Camadoon: Virtual Booster
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Mechanics |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Double-Strike, Haste
Whenever Returning Raiders deals combat damage to a creature, player or planeswalker, you may return it to your hand and discard another card. When you do, draw a card. "The Red Bandits have returned! Hide the injured, and prepare the counter-offensive!"
– Leader of a group terrorized by the Red Bandits 3/3
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As long as you control a Desert, Desert Looter has ", Discard a card: Draw a card".
2/2
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Return target creature card from your graveyard to your hand. Shed Skin costs less to cast if it targets a Snake.
Life is boring in the desert, when Snakes aren't hunting, they are often bored. Some snakes even shed their skin merely to have something to occupy their time
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Each Forest you return to your hand when casting this spell pays for .
You may have Woodland Cobra assign it's combat damage as though it weren't blocked. 5/5
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Remove all counters from target creature. Then, tap it if it's untapped.
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When Bella Sands Lizard enters the battlefield, if you control a Desert, put a +1/+1 counter on this creature
Don't step on these, or you won't be stepping off alive.
2/2
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, : Create a 1/1 blue Illusion creature token with Hexproof and Flying.
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Prevent all combat damage that would be dealt to target attacking creature this turn and put a +1/+1 counter on it.
We will take back the world that is righteously ours!
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When Goblin Sand-Muncher enters the battlefield, if you control a Desert, Goblin Sand-Muncher gets +1/+1 and gains Haste until end of turn.
1/1
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Destroy target creature with power or toughness 4 or less.
Screams are never pitied on Camadoon as there is nobody around to hear them. The plane itself gladly listens though, and it is delighted by each and every one.
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, Discard a card: Draw a card. Activate this ability only if a Desert has entered the battlefield under your control this turn.
A reminder that trade used to be civilized.
1/1
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Strength (Whenever Camadoon Knight attacks, you may pay to put a +1/+1 counter on it. Activate this ability only once per combat.)
The strength to survive, and the will to be just.
2/2
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Vigilance
Whenever Last Knight of Camadoon attacks or blocks, you may pay and exile another Knight you control to put a number of +1/+1 counters on Last Knight of Camadoon equal to the sacrificed creature's toughness. 3/3
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Whistling Blacksands enters the battlefield tapped
: Add or . , : Target creature you control gets +0/+2 and gains Deathtouch until end of turn |
, : Angry Raiders deals X damage to target creature. When it dies this turn, it's controller discards a card at random.
"We fight for what isn't ours!"
– The Raider Mentality 3/3
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Hexproof, Flying.
1/1
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Returning Raiders
(uncommon)
Desert Looter
(uncommon)
Shed Skin
(common)
Woodland Cobra
(rare)
Desert Thirst
(uncommon)
Bella Sands Lizard
(common)
Mirage Chalice
(uncommon)
Desperate Assault
(common)
Goblin Sand-Muncher
(common)
Scream
(uncommon)
Lone Camel
(common)
Camadoon Knight
(common)
Last Knight of Camadoon
(rare)
Whistling Blacksands
(uncommon)
Angry Raiders
(uncommon)
Illusion
(token)