[StarCraft] [Assorted] Brainstorming: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Zerg
When Plague Defiler enters the battlefield, create a 1/1 green Zerg creature token.
{b}, Sacrifice another creature: Target creature gets -1/-1 until end of turn.
2/2
 
 M 
Legendary Creature – Zerg Beast
Trample
Whenever Kraith, the Immense attacks, it gets +X/+0 until end of turn, where X is the number of creatures the defending player controls.
4/4
 U 
Instant
Each of two target creatures gets -3/-3 until end of turn.
 U 
Sorcery
As an additional cost to cast Slivan's Call, sacrifice a creature.
Return target creature card from your graveyard to the battlefield.
 U 
Sorcery
Whenever a creature attacks this turn, put two +1/+1 counters on it.
 
 
No more commons
 C 
Enchantment
At the beginning of your upkeep, sacrifice Zergling Egg and create two 1/1 green Zerg creature tokens. They gain haste until end of turn.
 C 
Sorcery
Target creature gains haste, first strike and trample until end of turn.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Instant
Target creature gains hexproof and indestructible until end of turn.
 C 
Tribal Sorcery – Zerg
Create two 1/1 green Zerg creature tokens.
 
 
No more commons
Forest
 
 B 
Basic Land – Forest

Plague Defiler (uncommon, foil)
Kraith, the Immense (mythic)
Defiler's Plague (uncommon)
Slivan's Call (uncommon)
Kraith's Rage (uncommon)
Zergling Egg (common)
Adrenaline Rush (common)
Dark Swarm (common)
Hatch Zerglings (common)
Forest (basic)