Turmoil of Zynai: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Frenetic {1}{g}{g} (You may cast this spell for its frenetic cost if you choose its targets at random.)
Choose two target lands. For each, its controller sacrifices it, then adds two mana of any color that land could produce to his or her mana pool.
 U 
Land
Ironreef Refuge enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool. If you've gained life this turn, you may instead add {w} or {b} to your mana pool.
 U 
Land
Ruined Kingdom enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool. If a creature died this turn, you may instead add {u} or {r} to your mana pool.
 U 
Creature – Zombie Wizard
{3}, {t}: Tap target creature.
{1}{u}{b}, {q}, Sacrifice a creature: Draw a card.
2/2
 C 
Creature – Elemental Serpent
Flying
"Do not mistake a glowing trail of light for the wake of a star. These tricksters disguise themselves as such in order to gorge upon nebulous gases uninterrupted."
- Juntya Compendium, vol. 2
5/3
 C 
Creature – Octopus
Shroud
{t}, Pay {w}, {u}, or {b}: Target creature gains shroud and Seaweed Lurker loses shroud until your next turn.
3/2
 C 
Creature – Skeleton
When Tenacious Dead dies, you may pay {1}{b}. If you do, return it to the battlefield tapped under its owner's control.
1/1
 C 
Creature – Merfolk Scout
Whenever Dhoru Scout deals combat damage to a player, you may draw a card if an opponent has more cards in hand than you.
1/1
 C 
Instant
Frenetic {r} (You may cast this spell for its frenetic cost if you choose its targets at random.)
Straitbolt deals 3 damage to target creature.
 C 
Creature – Human Shaman
{q}: Add two mana of any one color except white to your mana pool. Activate this ability only once per turn, and only whenever you could cast a sorcery.
1/2
 C 
Creature
Sentinel Spirit has flying as long as you control an artifact.
{t}, Pay {u}, {b}, or {r}: Destroy target creature blocked by Sentinel Spirit.
0/2
 C 
Creature – Crab
Lifelink
"I don't know what you thought that was, but I can tell you, it certainly wasn't a patch of kelp."
- Ulaan, Dhoru soldier
3/5
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has defender.
"And where do you think you're going?"
- Hydar, king of the Arkvel
 C 
Sorcery
Frenetic {u} (You may cast this spell for its frenetic cost if you choose its targets at random.)
Choose target creature you control. Whenever that creature deals combat damage to a player this turn, draw a card.
Plains
 
 B 
Basic Land – Plains

Earth Rupture (rare)
Ironreef Refuge (uncommon)
Ruined Kingdom (uncommon)
Arkvel Deathmage (uncommon)
Aurora Serpent (common)
Seaweed Lurker (common)
Tenacious Dead (common)
Dhoru Scout (common)
Straitbolt (common)
Conductor Shaman (common)
Sentinel Spirit (common)
Patient Crab (common)
Intimidation (common)
Thoughtscrabble (common)
Plains (basic)