Oppenheim: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Whatever expletives she screams are drowned out by the roars of the engine.
3/2
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Death's Shadow gets -X/-X, where X is your life total.
13/13
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No more uncommons
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No more uncommons
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No more uncommons
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Reap – Whenever one or more land cards are put into your graveyard from anywhere, creatures you control gain vigilance until end of turn.
Not every hunter in the wastes is beholden to the queen.
2/3
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When Kobi Squatter enters the battlefield, if an opponent controls more lands than you, search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.
"Find your own dirt, guilty one."
2/2
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Flying
In the wake of the Querium war, all life on Oppenheim – no matter how small or innocent – changed.
2/1
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Remove a counter from target creature or player.
You gain 5 life. A soul can buy eternal life. A head of hair can buy just three extra months.
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Catalyze (As this enters the battlefield, you may exile a card from your hand as its catalyst until this leaves the battlefield.)
Lurking Bellysnapper can't be blocked as long as it has a catalyst. While the seas and rivers are still rich in food, securing it has other issues.
Illus. Kirill Khrol
2/1
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: Add .
, Exile Abandoned Facility from your graveyard: Draw a card.The low-pitched hums of forgotten machinery still sound throughout its halls.
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Counter target spell.
Overdose. (Get a poison counter, then lose life equal to the poison counters you have.) "Please, consider the consequences next time."
-Dr. Hurosho, greenhouse administrator |
Haste
Whatever expletives she screams are drowned out by the roars of the engine.
3/2
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Enchant creature
When Guardian's Duty enters the battlefield, create a 1/1 white Human creature token. Enchanted creature gets +1/+2 and gains vigilance. "Don't worry, Nisha. Brother will protect you."
-Kylev, scavenger |
Exile three cards from your graveyard: Dieselnaut gets +1/+0 and gains flying until end of turn.
Using the fuel of yesterday to fight for dreams of tomorrow.
2/2
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Screaming Psycho
(common, foil)
Death's Shadow
(rare)
Utselev Sandhunder
(common)
Kobi Squatter
(common)
Silent Songbirds
(common)
Chemotherapy
(common)
Lurking Bellysnapper
(common)
Abandoned Facility
(common)
Neutralize
(common)
Screaming Psycho
(common)
Guardian's Duty
(common)
Dieselnaut
(common)


: Add
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, Exile Abandoned Facility from your graveyard: Draw a card.