[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Oblivious Amalgam enters the battlefield, phase out another creature each player controls. They don't phase in as long as you control Oblivious Amalgam.
Oblivious Amalgam gets +2/+2 for each player. "When the dreamer awakens, the dream would cease. In this world it is often the dream that awakens. So what of the dreamer?"
–Evva 0/0
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Return target instant or sorcery card from your graveyard to your hand.
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Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. 1/1
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Echoing Awakening enters the battlefield or phases in, you may pay ![]() . If you do, create a 2/2 blue Illusion enchantment creature token with flying.The more of the young girl saw of their shimmering rainbow-wings, the more she hoed and dreamed and wished to see more.
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First strike
As long as it's not your turn, Fickle Warform isn't a creature. 2/1
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As an additional cost to cast this spell, tap an untapped creature you control.
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. |
Whenever an enchantment enters the battlefield under your control, you may discard a card. If you do, draw a card.
Her single eye rolled wildly and the valley filled with the echo of her bronze laughter. Jamed realized there was no reason to fear this giant.
4/4
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Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
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Whenever an opponent casts a spell, you may phase out Mistward Lago.
1/2
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Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped. |
Whenever a creature phases in, put a +1/+1 counter on Fogstalker.
4/3
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At the beginning of each combat, you may tap or untap target creature.
2/1
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Whenever Twisted Nightmare attacks and isn't blocked, it deals damage to defending player equal to the number of cards in his or her hand.
0/2
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Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Oblivious Amalgam
(rare)
Reemerging Memory
(uncommon)
Mistweaver
(uncommon)
Echoing Awakening
(uncommon)
Fickle Warform
(common)
Mystic Lullaby
(common)
Jolly Cyclops
(common)
Dreamcatcher Jar
(common)
Mistward Lago
(common)
Nightmare Chains
(common)
Fogstalker
(common)
Somnabulist Mage
(common)
Twisted Nightmare
(common)
Always Present
(common)
Mountain
(basic)
Wraith
(token)




