[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand. Birdsong rouses the body and the soul. To its chipper tune, wake from slumber and bring your dreams along.
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Flying
When you cast Dreadwing Imago, phase out up to two target creatures. 2/1
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Return target instant or sorcery card from your graveyard to your hand.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Mistkin Entrancer enters the battlefield, phase out target creature. It doesn't phase in during its controller's next untap step. Your own dreams are an enticingly pleasant prison.
2/2
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, Sacrifice a creature: You gain 1 life.The High Towers also have deep dungeons, and these are guarded by manifestations of forgotten fears.
2/1
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Inspired — Whenever Emboldened Adventurer becomes untapped, another target creature you control gets +1/+1 until end of turn.
2/2
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First strike
As long as it's not your turn, Fickle Warform isn't a creature. 2/1
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As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost. |
At the beginning of each combat, you may tap or untap target creature.
2/1
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Haste, trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/2
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When Dreamfeaster enters the battlefield, each player mills three cards. You gain 1 life for each land card milled this way.
Some live to realize their dreams, while some are not satisfied until they have caused another's loss.
2/1
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Enchant creature or land
When Glimpse of Paradise enters the battlefield, you gain 4 life. Enchanted permanent has " : Add two mana of any one color."One morning Eldira woke from a dream of such a beautiful lush garden that she immediately started to work on making it a reality.
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Enchant creature
Enchanted creature has " , Discard a card: Draw a card."
Whenever you cast a red spell, untap enchanted creature. |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
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Imaginary Fiend
(rare)
Reviving Melody
(uncommon)
Dreadwing Imago
(uncommon)
Reemerging Memory
(uncommon)
Mistkin Entrancer
(common)
Hoardwraith
(common)
Emboldened Adventurer
(common)
Fickle Warform
(common)
Rest Well
(common)
Somnabulist Mage
(common)
Bounding Bull
(common)
Dreamfeaster
(common)
Glimpse of Paradise
(common)
Pyrosomatic Visions
(common)
Swamp
(basic)
Illusion
(token)






: Add two mana of any one color."