[Tribute] Dreamvale: Virtual Booster
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| Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each opponent's upkeep, that player loses 2 life for each tapped creature they control.
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Flying
![]() , Discard a card: Kormoran, Shadowhunter gets +2/+0 until end of turn.
At the beginning of each end step, if you discarded three or more cards this turn, draw three cards. 3/5
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When Faceless Thing enters the battlefield, each player sacrifices a nonenchantment creature.
3/3
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Whenever Enigmatic Oneirolisk or another creature you control phases in, draw a card.
![]() ![]() : Enigmatic Oneirolisk phases out.Some creatures of the Dreamvale appear almost sapient from their ability to react to the unconscious of other beings.
4/4
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Flying
Whenever a nontoken creature you control dies or phases in, create a 1/1 white Spirit creature token with flying. 1/1
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Tap any number of target untapped permanents. Those permanents don't untap during their controller's next untap phase.
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Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
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Choose a number of creatures up to the number of Plains you control. Untap those creatures. They get +1/+1 until end of turn.
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Reveal the top four cards of your library. Put a land card revealed this way onto the battlefield tapped. If you can't, put a card revealed this way into your hand. Put the remaining cards on the bottom of your library in any order.
She dreamed of exploring exotic places, but didn't expect to one day find them in her front yard.
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Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose two of them. That player discards those cards.
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Target player loses 3 life and mills three cards.
Draw a card. The nightmare has ended, but she could swear for a moment there was still the sound of a final wheezing breath from the dark corner across the room.
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When Slumbering Thought enters the battlefield, draw a card.
![]() , Sacrifice Slumbering Thought: Draw a card. |
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When Slumbering Power enters the battlefield, target creature gets +2/+2 until end of turn.
, Sacrifice Slumbering Power: Target creature gets +2/+2 until end of turn. |
Haste, trample
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 4/2
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Menace (This creature can't be blocked except by two or more creatures.)
2/2
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Dark Around the Edges
(common, foil)
Kormoran, Shadowhunter
(rare)
Faceless Thing
(uncommon)
Enigmatic Oneirolisk
(uncommon)
Mistweaver
(uncommon)
Fade to Mist
(common)
Startled Awake
(common)
Always Present
(common)
Mirages to Realms
(common)
Nightmarish Hallucination
(common)
Anxious Shudder
(common)
Slumbering Thought
(common)
Slumbering Power
(common)
Bounding Bull
(common)
Plains
(basic)
Wraith
(token)





