Ulaqat: Virtual Booster

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Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Shaman
{t}: Destroy target creature token.

Whenever a creature you don't control dies you may scry 2.
I have no zeal for choosing which spirits stay with me and which are chosen to become ethereal.
3/5
 U 
Enchantment
When Pack's Howl enters the battlefield create a 2/2 green Wolf Warrior token.

If you control a Wolf at the beginning of your upkeep create a 2/2 green Wolf Warrior token.
 U 
Instant
As an additional cost to cast Bitter Regret, discard a creature.

Target creature gets +X+0 where X is the discarded creature's power and gains doublestrike until end of turn.
 U 
Snow Creature – Bear
{s}{s}: Imposing Bear gets +4/+4 until end of turn. Activate this ability only once each turn and only when you could cast a sorcery.
Bears are enviable because they are known to overcome whatever odds nature places in their path.
2/3
 C 
Snow Creature – Germ
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target creature gets -1/-1 until end of turn.
The most terrifying things trapped in the ice can't be seen.
0/1
 C 
Creature – Bird Rogue
Lone Raven has flying as long as you control no other creatures with flying.
None know why he didn't join the others.
3/2
 C 
Snow Creature – Zombie
Morbid- When Zombies in the Snow enters the battlefield, if a creature died this turn, scry 2.
Occasionally necromancers take up residence in The Great Flat Desert, their servants having no complaints about the inhospitality.
2/1
 C 
Snow Sorcery
Add {r}{r}{r}

Avalanche- If you cast another snow spell this turn add {r}{r}{r}{r} instead.
 C 
Snow Sorcery
Target creature gets +2/+1 until end of turn. If target creature is a snow creature it gains menace until end of turn.
A crown one trembles to behold and to adorn.
 C 
Snow Land
Foul Peaks enters the battlefield tapped.

{t}: Add {b} or {r}.
The peaks of Salkutun are covered in red ice, blood from an ancient battle.
 C 
Snow Artifact
Sacrifice Cold Oasis Compass: Add {c}

When Cold Oasis Compass is put into a graveyard from the battlefield, search your library for a basic snow land and add it to your hand. Shuffle your library afterward.
A Yeti device, used before Cold claimed most of Ulaqat.
 C 
Snow Creature – Elemental
Thawing- Whenever you cast a nonsnow spell for the first time each turn, target player puts the top 2 cards of their library into their graveyard.
2/5
 C 
Creature – Beast
Morbid- When Bestial Harvester enters the battlefield, if a creature died this turn, gain 5 life.
Predators in the Green Band are aware when humans from the Northern and Southern Forests migrate in for the Winter.
5/5
 C 
Instant
Target creature you control can block an additional creature this turn and gains "whenever this creature blocks a snow creature, it gains +2/+2 and first strike until end of turn."
Island
 
 B 
Basic Land – Island

Kanguq, Angakkuq to Nulun (rare)
Pack's Howl (uncommon)
Bitter Regret (uncommon)
Imposing Bear (uncommon)
Frozen Pandemic (common)
Lone Raven (common)
Zombies in the Snow (common)
Harness the Cold (common)
Wreath of Ice Daggers (common)
Foul Peaks (common)
Cold Oasis Compass (common)
Brainfreeze Elemental (common)
Bestial Harvester (common)
Hug of Resistance (common)
Island (basic)