Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Pack Rebel enters the battlefield, Pack Rebel deals 1 damage to you.
When Pack Rebel dies, Pack Rebel deals 1 damage to you. There are many tales of amazing wolfpacks on Ulaqat, and many tales of amazing lone wolves.
3/3
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Whenever a creature with a power of 4 or greater enters the battlefield under your control, create a 2/2 green Wolf Warrior token.
A great individual can unite their fragmented kind.
6/6
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Return up to two target snow permanents with a converted mana cost of 3 or less to their owner's hands.
There are rare days when Ulaqat's nature fights back against the Cold and Winter.
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You gain X life and each opponent loses X life, where X is the number of spirits in your graveyard. Then, return a spirit from your graveyard to your hand.
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: Target creature you control gains lifelink and first strike until end of turn.Not the most frightening creatures in the Cold, foxes are the most fun.
2/1
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Counter target creature or planeswalker spell.
Avalanche- If you cast another snow spell this turn you may counter any target spell instead. |
Deal 2 damage to target creature. If that creature was a snow creature, Burning Kiss deals 4 damage to that creature instead.
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Barren Patch enters the battlefield tapped.
: Add or .Though the Cold is ever-reaching beyond the Green Band, there are areas untouched by snow.
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Target snow creature you control gets +2/+2 until end of turn, then fights target creature.
Those who live in the Cold are accustomed to life far more challenging than those elsewhere.
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When Pack Rebel enters the battlefield, Pack Rebel deals 1 damage to you.
When Pack Rebel dies, Pack Rebel deals 1 damage to you. There are many tales of amazing wolfpacks on Ulaqat, and many tales of amazing lone wolves.
3/3
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When Nutritious Char dies you may draw a card.
The seas provide sustenance for many of the Ulaqat's humans.
1/2
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When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn.
"Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band."
1/2
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
You may have Antlered Majesty enter the battlefield tapped, if you do, target creature gains vigilance until end of turn. 1/4
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Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
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Pack Rebel
(common, foil)
Pack Leaders
(rare)
Unexpected Thaw
(uncommon)
Commune With the Spirits
(uncommon)
Fetching Fox
(uncommon)
Icy Unwelcoming
(common)
Burning Kiss
(common)
Barren Patch
(common)
Snowball Fight
(common)
Pack Rebel
(common)
Nutritious Char
(common)
Nulun's Falsifier
(common)
Antlered Majesty
(common)
Bloodmaw Bear
(common)
Forest
(basic)





: Target creature you control gains lifelink and first strike until end of turn.