Ulaqat: Virtual Booster
| Ulaqat: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying
: Deal 1 damage to all nonsnow creatures.
![]() : Frostline Wyrm gets +3/+0 until end of turn.6/4
|
Creatures you control get +1/+1 until end of turn and first strike until end of turn.
Morbid- If a creature died this turn, creatures you control get +2/+2 and gain doublestrike until end of turn instead. |
Until end of turn, whenever a player is dealt combat damage, that player discards a card.
"As you bleed out, you will lose sanity and reason. You may even escape your pain."- Kulku
|
Flying
Whenever Sleet Elemental deals combat damage to a player you may pay . If you do, that player puts the top 3 cards of their library into their graveyard.2/4
|
Add
![]() ![]()
Avalanche- If you cast another snow spell this turn add ![]() ![]() ![]() instead. |
|
Enchant creature
Enchanted creature gets +2/+2. Sacrifice Bear Mask: Target creature gets +3/+3. |
Morbid- When Murderous Initiate enters the battlefield, if a creature died this turn, each opponent loses 2 life and you gain 2 life
Kulku showed the Nulukanek the first step towards greatness- power over others' lives.
2/3
|
Ice Plateau enters the battlefield tapped.
: Add or .The structures jut up brazenly against the sunlight.
|
Reach
Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn. Masters of the Cold, Yetis are aware to all its changes.
2/2
|
Arctic Flats enters the battlefield tapped.
: Add or .The White Wastes south of Majukit at jagged casts of the world that was before the Cold.
|
|
Defender
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ghost in the Ice loses defender and gains menace until end of turn. 3/5
|
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ice Fisher gets +1/+0 and gains first strike.
Light thaws are both treasures and traps for marine fauna.
1/1
|
Flying
You may cast Tulukarug Watcher as if this card has flash if you've cast a spell this turn. The Tulukarug are always informed because they're always around.
1/1
|
Counter target creature or planeswalker spell.
Avalanche- If you cast another snow spell this turn you may counter any target spell instead. |
|
Frostline Wyrm
(rare)
Hunter's Celebration
(uncommon)
Bloodied Barren
(uncommon)
Sleet Elemental
(uncommon)
Harness the Cold
(common)
Bear Mask
(common)
Murderous Initiate
(common)
Ice Plateau
(common)
Snowthrower
(common)
Arctic Flats
(common)
Ghost in the Ice
(common)
Ice Fisher
(common)
Tulukarug Watcher
(common)
Icy Unwelcoming
(common)
Island
(basic)


: Deal 1 damage to all nonsnow creatures.





: Add