[Planechase]: Virtual Booster
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Mechanics | Theme Decks (Planes) | Theme Decks (Planeswalkers) |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
(Planeswalk immediately. This phenomenon remains until it is dispersed.)
As long as there is an active plane, player's can't planeswalk. Whenever a player draws a card, put a breach counter on Confinement Shell. Then, if there are seven or more breach counters on it, disperse this phenomenon. |
(Planeswalk immediately. This phenomenon remains until it is dispersed.)
You encounter Eldritch Horror with a doom counter on it for each player. Whenever a player planeswalks, remove a doom counter from Eldritch Horror. If you can't, disperse this phenomenon. At the beginning of your end step, if no player planeswalked this turn, put a doom counter on Eldritch Horror and you lose 3 life. |
Whenever you cast a creature spell, create two 1/1 white Kithkin creature tokens.
Whenever you roll ![]() Whenever you cast a noncreature spell, each opponent loses 2 life and you and each teammate of yours gains 2 life.
Whenever you roll ![]() |
Whenever a player casts a planeswalker spell or planeswalks, draw a card.
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When you encounter Temporospatial Loop, put the bottom card of your planar deck on top of the planar deck. (Then planeswalk away from this phenomenon.)
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When you encounter Mind Vortex, during each player's next turn, that player is controlled by the next player in turn order.
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When you cast Fires of Jund, if you are not on Alara, you may search your planar deck for a plane named Jund and reveal it. Then shuffle your planar deck and put the revealed card on top of it.
Fires of Jund can't be countered by spells or abilities if you are on Alara. Fires of Jund deals 3 damage to target creature or player. |
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When you encounter Memory Bubble, each player mills five cards, shuffles their graveyard, and returns three cards at random from their graveyard to their hand. (Then planeswalk away from this phenomenon.)
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Nissa's Phytohydra enters the battlefield with a +1/+1 counter on it.
Whenever a player planeswalks, put a +1/+1 counter on Nissa's Phytohydra. 0/0
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As Ugin's Watch enters the battlefield, choose a planar card name and a nonplanar card name. (Plane and Phenomenon cards are planar cards.)
Your opponents can't cast spells with the chosen names. If a player would planeswalk to a planar card with a chosen name, they put that card on the bottom of the planar deck instead. |
If you would roll the planar die, instead roll it twice and ignore one result.
2/3
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Scry 1.
Look at the top card of each of any number of your other decks. You may put that card on the bottom of that deck. Draw a card. |
When you cast Impact Damage, copy it for each time a player planeswalked this turn. You may choose new targets for the copies.
Impact Damage deals 3 damage to target creature or planeswalker. |
This spell costs
![]() Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. |
Confinement Shell
(rare)
Eldritch Horror
(mythic)
Kinsbaile
(basic)
Unhindered By Horizons
(none)
Temporospatial Loop
(rare)
Mind Vortex
(rare)
Fires of Jund
(uncommon)
Greatshell Hybrid
(common)
Memory Bubble
(rare)
Nissa's Phytohydra
(uncommon)
Ugin's Watch
(rare)
Hanna, <em>Weatherlight</em> Navigator
(rare)
Plan Ahead
(common)
Impact Damage
(uncommon)
Unfamiliar Horizons
(uncommon)