[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Aspiring Hellkite attacks, exile the top card of your library.
Whenever you exile a card, you may cast it. 6/6
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Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control. |
When Dusk Connoisseur enters the battlefield, create a 1/1 white Spirit creature token with flying for each card named Dusk Connoisseur in your graveyard.
2/1
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Scry 3, then draw three cards. You lose 3 life.
The subconscious is not as discerning as the awake mind and, deep within, darker desires are biding their time.
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When Somnomancer enters the battlefield, you may tap target creature.
“Sweet dreams!”
2/1
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Whenever an enchantment enters the battlefield under your control, you may discard a card. If you do, draw a card.
Her single eye rolled wildly and the valley filled with the echo of her bronze laughter. Jamed realized there was no reason to fear this giant.
4/4
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Inspired – Whenever Haunted Bandit becomes untapped, each player loses 1 life.
"No good urge springs from a wicked mind."
– Iadello, notion-smith 1/2
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Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
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At the beginning of each combat, you may tap or untap target creature.
2/1
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When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn. |
As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards. |
Whenever Twisted Nightmare attacks and isn't blocked, it deals damage to defending player equal to the number of cards in his or her hand.
0/2
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When Lost in Thoughts enters the battlefield, target creature phases out. It doesn’t phase in as long as you control Lost in Thoughts.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Fantastic beasts step out from the dreamstate into reality, but some beings seem to fade away on an inverse journey.
2/3
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Vigilance (Attacking doesn't cause this creature to tap.)
3/3
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Aspiring Hellkite
(mythic)
Fireflicker
(uncommon)
Dusk Connoisseur
(uncommon)
Unsettling Craving
(uncommon)
Somnomancer
(common)
Jolly Cyclops
(common)
Haunted Bandit
(common)
Always Present
(common)
Somnabulist Mage
(common)
Slumbering Power
(common)
Fever Dreams
(common)
Twisted Nightmare
(common)
Lost in Thoughts
(common)
Mist Drake
(common)
Swamp
(basic)
Beast
(token)




