Time Spiral 2: Virtual Booster
Time Spiral 2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Bestow
Godshimmer Glade enters the battlefield tapped. : Add to your mana pool. Enchanted creature has ": Add to your mana pool. " |
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Megafuse (When you cast this from your hand, you may combine any number of front and back halves.) You may sacrifice a creature. If you do, target opponent loses life equal to that creature's power and you gain life equal to its toughness.
Megafuse (When you cast this from your hand, you may combine any number of front and back halves.) |
Arc of Undeath deals 2 damage to target creature or player. If Arc of Undeath was cast from your graveyard, exile it with three time counters and it gains suspend.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Bestow
Godshimmer Glade enters the battlefield tapped. : Add to your mana pool. Enchanted creature has ": Add to your mana pool. " |
: Add to your mana pool.
Hellbent — : Add to your mana pool. Activate this ability only if you have no cards in hand. |
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Delve Bolt deals 3 damage to target creature or player. |
Graft 3
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 0/0
|
When ~ enters the battlefield, it deals 1 damage to target creature or player.
Evoke Unearth 2/2
|
Extort, Haunt
The creature Orzhov mix n match haunts has extort. 2/2
|
Bloodthirst 2
Bloodrush — Target attacking creature gets +2/+1 until end of turn. If an opponent was dealt damage this turn, that creature gets an additional +2/+2 until end of turn. 2/1
|
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Hellbent — As long as you have no cards in hand, Gobhobbler Hatchling gets +1/+0 and has ": Gobhobbler Hatchling gains double strike until end of turn." 1/1
|
Graft 2
Unearth 0/0
|
Put a -1/-1 counter on target creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) Transmute |
Overload ?
Replicate ? Something, something, targets.
|
Flying
Forecast — , Reveal Azorius mix n match from your hand: Detain target creature. (Activate this ability only during your upkeep and only once each turn.) 3/3
|
Godshimmer Glade
(uncommon, foil)
Great // Eat
(rare)
Arc of Undeath
(uncommon)
Godshimmer Glade
(uncommon)
Hellbent land
(uncommon)
Delve Bolt
(common)
Simic mix n match
(common)
Card78851
(common)
Orzhov mix n match
(common)
Gruul mix n match
(common)
Gobhobbler Hatchling
(common)
Card78854
(common)
Dimir mix n match
(common)
Izzet mix n match
(common)
Azorius mix n match
(common)