Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Creature – Elemental
Haste, deathtouch

When Reaping Wind dies, each player sacrifices a nonsnow creature.
Death roars and howls, but it is swift and sudden.
3/3
 U 
Snow Instant
Change the target of target instant or sorcery spell with a single nonsnow target.

Avalanche- Change the target of target instant or sorcery with a single target instead.
 U 
Creature – Fish
Frigid Waters Shark's power can't become less than 3.

Frigid Waters Shark's toughness can't become less than 3.
3/3
 U 
Sorcery
You gain X life and each opponent loses X life, where X is the number of spirits in your graveyard. Then, return a spirit from your graveyard to your hand.
 C 
Snow Creature – Zombie
Morbid- When Zombies in the Snow enters the battlefield, if a creature died this turn, scry 2.
Occasionally necromancers take up residence in The Great Flat Desert, their servants having no complaints about the inhospitality.
2/1
 C 
Creature – Bear
Sacrifice Bloodmaw Bear: Target creature gains menace until end of turn.
Most peoples of Ulaqat consider bears the most terrifying creatures. That terror is often evoked in effigies made from bears' remains.
2/1
 C 
Creature – Wolf Spirit
{t}, Sacrifice White-Whiskered Ancestor: Exile the top card your library. You may play that card until end of turn.
The eldest wolves do not leave the pack so soon after death.
2/1
 C 
Snow Artifact
When Arcane Icicle enters the battlefield, snow instants and sorceries you cast cost {1} less until end of turn.

{1}, Sacrifice Arcane Icicle: Deal 1 damage to target creature.
 C 
Snow Land
Highland Weald enters the battlefield tapped.

{t}: Add {r} or {g}.
Mivivuk lies hidden, secluded between the southern tip of the Salkutun mountains and the enormous trees at the end of the northern forests.
 C 
Creature – Human Cleric
When Nulun's Falsifier enters the battlefield gain 4 life if a creature you control attacked this turn.
"Nulun led humanity to where we could survive. The hearty stayed out in the frozen wastes, while we followed Nulun through the Green Band."
1/2
 C 
Creature – Mintoaur Warrior
Morbid- When Murderous Initiate enters the battlefield, if a creature died this turn, each opponent loses 2 life and you gain 2 life
Kulku showed the Nulukanek the first step towards greatness- power over others' lives.
2/3
 C 
Creature – Whale
{u}: Submerging Whale gains hexproof until end of turn.
Whales have a natural defense in the icy depths of Ulaqat's oceans.
2/4
 C 
Creature – Elk
Grand Caribou has trample as long as you control at least three other creatures.
Wandering out in the wilds, caribou will fiercely protect their herds.
3/2
 C 
Creature – Elk
Lifelink, vigilance
Creatures of beauty and strength, reindeer are a popular motif in home decor.
1/3
Swamp
 
 B 
Basic Land – Swamp

Reaping Wind (rare)
Weather's Disruption (uncommon)
Frigid Waters Shark (uncommon)
Commune With the Spirits (uncommon)
Zombies in the Snow (common)
Bloodmaw Bear (common)
White-Whiskered Ancestor (common)
Arcane Icicle (common)
Highland Weald (common)
Nulun's Falsifier (common)
Murderous Initiate (common)
Submerging Whale (common)
Grand Caribou (common)
Majukit Stag (common)
Swamp (basic)