Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Fitted for – Otter
As long as Gullwhacker is equipped to an untapped creature you control, creatures your opponent’s control with flying can’t attack you or a planeswalker you control. Equipped creature gets +4/+0 and menace. Equip ![]() |
Flash
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.) Guosim Reinforcements enters the battlefield with +1/+1 counters equal to the number of creatures you own that left the battlefield this turn. 1/1
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Seasoned (Whenever this creature survives damage, if it's not seasoned, put a +1/+1 counter on it and it becomes seasoned.)
![]() , : You gain life equal to Infirmary Caretaker's toughness. Activate this ability only if Infirmary Caretaker is seasoned.1/3
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Look at the top five cards of your library. You may reveal an Equipment from among then and put it onto the battlefield attached to a creature you control. Put the rest on the bottom of your library in any order.
“They will be met with blood and cold steel.”
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Seasoned (Whenever this creature survives damage, if it's not seasoned, put a +1/+1 counter on it and it becomes seasoned.)
, : Tap or untap target creature. This ability costs less to activate if Abbey Gatekeeper is seasoned.0/3
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Fitted for – Squirrel (When Yew Longbow enters the battlefield, you may equip it to a(n) Squirrel creature you control. )
Equipped creature has +3/+0 and reach. Equip ![]() |
Trample
Veteran Boxer gets +1/+1 for each creature blocking it. "I only get serious when there's serious competition."
2/2
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Return target creature to its owner’s hand. If you control an Otter, you may draw a card.
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Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste and must be blocked if able until end of turn.
"The young are brash and impressionable. Show them what we can offer."
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When Tattooed Mystic enters the battlefield, target opponent discards a card.
When Tattooed Mystic dies, you discard a card. "What comes around goes around."
3/2
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Hexproof
“Don’t stray too close to the pond’s edge now. They look friendly but they’re not our friends.”
1/4
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Hexproof, reach
"Patience. As long as you stay out of sight, you will always have the upper hand. Shoot only when you see the whites of their eyes."
2/1
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: Add .
![]() , : Add three mana of any one color.“The trees listen and if you give em space and treat em with respect, they respond.”
1/3
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Choose one or both:
- Target creature gains hexproof until end of turn. - Target creature can't be blocked until end of turn. |
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Gullwhacker
(rare)
Guosim Reinforcements
(uncommon)
Infirmary Caretaker
(uncommon)
Fire the Forge
(uncommon)
Abbey Gatekeeper
(common)
Yew Longbow
(common)
Veteran Boxer
(common)
Rudder Whack
(common)
Disillusion
(common)
Tattooed Mystic
(common)
Abbey Carp
(common)
Treetop Sureshot
(common)
Moss Treespeaker
(common)
Fade into the Shade
(common)
Forest
(basic)




: You gain life equal to Infirmary Caretaker's toughness. Activate this ability only if Infirmary Caretaker is seasoned.