Thing with this card is that it will depend a lot on the environment whether it will make sense. This card can firmly shapr the environment. It's a bit weird just "thrown in".
Yes; but also hard to see HOW you build around it. Renown is "Attack the opponent" which you're gonna do anyway - whether or not you get renown is then up to that opponent.
Maybe more cards that get new creatures into play; because renown is a 'once only' ability. Except the reward for that ablity is only useful if the creatures hang around.
Certainly this is a nice reward for creatures that have the renown award. It looks like it should be a good way to get renown; but those creatures aren't getting the benefit.
And sometimes Act of Treason is uncommon, too. Which part of a card being common means its effect needs to cost
less at uncommon?
Was threaten. Now it's cheaper because act of treason is common.
Thing with this card is that it will depend a lot on the environment whether it will make sense. This card can firmly shapr the environment. It's a bit weird just "thrown in".
Also: Unnecessary line break.
Reprint from where?
Take Vengeance from M19 destroys a tapped creature for 1W. I thought narrowing it a bit might be worth a cantrip.
Maybe exile the target? Seems like a reasonable white common to me; though maybe slightly aggressively costed since it's a cantrip too.
Ok, wow, making everything trample unconditionally is one way to answer that :)
Nice.
Yes; but also hard to see HOW you build around it. Renown is "Attack the opponent" which you're gonna do anyway - whether or not you get renown is then up to that opponent.
Maybe more cards that get new creatures into play; because renown is a 'once only' ability. Except the reward for that ablity is only useful if the creatures hang around.
Certainly this is a nice reward for creatures that have the renown award. It looks like it should be a good way to get renown; but those creatures aren't getting the benefit.
The design is solid. I could see this as a draft archetype uncommon.