Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent would search their library, that player exiles the top 5 cards of their library instead.
Whenever you would search your library, draw 5 cards instead. Genius is improvisation, not reliance on what's already understood.
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Icestorm Rower can't be blocked.
: Target instant or sorcery spell gains the snow supertype.Those who cannot create yields on their own turn to piracy to gather what they need.
1/2
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When Grisly Exploitation enters the battlefield create a 1/1 black Cleric token with "Sacrifice this creature: Target player loses 1 life."
Whenever you sacrifice a creature, you may add to your mana pool. |
Whenever Rolling Snow deals combat damage to a player you may pay
. If you do, put a +1/+1 counter on target snow creature you control with a power less than Rolling Snow's power.3/5
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Deathtouch
When Vengeful Wolverine enters the battlefield, if your opponents control any creatures with counters on them, put a +1/+1 counter on Vengeful Wolverine. 2/2
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Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
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When Arcane Icicle enters the battlefield, snow instants and sorceries you cast cost
less until end of turn.
, Sacrifice Arcane Icicle: Deal 1 damage to target creature. |
When Awakened Lava Lad enters the battlefield, Awakened Lava Lad deals 2 damage to target snow creature.
Salkutun occasionally awakes from its slumber.
4/2
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Enchant creature
Enchanted creature gets +2/+2. Sacrifice Bear Mask: Target creature gets +3/+3. |
Creatures can't be the target of spells or abilities during the next combat phase this turn.
Invoke clever and chaotic spirits that leave foes in a stupor.
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gets -1/-1 until end of turn.
The most terrifying things trapped in the ice can't be seen.
0/1
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Barren Patch enters the battlefield tapped.
: Add or .Though the Cold is ever-reaching beyond the Green Band, there are areas untouched by snow.
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Remove a +1/+1 counter from Lacksadaisy Guard: Lacksadaisy Guard gains first strike until end of turn. 2/2
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Target snow creature you control gets +2/+2 until end of turn, then fights target creature.
Those who live in the Cold are accustomed to life far more challenging than those elsewhere.
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Answers Escaped
(mythic)
Icestorm Rower
(uncommon)
Grisly Exploitation
(uncommon)
Rolling Snow
(uncommon)
Vengeful Wolverine
(common)
Lone Raven
(common)
Arcane Icicle
(common)
Awakened Lava Lad
(common)
Bear Mask
(common)
Shaman's Cover
(common)
Frozen Pandemic
(common)
Barren Patch
(common)
Lacksadaisy Guard
(common)
Snowball Fight
(common)
Mountain
(basic)


: Target instant or sorcery spell gains the snow supertype.

. If you do, put a +1/+1 counter on target snow creature you control with a power less than Rolling Snow's power.