Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Create a 1/1 red Elemental token with haste. Then, if you control 5 or more Elementals, Elementals gain first strike until end of turn.
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Enchant creature
Whenever enchanted creature's power is increased, another target creature's toughness is decreased by the same amount until end of turn. |
: Target creature gets +1/+0 until end of turn.
Sacrifice Bottled Summer: Deal 2 damage to target snow creature. Iquoono traders capture the equator's essence and trade for items from all across Ulaqat.
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Enchant creature
Whenever enchanted creature is dealt damage, each player loses 2 life. Pain perfectly etched into wood.
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Whenever Rolling Snow deals combat damage to a player you may pay
. If you do, put a +1/+1 counter on target snow creature you control with a power less than Rolling Snow's power.3/5
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When Winterheart enters the battlefield, gain 1 life for each snow permanent you control.
Yeti culture remains undecipherable Ulaqat's other inhabitants.
5/5
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Defender
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ghost in the Ice loses defender and gains menace until end of turn. 3/5
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: Add .
, sacrifice Breadth of Color: Add one mana of any color.The Green Band is filled with so much color in contrast to the stark white areas ruled by the Cold.
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Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Band, its nature so unfamiliar to the rest of Ulaqat.
3/2
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When High Summit Lookout enters the battlefield snow creatures you control do gain first strike until end of turn.
2/1
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When Icewind Sage enters the battlefield target snow creature you control gains flying until end of turn.
Stand against the freezing winds and you may die. Instead, try riding with them.
1/1
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Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
If the world will not accept warmth, then that warmth will burn the land to nothing.
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Enchant creature
Enchanted creature gains "when this creature dies search your library for a basic land and put it onto the battlefield tapped." |
: Submerging Whale gains hexproof until end of turn.Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
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Burning Wave
(uncommon, foil)
Bleeding Bounty
(rare)
Bottled Summer
(uncommon)
Mask of Agony
(uncommon)
Rolling Snow
(uncommon)
Winterheart
(common)
Ghost in the Ice
(common)
Breadth of Color
(common)
Flame Zagger
(common)
High Summit Lookout
(common)
Icewind Sage
(common)
Defiance By Fire
(common)
Final Discovery
(common)
Submerging Whale
(common)
Plains
(basic)

: Target creature gets +1/+0 until end of turn.

. If you do, put a +1/+1 counter on target snow creature you control with a power less than Rolling Snow's power.
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