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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
 
 R 
Enchantment Creature – Incarnation
When Oblivious Amalgam enters the battlefield, phase out another creature each player controls. They don't phase in as long as you control Oblivious Amalgam.
Oblivious Amalgam gets +2/+2 for each player.
"When the dreamer awakens, the dream would cease. In this world it is often the dream that awakens. So what of the dreamer?"
–Evva
0/0
 U 
Creature – Human
When Dusk Connoisseur enters the battlefield, create a 1/1 white Spirit creature token with flying for each card named Dusk Connoisseur in your graveyard.
2/1
 U 
Creature – Beast
Whenever Dreamless Baloth attacks, untap up to two target creatures and/or lands.
{1}{g}: Dreamless Baloth gets +2/+2 until end of turn. Activate this ability only once each turn.
4/4
 U 
Sorcery
Search your library for three land cards, reveal those cards, put one onto the battlefield tapped, put one into your hand and put one into your graveyard. Then shuffle your library.
 C 
Instant
As an additional cost to cast this spell, tap an untapped creature you control.
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
 C 
Instant
Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
 C 
Sorcery
As an additional cost to cast this spell, discard a card and tap an untapped creature you control.
Scry 2, then draw two cards.
 C 
Enchantment Creature – Elemental
Flying
They are born at the edge of perception from minds striving to perceive the entire complexity of the world through imperfect lenses.
3/3
 C 
Enchantment
At the beginning of each opponent's upkeep, that player loses 2 life for each tapped creature they control.
 C 
Instant
Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
 C 
Creature – Wolf
Whenever a creature phases in, put a +1/+1 counter on Fogstalker.
4/3
 C 
Creature – Zombie
Wakeless Walker enters the battlefield tapped.
When Wakeless Walker dies, create a tapped 2/2 black Wraith enchantment creature token with menace.
Again and again we drift to sleep, but at some point we won't be getting up again. At times though, something else will.
2/2
 C 
Artifact
Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
 
 B 
Basic Land – Forest
 T 
Creature – Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Fade to Mist (common, foil)
Oblivious Amalgam (rare)
Dusk Connoisseur (uncommon)
Dreamless Baloth (uncommon)
Regaining Reality (uncommon)
Mystic Lullaby (common)
Always Present (common)
Follow a Fancy (common)
Lucent Liminid (common)
Dark Around the Edges (common)
Lost in Dreams (common)
Fogstalker (common)
Wakeless Walker (common)
Dreamcatcher Jar (common)
Forest (basic)
Spirit (token)