Uncommander: Virtual Booster
You could alternatively have 15 random cards regardless of rarity.
Flying, Intimidate, Lifelink, Prowess
(In progress, Aso a nonkeyword abilities. Unsure on intimidate as tertiary in green even though on this it makes the card antigreen.) 4/1
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As long as a creature is attacking you or a planeswalker you control, you can attack that creature's controller during their combat phase.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) |
Exchange control of two target silver bordered permanents in any game you can see from your seat.
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Discard your hand, then roll a six sided dice and draw cards equal to the result.
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: Add .
: Add one mana of any colour. Spend this mana only to cast a silver bordered spell or on abilities of silver bordered cards. |
When you crank ('Spy Surveillance Thing'), Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on the top of your library in any order.)
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Return target Ship or Vehicle card from your graveyard to the battlefield.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Target player draws three cards. Then that player discards two cards unless they discard a gold or silver bordered card.
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When ('Energy Gnome Rigger') enters the battlefield, roll a six-sided dice. You get  equal to the result.
, : Target creature gains haste until end of turn. , : ('Energy Gnome Rigger') assembles a Contraption. 1/3
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: Exchange ('Exchange Evolving Wilds') with a basic land card you own from outside the game. (The basic land will be tapped and won't trigger enter the battlefield effects. This card will be outside the game.)
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[Multikicker ]
When ('Gnome Rigger') enters the battlefield, if it was kicked and is still on the battlefield, it assembles a contraption for each time it was kicked. 2/1
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Citywalk (This creature can't be blocked if defending player controls a land that depicts a cityscape in the art.)
2/1
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[When this creature enters the battlefield] || Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
4/4
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Protection from rares (This creature can't be blocked, target, dealt damage or enchanted by anything rare or mythic rare.)
1/1
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1/1
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(Top down child vampire)
(rare)
"Leave me Alone!" (name in prog)
(uncommon)
("Silver Border Swap')
(uncommon)
('Discard, Roll, and Draw')
(uncommon)
('Silver City')
(common)
('Spy Surveillance Thing')
(common)
'Vehicle Repair'
(common)
('Card Draw Spell')
(common)
('Energy Gnome Rigger')
(common)
('Exchange Evolving Wilds')
(common)
('Gnome Rigger')
(common)
('Urban Landwalker')
(common)
Phyrexian // Cystflinger
(common)
Ordinary High School Student
(common)
Forest
(basic)
Side Character
(token)