[Theory] Color Pie Discussion: Virtual Booster
[Theory] Color Pie Discussion: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Further extent black's claim as the "best color at getting rid of creatures".
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would copy creatures you control.
would only copy creatures (and other permanents) that you don't control. |
So Diabolic Tutor would be .
Indicates increase in draw effects in . |
See "Mire in Misery" in the new spoilers
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No more uncommons
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Not ramp nor mana fixing.
Fetching (basic) Plains. |
Further extent black's claim as the "best color at getting rid of creatures".
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Gain life equal to number of cards in hand.
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No more commons
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Restricted by? —
• sorcery speed • "you don't control (defending player controls)" • "untapped creature" • tapped creature" • other? |
Convert mana to any color. Neutral in total mana amount unless it's a ritual card.
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No more commons
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Ie.
Delusion N (When this enters you gain N life until it leaves the battlefield.) |
Each player draws X cards
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Black: Counter Creature Spells
(common, foil)
Green: Cloning Your Stuff
(rare)
Blue: Tutors
(uncommon)
Black: Enchantment removal
(uncommon)
White: Plains Fetching
(common)
Black: Counter Creature Spells
(common)
Blue: Lifegain == #cards in hand
(common)
Colorless Spells: Their role
(common)
Red: Bounce creatures
(common)
Red: Color Fixing
(common)
Black: Temporary Life
(common)
White: Symmetrical Card Draw
(common)