CardName: Angel of the Watch Cost: 4W Type: Creature - Angel Soldier Pow/Tgh: 3/3 Rules Text: Flying When Angel of the Watch enters the battlefield, tap target creature an opponent controls. It doesn’t untap during its controller’s next untap step. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Angelic Peacekeeper Cost: 4WW Type: Creature - Angel Pow/Tgh: 4/4 Rules Text: Flying, vigilance No more than one creature can attack you each combat. Flavour Text: Set/Rarity: [Tribute] Arnath Rare CardName: Appeasement Cost: W Type: Sorcery Pow/Tgh: / Rules Text: Target player gains 1 life for each creature they control and skips their next combat phase. Flavour Text: 404 Set/Rarity: [Tribute] Arnath Common CardName: Confessor Cost: W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Whenever a player discards a card, you may gain 1 life. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Favored Citizen Cost: W Type: Creature - Human Citizen Pow/Tgh: 1/1 Rules Text: When Favored Citizen dies, create a 2/2 white Human Knight creature token with vigilance. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Forceful Punishment Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Destroy target permanent. Its controller creates three 1/1 red Rebel creature tokens. Flavour Text: Don't they realize? The harder they push, the more violent a response they provoke. Set/Rarity: [Tribute] Arnath Uncommon CardName: Fortify Position Cost: W Type: Enchantment - Plot Pow/Tgh: / Rules Text: At the beginning of your upkeep, if you control three or more creatures that share a color with Fortify Position, you gain 3 life. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Hardhearted Guardsman Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Vigilance (Attacking doesn't cause this creature to tap.) Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Imperial Mastodon Cost: 4WW Type: Creature - Elephant Pow/Tgh: 7/7 Rules Text: Defender When Imperial Mastodon enters the battlefield, name a card type. Opponents play with their hands revealed. Imperial Mastodon loses defender as long as an opponent has a card of the chosen type in their hand. Flavour Text: Set/Rarity: [Tribute] Arnath Uncommon CardName: Imperial Peacekeeper Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 1/3 Rules Text: {W}, {T}: Tap target creature. Flavour Text: "Their stun bolts are not deadly you say? I have seen so many men and women carried away by the drones and never return... I know that there is a worse fate than immediate death." —Lucius, underground watchpost Set/Rarity: [Tribute] Arnath Common CardName: Nightwatch Captain Cost: 2W Type: Creature - Human Soldier Pow/Tgh: 1/3 Rules Text: At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Pacify Emphatically Cost: 3WW Type: Sorcery Pow/Tgh: / Rules Text: Create two 2/2 Knight creature tokens with vigilance. When you do, tap up to two target creatures. Flavour Text: After crackdown enforcers are always recruiting to sustain order with additional patrols. Set/Rarity: [Tribute] Arnath Common CardName: Purge Contraband Cost: 2W Type: Instant Pow/Tgh: / Rules Text: Exile target artifact or enchantment. If Purge Contraband is transparent, you gain 1 life and draw a card. Transparency {1}{W} (During your upkeep pay {1}{W} and reveal this card from your hand to continue play with it revealed. You may cast this card for {1}{W} while it is revealed.) Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Silverwing Arbiter Cost: 2WW Type: Creature - Angel Advisor Pow/Tgh: 3/3 Rules Text: Flying Whenever one or more cards you own are exiled, create a 2/2 white Knight creature token with vigilance. This ability triggers only once each turn. Flavour Text: Set/Rarity: [Tribute] Arnath Uncommon CardName: Taken in the Night Cost: 2W Type: Sorcery Pow/Tgh: / Rules Text: Exile target tapped creature. Flavour Text: "Rebels like yourself have a tendency to be never seen again." -Talim, Supreme Inquisitor Set/Rarity: [Tribute] Arnath Common CardName: Unlucky Farmer Cost: 1W Type: Creature - Human Pow/Tgh: 1/3 Rules Text: Whenever a player casts a black spell, each player loses 1 life. Flavour Text: The taxes are due, but his fields yield only disappointment. Set/Rarity: [Tribute] Arnath Common CardName: Viva la Resistance! Cost: 2WW Type: Instant Pow/Tgh: / Rules Text: All Rebels get +0/+2 and gain double strike until end of turn. Flavour Text: "The oppressors will fall, and a new era of prosperity shall dawn!" -Maryus Rafine, rebel leader Set/Rarity: [Tribute] Arnath Uncommon CardName: Academy Instructor Cost: 2U Type: Creature - Human Wizard Pow/Tgh: 2/2 Rules Text: When Academy Instructor enters the battlefield, tap up to one other target creature. If you tap a creature you control this way, draw a card. Otherwise, that creature doesn't untap during its controller's next untap step. Flavour Text: A student's mind is a malleable material fitting into any mold the teacher desires. Set/Rarity: [Tribute] Arnath Uncommon CardName: Archive Assistant Cost: 3U Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Whenever a player casts a red spell, each player discards a card. Each player that does, draws a card. Flavour Text: The Chief Chronicler's work involves collecting reports of disruptive behavior and 'processing' them before they are committed to the permanent record. Set/Rarity: [Tribute] Arnath Common CardName: Backalley Ally Cost: 4U Type: Creature - Vedalken Rogue Pow/Tgh: 3/2 Rules Text: Backalley Ally costs {2} less to cast if you control an enchantment. When Backalley Ally enters the battlefield, return up to one target creature that hasn't entered the battlefield this turn to its owner’s hand. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Conspiracy Theorist Cost: 3U Type: Creature - Human Rogue Pow/Tgh: 1/2 Rules Text: Flash (You may cast this spell any time you could cast an instant.) When Conspiracy Theorist enters the battlefield, return target creature or Plot to its owner's hand. Flavour Text: "I know what they are planning. Come with me and I'll keep you safe... for now." Set/Rarity: [Tribute] Arnath Common CardName: Coordinated Surveilance Cost: 2U Type: Enchantment - Plot Pow/Tgh: / Rules Text: At the beginning of your upkeep, if you control three or more creatures that share a color with Coordinated Surveilance, draw two card, then discard a card. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Deter Action Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Tap up to two target creatures. If Deter Action is transparent, those creatures don't untap during their controller's next untap step. Transparency {2}{U} (During your upkeep pay {2}{U} and reveal this card from your hand to continue play with it revealed. You may cast this card for {2}{U} while it is revealed.) Flavour Text: Public announcement of an investigation often is all it takes to prevent further incidents. Set/Rarity: [Tribute] Arnath Common CardName: Dissenting Scholar Cost: 1U Type: Creature - Human Advisor Pow/Tgh: 2/1 Rules Text: {U}, {T}: Draw a card, then discard a card. Flavour Text: Not everyone opposing the government takes to the street. Set/Rarity: [Tribute] Arnath Common CardName: Drone Machinist Cost: 4U Type: Creature - Vedalken Artificer Pow/Tgh: 2/2 Rules Text: When Drone Machinist enters the battlefield, create a 2/2 colorless Drone artifact creature token with flying. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Eavesdrop Cost: U Type: Instant Pow/Tgh: / Rules Text: Look at the top two cards of target player's library. (Put them back in the same order.) Draw a card. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Gaze of the Leader Cost: U Type: Enchantment Pow/Tgh: / Rules Text: Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent’s control, scry 1. Flavour Text: Children everywhere study under the watchful eyes of their supreme leader. Set/Rarity: [Tribute] Arnath Rare CardName: Imperial Shieldmage Cost: 1U Type: Creature - Vedalken Wizard Pow/Tgh: 1/2 Rules Text: Whenever Imperial Shieldmage blocks, blocking creatures get +0/+1 until end of turn. Flavour Text: "The rabble may come, but they will never cross perimeter of the government sector." -Rodric Saffor, captain of inner defense Set/Rarity: [Tribute] Arnath Common CardName: Interrogation Cost: 1UU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature doesn't untap during its controller's untap step. When Interrogation enters the battlefield, look at enchanted creature's controller's hand. