Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose 1:
•Destroy up to X target creatures with counters on them, where X is the number of artifacts and enchantments you control. •Destroy up to X target artifacts or enchantments, where X is the number of creatures you control with counters on them. |
Enchant creature
Enchanted creature gets +2/+2, flying, and vigilance No Tulukarug flies alone, and many wish to fly with the great Chikuk.
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Draw four cards, then discard three cards unless you discard a snow card.
Every year many travel to the Green Band during the winter. Packing and moving becomes routine.
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Target creature you control gains "whenever this creature deals combat damage to a creature, exile target artifact or enchantment" until end of turn.
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Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
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When Iquoonu Baron attacks Iquoonu Baron deals 1 damage to target player if you control no snow permanents.
Iquoonu lies in the heart of the Green Band, where the Cold and Winter never touch. Those who live there are often resentful of those who try and migrate to Iquoonu for the winter.
1/2
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Icicle Geyser enters the battlefield tapped.
: Add or to your mana pool.Far north in Ulaqat, the scalding water of the geyser is chilled to shards once it shoots into the air.
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gets -1/-1 until end of turn.
The most terrifying things trapped in the ice can't be seen.
0/1
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Each opponent sacrifices a creature with a power of 1 or less.
Morbid- If a creature died this turn, each opponent sacrifices a creature with a power of 2 or less instead. |
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Horned Guardian can block an additional creature each combat as long as Horned Guardian has a +1/+1 counter on it. 1/2
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Even a tree can defy the odds and grow unconquerable.
1/6
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Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
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Grand Caribou has trample as long as you control at least three other creatures.
Wandering out in the wilds, caribou will fiercely protect their herds.
3/2
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Exile target attacking creature.
The reflection of light off of the glaciers is dangerous, worse than blinding.
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Body or Blanket
(rare)
Chikuk's Service
(uncommon)
Migratory Preparations
(uncommon)
Splintering Blow
(uncommon)
Trusty Packmate
(common)
Iquoonu Baron
(common)
Icicle Geyser
(common)
Frozen Pandemic
(common)
Stragglers for Sacrifice
(common)
Horned Guardian
(common)
Ambitious Evergreen
(common)
Lone Raven
(common)
Grand Caribou
(common)
Radiant Glare
(common)
Plains
(basic)





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