Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , : Cast any number of instants or sorceries from your hand with a total converted mana cost of 6 without paying their mana cost. Spells cast this way gain the snow supertype.4/4
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Until end of turn snow creatures can't be blocked by nonsnow creatures.
The suddenness of an early Winter is often fatal.
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![]() : Imposing Bear gets +4/+4 until end of turn. Activate this ability only once each turn and only when you could cast a sorcery.Bears are enviable because they are known to overcome whatever odds nature places in their path.
2/3
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If Heart of Winter untapped at the beginning of a player's upkeep, that player taps a non-snow permanent they control.
: Untap target snow permanent you control. |
Target snow creature you control gets +2/+2 until end of turn, then fights target creature.
Those who live in the Cold are accustomed to life far more challenging than those elsewhere.
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When Awakened Lava Lad enters the battlefield, Awakened Lava Lad deals 2 damage to target snow creature.
Salkutun occasionally awakes from its slumber.
4/2
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Lichen Atoll enters the battlefield tapped.
: Add or to your mana pool.Reds and greens surround the ruins of Yuntuq and its islands; life on Ulaqat will endure.
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Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
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Defender
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ghost in the Ice loses defender and gains menace until end of turn. 3/5
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Sacrifice Cold Oasis Compass: Add
When Cold Oasis Compass is put into a graveyard from the battlefield, search your library for a basic snow land and add it to your hand. Shuffle your library afterward. A Yeti device, used before Cold claimed most of Ulaqat.
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Creatures can't be the target of spells or abilities during the next combat phase this turn.
Invoke clever and chaotic spirits that leave foes in a stupor.
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Each opponent sacrifices a creature with a power of 1 or less.
Morbid- If a creature died this turn, each opponent sacrifices a creature with a power of 2 or less instead. |
When Frost Elemental enters the battlefield snow creatures you control get +1/+1 until end of turn.
Some call the inhospitable home.
2/2
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When Pack Rebel enters the battlefield, Pack Rebel deals 1 damage to you.
When Pack Rebel dies, Pack Rebel deals 1 damage to you. There are many tales of amazing wolfpacks on Ulaqat, and many tales of amazing lone wolves.
3/3
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Ttunli, Story Keeper
(rare)
Early Winter
(uncommon)
Imposing Bear
(uncommon)
Heart of Winter
(uncommon)
Snowball Fight
(common)
Awakened Lava Lad
(common)
Lichen Atoll
(common)
Lone Raven
(common)
Ghost in the Ice
(common)
Cold Oasis Compass
(common)
Shaman's Cover
(common)
Stragglers for Sacrifice
(common)
Frost Elemental
(common)
Pack Rebel
(common)
Forest
(basic)


: Cast any number of instants or sorceries from your hand with a total converted mana cost of 6 without paying their mana cost. Spells cast this way gain the snow supertype.


