Adventure Set 2.0: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Artifact
Wand of Enslavement enters the battlefield with two charge counters.
{t}, Remove a charge counter from Wand of Enslavement: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
 
 R 
Legendary Creature – Goblin
When Ijyb, the Twisted enters the battlefield, gain control of target noncreature artifact for as long as you control Ijyb.
 U 
Instant
Until end of turn, creatures you control get +1/+1 and Triumph (When a creature dealt damage by this creature dies, put a +1/+1 counter on this creature. )
 U 
Legendary Creature – Kobold
When Pikel, the Slavedriver enters the battlefield, put two 1/1 white Human creatures onto the battlefield.
When Pikel dies, target opponent gains control of each Human you control.
4/4
 U 
Legendary Creature – Devil
Stalk (This creature has hexproof as long as it’s untapped.)
When Grinder, Shadow Imp dies, target creature gets -4/-4 until end of turn.
1/1
 C 
Artifact
Wand of Flame enters the battlefield with three charge counters.
{t}, Remove a charge counter from Wand of Flame: Wand of Flame deals 1 damage to target creature or player.
 C 
Instant
Target creature gets +1/+1 and first strike until end of turn.
{2}
 
 C 
Creature – Beast
2/2
 C 
Artifact
Wand of Iceblast enters the battlefield with two charge counters.
{t}, Remove a charge counter from Wand of Iceblast: Attacking creatures get -1/-0 until end of turn.
 C 
Creature – Rat
Stalk (This creature has hexproof as long as it’s untapped.)
Deathtouch
1/1
 C 
Creature – Kobold
Momentum – At the beginning of combat, if you control at least two red creatures, creatures you control get +1/+0 until end of turn.
2/2
 C 
Instant
Target creature gets +0/+4 until end of turn.
 C 
Creature – Ogre
Double strike
3/3
 C 
Sorcery
Target creature gains unblockable until end of turn.
Draw a card.
Forest
 
 B 
Basic Land – Forest

Wand of Enslavement (uncommon, foil)
Ijyb, the Twisted (rare)
Moment of Courage (uncommon)
Pikel, the Slavedriver (uncommon)
Grinder, Shadow Imp (uncommon)
Wand of Flame (common)
Steadfast Stance (common)
Quokka (common)
Wand of Iceblast (common)
Sewer Rats (common)
Big Kobold (common)
Potion of Lignification (common)
Two-Headed Ogre (common)
Potion of Invisibility (common)
Forest (basic)