[Tribute] Dreamvale: Virtual Booster

[Tribute] Dreamvale: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Demon
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature.
{1}{b}, Pay 2 life: Draw a card.
5/5
 U 
Enchantment Creature – Manticore
Whenever you cast your first spell during each opponent’s turn, Dreamstalker Manticore deals 1 damage to any target.
The eerie feeling of being followed was bad, but the panicked hunt was worse.
4/2
 U 
Enchantment Creature – Nightmare
Flash (You may cast this spell any time you could cast an instant.)
Other enchantment creatures you control get +1/+0.
4/3
 U 
Creature – Nightmare
Flying
When you cast Dreadwing Imago, phase out up to two target creatures.
2/1
 C 
Creature – Human Scout
Inspired — Whenever Emboldened Adventurer becomes untapped, another target creature you control gets +1/+1 until end of turn.
2/2
 C 
Artifact Enchantment – Equipment Aura
Enchant creature
Enchanted creature gets +1/+2 and vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped.
 C 
Enchantment Creature – Reflection Warrior
First strike
As long as it's not your turn, Fickle Warform isn't a creature.
2/1
 C 
Creature – Elemental Wizard
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Mistkin Entrancer enters the battlefield, phase out target creature. It doesn't phase in during its controller's next untap step.
Your own dreams are an enticingly pleasant prison.
2/2
 C 
Instant
Counter target spell. If a spell is countered this way, exile all cards that share a card type with the spell from that spell’s controller’s graveyard.
 C 
Enchantment Creature – Satyr Druid
Whenever Cheerful Forcemage or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
2/1
 C 
Sorcery
Return target creature card from your graveyard to the battlefield tapped. It doesn’t untap during its controller’s next untap step.
 C 
Creature – Wolf
Whenever a creature phases in, put a +1/+1 counter on Fogstalker.
4/3
 C 
Sorcery
As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost.
 
 B 
Basic Land – Swamp
 T 
Token Enchantment Creature – Beast
Vigilance (Attacking doesn't cause this creature to tap.)
3/3

Imaginary Fiend (rare)
Dreamstalker Manticore (uncommon)
Startling Scare (uncommon)
Dreadwing Imago (uncommon)
Emboldened Adventurer (common)
Liminal Cloak (common)
Nightmare Chains (common)
Fickle Warform (common)
Mistkin Entrancer (common)
Unremember (common)
Cheerful Forcemage (common)
Slow Awakening (common)
Fogstalker (common)
Rest Well (common)
Swamp (basic)
Beast (token)