Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
At the beginning of your endstep, if you cast no snow spells this turn, create a token copy of Wildfire Elemental.
Fires in the Green Band are a reminder that even the most necessary things can become dangerous if not controlled.
3/2
 U 
Enchantment
When Grisly Exploitation enters the battlefield create a 1/1 black Cleric token with "Sacrifice this creature: Target player loses 1 life."

Whenever you sacrifice a creature, you may add {b} to your mana pool.
 U 
Snow Creature – Yeti Shaman
At the beginning of your upkeep if you control four or more snow mountains you may sacrifice Foolish Howler. If you do, destroy target nonsnow land.
1/5
 U 
Sorcery
Creatures you control get +1/+1 until end of turn and first strike until end of turn.

Morbid- If a creature died this turn, creatures you control get +2/+2 and gain doublestrike until end of turn instead.
 C 
Snow Creature – Human Pirate
Thawing- Whenever you cast a nonsnow spell for the first time each turn, draw a card then discard a card.
The daring who live in the frozen Miqtun take their kayaks down to Saqta for raids instead of a life of fishing and pinniped hunting.
2/1
 C 
Snow Creature – Elemental
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
 C 
Land
Frost Marsh enters the battlefield tapped.

{t}: Add {u} or {b}.
The Winter's ice encroaches, freezing the gentle fresh waters.
 C 
Creature – Elemental
Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Band, its nature so unfamiliar to the rest of Ulaqat.
3/2
 C 
Creature – Elephant Zombie
When Mummified Mammoth enters the battlefield each player loses 1 life.
Some things should have been left in the ice.
4/4
 C 
Snow Creature – Germ
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gets -1/-1 until end of turn.
The most terrifying things trapped in the ice can't be seen.
0/1
 C 
Creature – Bird Scout
Fliyng
When Cawfriend enters the battlefield you may put a +1/+1 counter on another target creature with flying and untap that creature.
Loudmouth Tulukurug are some of the most trustworthy.
1/2
 C 
Snow Land
Arctic Flats enters the battlefield tapped.

{t}: Add {g} or {w}.
The White Wastes south of Majukit at jagged casts of the world that was before the Cold.
 C 
Creature – Bear
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Pass the cave before the bears wake from Winter. Sleep inside the cave at your own risk.
2/2
 C 
Snow Creature – Yeti
Whenever Salkutun Shardslinger deals damage to a creature you may pay {s}. If you do, Salkutun Shardslinger deals 1 damage to that creature's controller.
2/2
Mountain
 
 B 
Basic Land – Mountain

Wildfire Elemental (rare)
Grisly Exploitation (uncommon)
Foolish Howler (uncommon)
Hunter's Celebration (uncommon)
Miqtun Raider (common)
Brainfreeze Elemental (common)
Frost Marsh (common)
Flame Zagger (common)
Mummified Mammoth (common)
Frozen Pandemic (common)
Cawfriend (common)
Arctic Flats (common)
Cave Bear (common)
Salkutun Shardslinger (common)
Mountain (basic)