Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Snow Creature – Yeti Warrior
Whenever you cast a snow spell put a +1/+1 counter on Flat Desert Warden.

Remove X +1/+1 counters from Flat Desert Warden: Destroy target attacking or blocking creature with a power of X or less.
2/3
 U 
Creature – Fish
Exile Greater Hookbeak: Until end of turn target creature you control gains "whenever this creature deals combat damage to a player, its controller may draw a card." Activate this ability only when you could cast a sorcery.
2/2
 U 
Enchantment
When Grisly Exploitation enters the battlefield create a 1/1 black Cleric token with "Sacrifice this creature: Target player loses 1 life."

Whenever you sacrifice a creature, you may add {b} to your mana pool.
 U 
Snow Sorcery
Snow creatures you control get +X/+X until end of turn, where X is the number of nonland snow permanents you control.
Winter is a rage of a season, even at its lullest the cold calmly destroys lives.
 C 
Snow Creature – Elemental
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
 C 
Creature – Wolf Spirit
{t}, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.
The eldest wolves do not leave the pack so soon after death.
2/1
 C 
Sorcery
Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
 C 
Snow Sorcery
Falling Icicles deals 1 damage to each creature.

Avalanche- If you cast another snow spell this turn Falling Icicles deals 2 damage to each opponent.
 C 
Snow Land
Boreal Shelf enters the battlefield tapped.

{t}: Add {w} or {u}.
Nature's solitude, witnessed by only passing birds.
 C 
Artifact – Equipment
Equipped creature gets +1/+1 whenever blocking or being blocked by a snow creature.

Equip {0}
Trekking the White Wastes can be treacherous when one isn't properly equipped.
 C 
Instant
Tap target creature. That creature's controller puts the top 2 cards of their library into their graveyard.
Stoneglare was suddenly too tired to hunt with his pack.
 C 
Snow Creature – Human Druid
{t}: Untap target snow land.
The people of Ulaqat accept the Cold. Some embrace it.
1/1
 C 
Creature – Human Shaman
Lifelink
Release the warmth from the body and cloak oneself in that warmth.
1/1
 C 
Creature – Bear
Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
Island
 
 B 
Basic Land – Island

Flat Desert Warden (mythic)
Greater Hookbeak (uncommon)
Grisly Exploitation (uncommon)
United Frost (uncommon)
Brainfreeze Elemental (common)
White-Whiskered Ancestor (common)
Green Band's Bounty (common)
Falling Icicles (common)
Boreal Shelf (common)
Snowshoes (common)
Sudden Sleep (common)
Pine Druid (common)
Slaughtering Savior (common)
Bloodmaw Bear (common)
Island (basic)