GDS3 Trial 3: Design Test: Virtual Booster
GDS3 Trial 3: Design Test: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton | Amuseum Brainstorm |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
(This enters with 5 destiny counters. Scenes can be attacked and damaged. Damage to this removes that many destiny counters. If this has no destiny counters, sacrifice it.)
At the beginning of your upkeep, you may pay ![]() ![]() ![]() 5
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As an additional cost to cast Fervent Pitch, exile X cards from your hand.
Creatures you control get +X/+0 and gain menace until end of turn. At the beginning of your next upkeep, return the exiled cards to your hand. |
Each player sacrifices a creature, then gains life equal to the toughness of the creature they sacrificed this way.
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Clockwork Spy enters with two +1/+1 counters on it.
![]() ![]() Whenever Clockwork Spy deals combat damage to a player, draw a card and remove a +1/+1 counter from it. 0/0
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No more commons
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No more commons
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No more commons
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Put two +1/+1 counters on target creature. It gains first strike until end of turn.
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No more commons
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No more commons
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No more commons
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Enchant creature
Enchanted creature gets +2/+0. Enchanted creature can't be blocked if you cast a noncreature spell this turn. |
No more commons
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No more commons
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Battle for Thraben
(rare)
Fervent Pitch
(uncommon)
Ritual of Longevity
(uncommon)
Clockwork Spy
(uncommon)
Fast and Furious
(common)
Elusion
(common)
Forest
(basic)