Polaria: Virtual Booster
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15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Flying
, : Prevent the next 1 damage that would be dealt to any target. You gain 1 life. 1/2
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: Put a basic Forest card from your hand onto the battlefield tapped.
At the beginning of your end step, if you control six or more Forests, transform Forestspawn Seeds. Trample, Reach, Hexproof
, : For each basic Forest you control, create a token that is a copy of it. 6/6
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As long as you control a Spirit, Cleric of the Ancestors gets +1/+1 and gains Lifelink.
2/2
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Trample, Indestructible
Elephant spells you cast cost less to cast. Elephants you control get +2/+2. 5/5
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Whenever Ice Behemoth attacks, tap all creatures defending player controls.
8/8
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Whenever Tusking Mammoth deals damage to another creature, put a +1/+1 counter on it.
: Tusking Mammoth fights target creature The Tusking Mammoth often use their tusks to fight other members of the tribe, these fights decide who gets to eat first
3/4
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Landfall – Whenever a land enters the battlefield under your control, Nomadic Agrarian explores.
2/3
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As an additional cost to cast Touch of the Fae, reveal a Faerie card from your hand.
Return target creature you don't control to it's owners hand. |
Whenever Entombed Terror attacks and isn't blocked, it gets +1/+0 until end of turn.
3/2
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Frosted Magma Vents enters the battlefield tapped
: Add , , Sacrifice Frosted Magma Vents: It deals 2 damage to target creature or player |
When Frozen Stalker enters the battlefield, put a -1/-1 counter on up to one target creature.
First it died, then it was frozen, then it thawed. Now, it stalks.
2/2
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Unthaw Secrets deals damage to target player equal to the amount of damage they have been dealt this turn. Then, exile the top five cards of that players library. You may cast those spells this turn, and may spend mana as though it were mana of any color to cast them.
Exile Unthaw Secrets |
: Add
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Remove all counters from target permanent.
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, : Glacial Guardian or another target Human gains Indestructible until end of turn.
2/2
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2/2
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Helpful Presence
(common)
Forestspawn Seeds
(mythic)
Cleric of the Ancestors
(common)
The Empirodon
(mythic)
Ice Behemoth
(rare)
Tusking Mammoth
(uncommon)
Nomadic Agrarian
(uncommon)
Touch of the Fae
(common)
Entombed Terror
(common)
Frosted Magma Vents
(rare)
Frozen Stalker
(common)
Unthaw Secrets
(rare)
Snow-Covered Forest
(basic)
Thaw
(common)
Glacial Guardian
(common)
Zombie
(token)