Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the end of your turn, you may put a +1/+1 counter on another tapped creature you control.
: Untap each other creature you control."Ten'SHUN! Backs straight and chests out!"
3/3
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![]() ![]() , : Corsair Whipcracker deals 1 damage to each creature that entered the battlefield this turn.“Yer slaves now. I suggest ye ‘member that roight quick n prop’r lest yew want ‘nuther taste o’ mah whip!”
3/1
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Target creature gains deathtouch and indestructible until end of turn.
"With my wares, even your most pathetic can bring down the mightiest of foes."
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Creatures your opponents control with power less than Lantur, the Intimidator can't attack.
![]() ![]() , : Target creature gets -X/-0 until end of turn.1/2
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Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
When Clever Stoat deals combat damage to a player, you may draw a card. If you do, discard a card. 1/3
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Flash
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.) 3/2
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You gain 1 life for each creature you control. You gain 2 life for each creature you control instead if you control a legendary creature.
Redwall is famous throughout Mossflower for its hospitality and its food.
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Seasoned (Whenever this creature survives damage, if it's not seasoned, put a +1/+1 counter on it and it becomes seasoned.)
, : Tap or untap target creature. This ability costs less to activate if Abbey Gatekeeper is seasoned.0/3
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Return target creature to its owner’s hand. If you control an Otter, you may draw a card.
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Hexproof
“Don’t stray too close to the pond’s edge now. They look friendly but they’re not our friends.”
1/4
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This spell costs
less to cast if you control a Scout.
Search your library for a basic land, put it onto the battlefield, then shuffle your library. |
Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste and must be blocked if able until end of turn.
"The young are brash and impressionable. Show them what we can offer."
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Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
"Clobber 'im with yer peg leg, Snotnose! Yew wasn't doin' much walkin' wid it anyways!"
2/3
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Fitted for – Hare (When Fencing Saber enters the battlefield, you may equip it to a(n) Hare creature you control. )
Equipped creature gets +1/+1 and first strike. Equip ![]() |
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Brigadier Buckworthy
(rare)
Corsair Whipcracker
(uncommon)
Poisoned Edge
(uncommon)
Lantur, the Intimidator
(uncommon)
Clever Stoat
(common)
Brushtail Runner
(common)
Midsummer Feast
(common)
Abbey Gatekeeper
(common)
Rudder Whack
(common)
Abbey Carp
(common)
Patrol the Borders
(common)
Disillusion
(common)
Brutish Beater
(common)
Fencing Saber
(common)
Plains
(basic)


: Untap each other creature you control.


