[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Echoing Awakening enters the battlefield or phases in, you may pay ![]() . If you do, create a 2/2 blue Illusion enchantment creature token with flying.The more of the young girl saw of their shimmering rainbow-wings, the more she hoed and dreamed and wished to see more.
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Whenever Enigmatic Oneirolisk or another creature you control phases in, draw a card.
![]() ![]() : Enigmatic Oneirolisk phases out.Some creatures of the Dreamvale appear almost sapient from their ability to react to the unconscious of other beings.
4/4
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Counter target artifact, enchantment, instant or sorcery spell.
Draw a card. Semella reveled in crushing dreams.
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Whenever Mirthful Thaumatoad or another enchantment enters the battlefield under your control, scry 1.
2/3
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Flying
They are born at the edge of perception from minds striving to perceive the entire complexity of the world through imperfect lenses.
3/3
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Whenever an enchantment enters the battlefield under your control, you may discard a card. If you do, draw a card.
Her single eye rolled wildly and the valley filled with the echo of her bronze laughter. Jamed realized there was no reason to fear this giant.
4/4
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Wakeless Walker enters the battlefield tapped.
When Wakeless Walker dies, create a tapped 2/2 black Wraith enchantment creature token with menace. Again and again we drift to sleep, but at some point we won't be getting up again. At times though, something else will.
2/2
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Dawnstalker enters the battlefield, destroy up to one target enchantment. Constantly switching between the physical realm and the cognitive, they hunt in both.
3/2
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At the beginning of each combat, you may tap or untap target creature.
2/1
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Enchant creature
Enchanted creature gets +1/+2 and vigilance. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
When Dreamfeaster enters the battlefield, each player mills three cards. You gain 1 life for each land card milled this way.
Some live to realize their dreams, while some are not satisfied until they have caused another's loss.
2/1
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As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards. |
Flying
When Cheerfeather Dove enters the battlefield, put a +1/+1 counter on each of up to two other creatures. The sight of its gaudy plumes bring smiles to weary faces, the air of its flutter breathes new hope into drained souls.
1/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Imaginary Fiend
(rare)
Echoing Awakening
(uncommon)
Enigmatic Oneirolisk
(uncommon)
Desires Dissolved
(uncommon)
Mirthful Thaumatoad
(common)
Lucent Liminid
(common)
Jolly Cyclops
(common)
Wakeless Walker
(common)
Dawnstalker
(common)
Somnabulist Mage
(common)
Liminal Cloak
(common)
Dreamfeaster
(common)
Fever Dreams
(common)
Cheerfeather Dove
(common)
Swamp
(basic)
Spirit
(token)






