Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
You may have Antlered Majesty enter the battlefield tapped, if you do, target creature gains vigilance until end of turn. 1/4
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Whenever a creature with a power of 4 or greater enters the battlefield under your control, create a 2/2 green Wolf Warrior token.
A great individual can unite their fragmented kind.
6/6
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: Target creature you control gains lifelink and first strike until end of turn.Not the most frightening creatures in the Cold, foxes are the most fun.
2/1
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At the beginning of your upkeep if you control four or more snow mountains you may sacrifice Foolish Howler. If you do, destroy target nonsnow land.
1/5
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When Carnage Mountainman enters the battlefield, Carnage Mountainman fights target creature if you spent snow mana casting Carnage Mountainman.
6/3
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When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
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Reach
Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn. Masters of the Cold, Yetis are aware to all its changes.
2/2
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Highland Weald enters the battlefield tapped.
: Add or .Mivivuk lies hidden, secluded between the southern tip of the Salkutun mountains and the enormous trees at the end of the northern forests.
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Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
You may have Antlered Majesty enter the battlefield tapped, if you do, target creature gains vigilance until end of turn. 1/4
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Target creature you control gains Menace until end of turn.
Target creature you control gains Lifelink until end of turn. "My heart beats steady, calmed by the warmths I've taken from the deceased, the warmths Nulun has shown to us."- Kanguq.
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Tap target creature. That creature's controller puts the top 2 cards of their library into their graveyard.
Stoneglare was suddenly too tired to hunt with his pack.
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gains haste until end of turn.
She revels and rallies at the first thaw.
1/1
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Return target creature to its owner's hand.
Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead. |
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Antlered Majesty
(common, foil)
Pack Leaders
(rare)
Fetching Fox
(uncommon)
Foolish Howler
(uncommon)
Carnage Mountainman
(uncommon)
Frost Elemental
(common)
Snowthrower
(common)
Highland Weald
(common)
Bloodmaw Bear
(common)
Antlered Majesty
(common)
Ruthless Necessity
(common)
Sudden Sleep
(common)
Unfrozen Rager
(common)
Barren Wealth
(common)
Forest
(basic)



: Target creature you control gains lifelink and first strike until end of turn.
