Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Sorcery
Each player discards their hand, then draws seven cards.

Avalanche- If you cast another snow spell this turn, Flurried Mind deals 1 damage to each opponent for each nonsnow card discarded this way.
 U 
Snow Creature – Yeti Wizard
Whenever a player casts a nonsnow spell, that player loses 1 life.
Yetis are armed with the Cold, making them formidable opponents when they do appear.
2/3
 U 
Sorcery
Target creature you control gains "whenever this creature deals combat damage to a creature, exile target artifact or enchantment" until end of turn.
 U 
Enchantment
When Warring Natures enters the battlefield choose 1-

• Nonsnow elementals you control gain {t}: Deal 1 damage to target creature.
• This card gains the snow supertype and snow elemental creatures you control get +2/+0.
 C 
Snow Land
Boreal Shelf enters the battlefield tapped.

{t}: Add {w} or {u}.
Nature's solitude, witnessed by only passing birds.
 C 
Instant
Counter target snow spell with a converted mana cost of 2 or less.
The Green Band takes its name from the fact no snow ever touches on the land there.
 C 
Creature – Minotaur Warrior
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Remove a +1/+1 counter from Lacksadaisy Guard: Lacksadaisy Guard gains first strike until end of turn.
2/2
 C 
Creature – Plant
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Even a tree can defy the odds and grow unconquerable.
1/6
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2.

Sacrifice Bear Mask: Target creature gets +3/+3.
 C 
Instant
Tap target creature. That creature's controller puts the top 2 cards of their library into their graveyard.
Stoneglare was suddenly too tired to hunt with his pack.
 C 
Instant
Target creature gets +3/+3 until end of turn.

Morbid- If a creature died this turn, target creature gets +4/+4 and gains trample instead.
 C 
Creature – Minotaur Wizard
Flash

When Stalwart Peacekeeper enters the battlefield, target creature can't attack this turn.
3/3
 C 
Instant
As an additional cost to cast Grim Gains, sacrifice a creature you control.

Target creature you control gets +2/+2 and becomes indestructible until end of turn.
 C 
Snow Sorcery
Add {r}{r}{r}

Avalanche- If you cast another snow spell this turn add {r}{r}{r}{r} instead.
Mountain
 
 B 
Basic Land – Mountain

Flurried Mind (rare)
Chillcoat Sorceress (uncommon)
Splintering Blow (uncommon)
Warring Natures (uncommon)
Boreal Shelf (common)
Touch of Warmth (common)
Lacksadaisy Guard (common)
Ambitious Evergreen (common)
Bear Mask (common)
Sudden Sleep (common)
Wolf's Hunger (common)
Stalwart Peacekeeper (common)
Grim Gains (common)
Harness the Cold (common)
Mountain (basic)