[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature. ![]() , Pay 2 life: Draw a card.5/5
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Whenever Dreamless Baloth attacks, untap up to two target creatures and/or lands.
![]() : Dreamless Baloth gets +2/+2 until end of turn. Activate this ability only once each turn.4/4
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Scry 3, then draw three cards. You lose 3 life.
The subconscious is not as discerning as the awake mind and, deep within, darker desires are biding their time.
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Flying
When you cast Dreadwing Imago, phase out up to two target creatures. 2/1
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Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
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Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.) 1/2
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Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Dawnstalker enters the battlefield, destroy up to one target enchantment. Constantly switching between the physical realm and the cognitive, they hunt in both.
3/2
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Whenever Mirthful Thaumatoad or another enchantment enters the battlefield under your control, scry 1.
2/3
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Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Guardian of the Dormant enters the battlefield or phases in, you gain 3 life. 3/3
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Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
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Up to X target creatures can't block this turn, where X is the number of Mountains you control.
On the one hand, every guard for miles was alerted to their coming. On the other hand, they were to busy plugging their ears to stop them.
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Return target creature card from your graveyard to the battlefield tapped. It doesn’t untap during its controller’s next untap step.
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At the beginning of each combat, you may tap or untap target creature.
2/1
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Put a +1/+1 counter on each tapped creature you control.
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Imaginary Fiend
(rare)
Dreamless Baloth
(uncommon)
Unsettling Craving
(uncommon)
Dreadwing Imago
(uncommon)
Lost in Dreams
(common)
Vigil Keeper
(common)
Dawnstalker
(common)
Mirthful Thaumatoad
(common)
Guardian of the Dormant
(common)
Always Present
(common)
Echoing Cacophony
(common)
Slow Awakening
(common)
Somnabulist Mage
(common)
Invigorating Rest
(common)
Swamp
(basic)
Wraith
(token)






