Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
You gain X life and each opponent loses X life, where X is the number of spirits in your graveyard. Then, return a spirit from your graveyard to your hand.
 
 R 
Enchantment
Attacking creatures get -2/-0.
For many in Ulaqat, man versus nature is a conflict one faces daily.
 U 
Creature – Cat
When Pouncing Lynx enters the battlefield you may exile target creature with power 1 or less. If you do, gain 2 life.
Lynx make up for their small size with superior hunting efficiency.
3/2
 U 
Enchantment – Aura
Enchant creature

Whenever enchanted creature attacks, its controller flips a coin. If they win the flip, the enchanted creature deals 2 damage to the defending player. If the creature's controller loses the flip, the enchanted creature deals 2 damage to that player.
Ulu
{3}
 
 U 
Artifact
{t}: Remove a counter from target creature.
Dangerously sharp, the ulu is used to shear flesh and skin for food and warmth rather than as a weapon.
 C 
Sorcery
Target creature can't block until end of turn.

Morbid- If a creature died this turn, target creature and each creature sharing a color with it can't block this turn instead.
 C 
Creature – Bird Rogue
Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
 C 
Snow Sorcery
Falling Icicles deals 1 damage to each creature.

Avalanche- If you cast another snow spell this turn Falling Icicles deals 2 damage to each opponent.
 C 
Creature – Human Cleric
When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn.
"Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band."
1/2
 C 
Artifact
{t}: Scry 1.

{3}: Carved Tusk becomes a 3/3 blue seal until end of turn.
Carved in the likeness of its origin, the tusk is both a mage's instrument and weapon.
 C 
Instant
Destroy target creature. That creature's controller loses 3 life.
Taking a life did not satisfy Kulku. She needed others to know life had been taken and squirm in fear that their life would be next.
 C 
Instant
Draw a card.

Target player reveals their hand. Unless a snow card was revealed this way, discard a card.

 C 
Snow Land
Boreal Shelf enters the battlefield tapped.

{t}: Add {w} or {u}.
Nature's solitude, witnessed by only passing birds.
 C 
Snow Sorcery
Target creature gets +2/+1 until end of turn. If target creature is a snow creature it gains menace until end of turn.
A crown one trembles to behold and to adorn.
Plains
 
 B 
Basic Land – Plains

Commune With the Spirits (uncommon, foil)
Battering Winds (rare)
Pouncing Lynx (uncommon)
Mask of Laughter (uncommon)
Ulu (uncommon)
Succumb to Sorrow (common)
Lone Raven (common)
Falling Icicles (common)
Nulun's Falsifier (common)
Carved Tusk (common)
Kulku's Butchery (common)
Weather Forecast (common)
Boreal Shelf (common)
Wreath of Ice Daggers (common)
Plains (basic)