Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Sorcery
As an additional cost to cast Snow Crash, you may sacrifice any number of snow lands you control.

Snow Crash deals X damage to each creature, where X is 3 plus the number of snow lands sacrificed.
 U 
Instant
Destroy target creature with flying. If a snow creature was destroyed this way you untap a nonsow land you control.
Even tulukurug have fallen during flight under the weight of the White.
 U 
Creature – Spirit
Daunting Tuurngaq can't block.
Morbid- When Daunting Tuurngaq enters the battlefield, if a creature died this turn, draw a card and lose 1 life.
A Tuurngaq that brings misery will not cease in its endeavors.
4/2
 U 
Creature – Elephant
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Wandering Mammoth enters the battlefield tapped unless you return a creature you control to its owner's hand.
4/2
 C 
Snow Sorcery
Falling Icicles deals 1 damage to each creature.

Avalanche- If you cast another snow spell this turn Falling Icicles deals 2 damage to each opponent.
 C 
Snow Land
Ice Plateau enters the battlefield tapped.

{t}: Add {r} or {w}.
The structures jut up brazenly against the sunlight.
 C 
Creature – Human Cleric
When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn.
"Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band."
1/2
 C 
Creature – Plant
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Even a tree can defy the odds and grow unconquerable.
1/6
 C 
Creature – Bear
Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2.

Sacrifice Bear Mask: Target creature gets +3/+3.
 C 
Creature – Minotaur Warrior
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Remove a +1/+1 counter from Lacksadaisy Guard: Lacksadaisy Guard gains first strike until end of turn.
2/2
 C 
Instant
Target creature gets +3/+3 until end of turn.

Morbid- If a creature died this turn, target creature gets +4/+4 and gains trample instead.
 C 
Snow Creature – Elemental
{s}, Sacrifice Snowdrifter: Return target creature you control to your hand.
Wolf weather shamans can track the fresh Snow's movements and make use of it when hunting.
1/1
 C 
Sorcery
Target player reveals their hand. You choose a nonland snow card. That player discards that card.
Island
 
 B 
Basic Land – Island

Snow Crash (rare)
Grounding Snowfall (uncommon)
Daunting Tuurngaq (uncommon)
Wandering Mammoth (uncommon)
Falling Icicles (common)
Ice Plateau (common)
Nulun's Falsifier (common)
Ambitious Evergreen (common)
Bloodmaw Bear (common)
Bear Mask (common)
Lacksadaisy Guard (common)
Wolf's Hunger (common)
Snowdrifter (common)
Warm Thoughts (common)
Island (basic)