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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() ![]() 5/5
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Whenever Dreamless Baloth attacks, untap up to two target creatures and/or lands.
![]() ![]() 4/4
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Flying
When you cast Dreadwing Imago, phase out up to two target creatures. 2/1
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Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control. |
Target player loses 3 life and mills three cards.
Draw a card. The nightmare has ended, but she could swear for a moment there was still the sound of a final wheezing breath from the dark corner across the room.
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As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost. |
Flying (This creature can't be blocked except by creatures with flying or reach.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Fantastic beasts step out from the dreamstate into reality, but some beings seem to fade away on an inverse journey.
2/3
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Sacrifice Dreamcatcher Jar: Return target creature card from your graveyard to your hand.
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Whenever Cheerful Forcemage or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
2/1
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Whenever Twisted Nightmare attacks and isn't blocked, it deals damage to defending player equal to the number of cards in his or her hand.
0/2
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Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped. |
Enchant creature
Enchanted creature has " ![]() ![]() Whenever you cast a white spell, untap enchanted creature. |
First strike
As long as it's not your turn, Fickle Warform isn't a creature. 2/1
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Reveal the top four cards of your library. Put a land card revealed this way onto the battlefield tapped. If you can't, put a card revealed this way into your hand. Put the remaining cards on the bottom of your library in any order.
She dreamed of exploring exotic places, but didn't expect to one day find them in her front yard.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Imaginary Fiend
(rare)
Dreamless Baloth
(uncommon)
Dreadwing Imago
(uncommon)
Fireflicker
(uncommon)
Anxious Shudder
(common)
Rest Well
(common)
Mist Drake
(common)
Dreamcatcher Jar
(common)
Cheerful Forcemage
(common)
Twisted Nightmare
(common)
Nightmare Chains
(common)
Gift of Restfulness
(common)
Fickle Warform
(common)
Mirages to Realms
(common)
Island
(basic)
Spirit
(token)