Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.The eldest wolves do not leave the pack so soon after death.
2/1
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: Destroy target creature token.
Whenever a creature you don't control dies you may scry 2. I have no zeal for choosing which spirits stay with me and which are chosen to become ethereal.
3/5
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Trample
Morbid- When Broken-Tusk Stray enters the battlefield, if a creature died this turn create a 2/2 green Wolf Warrior token. 4/4
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As an additional cost to cast Guard Circle, tap a creature you control.
Until end of turn, target creature you control gains indestructible. If a creature would deal damage to the targeted creature, the creature that would have dealt damage is dealt 3 damage instead. |
Reach
Torpor (You may put a +1/+1 on this creature instead of untapping it.) Simisuk Wolfspider has deathtouch as long as Simisuk Wolfspider has a counter on it. 1/4
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As an additional cost to cast Grim Gains, sacrifice a creature you control.
Target creature you control gets +2/+2 and becomes indestructible until end of turn. |
Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
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, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.The eldest wolves do not leave the pack so soon after death.
2/1
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When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn.
"Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band."
1/2
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
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Boreal Shelf enters the battlefield tapped.
: Add or .Nature's solitude, witnessed by only passing birds.
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Pass the cave before the bears wake from Winter. Sleep inside the cave at your own risk.
2/2
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, draw a card then discard a card.
The daring who live in the frozen Miqtun take their kayaks down to Saqta for raids instead of a life of fishing and pinniped hunting.
2/1
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Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
If the world will not accept warmth, then that warmth will burn the land to nothing.
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White-Whiskered Ancestor
(common, foil)
Kanguq, Angakkuq to Nulun
(rare)
Broken-Tusk Stray
(uncommon)
Guard Circle
(uncommon)
Simisuk Wolfspider
(uncommon)
Grim Gains
(common)
Trusty Packmate
(common)
White-Whiskered Ancestor
(common)
Nulun's Falsifier
(common)
Brainfreeze Elemental
(common)
Boreal Shelf
(common)
Cave Bear
(common)
Miqtun Raider
(common)
Defiance By Fire
(common)
Mountain
(basic)

, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.


