Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Ice Artisan enters the battlefield snow artifacts you cast cost
less until end of turn.
Morbid- If a creature died this turn, when Ice Artisan enters the battlefield snow artifacts cost less until end of turn instead.2/3
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When Coldwave enters the battlefield, exile target nonsnow, nonland permanent until a player casts a nonsnow spell.
Whenever you cast a snow spell, if there are no cards exiled by Coldwave, you may exile target nonsnow, nonland permanent until a player casts a nonsnow spell. |
Return up to two target snow permanents with a converted mana cost of 3 or less to their owner's hands.
There are rare days when Ulaqat's nature fights back against the Cold and Winter.
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: Target creature you control gains lifelink and first strike until end of turn.Not the most frightening creatures in the Cold, foxes are the most fun.
2/1
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When Tunghit Flamewarden enters the battlefield, if an opponent controls five or more snow lands, you may destroy target snow land that player controls.
2/5
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When Mummified Mammoth enters the battlefield each player loses 1 life.
Some things should have been left in the ice.
4/4
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Flying
Morbid- When Tulukarug Songthief enters the battlefield, if a creature died this turn, you may return target instant or sorcery from your graveyard to your hand. 1/2
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ice Fisher gets +1/+0 and gains first strike.
Light thaws are both treasures and traps for marine fauna.
1/1
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Target creature gets +2/+1 until end of turn. If target creature is a snow creature it gains menace until end of turn.
A crown one trembles to behold and to adorn.
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Falling Icicles deals 1 damage to each creature.
Avalanche- If you cast another snow spell this turn Falling Icicles deals 2 damage to each opponent. |
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Trusty Packmate gets +1/+1 as long as you control another wolf.
Wolves of the forests are strong and wise on their own, and they're stronger and wiser when their friends are around.
4/4
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Boreal Shelf enters the battlefield tapped.
: Add or .Nature's solitude, witnessed by only passing birds.
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Exile target attacking creature.
The reflection of light off of the glaciers is dangerous, worse than blinding.
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When Green Band Naturalist enters the battlefield, destroy target snow artifact, snow enchantment, or snow land.
1/3
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Ice Artisan
(uncommon, foil)
Coldwave
(rare)
Unexpected Thaw
(uncommon)
Fetching Fox
(uncommon)
Tunghit Flamewarden
(uncommon)
Mummified Mammoth
(common)
Tulukarug Songthief
(common)
Ice Fisher
(common)
Wreath of Ice Daggers
(common)
Falling Icicles
(common)
Trusty Packmate
(common)
Boreal Shelf
(common)
Radiant Glare
(common)
Green Band Naturalist
(common)
Swamp
(basic)

less until end of turn.
less until end of turn instead.
: Target creature you control gains lifelink and first strike until end of turn.
