Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Enchantment
Whenever a snow land enters the battlefield under your control, you may draw a card.

Snow lands may tap for mana of any color.
 U 
Creature – Minotaur Warrior
When Warmwrath Nulukanek enters the battlefield destroy target artifact. If a snow artifact was destroyed this way add {r}{r}.
Some nulukanek embrace the cruel Cold. Others would fight it at every chance.
1/3
 U 
Snow Creature – Bird Rogue Warlock
Flying

Whenever an opponent draws a card other than during their draw step you may pay {s}. If you do, that player loses 2 life.
3/1
 U 
Instant
As an additional cost to cast Guard Circle, tap a creature you control.

Until end of turn, target creature you control gains indestructible. If a creature would deal damage to the targeted creature, the creature that would have dealt damage is dealt 3 damage instead.
 C 
Snow Artifact
When Arcane Icicle enters the battlefield, snow instants and sorceries you cast cost {1} less until end of turn.

{1}, Sacrifice Arcane Icicle: Deal 1 damage to target creature.
 C 
Creature – Human Warrior Cleric
Whenever Brutal Spearman attacks a player with less life than you, Brutal Spearman gets +2/+0 until end of turn.
Nulun taught butchery for benefit, and so humans followed to survive the Cold.
2/4
 C 
Creature – Wolf Child
When Learning Pup enters the battlefield, choose 1-

• Learning Pup fights target creature.
• Draw a card.
1/1
 C 
Instant
Until end of turn double all damage that would be dealt to blocking creatures.
The ice, fur, flesh, and bone all yielded with ease to Rukat's single strike.
 C 
Snow Creature – Spirit
Defender

Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ghost in the Ice loses defender and gains menace until end of turn.
3/5
 C 
Creature – Squirrel
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

When Gorging Marmot enters the battlefield tap target snow creature.
2/2
 C 
Creature – Whale
{u}: Submerging Whale gains hexproof until end of turn.
Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
 C 
Snow Land
Highland Weald enters the battlefield tapped.

{t}: Add {r} or {g}.
Mivivuk lies hidden, secluded between the southern tip of the Salkutun mountains and the enormous trees at the end of the northern forests.
 C 
Creature – Bird Scout
Flying
You may cast Tulukarug Watcher as if this card has flash if you've cast a spell this turn.
The Tulukarug are always informed because they're always around.
1/1
 C 
Snow Sorcery
Target creature gets +2/+1 until end of turn. If target creature is a snow creature it gains menace until end of turn.
A crown one trembles to behold and to adorn.
Swamp
 
 B 
Basic Land – Swamp

Wondrous Aurora (rare)
Warmwrath Nulukanek (uncommon)
Red Snow Warlock (uncommon)
Guard Circle (uncommon)
Arcane Icicle (common)
Brutal Spearman (common)
Learning Pup (common)
Brutal Offensive (common)
Ghost in the Ice (common)
Gorging Marmot (common)
Submerging Whale (common)
Highland Weald (common)
Tulukarug Watcher (common)
Wreath of Ice Daggers (common)
Swamp (basic)