[Tribute] Dreamvale: Virtual Booster
| [Tribute] Dreamvale: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Oblivious Amalgam enters the battlefield, phase out another creature each player controls. They don't phase in as long as you control Oblivious Amalgam.
Oblivious Amalgam gets +2/+2 for each player. "When the dreamer awakens, the dream would cease. In this world it is often the dream that awakens. So what of the dreamer?"
–Evva 0/0
|
Search your library for three land cards, reveal those cards, put one onto the battlefield tapped, put one into your hand and put one into your graveyard. Then shuffle your library.
|
Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. 1/1
|
Flash (You may cast this spell any time you could cast an instant.)
Other enchantment creatures you control get +1/+0. 4/3
|
|
Wakeless Walker enters the battlefield tapped.
When Wakeless Walker dies, create a tapped 2/2 black Wraith enchantment creature token with menace. Again and again we drift to sleep, but at some point we won't be getting up again. At times though, something else will.
2/2
|
Enchant Creature
Enchanted creature doesn't untap unless it's controller has an opponent gain 2 life. |
Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
|
Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
|
|
Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
|
Dreams Ablaze deals damage to each player equal to the number of tapped creatures he or she controls.
|
When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn. |
Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
|
|
At the beginning of each combat, you may tap or untap target creature.
2/1
|
Whenever Mirthful Thaumatoad or another enchantment enters the battlefield under your control, scry 1.
2/3
|
|
Menace (This creature can't be blocked except by two or more creatures.)
2/2
|
Oblivious Amalgam
(rare)
Regaining Reality
(uncommon)
Mistweaver
(uncommon)
Startling Scare
(uncommon)
Wakeless Walker
(common)
Blissful Sleep
(common)
Startled Awake
(common)
Fade to Mist
(common)
Lost in Dreams
(common)
Dreams Ablaze
(common)
Slumbering Power
(common)
Dreamcatcher Jar
(common)
Somnabulist Mage
(common)
Mirthful Thaumatoad
(common)
Mountain
(basic)
Wraith
(token)