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Messenger Drake Cost: 3UU Type: Creature - Drake Pow/Tgh: 3/3 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) When Messenger Drake dies, draw a card. Flavour Text: Insurgents' notes tied to pidgeons and rodents frequently become intercepted and leaked to the authorities. Administrative dispatches by the government rarely suffer that problem. Set/Rarity: [Tribute] Arnath Common CardName: Preventative Measure Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell. Its controller reveals their hand. You may have that player put a card from their hand on the bottom of their library. If you do, that player draws a card. Flavour Text: Set/Rarity: [Tribute] Arnath Uncommon CardName: Propaganda Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. Flavour Text: "We've always been at war with the Gatewatch." Set/Rarity: [Tribute] Arnath Uncommon CardName: Public Investigation Cost: 3U Type: Sorcery Pow/Tgh: / Rules Text: Scry 2. Draw two cards. Transparency {1}{U} (During your upkeep pay {1}{U} and reveal this card from your hand to continue play with it revealed. You may cast this card for {1}{U} while it is revealed.) Flavour Text: You have nothing to fear, if you have nothing to hide. Set/Rarity: [Tribute] Arnath Common CardName: Resignation Elemental Cost: 3UU Type: Creature - Elemental Pow/Tgh: 2/4 Rules Text: During your turn Resignation Elemental gets +1/+1 for each tapped creature your opponents control. {8}: Tap target creature an opponent controls. Flavour Text: The most efficient method of control is the total victory over the mind without need for physical intervention. Set/Rarity: [Tribute] Arnath Uncommon CardName: Amnesith Hauler Cost: 2B Type: Creature - Dwarf Warrior Pow/Tgh: 3/2 Rules Text: When Amnesith Hauler dies, each player discards a card. Flavour Text: Minor cases of dissent can be resolved by culling unfavorable memories aided by a volatile ingredient. Occasional spills occur, but no one affected ever remembers to report them. Set/Rarity: [Tribute] Arnath Common CardName: Benefer's Orphan Cost: B Type: Creature - Human Rogue Pow/Tgh: 1/1 Rules Text: {B}, Discard a card: Benefer's Orphan gains indestructible until end of turn. Flavour Text: The offspring of quieted rabble rousers learn from their adoptive mother the tricks to survive until the day of their vengeance. Set/Rarity: [Tribute] Arnath Common CardName: Blackmarket Lookout Cost: 1B Type: Creature - Human Rogue Pow/Tgh: 2/1 Rules Text: Whenever an opponent discards a card or a creature an opponent controls dies, scry 1. Flavour Text: She keeps her eye open for law keepers entering the alley, but her eyes see far more than that and her whispers are heard by hidden masters. Set/Rarity: [Tribute] Arnath Common CardName: Coerced Worker Cost: B Type: Creature - Human Pow/Tgh: 1/2 Rules Text: Flavour Text: Dungeons of old held people to be forgotten. When the administration remembered the wretches in their cells, they found a way for them to pay back society. Set/Rarity: [Tribute] Arnath Common CardName: Corrupt Commissioner Cost: 2B Type: Creature - Human Advisor Pow/Tgh: 2/3 Rules Text: If you would draw a card, you may pay 1 life. If you do, scry 1 before you draw. Flavour Text: It pays to pay the right people. Set/Rarity: [Tribute] Arnath Uncommon CardName: Dead or Alive Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Choose one or both — • Return target creature card that was buried this turn from your graveyard to the battlefield. • Return target creature card from your graveyard to your hand. Flavour Text: At times corpsehaulers smuggle insurgents feigning death out of the scenes of their crimes. Set/Rarity: [Tribute] Arnath Uncommon CardName: Evidence Hider Cost: 4B Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) If a creature dealt damage by Evidence Hider this turn would die, exile that creature instead. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Expurgate Cost: 4B Type: Sorcery Pow/Tgh: / Rules Text: Target opponent exiles two cards from their hand and the top two cards of their library. Scry 2. Transparency {2}{B} (During your upkeep pay {2}{B} and reveal this card from your hand to continue play with it revealed. You may cast this card for {2}{B} while it is revealed.) Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Quiethouse Interrogator Cost: 2BB Type: Creature - Human Advisor Pow/Tgh: 2/2 Rules Text: When Quiethouse Interrogator enters the battlefield, name a card. Target player reveals their hand and discards all cards with that name, then discards a card. Flavour Text: The building got its name from the permanent soundproof enchantment covering the whole premise. Set/Rarity: [Tribute] Arnath Uncommon CardName: Raid the Slums Cost: 3BB Type: Sorcery Pow/Tgh: / Rules Text: You draw two cards and each opponent discards two cards. You lose 2 life. Flavour Text: They confiscated nothing that wasn't probably stolen anyway. Set/Rarity: [Tribute] Arnath Uncommon CardName: Scavenging Aven Cost: 2B Type: Creature - Bird Rogue Pow/Tgh: 2/1 Rules Text: Flying When Scavenging Aven enters the battlefield, if a creature died this turn, create a 1/1 black Bird creature token with flying. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Spiteful Attack Cost: B Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Spiteful Attack, discard a card or pay 5 life. Target creature gets -5/-5 until end of turn. Flavour Text: Pushed so far that not mental nor physical health was of concern anymore, Cara lashed out. Set/Rarity: [Tribute] Arnath Common CardName: Untimely Demise Cost: 1B Type: Enchantment - Plot Pow/Tgh: / Rules Text: At the beginning of your upkeep, if you control three or more creatures that share a color with Untimely Demise, destroy target creature. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Vinfeldt Scion Cost: 3B Type: Creature - Vampire Noble Pow/Tgh: 3/2 Rules Text: Lifelink (Damage dealt by this creature also causes you to gain that much life.) Flavour Text: The old houses have backed the new government during its rise, and have been rewarded appropriately. Dissenters are delivered to Vinfeldt and Draaken feasts, and no questions asked of their whereabouts afterwards. Set/Rarity: [Tribute] Arnath Common CardName: Belletristic Pyre Cost: 4R Type: Enchantment Pow/Tgh: / Rules Text: When Belletristic Pyre enters the battlefield, discard any number of cards. Then draw that many cards. Whenever a player discards one or more cards, you may pay {R}. When you do, Belletristic Pyre deals that much damage to target creature or planeswalker. Flavour Text: First they purge the works that speak of dissent, later they purge the people. Set/Rarity: [Tribute] Arnath Uncommon CardName: Chainbreaker Ogre Cost: 3R Type: Creature - Ogre Rebel Pow/Tgh: 3/2 Rules Text: When Chainbreaker Ogre enters the battlefield, destroy up to one target artifact. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Coal Blast Cost: 1R Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast this spell, discard a card. Coal Blast deals 3 damage to any target. Draw a card. Flavour Text: Dwarves prefer slow meticulous work, but if pressed they'll improvise just as well. Set/Rarity: [Tribute] Arnath Common CardName: Deface Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Choose one — • Destroy target artifact. • Destroy target creature with defender. Flavour Text: The paint on the wall and torn down pamphlets are a low form of defiance, but an important one: Always reminding the discontent populace that somebody shares their anger. Set/Rarity: [Tribute] Arnath Common CardName: Disgruntled Ironworker Cost: R Type: Creature - Dwarf Rebel Pow/Tgh: 1/1 Rules Text: Whenever Disgruntled Ironworker attacks, Disgruntled Ironworker and up to one other target Rebel creature you control get +1/+0 until end of turn. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Excited Rabble Cost: 2R Type: Creature - Human Rebel Pow/Tgh: 3/2 Rules Text: Haste If an effect would reveal your hand to any opponent, Excited Rabble gets +3/+3 for as long as your hand is revealed. Flavour Text: Set/Rarity: [Tribute] Arnath Rare CardName: Favored Innkeeper Cost: 2R Type: Creature - Human Pow/Tgh: 2/1 Rules Text: Whenever a player casts a white spell, create a 0/2 Citizen creature token that is all colors with "{2}, {T}, Sacrifice this creature: Draw a card." Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Forced Entrance Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Target creature you control cannot be blocked by creatures with power 2 or less this turn. Up to one target Rebel creature you control cannot be blocked by creatures with power 2 or less this turn. Flavour Text: Revolutionaries in times of desperation resort to the same means they despise in the enforcers of law. Either way bystanders suffer. Set/Rarity: [Tribute] Arnath Common CardName: Mob Justice Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Mob Justice deals damage to target player equal to the number of creatures you control. Flavour Text: Pacification actions in the outer turf repeatedly end up provoking new surges of violence from the populace. Set/Rarity: [Tribute] Arnath Common CardName: Ogre Coalhauler Cost: 3R Type: Creature - Ogre Rebel Pow/Tgh: 3/2 Rules Text: Whenever you draw your second card each turn, Ogre Coalhauler deals 1 damage to any target. Flavour Text: When the miners strike, they have the haulers on their side. Set/Rarity: [Tribute] Arnath Uncommon CardName: Put to the Torch Cost: 3R Type: Sorcery Pow/Tgh: / Rules Text: Choose one — • Put to the Torch deals 4 damage to target creature or planeswalker. • Destroy target artifact or land. Flavour Text: The official report blamed the rebels for the fire consuming the hall of knowledge; word of mouth speaks of a ruthless strike by the peacekeepers. Whatever your beliefs, you can find them confirmed. Set/Rarity: [Tribute] Arnath Common CardName: Saragath Renegade Cost: 1R Type: Creature - Human Rebel Pow/Tgh: 2/1 Rules Text: First strike (This creature deals combat damage before creatures without first strike.) Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Seize Production Cost: 1R Type: Enchantment - Plot Pow/Tgh: / Rules Text: At the beginning of your upkeep, if you control three or more creatures that share a color with Seize Production, add {R}{R}{R}. Until end of turn, you don’t lose this mana as steps and phases end. {3}{R}, Discard Seize Production: Create two 1/1 red Rebel creature tokens. Flavour Text: Set/Rarity: [Tribute] Arnath Uncommon CardName: Sudden Riot Cost: 4R Type: Sorcery Pow/Tgh: / Rules Text: Create three 1/1 red Rebel creature tokens. They gain haste until end of turn. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Turf Runner Cost: R Type: Creature - Goblin Rebel Pow/Tgh: 1/1 Rules Text: {R}, Discard a card: Turf Runner gains +1/+0 and haste until end of turn. Draw a card. Activate this ability no more than once each turn. Flavour Text: Set/Rarity: [Tribute] Arnath Uncommon CardName: Workers' Representative Cost: 3R Type: Creature - Dwarf Citizen Pow/Tgh: 2/2 Rules Text: When Workers' Representative dies, create two 1/1 red Rebel creature tokens. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Backed by the People Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature gets +1/+1 for each creature you control. Flavour Text: And all of a sudden she realized: She never was alone. Set/Rarity: [Tribute] Arnath Common CardName: Centaur Liberator Cost: 3G Type: Creature - Centaur Rebel Warrior Pow/Tgh: 3/3 Rules Text: When Centaur Liberator enters the battlefield, you may sacrifice a creature. If you do, create a 3/3 green Centaur Rebel creature token. Flavour Text: "The anthem of the free is written in blood." – Xona the Flaxen Set/Rarity: [Tribute] Arnath Common CardName: Contraband Delivery Cost: 1G Type: Instant Pow/Tgh: / Rules Text: Whenever a creature you control deals combat damage to a player this turn, draw a card. Flavour Text: "We cannot trust those smugglers. They are out for themselves and do not care for the greater cause. But we need them nevertheless." —Maryus Rafine, rebel leader Set/Rarity: [Tribute] Arnath Common CardName: Ferocious Zheng Cost: 2GG Type: Creature - Cat Beast Pow/Tgh: 4/4 Rules Text: Flavour Text: The only kind of opposition the administrator tolerates - even encourages - comes from the beasts specifically bred for exciting hunting sport in so-called preservations. Set/Rarity: [Tribute] Arnath Common CardName: Grassroots Druid Cost: 1G Type: Creature - Human Druid Pow/Tgh: 1/1 Rules Text: When Grassroots Druid dies, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Flavour Text: "If you care about the people, you care about the land." Set/Rarity: [Tribute] Arnath Common CardName: Hauler Mastodon Cost: 6GG Type: Creature - Elephant Pow/Tgh: 6/5 Rules Text: When Hauler Mastodon enters the battlefield, draw a card. Transparency {4}{G} (During your upkeep pay {4}{G} and reveal this card from your hand to continue play with it revealed. You may cast this card for {4}{G} while it is revealed.) Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Hedge Maze Elk Cost: 4G Type: Creature - Plant Elk Pow/Tgh: 3/4 Rules Text: Defender, trample, vigilance When Hedge Maze Elk enters the battlefield, draw a card. {U}: Hedge Maze Elk loses defender until end of turn. Flavour Text: As tension in the city grows, the topiary animals on the grounds of the governor's mansion get folded into security. Set/Rarity: [Tribute] Arnath Uncommon CardName: Mayor's Gardener Cost: 3G Type: Creature - Human Pow/Tgh: 2/2 Rules Text: Whenever a player casts a blue spell, untap Mayor's Gardener. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Rebellion Supplier Cost: 1G Type: Creature - Human Rebel Pow/Tgh: 2/1 Rules Text: Each other Rebel creature you control enters the battlefield with an additional +1/+1 counter on it. {G}, {T}: Put a +1/+1 counter on target Rebel creature. Flavour Text: Set/Rarity: [Tribute] Arnath Uncommon CardName: Revolution's Forerunner Cost: 4GG Type: Creature - Centaur Rebel Warrior Pow/Tgh: 3/4 Rules Text: Revolution's Forerunner can't be blocked by creatures with power 2 or less. Whenever Revolution's Forerunner attacks, create two tapped and attacking 1/1 red Rebel creature tokens. Exile those tokens at end of combat. Flavour Text: "The spirit of those who would reject the leash evenually inspires more to reject the yoke." -- Takylon, Voice of the Free Set/Rarity: [Tribute] Arnath Common CardName: Sanction Use of Force Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Target creature gets +4/+4 and gains trample until end of turn. Transparency {G} (During your upkeep pay {G} and reveal this card from your hand to continue play with it revealed. You may cast this card for {G} while it is revealed.) Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Sentinel Wurm Cost: 4GG Type: Creature - Wurm Pow/Tgh: 4/6 Rules Text: Vigilance (Attacking doesn't cause this creature to tap.) Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) Flavour Text: Enforcer squads do not venture into the outer turf without heavy backup. Set/Rarity: [Tribute] Arnath Common CardName: Stroll in the Park Cost: 2G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant land When Stroll in the Park enters the battlefield, create a 0/2 Citizen creature token that is all colors with "{2}, {T} Sacrifice this creature: Draw a card." Enchanted land has “{T}: Add two mana of any one color.” Flavour Text: Set/Rarity: [Tribute] Arnath Uncommon CardName: Turf Expansion Cost: 1G Type: Enchantment - Plot Pow/Tgh: / Rules Text: At the beginning of your upkeep, if you control three or more creatures that share a color with Turf Expansion, search your library for a land card and put it onto the battlefield. Flavour Text: "The real issue with the turf rebels is that they have no walls that define the borders of their territory. Their influence spreads through the sympathizing mind set of the populace." —Senator Greyvald Set/Rarity: [Tribute] Arnath Common CardName: War-Zheng Rider Cost: 2GG Type: Creature - Human Rebel Pow/Tgh: 3/3 Rules Text: War-Zheng Rider can't be blocked by more than one creature. Tap an untapped creature you control: War-Zheng Rider gets +1/+1 until end of turn. Flavour Text: Set/Rarity: [Tribute] Arnath Uncommon CardName: Infiltrator Drone Cost: 3 Type: Creature - Drone Pow/Tgh: 2/2 Rules Text: Infiltrator Drone is all colors. When Infiltrator Drone enters the battlefield, scry 2. Flavour Text: Set/Rarity: [Tribute] Arnath Uncommon CardName: District Adjudicator Cost: 2GU Type: Creature - Elf Wizard Pow/Tgh: 2/2 Rules Text: Flash (You may cast this spell any time you could cast an instant.) When District Adjudicator enters the battlefield, counter target noncreature spell an opponent controls. Transparency {G}{U} (During your upkeep pay {G}{U} and reveal this card from your hand to continue play with it revealed. You may cast this card for {G}{U} while it is revealed.) Flavour Text: Set/Rarity: [Tribute] Arnath Rare CardName: Pairs of Prying Eyes Cost: 1U/B Type: Instant Pow/Tgh: / Rules Text: Scry 2. Draw two cards, then discard two cards and mill two cards. You lose 2 life. Flavour Text: The city guard on their routine patrol, the drones passing overhead, neighbours entering or leaving the house. How unnoticable they were befor Iuro joined the cause. Set/Rarity: [Tribute] Arnath Common CardName: Desolate Anarchist Cost: B/R Type: Creature - Human Rebel Pow/Tgh: 1/2 Rules Text: {B/R}, Exile a card named Desolate Anarchist from your graveyard: Desolate Anarchist deals 3 damage to target creature. Flavour Text: We celebrate as heroes today the martyrs of tomorrow. Set/Rarity: [Tribute] Arnath Common CardName: Song of Angry Men Cost: B/RB/RB/R Type: Sorcery Pow/Tgh: / Rules Text: Return target instant or sorcery card from your graveyard to your hand. Exile two cards from your graveyard. Then, if you have more cards in your graveyard than your hand, you may copy this spell. Choose new targets for the copy. Flavour Text: It is the music of a people who will not be slaves again. Set/Rarity: [Tribute] Arnath Rare CardName: Renegade Salvo Cost: 1R/G Type: Instant Pow/Tgh: / Rules Text: Renegade Salvo deals damage equal to the greatest power among creatures you control to target creature. If that creature has flying, draw a card. Flavour Text: A district cannot be free until you bring down the drones hovering overhead. Set/Rarity: [Tribute] Arnath Common CardName: Shining-Crown Stag Cost: 1G/WG/W Type: Creature - Elk Pow/Tgh: 2/3 Rules Text: You may cast creature spells as though they had flash. Whenever Shining-Crown Stag or another creature enters the battlefield under your control, Shining-Crown Stag gets +1/+1 until end of turn and you gain 1 life. Flavour Text: All beasts bow to their royalty. Just as all men shall bow to the supreme leader. Set/Rarity: [Tribute] Arnath Uncommon CardName: Propaganda Poster Cost: 2W/B Type: Enchantment Pow/Tgh: / Rules Text: When Propaganda Poster enters the battlefield, choose a player. All spells that player casts cost {1} more to cast. Flavour Text: "The eye that is drawn on the poster is more than just a picture" Set/Rarity: [Tribute] Arnath Uncommon CardName: Refill the Ranks Cost: 2W/B Type: Sorcery Pow/Tgh: / Rules Text: Return up to two target creature cards with mana value 3 or less from your graveyard to your hand. Flavour Text: Rodric looked into the eyes of the new recruits. Remembering the guards they are replacing his heart hardened. Set/Rarity: [Tribute] Arnath Common CardName: Vicious Guardsman Cost: 1W/B Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Whenever a creature attacks, if you are the defending player, that creature's controller loses 1 life unless they pay {1}. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Bloom from Blood Cost: B/GB/GB/G Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Bloom from Blood, sacrifice a creature. Draw three cards. Flavour Text: The druids of the Devotion of Orsalath practice their defiance in their own small way, cultivating memorial gardens in the places of violence past. Set/Rarity: [Tribute] Arnath Uncommon CardName: Orsalath Disciple Cost: 1B/G Type: Creature - Human Druid Pow/Tgh: 1/3 Rules Text: {B/G}, {T}: You gain 2 life. Activate this ability only if a creature died this turn. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Clairvoyant Ooze Cost: G/UG/UG/U Type: Creature - Ooze Pow/Tgh: 3/3 Rules Text: Whenever you pay a transparency cost, create a 3/3 green and blue Ooze creature token. Flavour Text: Set/Rarity: [Tribute] Arnath Rare CardName: Spellmist Stag Cost: 3G/U Type: Creature - Elemental Elk Pow/Tgh: 3/3 Rules Text: Whenever you cast a noncreature spell, put a +1/+1 counter on Spellmist Stag. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Righteous Looter Cost: 2U/R Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: Flying Whenever Righteous Looter attacks, you may discard a card. If you do, draw a card. Flavour Text: When Sevim saw the library set ablaze, he knew he had to bring as many valuable from the flames as he could to a safer place: His private collection. Set/Rarity: [Tribute] Arnath Common CardName: Hostile Greeting Cost: 2R/WR/W Type: Instant Pow/Tgh: / Rules Text: Hostile Greeting deals 5 damage divided as you choose among any number of target attacking creatures. Flavour Text: "The militia is no longer welcome in Saragath district." --Maryus Rafine, rebel leader Set/Rarity: [Tribute] Arnath Uncommon CardName: Stir the Crowd Cost: 2R/W Type: Instant Pow/Tgh: / Rules Text: Creatures you control get +2/+0 until end of turn. Flavour Text: The difference between obedience and defiance lay not in the words of the rabble-rousers, but in the years of oppression that preceded them. Set/Rarity: [Tribute] Arnath Common CardName: