Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof, reach
"Patience. As long as you stay out of sight, you will always have the upper hand. Shoot only when you see the whites of their eyes."
2/1
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Whenever a creature you control becomes tapped, put a +1/+1 counter on that creature.
Salamandastron stands tall, its Long Patrol protecting Mossflower and its denizens.
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Long Patrol Blademaster has double strike as long as an Equipment is attached to it.
When Long Patrol Blademaster dies, equip all Equipment attached to it to target creature you control. 3/3
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Creatures your opponents control with power less than Lantur, the Intimidator can't attack.
![]() ![]() , : Target creature gets -X/-0 until end of turn.1/2
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Seasoned (Whenever this creature survives damage, if it's not seasoned, put a +1/+1 counter on it and it becomes seasoned.)
![]() , : You gain life equal to Infirmary Caretaker's toughness. Activate this ability only if Infirmary Caretaker is seasoned.1/3
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: Add .
![]() , : Add three mana of any one color.“The trees listen and if you give em space and treat em with respect, they respond.”
1/3
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Trample
Veteran Boxer gets +1/+1 for each creature blocking it. "I only get serious when there's serious competition."
2/2
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You gain 1 life for each creature you control. You gain 2 life for each creature you control instead if you control a legendary creature.
Redwall is famous throughout Mossflower for its hospitality and its food.
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Hexproof
“Don’t stray too close to the pond’s edge now. They look friendly but they’re not our friends.”
1/4
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Destroy target creature. If that creature had +1/+! counters on it, put that many +1/+1 counters on up to one target creature you control.
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When Grayfur Vole enters the battlefield, draw a card.
1/2
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Return target creature to its owner’s hand. If you control an Otter, you may draw a card.
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Fitted for – Mouse (When Trusty Sword enters the battlefield, you may equip it to a(n) Mouse creature you control. )
Equipped creature gets +1/+1. Equip ![]() |
Target creature gets +2/+2 until end of turn. If that creature is in combat, it also gains indestructible.
“I will be your guide. Fear not, brave soul.”
- Martin, the Warrior |
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Treetop Sureshot
(common, foil)
Training Regimen
(rare)
Long Patrol Blademaster
(uncommon)
Lantur, the Intimidator
(uncommon)
Infirmary Caretaker
(uncommon)
Moss Treespeaker
(common)
Veteran Boxer
(common)
Midsummer Feast
(common)
Abbey Carp
(common)
Midnight Encounter
(common)
Grayfur Vole
(common)
Rudder Whack
(common)
Trusty Sword
(common)
Calm Courage
(common)
Forest
(basic)





: Target creature gets -X/-0 until end of turn.