Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Eo
+1 Tap target creature and gain 1 life.
-4 Until end of turn, creatures can't block unless their controller pays {1} for each creature.
-9 Target player gains an emblem with "Whenever a nonland permanent you control becomes tapped, exile it at the beginning of the next endstep unless you pay {3}."
4
 U 
Creature – Spider
Reach
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Simisuk Wolfspider has deathtouch as long as Simisuk Wolfspider has a counter on it.
1/4
 U 
Creature – Bird Wizard
Flash, Flying

When Wind Wrangler enters the battlefield target creature gets -2/-0 until end of turn.
Wind delays even a skilled flier. A master flier knows when the wind will delay others.
2/2
 U 
Creature – Wolverine
When Vicious Wolverine enters the battlefield, Vicious Wolverine fights target creature.

Whenever Vicious Wolverine deals damage to a creature, that creature can't block until end of turn.
2/2
 C 
Creature – Bird Scout
Flying
You may cast Tulukarug Watcher as if this card has flash if you've cast a spell this turn.
The Tulukarug are always informed because they're always around.
1/1
 C 
Instant
Target creature you control can block an additional creature this turn and gains "whenever this creature blocks a snow creature, it gains +2/+2 and first strike until end of turn."
 C 
Snow Sorcery
As an additional cost to play Snowy Terrain, sacrifice a non-snow land you control. Search your library for a snow land and put it onto the battlefield.
Those who can't escape to the Green Band during the Winters must make do.
 C 
Sorcery
Deal 2 damage to target creature. If that creature was a snow creature, Burning Kiss deals 4 damage to that creature instead.
 C 
Sorcery
Target creature you control gains Menace until end of turn.

Target creature you control gains Lifelink until end of turn.
"My heart beats steady, calmed by the warmths I've taken from the deceased, the warmths Nulun has shown to us."- Kanguq.
 C 
Creature – Whale
{u}: Submerging Whale gains hexproof until end of turn.
Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
 C 
Land
Frost Marsh enters the battlefield tapped.

{t}: Add {u} or {b}.
The Winter's ice encroaches, freezing the gentle fresh waters.
 C 
Creature – Elk
Grand Caribou has trample as long as you control at least three other creatures.
Wandering out in the wilds, caribou will fiercely protect their herds.
3/2
 C 
Snow Sorcery
Target non-snow creature gets -1/-1 for each snow land you control.
Endless white will be the last thing you see.
 C 
Creature – Moose Squirrel
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

You may have Antlered Majesty enter the battlefield tapped, if you do, target creature gains vigilance until end of turn.
1/4
Swamp
 
 B 
Basic Land – Swamp

Eo Jax, Cryo Champion (mythic)
Simisuk Wolfspider (uncommon)
Wind Wrangler (uncommon)
Vicious Wolverine (uncommon)
Tulukarug Watcher (common)
Hug of Resistance (common)
Snowy Terrain (common)
Burning Kiss (common)
Ruthless Necessity (common)
Submerging Whale (common)
Frost Marsh (common)
Grand Caribou (common)
Bleak End (common)
Antlered Majesty (common)
Swamp (basic)