Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one or both:
- Target creature gets -X/-X until end of turn. - Put X +1/+1 counters on target creature you control. |
Whenever an opponent casts a creature spell, create a 2/2 green Toad creature.
![]() , Sacrifice a creature you control: Put two +1/+1 counter on Marshgreen of Toadland. It gains trample until end of turn.4/4
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: Target creature you control gains haste.
: Untap another target creature you control.3/2
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As an additional cost to cast Smashing Might, sacrifice an Equipment.
Smashing Might deals damage equal to sacrificed card’s converted mana cost to each creature your opponents control. |
Creatures your opponents control with power less than Lantur, the Intimidator can't attack.
![]() ![]() , : Target creature gets -X/-0 until end of turn.1/2
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Fitted for – Hare (When Fencing Saber enters the battlefield, you may equip it to a(n) Hare creature you control. )
Equipped creature gets +1/+1 and first strike. Equip ![]() |
Long Patrol Private has double strike as long it has 3 or more power.
“I learn quick! As long as you feed me right that is.”
1/1
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Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
When Clever Stoat deals combat damage to a player, you may draw a card. If you do, discard a card. 1/3
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Hexproof, reach
"Patience. As long as you stay out of sight, you will always have the upper hand. Shoot only when you see the whites of their eyes."
2/1
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Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste and must be blocked if able until end of turn.
"The young are brash and impressionable. Show them what we can offer."
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Flash
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.) 3/2
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Slippery Weasel can't be blocked.
"They won't hurt me! They can't even find me."
2/2
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Choose one or both:
- Target creature gains hexproof until end of turn. - Target creature can't be blocked until end of turn. |
Train (When this creature enters the battlefield, put a +1/+1 counter on target creature you control with equal or lesser power.)
As long as Vigorous Fighter has a +1?+1 counter on it, it has haste. 2/1
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Ferahgo's Edge
(rare, foil)
Marshgreen of Toadland
(rare)
Long Patrol Bugler
(uncommon)
Smashing Might
(uncommon)
Lantur, the Intimidator
(uncommon)
Fencing Saber
(common)
Long Patrol Private
(common)
Clever Stoat
(common)
Treetop Sureshot
(common)
Disillusion
(common)
Brushtail Runner
(common)
Slippery Weasel
(common)
Fade into the Shade
(common)
Vigorous Fighter
(common)
Plains
(basic)




: Target creature you control gains haste.

