Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Creatures you control gain first strike when blocking. He fights ever ready, just like the stars in the sky.
2/1
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Destroy target creature with flying. If a snow creature was destroyed this way you untap a nonsow land you control.
Even tulukurug have fallen during flight under the weight of the White.
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Whenever you cast a snow spell, Mobile Glacier gains indestructible until end of turn.
The White Wastes are perilous, the landscape leaving its ghosts dressed in death to fell the living.
3/3
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Change the target of target instant or sorcery spell with a single nonsnow target.
Avalanche- Change the target of target instant or sorcery with a single target instead. |
Target creature you control can block an additional creature this turn and gains "whenever this creature blocks a snow creature, it gains +2/+2 and first strike until end of turn."
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Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
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Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
If the world will not accept warmth, then that warmth will burn the land to nothing.
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Pass the cave before the bears wake from Winter. Sleep inside the cave at your own risk.
2/2
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Flying
You may cast Tulukarug Watcher as if this card has flash if you've cast a spell this turn. The Tulukarug are always informed because they're always around.
1/1
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Barren Patch enters the battlefield tapped.
: Add or .Though the Cold is ever-reaching beyond the Green Band, there are areas untouched by snow.
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Counter target snow spell with a converted mana cost of 2 or less.
The Green Band takes its name from the fact no snow ever touches on the land there.
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As an additional cost to cast Grim Gains, sacrifice a creature you control.
Target creature you control gets +2/+2 and becomes indestructible until end of turn. |
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Even a tree can defy the odds and grow unconquerable.
1/6
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Whenever Brutal Spearman attacks a player with less life than you, Brutal Spearman gets +2/+0 until end of turn.
Nulun taught butchery for benefit, and so humans followed to survive the Cold.
2/4
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Star Champion
(rare)
Grounding Snowfall
(uncommon)
Mobile Glacier
(uncommon)
Weather's Disruption
(uncommon)
Hug of Resistance
(common)
Trusty Packmate
(common)
Defiance By Fire
(common)
Cave Bear
(common)
Tulukarug Watcher
(common)
Barren Patch
(common)
Touch of Warmth
(common)
Grim Gains
(common)
Ambitious Evergreen
(common)
Brutal Spearman
(common)
Forest
(basic)




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