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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
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Flash (You may cast this spell any time you could cast an instant.)
Other enchantment creatures you control get +1/+0. 4/3
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Counter target artifact, enchantment, instant or sorcery spell.
Draw a card. Semella reveled in crushing dreams.
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When Faceless Thing enters the battlefield, each player sacrifices a nonenchantment creature.
3/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Mistkin Entrancer enters the battlefield, phase out target creature. It doesn't phase in during its controller's next untap step. Your own dreams are an enticingly pleasant prison.
2/2
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As an additional cost to cast Fever Dreams, discard X cards from your hand.
Draw X cards. |
, Sacrifice a creature: You gain 1 life.The High Towers also have deep dungeons, and these are guarded by manifestations of forgotten fears.
2/1
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Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
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Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Guardian of the Dormant enters the battlefield or phases in, you gain 3 life. 3/3
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Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards.
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Dawnstalker enters the battlefield, destroy up to one target enchantment. Constantly switching between the physical realm and the cognitive, they hunt in both.
3/2
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Enchant creature
Enchanted creature has " , Discard a card: Draw a card."
Whenever you cast a red spell, untap enchanted creature. |
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Target player loses 3 life and mills three cards.
Draw a card. The nightmare has ended, but she could swear for a moment there was still the sound of a final wheezing breath from the dark corner across the room.
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Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Imaginary Fiend
(rare)
Startling Scare
(uncommon)
Desires Dissolved
(uncommon)
Faceless Thing
(uncommon)
Mistkin Entrancer
(common)
Fever Dreams
(common)
Hoardwraith
(common)
Lost in Dreams
(common)
Guardian of the Dormant
(common)
Nightmarish Hallucination
(common)
Dawnstalker
(common)
Pyrosomatic Visions
(common)
Anxious Shudder
(common)
Fade to Mist
(common)
Mountain
(basic)
Wraith
(token)






, Discard a card: Draw a card."