East vs West
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Showing all 18 cards
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Vigilance
: The next 1 damage that would be dealt to you is dealt to Knight of the Ivory Tower instead.

2/2
First Strike
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.
When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.
2/2
Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.
0/2
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
Defender
As long as Shield Maiden is paired with another creature, each of those creatures gets +1/+2.
Defender
As long as Shield Maiden is paired with another creature, each of those creatures gets +1/+2.
1/1
Flying
Prowess
Prowess
1/2
Draw four cards. You skip your next turn. You cannot cast another Arcane spell this turn.
Ninjutsu
Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.

Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.
2/1
Ninjutsu
Whenever Shadow Arts Adept blocks or becomes blocked, return Shadow Arts Adept to your hand.

Whenever Shadow Arts Adept blocks or becomes blocked, return Shadow Arts Adept to your hand.
2/1
Ninjutsu 

Bushido
When Boduka Kong deals combat damage to a player or becomes blocked, untap it.



Bushido
When Boduka Kong deals combat damage to a player or becomes blocked, untap it.
5/3




1/2







"What is wisdom?" The student asked.
"What is not wisdom?" The master answered.
"What is not wisdom?" The master answered.
1/2
Ninjutsu 
Reach
Whenever Hidden-Leaf Kunoichi deals combat damage to a player, you may destroy target creature with flying that player controls.


Reach
Whenever Hidden-Leaf Kunoichi deals combat damage to a player, you may destroy target creature with flying that player controls.
2/2
Bushido
4/4
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
2/4
Flash
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.
The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.



2/2
Devoid (This card has no color.)
Ninjutsu
Deathtouch
Whenever Shinigami Transcendant deals combat damage to a player, that player loses half his or her life, rounded down.
Ninjutsu


Deathtouch
Whenever Shinigami Transcendant deals combat damage to a player, that player loses half his or her life, rounded down.
1/3
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If Knight of the Holy Nimbus would be destroyed, regenerate it.
2017-12-01 13:26:33 by Tahazzar