Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Enchantment
Whenever a snow land enters the battlefield under your control, you may draw a card.

Snow lands may tap for mana of any color.
 U 
Sorcery
Put a +1/+1 counter on target creature you control. Then, that creatures deals damage equal to the amount of counters on it to another target creature.
 U 
Sorcery
Draw two cards. Then, if you've drawn five or more cards this turn create a blue 3/3 Whale token.
Where, when, the whale, the water, all combined make whales a challenge to hunt.
 U 
Creature – Bird Wizard
Flash, Flying

When Wind Wrangler enters the battlefield target creature gets -2/-0 until end of turn.
Wind delays even a skilled flier. A master flier knows when the wind will delay others.
2/2
 C 
Sorcery
Untap target creature with power 3 or less and gain control of it until end of turn. It gains haste.

Morbid- If a creature died this turn, that creature also gets +2/+0.
 C 
Sorcery
Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
 C 
Instant
As an additional cost to cast Grim Gains, sacrifice a creature you control.

Target creature you control gets +2/+2 and becomes indestructible until end of turn.
 C 
Creature – Beast
Morbid- When Bestial Harvester enters the battlefield, if a creature died this turn, gain 5 life.
Predators in the Green Band are aware when humans from the Northern and Southern Forests migrate in for the Winter.
5/5
 C 
Snow Sorcery
Destroy target enchantment.

Avalanche- If you cast another snow spell this turn, you may exile target artifact or enchantment instead.
 C 
Snow Land
Permafrost Grave enters the battlefield tapped.

{t}: Add {b} or {g}.
The Cold shudders even rot and decay. Flora and fauna alike remain in icy tombs.
 C 
Creature – Whale
{u}: Submerging Whale gains hexproof until end of turn.
Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
 C 
Creature – Elemental
Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Band, its nature so unfamiliar to the rest of Ulaqat.
3/2
 C 
Snow Creature – Bird Wizard
Flying
Whenever Bloodbeak Tulukarug attacks, you may pay {s}. If you do, each opponent loses 1 life and you gain 1 life.
1/1
 C 
Snow Artifact
When Arcane Icicle enters the battlefield, snow instants and sorceries you cast cost {1} less until end of turn.

{1}, Sacrifice Arcane Icicle: Deal 1 damage to target creature.
Swamp
 
 B 
Basic Land – Swamp

Wondrous Aurora (rare)
Awakening Hunger (uncommon)
Whaling Tactics (uncommon)
Wind Wrangler (uncommon)
Whelp's Rebellion (common)
Green Band's Bounty (common)
Grim Gains (common)
Bestial Harvester (common)
Obliterating Cold (common)
Permafrost Grave (common)
Submerging Whale (common)
Flame Zagger (common)
Bloodbeak Tulukarug (common)
Arcane Icicle (common)
Swamp (basic)