Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Untap target creature with power 3 or less and gain control of it until end of turn. It gains haste.

Morbid- If a creature died this turn, that creature also gets +2/+0.
 
 R 
Legendary Creature – Human Shaman
{t}: Destroy target creature token.

Whenever a creature you don't control dies you may scry 2.
I have no zeal for choosing which spirits stay with me and which are chosen to become ethereal.
3/5
 U 
Sorcery
Each player sacrifices a creature.

Morbid- If a creature died this turn, each player sacrifices the creature they control with the greatest power instead.
 U 
Snow Creature – Human Artificer
When Ice Artisan enters the battlefield snow artifacts you cast cost {1} less until end of turn.

Morbid- If a creature died this turn, when Ice Artisan enters the battlefield snow artifacts cost {3} less until end of turn instead.
2/3
 U 
Creature – Human Wizard
When Seance Structurer enters the battlefield each opponent discards a card at random.
Some shamans are frauds. Some frauds believe they're not.
3/4
 C 
Snow Instant
Return target creature to its owner's hand.

Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead.
 C 
Creature – Bird Rogue
Flying

Morbid- When Tulukarug Songthief enters the battlefield, if a creature died this turn, you may return target instant or sorcery from your graveyard to your hand.
1/2
 C 
Snow Land
Barren Patch enters the battlefield tapped.

{t}: Add {w} or {b}.
Though the Cold is ever-reaching beyond the Green Band, there are areas untouched by snow.
 C 
Instant
As an additional cost to cast Grim Gains, sacrifice a creature you control.

Target creature you control gets +2/+2 and becomes indestructible until end of turn.
 C 
Creature – Moose Squirrel
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

You may have Antlered Majesty enter the battlefield tapped, if you do, target creature gains vigilance until end of turn.
1/4
 C 
Sorcery
Target creature you control gains Menace until end of turn.

Target creature you control gains Lifelink until end of turn.
"My heart beats steady, calmed by the warmths I've taken from the deceased, the warmths Nulun has shown to us."- Kanguq.
 C 
Creature – Wolf Warrior
Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
 C 
Snow Creature – Yeti
Whenever Salkutun Shardslinger deals damage to a creature you may pay {s}. If you do, Salkutun Shardslinger deals 1 damage to that creature's controller.
2/2
 C 
Sorcery
Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
Swamp
 
 B 
Basic Land – Swamp

Whelp's Rebellion (common, foil)
Kanguq, Angakkuq to Nulun (rare)
Prayer to Nulun (uncommon)
Ice Artisan (uncommon)
Seance Structurer (uncommon)
Barren Wealth (common)
Tulukarug Songthief (common)
Barren Patch (common)
Grim Gains (common)
Antlered Majesty (common)
Ruthless Necessity (common)
Trusty Packmate (common)
Salkutun Shardslinger (common)
Green Band's Bounty (common)
Swamp (basic)