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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Angel
Flying
When Leonora, Guardian of Dreams enters the battlefield, shuffle all cards in your graveyard into your library.
You cannot discard cards from spells and abilities opponents control.
4/5
 U 
Sorcery
Scry 3, then draw three cards. You lose 3 life.
The subconscious is not as discerning as the awake mind and, deep within, darker desires are biding their time.
 U 
Enchantment
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Echoing Awakening enters the battlefield or phases in, you may pay {1}{u}. If you do, create a 2/2 blue Illusion enchantment creature token with flying.
The more of the young girl saw of their shimmering rainbow-wings, the more she hoed and dreamed and wished to see more.
 U 
Creature – Nightmare
Flying
When you cast Dreadwing Imago, phase out up to two target creatures.
2/1
 C 
Sorcery
Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
 C 
Artifact
Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
 C 
Sorcery
Put a +1/+1 counter on each tapped creature you control.
 C 
Creature – Vampire Warlock
When Dreamfeaster enters the battlefield, each player mills three cards. You gain 1 life for each land card milled this way.
Some live to realize their dreams, while some are not satisfied until they have caused another's loss.
2/1
 C 
Enchantment Creature – Satyr Druid
Whenever Cheerful Forcemage or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
2/1
{u}
 
 C 
Sorcery
Mill a card.
Scry 1.
Draw a card.
 C 
Enchantment Creature – Rabbit Wizard
Whenever an opponent casts a spell, you may phase out Mistward Lago.
1/2
 C 
Creature – Zombie
Wakeless Walker enters the battlefield tapped.
When Wakeless Walker dies, create a tapped 2/2 black Wraith enchantment creature token with menace.
Again and again we drift to sleep, but at some point we won't be getting up again. At times though, something else will.
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature doesn't untap unless it's controller has an opponent gain 2 life.
 C 
Sorcery
Up to X target creatures can't block this turn, where X is the number of Mountains you control.
On the one hand, every guard for miles was alerted to their coming. On the other hand, they were to busy plugging their ears to stop them.
 
 B 
Basic Land – Plains
 T 
Token Enchantment Creature – Wraith
Menace (This creature can't be blocked except by two or more creatures.)
2/2

Leonora, Guardian of Dreams (rare)
Unsettling Craving (uncommon)
Echoing Awakening (uncommon)
Dreadwing Imago (uncommon)
Fade to Mist (common)
Dreamcatcher Jar (common)
Invigorating Rest (common)
Dreamfeaster (common)
Cheerful Forcemage (common)
Trance (common)
Mistward Lago (common)
Wakeless Walker (common)
Blissful Sleep (common)
Echoing Cacophony (common)
Plains (basic)
Wraith (token)