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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Incarnation
When Oblivious Amalgam enters the battlefield, phase out another creature each player controls. They don't phase in as long as you control Oblivious Amalgam.
Oblivious Amalgam gets +2/+2 for each player.
"When the dreamer awakens, the dream would cease. In this world it is often the dream that awakens. So what of the dreamer?"
–Evva
0/0
 U 
Creature – Spirit
Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying.
1/1
 U 
Enchantment Creature – Nightmare
Flash (You may cast this spell any time you could cast an instant.)
Other enchantment creatures you control get +1/+0.
4/3
 U 
Sorcery
Return target instant or sorcery card from your graveyard to your hand.
 C 
Creature – Drake
Flying (This creature can't be blocked except by creatures with flying or reach.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Fantastic beasts step out from the dreamstate into reality, but some beings seem to fade away on an inverse journey.
2/3
 C 
Creature – Human Rogue
Inspired – Whenever Haunted Bandit becomes untapped, each player loses 1 life.
"No good urge springs from a wicked mind."
– Iadello, notion-smith
1/2
 C 
Enchantment
When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
{g}, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn.
 C 
Instant
Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
 C 
Creature – Elf Warrior
Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.)
1/2
 C 
Enchantment
When Lost in Thoughts enters the battlefield, target creature phases out. It doesn’t phase in as long as you control Lost in Thoughts.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has "{t}, Discard a card: Draw a card."
Whenever you cast a red spell, untap enchanted creature.
 C 
Enchantment
When Slumbering Fear enters the battlefield, target opponent discards a card.
{1}{b}, Sacrifice Slumbering Fear: Target opponent discards a card.
Your waking mind may have forgotten, but once you close your eyes, it haunts you.
 C 
Instant
As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards.
 C 
Enchantment Creature – Illusion Advisor
Tap two untapped creatures you control: Scry 1.
To treat with the wake world, the threshold must be passed.
2/3
 
 B 
Basic Land – Forest
 T 
Token Enchantment Creature – Illusion
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2

Oblivious Amalgam (rare)
Mistweaver (uncommon)
Startling Scare (uncommon)
Reemerging Memory (uncommon)
Mist Drake (common)
Haunted Bandit (common)
Slumbering Power (common)
Always Present (common)
Vigil Keeper (common)
Lost in Thoughts (common)
Pyrosomatic Visions (common)
Slumbering Fear (common)
Fever Dreams (common)
Phantasmal Counsellor (common)
Forest (basic)
Illusion (token)