[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
![]() , Discard a card: Kormoran, Shadowhunter gets +2/+0 until end of turn.
At the beginning of each end step, if you discarded three or more cards this turn, draw three cards. 3/5
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Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control. |
Flash (You may cast this spell any time you could cast an instant.)
Other enchantment creatures you control get +1/+0. 4/3
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When Dusk Connoisseur enters the battlefield, create a 1/1 white Spirit creature token with flying for each card named Dusk Connoisseur in your graveyard.
2/1
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
The Dreamvale is populated by both hidden predators and prey that doesn't take lightly to being hunted.
4/4
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Counter target spell. If a spell is countered this way, exile all cards that share a card type with the spell from that spell’s controller’s graveyard.
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Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
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Whenever an opponent casts a spell, you may phase out Mistward Lago.
1/2
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Whenever a creature phases in, put a +1/+1 counter on Fogstalker.
4/3
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Wide-Eyed Dreamchaser enters the battlefield tapped.
Inspired — Whenever Wide-Eyed Dreamchaser becomes untapped, it gets +2/+0 until end of turn. 1/2
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As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards. |
Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
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When Slumbering Fear enters the battlefield, target opponent discards a card.
![]() , Sacrifice Slumbering Fear: Target opponent discards a card.Your waking mind may have forgotten, but once you close your eyes, it haunts you.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Fantastic beasts step out from the dreamstate into reality, but some beings seem to fade away on an inverse journey.
2/3
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Vigilance (Attacking doesn't cause this creature to tap.)
3/3
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Kormoran, Shadowhunter
(rare)
Fireflicker
(uncommon)
Startling Scare
(uncommon)
Dusk Connoisseur
(uncommon)
Somnodon
(common)
Unremember
(common)
Lost in Dreams
(common)
Mistward Lago
(common)
Fogstalker
(common)
Wide-Eyed Dreamchaser
(common)
Fever Dreams
(common)
Always Present
(common)
Slumbering Fear
(common)
Mist Drake
(common)
Swamp
(basic)
Beast
(token)