Improvised Pallisade Cost: 3 Type: Artifact Creature - Wall Pow/Tgh: 0/4 Rules Text: You may sacrifice an artifact rather than pay Improvised Pallisade's mana coost. Defender {2}, Sacrifice Improvised Pallisade: Draw a card. Flavour Text: Young freedom fighters would hurriedly build walls from scrap materials and furniture. The enforcer squads would tear down the walls just as quickly. Set/Rarity: [Tribute] Arnath Common CardName: Vision Drone Cost: 5 Type: Artifact Creature - Drone Pow/Tgh: 2/2 Rules Text: Flying (This creature can't be blocked except by creatures with flying or reach.) {5}: Look at the top five cards of target player's library. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Botanical Plaza Cost: Type: Land Pow/Tgh: / Rules Text: Botanical Plaza enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}, {T}, Sacrifice Botanical Plaza: Draw a card. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Burial Garden Cost: Type: Land Pow/Tgh: / Rules Text: Burial Garden enters the battlefield tapped. {T}: Add {B} or {G}. {2}{B}{G}, {T}, Sacrifice Burial Garden: Draw a card. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Exquisite Gallery Cost: Type: Land Pow/Tgh: / Rules Text: Exquisite Gallery enters the battlefield tapped. {T}: Add {U} or {R}. {2}{U}{R}, {T}, Sacrifice Exquisite Gallery: Draw a card. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Forest Cost: Type: Basic Land - Forest Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Arnath Basic CardName: Fortified Checkpoint Cost: Type: Land Pow/Tgh: / Rules Text: Fortified Checkpoint enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}, {T}, Sacrifice Fortified Checkpoint: Draw a card. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Island Cost: Type: Basic Land - Island Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Arnath Basic CardName: Mountain Cost: Type: Basic Land - Mountain Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Arnath Basic CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Arnath Basic CardName: Proclamation Court Cost: Type: Land Pow/Tgh: / Rules Text: Proclamation Court enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}, {T}, Sacrifice Proclamation Court: Draw a card. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Racers' Ring Cost: Type: Land Pow/Tgh: / Rules Text: Racers' Ring enters the battlefield tapped. {T}: Add {R} or {G}. {2}{R}{G}, {T}, Sacrifice Racers' Ring: Draw a card. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Skybridge Towers Cost: Type: Land Pow/Tgh: / Rules Text: Skybridge Towers enters the battlefield tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Suspicious Storefront Cost: Type: Land Pow/Tgh: / Rules Text: Suspicious Storefront enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}, {T}, Sacrifice Suspicious Storefront: Draw a card. _The peddling of illicit goods moved from alleys to backrooms, when the drone patrols increased._ Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Swamp Cost: Type: Basic Land - Swamp Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: [Tribute] Arnath Basic CardName: Tramway Station Cost: Type: Land Pow/Tgh: / Rules Text: Tramway Station enters the battlefield tapped. {T}: Add {B} or {R}. {2}{B}{R}, {T}, Sacrifice Tramway Station: Draw a card. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Waterfront District Cost: Type: Land Pow/Tgh: / Rules Text: Waterfront District enters the battlefield tapped. {T}: Add {U} or {B}. {2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card. Flavour Text: Set/Rarity: [Tribute] Arnath Common CardName: Rebel Cost: Type: Token Creature - Rebel Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: [Tribute] Arnath Token CardName: Knight Cost: Type: Token Creature - Knight Pow/Tgh: 2/2 Rules Text: Vigilance (Attacking doesn't cause this creature to tap.) Flavour Text: Set/Rarity: [Tribute] Arnath Token CardName: Bird Cost: Type: Token Creature - Bird Pow/Tgh: 1/1 Rules Text: Flying Flavour Text: Set/Rarity: [Tribute] Arnath Token CardName: Citizen Cost: Type: Token Creature - Citizen Pow/Tgh: 0/2 Rules Text: Citizen is all colors. {2}, {T}, Sacrifice: Draw a card. Flavour Text: Set/Rarity: [Tribute] Arnath Token CardName: Ooze Cost: Type: Token Creature - Ooze Pow/Tgh: 3/3 Rules Text: Flavour Text: Set/Rarity: [Tribute] Arnath Token