Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , Exile 3 nonland snow cards from your hand: Take an extra turn after this one.There is the Green Band, untouched by the cold. Then, there are the forests that know the seasons. Beyond is are White Wastes and Deserts that know only the Cold.
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: Remove a counter from target creature.Dangerously sharp, the ulu is used to shear flesh and skin for food and warmth rather than as a weapon.
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Until end of turn snow creatures can't be blocked by nonsnow creatures.
The suddenness of an early Winter is often fatal.
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Snow creatures you control get +X/+X until end of turn, where X is the number of nonland snow permanents you control.
Winter is a rage of a season, even at its lullest the cold calmly destroys lives.
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Target non-snow creature gets -1/-1 for each snow land you control.
Endless white will be the last thing you see.
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Deal 2 damage to target creature. If that creature was a snow creature, Burning Kiss deals 4 damage to that creature instead.
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Counter target snow spell with a converted mana cost of 2 or less.
The Green Band takes its name from the fact no snow ever touches on the land there.
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Target player reveals their hand. You choose a nonland snow card. That player discards that card.
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Target creature can't block until end of turn.
Morbid- If a creature died this turn, target creature and each creature sharing a color with it can't block this turn instead. |
: Untap target snow land.The people of Ulaqat accept the Cold. Some embrace it.
1/1
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Boreal Shelf enters the battlefield tapped.
: Add or .Nature's solitude, witnessed by only passing birds.
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
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When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
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Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
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Eternal Winter
(rare)
Ulu
(uncommon)
Early Winter
(uncommon)
United Frost
(uncommon)
Bleak End
(common)
Burning Kiss
(common)
Touch of Warmth
(common)
Warm Thoughts
(common)
Succumb to Sorrow
(common)
Pine Druid
(common)
Boreal Shelf
(common)
Brainfreeze Elemental
(common)
Frost Elemental
(common)
Trusty Packmate
(common)
Swamp
(basic)



: Remove a counter from target creature.
