Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Enchantment
Whenever a snow land enters the battlefield under your control, you may draw a card.

Snow lands may tap for mana of any color.
 U 
Enchantment – Aura
Enchant creature

Whenever enchanted creature attacks, its controller flips a coin. If they win the flip, the enchanted creature deals 2 damage to the defending player. If the creature's controller loses the flip, the enchanted creature deals 2 damage to that player.
 U 
Instant
As an additional cost to cast Bitter Regret, discard a creature.

Target creature gets +X+0 where X is the discarded creature's power and gains doublestrike until end of turn.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature becomes tapped and doesn't untap during its controller's untap step. At the beginning of your upkeep you may pay {1}{u}. If you do, you may attach Freezing Hex to another creature.
 C 
Sorcery
Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains "{t}: Discard a card, then draw a card. If you discarded a snow card this way, draw two cards instead."
 C 
Snow Creature – Elemental
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
 C 
Creature – Bird Advisor
Flying
The Tulukurug will put a price on anything. The foolish are one the ones who pay that price.
1/3
 C 
Land
{t}: Add {c}.

{t}, sacrifice Breadth of Color: Add one mana of any color.
The Green Band is filled with so much color in contrast to the stark white areas ruled by the Cold.
 C 
Instant
Draw a card.

Target player reveals their hand. Unless a snow card was revealed this way, discard a card.

 C 
Creature – Plant
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Even a tree can defy the odds and grow unconquerable.
1/6
 C 
Instant
As an additional cost to cast Grim Gains, sacrifice a creature you control.

Target creature you control gets +2/+2 and becomes indestructible until end of turn.
 C 
Artifact
{t}: Scry 1.

{3}: Carved Tusk becomes a 3/3 blue seal until end of turn.
Carved in the likeness of its origin, the tusk is both a mage's instrument and weapon.
 C 
Creature – Human Shaman
When Green Band Naturalist enters the battlefield, destroy target snow artifact, snow enchantment, or snow land.
1/3
Swamp
 
 B 
Basic Land – Swamp

Wondrous Aurora (rare)
Mask of Laughter (uncommon)
Bitter Regret (uncommon)
Freezing Hex (uncommon)
Green Band's Bounty (common)
Migrationer's Rummage (common)
Brainfreeze Elemental (common)
Raven Trader (common)
Breadth of Color (common)
Weather Forecast (common)
Ambitious Evergreen (common)
Grim Gains (common)
Carved Tusk (common)
Green Band Naturalist (common)
Swamp (basic)