Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Enchantment
Nonsnow creatures get -1/-1.

Snow creatures gain "sacrifice a creature: this creature gains menace until end of turn."
 U 
Snow Land
Freeze-Thaw Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Woods becomes a mountain and a plains until end of turn.
{2}
 
 U 
Artifact
{t}: Exile target artifact or enchantment you control until end of turn. It gains "When this enters the battlefield, reveal the top card of your library. If an artifact or enchantment was revealed this way, add it to your hand."
 U 
Snow Instant
Change the target of target instant or sorcery spell with a single nonsnow target.

Avalanche- Change the target of target instant or sorcery with a single target instead.
 C 
Creature – Wolf Rogue
When Pack Rebel enters the battlefield, Pack Rebel deals 1 damage to you.

When Pack Rebel dies, Pack Rebel deals 1 damage to you.
There are many tales of amazing wolfpacks on Ulaqat, and many tales of amazing lone wolves.
3/3
 C 
Sorcery
Destroy target artifact or enchantment. If a snow permanent was destroyed this way, you may untap target land.
 C 
Snow Land
Boreal Shelf enters the battlefield tapped.

{t}: Add {w} or {u}.
Nature's solitude, witnessed by only passing birds.
 C 
Creature – Bird Scout
Flying
You may cast Tulukarug Watcher as if this card has flash if you've cast a spell this turn.
The Tulukarug are always informed because they're always around.
1/1
 C 
Sorcery
Target creature you control gains Menace until end of turn.

Target creature you control gains Lifelink until end of turn.
"My heart beats steady, calmed by the warmths I've taken from the deceased, the warmths Nulun has shown to us."- Kanguq.
 C 
Snow Sorcery
Add {r}{r}{r}

Avalanche- If you cast another snow spell this turn add {r}{r}{r}{r} instead.
 C 
Snow Creature – Yeti Shaman
When Winterheart enters the battlefield, gain 1 life for each snow permanent you control.
Yeti culture remains undecipherable Ulaqat's other inhabitants.
5/5
 C 
Snow Creature – Elemental
When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
 C 
Creature – Bird Rogue
Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
 C 
Creature – Human Wizard
Flash

When Wavecrash Sage enters the battlefield if you control more nonsnow lands than each opponent you may untap target creature you control.
2/2
Swamp
 
 B 
Basic Land – Swamp

Kingdom of Ice (rare)
Freeze-Thaw Woods (uncommon)
Umiak (uncommon)
Weather's Disruption (uncommon)
Pack Rebel (common)
Nature's Assault (common)
Boreal Shelf (common)
Tulukarug Watcher (common)
Ruthless Necessity (common)
Harness the Cold (common)
Winterheart (common)
Frost Elemental (common)
Lone Raven (common)
Wavecrash Sage (common)
Swamp (basic)