Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target creature, then return it to battlefield and create a token copy of that creature.
Watch the ocean.
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As an additional cost to cast Guard Circle, tap a creature you control.
Until end of turn, target creature you control gains indestructible. If a creature would deal damage to the targeted creature, the creature that would have dealt damage is dealt 3 damage instead. |
Each player sacrifices a creature.
Morbid- If a creature died this turn, each player sacrifices the creature they control with the greatest power instead. |
Fir-Bound Colossus can't attack or block unless you control a snow forest.
: Target snow land becomes indestructible until end of turn.A dryad can grow as large as its home.
7/7
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Target non-snow creature gets -1/-1 for each snow land you control.
Endless white will be the last thing you see.
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When Arcane Icicle enters the battlefield, snow instants and sorceries you cast cost
less until end of turn.
, Sacrifice Arcane Icicle: Deal 1 damage to target creature. |
: Submerging Whale gains hexproof until end of turn.Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
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Target player reveals their hand. You choose a nonland snow card. That player discards that card.
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Frost Marsh enters the battlefield tapped.
: Add or .The Winter's ice encroaches, freezing the gentle fresh waters.
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Return target creature to its owner's hand.
Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead. |
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ice Fisher gets +1/+0 and gains first strike.
Light thaws are both treasures and traps for marine fauna.
1/1
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, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.The eldest wolves do not leave the pack so soon after death.
2/1
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, Nulukanek War-Singer gets +2/+0 until end of turn.
A song to give courage.
2/1
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Reach
Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn. Masters of the Cold, Yetis are aware to all its changes.
2/2
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Oceanic Mirror
(rare)
Guard Circle
(uncommon)
Prayer to Nulun
(uncommon)
Fir-Bound Colossus
(uncommon)
Bleak End
(common)
Arcane Icicle
(common)
Submerging Whale
(common)
Warm Thoughts
(common)
Frost Marsh
(common)
Barren Wealth
(common)
Ice Fisher
(common)
White-Whiskered Ancestor
(common)
Nulukanek War-Singer
(common)
Snowthrower
(common)
Forest
(basic)




: Target snow land becomes indestructible until end of turn.
: Add