Camadoon: Virtual Booster

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Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Human Raider
Double-Strike, Haste
Whenever Returning Raiders deals combat damage to a creature, player or planeswalker, you may return it to your hand and discard another card. When you do, draw a card.
"The Red Bandits have returned! Hide the injured, and prepare the counter-offensive!"
– Leader of a group terrorized by the Red Bandits
3/3
 U 
Creature – Human Raider
As long as you control a Desert, Desert Looter has "{t}, Discard a card: Draw a card".
2/2
 C 
Instant
Return target creature card from your graveyard to your hand. Shed Skin costs {2} less to cast if it targets a Snake.
Life is boring in the desert, when Snakes aren't hunting, they are often bored. Some snakes even shed their skin merely to have something to occupy their time
 R 
Creature – Snake
Each Forest you return to your hand when casting this spell pays for {1}{g}.
You may have Woodland Cobra assign it's combat damage as though it weren't blocked.
5/5
 U 
Sorcery
Remove all counters from target creature. Then, tap it if it's untapped.
 C 
Creature – Lizard
When Bella Sands Lizard enters the battlefield, if you control a Desert, put a +1/+1 counter on this creature
Don't step on these, or you won't be stepping off alive.
2/2
 U 
Artifact
{1}{u}, {t}: Create a 1/1 blue Illusion creature token with Hexproof and Flying.
 C 
Instant
Prevent all combat damage that would be dealt to target attacking creature this turn and put a +1/+1 counter on it.
We will take back the world that is righteously ours!
 C 
Creature – Goblin
When Goblin Sand-Muncher enters the battlefield, if you control a Desert, Goblin Sand-Muncher gets +1/+1 and gains Haste until end of turn.
1/1
{1}{b}
 
 U 
Instant
Destroy target creature with power or toughness 4 or less.
Screams are never pitied on Camadoon as there is nobody around to hear them. The plane itself gladly listens though, and it is delighted by each and every one.
 C 
Creature – Camel
{t}, Discard a card: Draw a card. Activate this ability only if a Desert has entered the battlefield under your control this turn.
A reminder that trade used to be civilized.
1/1
 C 
Creature – Human Knight
Strength {w} (Whenever Camadoon Knight attacks, you may pay {w} to put a +1/+1 counter on it. Activate this ability only once per combat.)
The strength to survive, and the will to be just.
2/2
 R 
Creature – Knight
Vigilance
Whenever Last Knight of Camadoon attacks or blocks, you may pay {1}{w} and exile another Knight you control to put a number of +1/+1 counters on Last Knight of Camadoon equal to the sacrificed creature's toughness.
3/3
 U 
Land – Desert Swamp
Whistling Blacksands enters the battlefield tapped
{t}: Add {c} or {b}.
{1}{b}, {t}: Target creature you control gets +0/+2 and gains Deathtouch until end of turn
 U 
Creature – Human Raider
{x}{r}, {t}: Angry Raiders deals X damage to target creature. When it dies this turn, it's controller discards a card at random.
"We fight for what isn't ours!"
– The Raider Mentality
3/3
 T 
Token Creature – Illusion
Hexproof, Flying.
1/1

Returning Raiders (uncommon)
Desert Looter (uncommon)
Shed Skin (common)
Woodland Cobra (rare)
Desert Thirst (uncommon)
Bella Sands Lizard (common)
Mirage Chalice (uncommon)
Desperate Assault (common)
Goblin Sand-Muncher (common)
Scream (uncommon)
Lone Camel (common)
Camadoon Knight (common)
Last Knight of Camadoon (rare)
Whistling Blacksands (uncommon)
Angry Raiders (uncommon)
Illusion (token)