Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Enchantment
Nonsnow creatures get -1/-1.

Snow creatures gain "sacrifice a creature: this creature gains menace until end of turn."
 U 
Enchantment – Aura
Enchant creature

Whenever enchanted creature is dealt damage, each player loses 2 life.
Pain perfectly etched into wood.
 U 
Snow Creature – Yeti Shaman
At the beginning of your upkeep if you control four or more snow mountains you may sacrifice Foolish Howler. If you do, destroy target nonsnow land.
1/5
 U 
Snow Creature – Yeti
Whenever a player casts a nonsnow spell, exile Reclusive Mountain Strider until end of turn.
You only need to be worried when the yeti isn't running.
3/1
 C 
Snow Instant
Return target creature to its owner's hand.

Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead.
 C 
Snow Creature – Elemental
When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gains "when this creature dies search your library for a basic land and put it onto the battlefield tapped."
 C 
Creature – Bear
Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
 C 
Instant
Target creature gets +3/+3 until end of turn.

Morbid- If a creature died this turn, target creature gets +4/+4 and gains trample instead.
 C 
Instant
Destroy target creature. That creature's controller loses 3 life.
Taking a life did not satisfy Kulku. She needed others to know life had been taken and squirm in fear that their life would be next.
 C 
Sorcery
Untap target creature with power 3 or less and gain control of it until end of turn. It gains haste.

Morbid- If a creature died this turn, that creature also gets +2/+0.
 C 
Land
{t}: Add {c}.

{t}, sacrifice Breadth of Color: Add one mana of any color.
The Green Band is filled with so much color in contrast to the stark white areas ruled by the Cold.
 C 
Creature – Bird Advisor
Flying
The Tulukurug will put a price on anything. The foolish are one the ones who pay that price.
1/3
 C 
Sorcery
Deal 2 damage to target creature. If that creature was a snow creature, Burning Kiss deals 4 damage to that creature instead.
Mountain
 
 B 
Basic Land – Mountain

Kingdom of Ice (rare)
Mask of Agony (uncommon)
Foolish Howler (uncommon)
Reclusive Mountain Strider (uncommon)
Barren Wealth (common)
Frost Elemental (common)
Final Discovery (common)
Bloodmaw Bear (common)
Wolf's Hunger (common)
Kulku's Butchery (common)
Whelp's Rebellion (common)
Breadth of Color (common)
Raven Trader (common)
Burning Kiss (common)
Mountain (basic)