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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Nightstalker Demon
Flying
{1}{b/r}, Discard a card: Kormoran, Shadowhunter gets +2/+0 until end of turn.
At the beginning of each end step, if you discarded three or more cards this turn, draw three cards.
3/5
 U 
Instant
Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control.
 U 
Enchantment – Aura
Enchant Creature
Enchanted creature can't attack or block.
Enchanted creature has “At the beginning of your upkeep, you lose 1 life.”
 U 
Sorcery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Birdsong rouses the body and the soul. To its chipper tune, wake from slumber and bring your dreams along.
 C 
Sorcery
Dreams Ablaze deals damage to each player equal to the number of tapped creatures he or she controls.
 C 
Instant
Counter target spell. If a spell is countered this way, exile all cards that share a card type with the spell from that spell’s controller’s graveyard.
 C 
Sorcery
Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
 C 
Sorcery
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards.
 C 
Enchantment
When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
{g}, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn.
 C 
Artifact
Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}, Discard a card: Draw a card."
Whenever you cast a red spell, untap enchanted creature.
 C 
Sorcery
As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost.
 C 
Creature – Vampire Warlock
When Dreamfeaster enters the battlefield, each player mills three cards. You gain 1 life for each land card milled this way.
Some live to realize their dreams, while some are not satisfied until they have caused another's loss.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{w}, {t}: You gain 2 life."
Whenever you cast a white spell, untap enchanted creature.
 
 B 
Basic Land – Island
 T 
Creature – Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Kormoran, Shadowhunter (rare)
Fireflicker (uncommon)
Pillory of the Sleepless (uncommon)
Reviving Melody (uncommon)
Dreams Ablaze (common)
Unremember (common)
Fade to Mist (common)
Nightmarish Hallucination (common)
Slumbering Power (common)
Dreamcatcher Jar (common)
Pyrosomatic Visions (common)
Rest Well (common)
Dreamfeaster (common)
Gift of Restfulness (common)
Island (basic)
Spirit (token)