Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature with a power of 4 or greater enters the battlefield under your control, create a 2/2 green Wolf Warrior token.
A great individual can unite their fragmented kind.
6/6
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Enchant creature
Whenever enchanted creature is dealt damage, each player loses 2 life. Pain perfectly etched into wood.
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Target player puts the top X cards of their library into their graveyard, where X is the number of snow cards in your graveyard.
Individual snowflakes seem so frail and insignificant but powered by the Cold they can cover all.
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When Frostbane enters the battlefield players can't cast snow spells or activate non-mana abilities of snow permanents until end of turn.
A stillness to halt even the mighty Winter.
2/1
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Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
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Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
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Fliyng
When Cawfriend enters the battlefield you may put a +1/+1 counter on another target creature with flying and untap that creature. Loudmouth Tulukurug are some of the most trustworthy.
1/2
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Even a tree can defy the odds and grow unconquerable.
1/6
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When Iquoonu Baron attacks Iquoonu Baron deals 1 damage to target player if you control no snow permanents.
Iquoonu lies in the heart of the Green Band, where the Cold and Winter never touch. Those who live there are often resentful of those who try and migrate to Iquoonu for the winter.
1/2
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When Learning Pup enters the battlefield, choose 1-
• Learning Pup fights target creature. • Draw a card. 1/1
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Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
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Morbid- When Murderous Initiate enters the battlefield, if a creature died this turn, each opponent loses 2 life and you gain 2 life
Kulku showed the Nulukanek the first step towards greatness- power over others' lives.
2/3
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Boreal Shelf enters the battlefield tapped.
: Add or .Nature's solitude, witnessed by only passing birds.
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When Icewind Sage enters the battlefield target snow creature you control gains flying until end of turn.
Stand against the freezing winds and you may die. Instead, try riding with them.
1/1
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Pack Leaders
(rare)
Mask of Agony
(uncommon)
Buried Beneath
(uncommon)
Frostbane
(uncommon)
Trusty Packmate
(common)
Bloodmaw Bear
(common)
Cawfriend
(common)
Ambitious Evergreen
(common)
Iquoonu Baron
(common)
Learning Pup
(common)
Lone Raven
(common)
Murderous Initiate
(common)
Boreal Shelf
(common)
Icewind Sage
(common)
Island
(basic)





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