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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Dawnstalker enters the battlefield, destroy up to one target enchantment. Constantly switching between the physical realm and the cognitive, they hunt in both.
3/2
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Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
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Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. 1/1
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Enchant Creature
Enchanted creature can't attack or block. Enchanted creature has “At the beginning of your upkeep, you lose 1 life.” |
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When Dusk Connoisseur enters the battlefield, create a 1/1 white Spirit creature token with flying for each card named Dusk Connoisseur in your graveyard.
2/1
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Whenever Twisted Nightmare attacks and isn't blocked, it deals damage to defending player equal to the number of cards in his or her hand.
0/2
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When Somnomancer enters the battlefield, you may tap target creature.
“Sweet dreams!”
2/1
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As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost. |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Mistkin Entrancer enters the battlefield, phase out target creature. It doesn't phase in during its controller's next untap step. Your own dreams are an enticingly pleasant prison.
2/2
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Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Guardian of the Dormant enters the battlefield or phases in, you gain 3 life. 3/3
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First strike
As long as it's not your turn, Fickle Warform isn't a creature. 2/1
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At the beginning of each combat, you may tap or untap target creature.
2/1
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Whenever a creature phases in, put a +1/+1 counter on Fogstalker.
4/3
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Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Dawnstalker
(common, foil)
Imaginary Fiend
(rare)
Mistweaver
(uncommon)
Pillory of the Sleepless
(uncommon)
Dusk Connoisseur
(uncommon)
Twisted Nightmare
(common)
Somnomancer
(common)
Rest Well
(common)
Mistkin Entrancer
(common)
Guardian of the Dormant
(common)
Fickle Warform
(common)
Somnabulist Mage
(common)
Fogstalker
(common)
Lost in Dreams
(common)
Forest
(basic)
Spirit
(token)




