Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Enchantment
When Coldwave enters the battlefield, exile target nonsnow, nonland permanent until a player casts a nonsnow spell.

Whenever you cast a snow spell, if there are no cards exiled by Coldwave, you may exile target nonsnow, nonland permanent until a player casts a nonsnow spell.
 U 
Creature – Fish
Frigid Waters Shark's power can't become less than 3.

Frigid Waters Shark's toughness can't become less than 3.
3/3
 U 
Artifact
{t}: Target creature gets +1/+0 until end of turn.

Sacrifice Bottled Summer: Deal 2 damage to target snow creature.
Iquoono traders capture the equator's essence and trade for items from all across Ulaqat.
 U 
Creature – Human Warrior
When Snow Slayer enters the battlefield, you may destroy target snow creature with power four or greater.
Simisuk's guards use the heat of the Green Band to defend against the Cold and its allies.
3/3
 C 
Instant
Tap target creature. That creature's controller puts the top 2 cards of their library into their graveyard.
Stoneglare was suddenly too tired to hunt with his pack.
 C 
Creature – Wolf Child
When Learning Pup enters the battlefield, choose 1-

• Learning Pup fights target creature.
• Draw a card.
1/1
 C 
Snow Creature – Yeti
Whenever Salkutun Shardslinger deals damage to a creature you may pay {s}. If you do, Salkutun Shardslinger deals 1 damage to that creature's controller.
2/2
 C 
Creature – Bird Scout
Flying
You may cast Tulukarug Watcher as if this card has flash if you've cast a spell this turn.
The Tulukarug are always informed because they're always around.
1/1
 C 
Creature – Human Wizard
Flash

When Wavecrash Sage enters the battlefield if you control more nonsnow lands than each opponent you may untap target creature you control.
2/2
 C 
Snow Artifact – Equipment
Equipped creature gains hexproof from nonsnow.

Equip {s}
Graced in pure ice, one can wrap themself in the power of the Cold.
 C 
Land
Frost Marsh enters the battlefield tapped.

{t}: Add {u} or {b}.
The Winter's ice encroaches, freezing the gentle fresh waters.
 C 
Instant
As an additional cost to cast Grim Gains, sacrifice a creature you control.

Target creature you control gets +2/+2 and becomes indestructible until end of turn.
 C 
Creature – Elemental
Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Band, its nature so unfamiliar to the rest of Ulaqat.
3/2
 C 
Creature – Minotaur Warrior
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Horned Guardian can block an additional creature each combat as long as Horned Guardian has a +1/+1 counter on it.
1/2
Island
 
 B 
Basic Land – Island

Coldwave (rare)
Frigid Waters Shark (uncommon)
Bottled Summer (uncommon)
Snow Slayer (uncommon)
Sudden Sleep (common)
Learning Pup (common)
Salkutun Shardslinger (common)
Tulukarug Watcher (common)
Wavecrash Sage (common)
Cloak of Frost (common)
Frost Marsh (common)
Grim Gains (common)
Flame Zagger (common)
Horned Guardian (common)
Island (basic)