Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Kulku
+1: Until the end of your next turn, whenever a creature dies, each opponent loses 1 life.
-1: Destroy target tapped creature.
-8: Destroy any number of target creatures and/ or planeswalkers.
3
 U 
Snow Creature – Dryad Giant
Fir-Bound Colossus can't attack or block unless you control a snow forest.

{s}: Target snow land becomes indestructible until end of turn.
A dryad can grow as large as its home.
7/7
 U 
Creature – Skeleton Spirit
At the beginning of each endstep, if you lost 4 or more life this turn, return Haunting Ahkiyyini from your graveyard to your hand.
Even before the eternal Cold, the spirits played an unending percussion of death.
5/2
 U 
Instant
Destroy target creature with flying. If a snow creature was destroyed this way you untap a nonsow land you control.
Even tulukurug have fallen during flight under the weight of the White.
 C 
Sorcery
Target creature you control gains Menace until end of turn.

Target creature you control gains Lifelink until end of turn.
"My heart beats steady, calmed by the warmths I've taken from the deceased, the warmths Nulun has shown to us."- Kanguq.
 C 
Creature – Elk
Lifelink, vigilance
Creatures of beauty and strength, reindeer are a popular motif in home decor.
1/3
 C 
Snow Land
Arctic Flats enters the battlefield tapped.

{t}: Add {g} or {w}.
The White Wastes south of Majukit at jagged casts of the world that was before the Cold.
 C 
Snow Sorcery
Target snow creature you control gets +2/+2 until end of turn, then fights target creature.
Those who live in the Cold are accustomed to life far more challenging than those elsewhere.
 C 
Creature – Seal
When Ringed Seal enters the battlefield Fish you don't control get -1/-0 until end of turn.
Common food on most of Ulaqat, Ayuat fishers have trained the seals to help them with their work.
1/3
 C 
Creature – Minotaur Wizard
Flash

When Stalwart Peacekeeper enters the battlefield, target creature can't attack this turn.
3/3
 C 
Creature – Bear
Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
 C 
Snow Creature – Minotaur Berserker
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gains haste until end of turn.
She revels and rallies at the first thaw.
1/1
 C 
Snow Sorcery
Falling Icicles deals 1 damage to each creature.

Avalanche- If you cast another snow spell this turn Falling Icicles deals 2 damage to each opponent.
 C 
Snow Land
Permafrost Grave enters the battlefield tapped.

{t}: Add {b} or {g}.
The Cold shudders even rot and decay. Flora and fauna alike remain in icy tombs.
Island
 
 B 
Basic Land – Island

Kulku, the Carver (mythic)
Fir-Bound Colossus (uncommon)
Haunting Ahkiyyini (uncommon)
Grounding Snowfall (uncommon)
Ruthless Necessity (common)
Majukit Stag (common)
Arctic Flats (common)
Snowball Fight (common)
Ringed Seal (common)
Stalwart Peacekeeper (common)
Bloodmaw Bear (common)
Unfrozen Rager (common)
Falling Icicles (common)
Permafrost Grave (common)
Island (basic)