[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
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Choose one or both —
• Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand. Birdsong rouses the body and the soul. To its chipper tune, wake from slumber and bring your dreams along.
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When Dusk Connoisseur enters the battlefield, create a 1/1 white Spirit creature token with flying for each card named Dusk Connoisseur in your graveyard.
2/1
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Search your library for three land cards, reveal those cards, put one onto the battlefield tapped, put one into your hand and put one into your graveyard. Then shuffle your library.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Fantastic beasts step out from the dreamstate into reality, but some beings seem to fade away on an inverse journey.
2/3
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, Sacrifice a creature: You gain 1 life.The High Towers also have deep dungeons, and these are guarded by manifestations of forgotten fears.
2/1
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Whenever Fervent Delver attacks, target attacking creature with power 2 or less can't be blocked this combat.
"Explore your mind deep enough and you'll cross over into the common unconsciousness and ultimately the minds of others."
— Tsesheer, dream guide 3/3
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At the beginning of your end step, Haunting Shape phases out.
3/3
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Whenever Twisted Nightmare attacks and isn't blocked, it deals damage to defending player equal to the number of cards in his or her hand.
0/2
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Enchant creature or land
When Glimpse of Paradise enters the battlefield, you gain 4 life. Enchanted permanent has " : Add two mana of any one color."One morning Eldira woke from a dream of such a beautiful lush garden that she immediately started to work on making it a reality.
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Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
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Inspired — Whenever Emboldened Adventurer becomes untapped, another target creature you control gets +1/+1 until end of turn.
2/2
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Counter target spell. If a spell is countered this way, exile all cards that share a card type with the spell from that spell’s controller’s graveyard.
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As long as you control no other enchantment, Surreal Soldier isn’t a creature.
3/2
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Vigilance (Attacking doesn't cause this creature to tap.)
3/3
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Imaginary Fiend
(rare)
Reviving Melody
(uncommon)
Dusk Connoisseur
(uncommon)
Regaining Reality
(uncommon)
Mist Drake
(common)
Hoardwraith
(common)
Fervent Delver
(common)
Haunting Shape
(common)
Twisted Nightmare
(common)
Glimpse of Paradise
(common)
Startled Awake
(common)
Emboldened Adventurer
(common)
Unremember
(common)
Surreal Soldier
(common)
Forest
(basic)
Beast
(token)




: Add two mana of any one color."