Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever equipped creature attacks, tap target creature and target land the defending player controls. Those permanents don't untap during their controller's next untap step.
Equip ![]() ![]() |
Torpor (You may put a +1/+1 on this creature instead of untapping it.)
Wandering Mammoth enters the battlefield tapped unless you return a creature you control to its owner's hand. 4/2
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When Warmwrath Nulukanek enters the battlefield destroy target artifact. If a snow artifact was destroyed this way add
![]() .Some nulukanek embrace the cruel Cold. Others would fight it at every chance.
1/3
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When Ice Artisan enters the battlefield snow artifacts you cast cost
less until end of turn.
Morbid- If a creature died this turn, when Ice Artisan enters the battlefield snow artifacts cost less until end of turn instead.2/3
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Flash
When Wavecrash Sage enters the battlefield if you control more nonsnow lands than each opponent you may untap target creature you control. 2/2
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, Sacrifice Snowdrifter: Return target creature you control to your hand.Wolf weather shamans can track the fresh Snow's movements and make use of it when hunting.
1/1
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
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Lichen Atoll enters the battlefield tapped.
: Add or to your mana pool.Reds and greens surround the ruins of Yuntuq and its islands; life on Ulaqat will endure.
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Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
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Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
If the world will not accept warmth, then that warmth will burn the land to nothing.
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Untap target creature with power 3 or less and gain control of it until end of turn. It gains haste.
Morbid- If a creature died this turn, that creature also gets +2/+0. |
Target player reveals their hand. You choose a nonland snow card. That player discards that card.
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Enchant creature
Enchanted creature gains "when this creature dies search your library for a basic land and put it onto the battlefield tapped." |
As an additional cost to play Snowy Terrain, sacrifice a non-snow land you control. Search your library for a snow land and put it onto the battlefield.
Those who can't escape to the Green Band during the Winters must make do.
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Ice-Edge Longblade
(rare)
Wandering Mammoth
(uncommon)
Warmwrath Nulukanek
(uncommon)
Ice Artisan
(uncommon)
Wavecrash Sage
(common)
Snowdrifter
(common)
Brainfreeze Elemental
(common)
Lichen Atoll
(common)
Green Band's Bounty
(common)
Defiance By Fire
(common)
Whelp's Rebellion
(common)
Warm Thoughts
(common)
Final Discovery
(common)
Snowy Terrain
(common)
Swamp
(basic)




less until end of turn instead.
: Add