Ulaqat: Virtual Booster
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| Mechanics | Skeleton | Ulaqat Map | Cards that actually have a flavor reference |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant snow creature
Whenever enchanted creature deals combat damage to a player, you may tap X permanents that player controls, where X is the enchanted creature's power. Those permanents don't untap during that controller's next untap step. |
As an additional cost to cast Predator's Boast, sacrifice a creature.
Add ![]() ![]() to your mana pool. If that mana is spent on a creature, that creature enters the battlefield with two +1/+1 counters. |
Enchant creature
Whenever enchanted creature is dealt damage, each player loses 2 life. Pain perfectly etched into wood.
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When Tunghit Flamewarden enters the battlefield, if an opponent controls five or more snow lands, you may destroy target snow land that player controls.
2/5
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Defender
Thawing- Whenever you cast a nonsnow spell for the first time each turn, Ghost in the Ice loses defender and gains menace until end of turn. 3/5
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Morbid- When Bestial Harvester enters the battlefield, if a creature died this turn, gain 5 life.
Predators in the Green Band are aware when humans from the Northern and Southern Forests migrate in for the Winter.
5/5
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Frost Marsh enters the battlefield tapped.
: Add or .The Winter's ice encroaches, freezing the gentle fresh waters.
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Tap target creature. That creature's controller puts the top 2 cards of their library into their graveyard.
Stoneglare was suddenly too tired to hunt with his pack.
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Return target creature to its owner's hand.
Avalanche- If you cast another snow spell this turn, you may return target nonland permanent to its owner's hand instead. |
When High Summit Lookout enters the battlefield snow creatures you control do gain first strike until end of turn.
2/1
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: Scry 1.
: Carved Tusk becomes a 3/3 blue seal until end of turn.Carved in the likeness of its origin, the tusk is both a mage's instrument and weapon.
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Thawing- Whenever you cast a nonsnow spell for the first time each turn, Nulukanek War-Singer gets +2/+0 until end of turn.
A song to give courage.
2/1
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Flash
When Wavecrash Sage enters the battlefield if you control more nonsnow lands than each opponent you may untap target creature you control. 2/2
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Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
If the world will not accept warmth, then that warmth will burn the land to nothing.
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Frostform
(rare)
Predator's Boast
(uncommon)
Mask of Agony
(uncommon)
Tunghit Flamewarden
(uncommon)
Ghost in the Ice
(common)
Bestial Harvester
(common)
Frost Marsh
(common)
Sudden Sleep
(common)
Barren Wealth
(common)
High Summit Lookout
(common)
Carved Tusk
(common)
Nulukanek War-Singer
(common)
Wavecrash Sage
(common)
Defiance By Fire
(common)
Mountain
(basic)





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