Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {1}.

Whenever a creature dies, put a lore counter on Nulun's Temple.

Remove a lore counter from Nulun's Temple, {t}: Add one mana of any color.
 U 
Snow Creature – Human Pirate
Icestorm Rower can't be blocked.
{t}: Target instant or sorcery spell gains the snow supertype.
Those who cannot create yields on their own turn to piracy to gather what they need.
1/2
 U 
Snow Creature – Bear
{s}{s}: Imposing Bear gets +4/+4 until end of turn. Activate this ability only once each turn and only when you could cast a sorcery.
Bears are enviable because they are known to overcome whatever odds nature places in their path.
2/3
 U 
Sorcery
Draw two cards. Then, if you've drawn five or more cards this turn create a blue 3/3 Whale token.
Where, when, the whale, the water, all combined make whales a challenge to hunt.
 C 
Creature – Elemental
Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Band, its nature so unfamiliar to the rest of Ulaqat.
3/2
 C 
Land
{t}: Add {c}.

{t}, sacrifice Breadth of Color: Add one mana of any color.
The Green Band is filled with so much color in contrast to the stark white areas ruled by the Cold.
 C 
Snow Sorcery
Destroy target enchantment.

Avalanche- If you cast another snow spell this turn, you may exile target artifact or enchantment instead.
 C 
Snow Creature – Minotaur Berserker
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gains haste until end of turn.
She revels and rallies at the first thaw.
1/1
 C 
Snow Creature – Human Druid
{t}: Untap target snow land.
The people of Ulaqat accept the Cold. Some embrace it.
1/1
 C 
Creature – Seal
When Ringed Seal enters the battlefield Fish you don't control get -1/-0 until end of turn.
Common food on most of Ulaqat, Ayuat fishers have trained the seals to help them with their work.
1/3
 C 
Creature – Human Warrior Cleric
Whenever Brutal Spearman attacks a player with less life than you, Brutal Spearman gets +2/+0 until end of turn.
Nulun taught butchery for benefit, and so humans followed to survive the Cold.
2/4
 C 
Artifact – Equipment
Equipped creature gets +1/+1 whenever blocking or being blocked by a snow creature.

Equip {0}
Trekking the White Wastes can be treacherous when one isn't properly equipped.
 C 
Creature – Minotaur Warrior
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Horned Guardian can block an additional creature each combat as long as Horned Guardian has a +1/+1 counter on it.
1/2
 C 
Sorcery
Target creature you control gains Menace until end of turn.

Target creature you control gains Lifelink until end of turn.
"My heart beats steady, calmed by the warmths I've taken from the deceased, the warmths Nulun has shown to us."- Kanguq.
Swamp
 
 B 
Basic Land – Swamp

Nulun's Temple (rare)
Icestorm Rower (uncommon)
Imposing Bear (uncommon)
Whaling Tactics (uncommon)
Flame Zagger (common)
Breadth of Color (common)
Obliterating Cold (common)
Unfrozen Rager (common)
Pine Druid (common)
Ringed Seal (common)
Brutal Spearman (common)
Snowshoes (common)
Horned Guardian (common)
Ruthless Necessity (common)
Swamp (basic)