Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Snow Sorcery
Add {r}{r}{r}

Avalanche- If you cast another snow spell this turn add {r}{r}{r}{r} instead.
 
 R 
Instant
Exile target creature, then return it to battlefield and create a token copy of that creature.
Watch the ocean.
 U 
Snow Land
Freeze-Thaw Tributaries enters the battlefield tapped.
{t}: Add {u} to your mana pool.
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Tributaries becomes a plains and a swamp until end of turn.
 U 
Creature – Human Wizard
When Seance Structurer enters the battlefield each opponent discards a card at random.
Some shamans are frauds. Some frauds believe they're not.
3/4
 U 
Snow Creature – Elemental
Whenever Rolling Snow deals combat damage to a player you may pay {s}. If you do, put a +1/+1 counter on target snow creature you control with a power less than Rolling Snow's power.
3/5
 C 
Sorcery
Target creature can't block until end of turn.

Morbid- If a creature died this turn, target creature and each creature sharing a color with it can't block this turn instead.
 C 
Creature – Whale
{u}: Submerging Whale gains hexproof until end of turn.
Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
 C 
Snow Sorcery
Destroy target enchantment.

Avalanche- If you cast another snow spell this turn, you may exile target artifact or enchantment instead.
 C 
Creature – Squirrel
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

When Gorging Marmot enters the battlefield tap target snow creature.
2/2
 C 
Sorcery
Each opponent sacrifices a creature with a power of 1 or less.

Morbid- If a creature died this turn, each opponent sacrifices a creature with a power of 2 or less instead.
 C 
Artifact
{t}: Scry 1.

{3}: Carved Tusk becomes a 3/3 blue seal until end of turn.
Carved in the likeness of its origin, the tusk is both a mage's instrument and weapon.
 C 
Snow Creature – Human Druid
{t}: Untap target snow land.
The people of Ulaqat accept the Cold. Some embrace it.
1/1
 C 
Snow Land
Icicle Geyser enters the battlefield tapped.

{t}: Add {u} or {r} to your mana pool.
Far north in Ulaqat, the scalding water of the geyser is chilled to shards once it shoots into the air.
 C 
Instant
Destroy target creature. That creature's controller loses 3 life.
Taking a life did not satisfy Kulku. She needed others to know life had been taken and squirm in fear that their life would be next.
Forest
 
 B 
Basic Land – Forest

Harness the Cold (common, foil)
Oceanic Mirror (rare)
Freeze-Thaw Tributaries (uncommon)
Seance Structurer (uncommon)
Rolling Snow (uncommon)
Succumb to Sorrow (common)
Submerging Whale (common)
Obliterating Cold (common)
Gorging Marmot (common)
Stragglers for Sacrifice (common)
Carved Tusk (common)
Pine Druid (common)
Icicle Geyser (common)
Kulku's Butchery (common)
Forest (basic)