Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Fitted for – Otter
As long as Gullwhacker is equipped to an untapped creature you control, creatures your opponent’s control with flying can’t attack you or a planeswalker you control. Equipped creature gets +4/+0 and menace. Equip ![]() |
I/II – Each opponent creates a 0/1 white Mouse creature.
III – Gain control of all creatures until end of turn. They get +2/+1, haste and lifelink until end of turn. |
Seasoned (Whenever this creature survives damage, if it's not seasoned, put a +1/+1 counter on it and it becomes seasoned.)
![]() , : You gain life equal to Infirmary Caretaker's toughness. Activate this ability only if Infirmary Caretaker is seasoned.1/3
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Target creature gains deathtouch and indestructible until end of turn.
"With my wares, even your most pathetic can bring down the mightiest of foes."
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Fitted for – Mouse (When Trusty Sword enters the battlefield, you may equip it to a(n) Mouse creature you control. )
Equipped creature gets +1/+1. Equip ![]() |
: Look at the top card of your library. If it's a creature card, you may reveal it and gain 1 life.“Just stopping by for a quick patrol, marm. Ooh, I say is that a villainous pie I spot over yonder?”
1/3
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When Grayfur Vole enters the battlefield, draw a card.
1/2
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When Moss Riverdog enters the battlefield, choose one:
- Tap target creature. - Return target tapped creature to its owner's hand. Deadly precision with barely a ripple.
2/2
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When Tattooed Mystic enters the battlefield, target opponent discards a card.
When Tattooed Mystic dies, you discard a card. "What comes around goes around."
3/2
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Target creature gets +2/+2 until end of turn. If that creature is in combat, it also gains indestructible.
“I will be your guide. Fear not, brave soul.”
- Martin, the Warrior |
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When Logboat Cook enters the battlefield, choose one:
- You gain 2 life. - Put a +1/+1 counter on another target creature. 1/1
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Hexproof, reach
"Patience. As long as you stay out of sight, you will always have the upper hand. Shoot only when you see the whites of their eyes."
2/1
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Train (When this creature enters the battlefield, put a +1/+1 counter on target creature you control with equal or lesser power.)
As long as Vigorous Fighter has a +1?+1 counter on it, it has haste. 2/1
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Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste and must be blocked if able until end of turn.
"The young are brash and impressionable. Show them what we can offer."
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Gullwhacker
(rare)
Daskar’s Demise
(uncommon)
Infirmary Caretaker
(uncommon)
Poisoned Edge
(uncommon)
Trusty Sword
(common)
Long Patrol Scout
(common)
Grayfur Vole
(common)
Moss Riverdog
(common)
Tattooed Mystic
(common)
Calm Courage
(common)
Logboat Cook
(common)
Treetop Sureshot
(common)
Vigorous Fighter
(common)
Disillusion
(common)
Swamp
(basic)




: You gain life equal to Infirmary Caretaker's toughness. Activate this ability only if Infirmary Caretaker is seasoned.