Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Thawing- Whenever you cast a nonsnow spell for the first time each turn, you may gain control of target artifact, land, or enchantment. 4/4
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Freeze-Thaw Slough enters the battlefield tapped.
: Add to your mana pool.
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Slough becomes an island and a mountain until end of turn. |
Enchant creature
Enchanted creature becomes tapped and doesn't untap during its controller's untap step. At the beginning of your upkeep you may pay ![]() . If you do, you may attach Freezing Hex to another creature. |
Freeze-Thaw Fields enters the battlefield tapped.
: Add to your mana pool.
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Freeze-Thaw Fields becomes an island and a forest until end of turn. |
Target non-snow creature gets -1/-1 for each snow land you control.
Endless white will be the last thing you see.
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Counter target snow spell with a converted mana cost of 2 or less.
The Green Band takes its name from the fact no snow ever touches on the land there.
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Gain 3 life. Then, if you have the most life create a 1/1 white Warrior token.
The stretch untouched by Winter is celebration for many who travel.
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Lichen Atoll enters the battlefield tapped.
: Add or to your mana pool.Reds and greens surround the ruins of Yuntuq and its islands; life on Ulaqat will endure.
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Reach
Whenever you cast a snow spell, Snowthrower gets +1/+1 until end of turn. Masters of the Cold, Yetis are aware to all its changes.
2/2
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Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
If the world will not accept warmth, then that warmth will burn the land to nothing.
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When Arcane Icicle enters the battlefield, snow instants and sorceries you cast cost
less until end of turn.
, Sacrifice Arcane Icicle: Deal 1 damage to target creature. |
Flash
When Stalwart Peacekeeper enters the battlefield, target creature can't attack this turn. 3/3
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Torpor (You may put a +1/+1 on this creature instead of untapping it.)
You may have Antlered Majesty enter the battlefield tapped, if you do, target creature gains vigilance until end of turn. 1/4
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Defender
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ghost in the Ice loses defender and gains menace until end of turn. 3/5
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Winter Grifter
(rare)
Freeze-Thaw Slough
(uncommon)
Freezing Hex
(uncommon)
Freeze-Thaw Fields
(uncommon)
Bleak End
(common)
Touch of Warmth
(common)
Green Band's Bounty
(common)
Lichen Atoll
(common)
Snowthrower
(common)
Defiance By Fire
(common)
Arcane Icicle
(common)
Stalwart Peacekeeper
(common)
Antlered Majesty
(common)
Ghost in the Ice
(common)
Island
(basic)


: Add
to your mana pool.

to your mana pool.
or 

