Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Whenever enchanted creature's power is increased, another target creature's toughness is decreased by the same amount until end of turn. |
: Remove a counter from target creature.Dangerously sharp, the ulu is used to shear flesh and skin for food and warmth rather than as a weapon.
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Draw four cards, then discard three cards unless you discard a snow card.
Every year many travel to the Green Band during the winter. Packing and moving becomes routine.
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When Warring Natures enters the battlefield choose 1-
• Nonsnow elementals you control gain : Deal 1 damage to target creature.
• This card gains the snow supertype and snow elemental creatures you control get +2/+0. |
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gets -1/-1 until end of turn.
The most terrifying things trapped in the ice can't be seen.
0/1
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Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
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Enchant creature
Enchanted creature gains " : Discard a card, then draw a card. If you discarded a snow card this way, draw two cards instead." |
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
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Morbid- When Bestial Harvester enters the battlefield, if a creature died this turn, gain 5 life.
Predators in the Green Band are aware when humans from the Northern and Southern Forests migrate in for the Winter.
5/5
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Boreal Shelf enters the battlefield tapped.
: Add or .Nature's solitude, witnessed by only passing birds.
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As an additional cost to play Snowy Terrain, sacrifice a non-snow land you control. Search your library for a snow land and put it onto the battlefield.
Those who can't escape to the Green Band during the Winters must make do.
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Untap target creature with power 3 or less and gain control of it until end of turn. It gains haste.
Morbid- If a creature died this turn, that creature also gets +2/+0. |
Destroy target creature. That creature's controller loses 3 life.
Taking a life did not satisfy Kulku. She needed others to know life had been taken and squirm in fear that their life would be next.
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Remove a +1/+1 counter from Lacksadaisy Guard: Lacksadaisy Guard gains first strike until end of turn. 2/2
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Bleeding Bounty
(rare)
Ulu
(uncommon)
Migratory Preparations
(uncommon)
Warring Natures
(uncommon)
Frozen Pandemic
(common)
Lone Raven
(common)
Migrationer's Rummage
(common)
Brainfreeze Elemental
(common)
Bestial Harvester
(common)
Boreal Shelf
(common)
Snowy Terrain
(common)
Whelp's Rebellion
(common)
Kulku's Butchery
(common)
Lacksadaisy Guard
(common)
Forest
(basic)
: Remove a counter from target creature.




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