[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Leonora, Guardian of Dreams enters the battlefield, shuffle all cards in your graveyard into your library. You cannot discard cards from spells and abilities opponents control. 4/5
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Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. 1/1
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Whenever Enigmatic Oneirolisk or another creature you control phases in, draw a card.
![]() ![]() : Enigmatic Oneirolisk phases out.Some creatures of the Dreamvale appear almost sapient from their ability to react to the unconscious of other beings.
4/4
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When Faceless Thing enters the battlefield, each player sacrifices a nonenchantment creature.
3/3
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Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
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Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.) 1/2
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Dreams Ablaze deals damage to each player equal to the number of tapped creatures he or she controls.
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Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards.
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Target player loses 3 life and mills three cards.
Draw a card. The nightmare has ended, but she could swear for a moment there was still the sound of a final wheezing breath from the dark corner across the room.
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Enchant creature
Enchanted creature gets +3/-3 as long as it's tapped. |
Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
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Flying
When Cheerfeather Dove enters the battlefield, put a +1/+1 counter on each of up to two other creatures. The sight of its gaudy plumes bring smiles to weary faces, the air of its flutter breathes new hope into drained souls.
1/1
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As an additional cost to cast this spell, tap an untapped creature you control.
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. |
When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn. |
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Leonora, Guardian of Dreams
(rare)
Mistweaver
(uncommon)
Enigmatic Oneirolisk
(uncommon)
Faceless Thing
(uncommon)
Startled Awake
(common)
Vigil Keeper
(common)
Dreams Ablaze
(common)
Nightmarish Hallucination
(common)
Anxious Shudder
(common)
Nightmare Chains
(common)
Fade to Mist
(common)
Cheerfeather Dove
(common)
Mystic Lullaby
(common)
Slumbering Power
(common)
Swamp
(basic)
Wraith
(token)





