can't attack or block. Enchanted creature has “At the beginning of your upkeep, you lose 1 life.” |
Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. 1/1
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Counter target spell. If a spell is countered this way, exile all cards that share a card type with the spell from that spell’s controller’s graveyard.
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Whenever Fervent Delver attacks, target attacking creature with power 2 or less can't be blocked this combat.
"Explore your mind deep enough and you'll cross over into the common unconsciousness and ultimately the minds of others."
— Tsesheer, dream guide 3/3
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As an additional cost to cast this spell, discard a card and tap an untapped creature you control.
Scry 2, then draw two cards. |
Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
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Flying
They are born at the edge of perception from minds striving to perceive the entire complexity of the world through imperfect lenses.
3/3
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As an additional cost to cast this spell, tap an untapped creature you control.
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. |
Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Dawnstalker enters the battlefield, destroy up to one target enchantment. Constantly switching between the physical realm and the cognitive, they hunt in both.
3/2
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When Slumbering Fear enters the battlefield, target opponent discards a card.
![]() ![]() Your waking mind may have forgotten, but once you close your eyes, it haunts you.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Fever Dreams
(common, foil)
Imaginary Fiend
(rare)
Enigmatic Oneirolisk
(uncommon)
Pillory of the Sleepless
(uncommon)
Mistweaver
(uncommon)
Unremember
(common)
Fervent Delver
(common)
Follow a Fancy
(common)
Dreamcatcher Jar
(common)
Lucent Liminid
(common)
Mystic Lullaby
(common)
Always Present
(common)
Dawnstalker
(common)
Slumbering Fear
(common)
Mountain
(basic)
Spirit
(token)