Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Whenever Stalking Kigatilik attacks, each opponent loses 1 life for each creature they control.
Kigatilik are violent spirits that spread death and violence. Whispered rumors say Nulun is just a powerful, more involved Kigatilik.
6/6
 U 
Snow Enchantment
{s}{s}: Target nonsnow creature gets -1/-1 until end of turn. You can use this ability only twice each turn.
Nothing survives the nights of the Great Flat Desert.
 U 
Creature – Skeleton Spirit
At the beginning of each endstep, if you lost 4 or more life this turn, return Haunting Ahkiyyini from your graveyard to your hand.
Even before the eternal Cold, the spirits played an unending percussion of death.
5/2
 U 
Snow Sorcery
Snow creatures you control get +X/+X until end of turn, where X is the number of nonland snow permanents you control.
Winter is a rage of a season, even at its lullest the cold calmly destroys lives.
 C 
Creature – Elemental
Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Band, its nature so unfamiliar to the rest of Ulaqat.
3/2
 C 
Sorcery
Each opponent sacrifices a creature with a power of 1 or less.

Morbid- If a creature died this turn, each opponent sacrifices a creature with a power of 2 or less instead.
 C 
Creature – Wolf Rogue
When Pack Rebel enters the battlefield, Pack Rebel deals 1 damage to you.

When Pack Rebel dies, Pack Rebel deals 1 damage to you.
There are many tales of amazing wolfpacks on Ulaqat, and many tales of amazing lone wolves.
3/3
 C 
Creature – Bird Rogue
Flying

Morbid- When Tulukarug Songthief enters the battlefield, if a creature died this turn, you may return target instant or sorcery from your graveyard to your hand.
1/2
 C 
Snow Artifact
Sacrifice Cold Oasis Compass: Add {c}

When Cold Oasis Compass is put into a graveyard from the battlefield, search your library for a basic snow land and add it to your hand. Shuffle your library afterward.
A Yeti device, used before Cold claimed most of Ulaqat.
 C 
Creature – Human Cleric
When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn.
"Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band."
1/2
 C 
Snow Land
Highland Weald enters the battlefield tapped.

{t}: Add {r} or {g}.
Mivivuk lies hidden, secluded between the southern tip of the Salkutun mountains and the enormous trees at the end of the northern forests.
 C 
Snow Creature – Human Warrior
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ice Fisher gets +1/+0 and gains first strike.
Light thaws are both treasures and traps for marine fauna.
1/1
 C 
Snow Creature – Human Pirate
Thawing- Whenever you cast a nonsnow spell for the first time each turn, draw a card then discard a card.
The daring who live in the frozen Miqtun take their kayaks down to Saqta for raids instead of a life of fishing and pinniped hunting.
2/1
 C 
Snow Creature – Yeti Scout
Reach

Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn.
Masters of the Cold, Yetis are aware to all its changes.
2/2
Mountain
 
 B 
Basic Land – Mountain

Stalking Kigatilik (rare)
Bone Chilling (uncommon)
Haunting Ahkiyyini (uncommon)
United Frost (uncommon)
Flame Zagger (common)
Stragglers for Sacrifice (common)
Pack Rebel (common)
Tulukarug Songthief (common)
Cold Oasis Compass (common)
Nulun's Falsifier (common)
Highland Weald (common)
Ice Fisher (common)
Miqtun Raider (common)
Snowthrower (common)
Mountain (basic)