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Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Creature – Demon
Flying, menace
As long as you control less than seven enchantments, Imaginary Fiend isn't a creature.
{1}{b}, Pay 2 life: Draw a card.
5/5
 U 
Enchantment – Dream
When Adventurous Aspiration enters the battlefield or phases in, create a 3/3 green Beast enchantment creature token with vigilance.
During the waking hours she toils away on the field, but after dusk she rides with a horde of notions.
 U 
Instant
Fireflicker deals 2 damage to target creature or player.
Exile target creature then return it to play under its owner's control.
 U 
Enchantment
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Whenever Echoing Awakening enters the battlefield or phases in, you may pay {1}{u}. If you do, create a 2/2 blue Illusion enchantment creature token with flying.
The more of the young girl saw of their shimmering rainbow-wings, the more she hoed and dreamed and wished to see more.
 C 
Sorcery
Dreams Ablaze deals damage to each player equal to the number of tapped creatures he or she controls.
 C 
Sorcery
As an additional cost to cast this spell, tap an untapped creature you control.
Gain 4 life. Put a +1/+1 counter on the creature tapped to pay this spell’s additional cost.
 C 
Instant
Target creature gets +1/+1 and haste until end of turn. You may discard a card. If you do, draw a card.
The figments of sleep still dancing in her head, she dashed out the door, struggling not to stumble over strewn about thoughts nor ill-placed chairs.
 C 
Creature – Human Rogue
Inspired — Whenever Inspired Infiltrator becomes untapped, it can't be blocked this turn.
1/2
 C 
Creature – Elf Warrior
Vigilance (Attacking doesn't cause this creature to tap.)
Reach (This creature can block creatures with flying.)
1/2
{u}
 
 C 
Sorcery
Mill a card.
Scry 1.
Draw a card.
 C 
Creature – Zombie
Wakeless Walker enters the battlefield tapped.
When Wakeless Walker dies, create a tapped 2/2 black Wraith enchantment creature token with menace.
Again and again we drift to sleep, but at some point we won't be getting up again. At times though, something else will.
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature doesn't untap unless it's controller has an opponent gain 2 life.
 C 
Instant
Target creature phases out until the end of the game.
In a world where dreams come true, it takes only the smallest seed of fear to make you dream of what life would be if you were just vanish forever.
 C 
Creature – Wolf Beast
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
When Dawnstalker enters the battlefield, destroy up to one target enchantment.
Constantly switching between the physical realm and the cognitive, they hunt in both.
3/2
 B 
Basic Land – Mountain
 T 
Token Enchantment Creature – Beast
Vigilance (Attacking doesn't cause this creature to tap.)
3/3

Imaginary Fiend (rare)
Adventurous Aspiration (uncommon)
Fireflicker (uncommon)
Echoing Awakening (uncommon)
Dreams Ablaze (common)
Rest Well (common)
Startled Awake (common)
Inspired Infiltrator (common)
Vigil Keeper (common)
Trance (common)
Wakeless Walker (common)
Blissful Sleep (common)
Lost in Dreams (common)
Dawnstalker (common)
Mountain (basic)
Beast (token)