[Racial Profile] -- Merfolk: Virtual Booster
[Racial Profile] -- Merfolk: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Choose one of the following--
• Return target artifact or enchantment to their owner's hand. • Scry 2. • Target land becomes an Island until end of turn. |
Mindlink — this creature's power (Whenever this deals damage to an opponent, draw cards equal to this creature's power.)
2/4
|
Whenever a spell deals 3 or more damage, you may draw a card. If you do, discard a card at random.
1/2
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Islandwalk
Atlantean Diver can't attack unless there are four or more Islands on the field. 3/3
|
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Painlink (Damage dealt to Damned Quagguar is also dealt to the source's controller.) 3/4
|
No more commons
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No more commons
|
Choose one of the following--
• Return target artifact or enchantment to their owner's hand. • Scry 2. • Target land becomes an Island until end of turn. |
No more commons
|
No more commons
|
No more commons
|
No more commons
|
No more commons
|
No more commons
|
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Merrow Charm
(common, foil)
Tidal Seer
(rare)
Seafood Diner Main Chef
(uncommon)
Atlantean Diver
(uncommon)
Damned Quagguar
(uncommon)
Merrow Charm
(common)
Island
(basic)