Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Creatures you control gain first strike when blocking. He fights ever ready, just like the stars in the sky.
2/1
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When Pack's Howl enters the battlefield create a 2/2 green Wolf Warrior token.
If you control a Wolf at the beginning of your upkeep create a 2/2 green Wolf Warrior token. |
Deathtouch
Absolute Cold must be blocked by each non-snow creature if possible unless that creature's controller pays for each non-snow creature they control.1/1
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At the beginning of each endstep, if you lost 4 or more life this turn, return Haunting Ahkiyyini from your graveyard to your hand.
Even before the eternal Cold, the spirits played an unending percussion of death.
5/2
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Frost Marsh enters the battlefield tapped.
: Add or .The Winter's ice encroaches, freezing the gentle fresh waters.
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When Icewind Sage enters the battlefield target snow creature you control gains flying until end of turn.
Stand against the freezing winds and you may die. Instead, try riding with them.
1/1
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Whenever Brutal Spearman attacks a player with less life than you, Brutal Spearman gets +2/+0 until end of turn.
Nulun taught butchery for benefit, and so humans followed to survive the Cold.
2/4
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As an additional cost to cast Grim Gains, sacrifice a creature you control.
Target creature you control gets +2/+2 and becomes indestructible until end of turn. |
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gains haste until end of turn.
She revels and rallies at the first thaw.
1/1
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When Winterheart enters the battlefield, gain 1 life for each snow permanent you control.
Yeti culture remains undecipherable Ulaqat's other inhabitants.
5/5
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Reach
Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn. Masters of the Cold, Yetis are aware to all its changes.
2/2
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When Awakened Lava Lad enters the battlefield, Awakened Lava Lad deals 2 damage to target snow creature.
Salkutun occasionally awakes from its slumber.
4/2
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Counter target creature or planeswalker spell.
Avalanche- If you cast another snow spell this turn you may counter any target spell instead. |
When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
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Star Champion
(rare)
Pack's Howl
(uncommon)
Absolute Cold
(uncommon)
Haunting Ahkiyyini
(uncommon)
Frost Marsh
(common)
Icewind Sage
(common)
Brutal Spearman
(common)
Grim Gains
(common)
Unfrozen Rager
(common)
Winterheart
(common)
Snowthrower
(common)
Awakened Lava Lad
(common)
Icy Unwelcoming
(common)
Frost Elemental
(common)
Swamp
(basic)



for each non-snow creature they control.
: Add
or
