Silmarillion: The War of the Jewels: Virtual Booster

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Mechanics | Skeleton | Archetypes | Flavor | 1st Playtest | 2nd Playtest | 3rd Playtest
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf Rebel Lord
Distinguished (This creature is legendary if no other permanent has the same name.)
As long as Spiteful Heir is legendary, it gets +2/-2 and has haste.
“Yea more!” He laughed aloud as he wielded his sword, rejoicing that he might see the hour of his vengeance.
Illus. Jong Yi
2/4
 
 R 
Instant
Until end of turn, unused {b} isn't lost and all creatures get -1/-1 for each {b} you have.
In that hour was made a Darkness that seemed not lack but a thing with being of its own: for it was indeed made by malice out of Light, and it had the power to strangle the very will.
Illus. Zdzislaw Beksinsk
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
You may cast Rise to Occasion from your graveyard if it targets a legendary creature.
Illus. Owen William Weber
 U 
Enchantment Creature – Spirit
{t}: Target creature gets -1/-0 until end of turn, then chant (Your enchantments can enhance this effect. Copy this effect for each enchantment you tap in response.).
All creatures she loves that live in the salt streams; to her mariners cry, for she can lay calm upon the waves.
Illus. Rongrong Wang
1/3
 U 
Sorcery
Untap all creatures you control. Each of them gets +3/+3 until end of turn and must be blocked this turn if able.
The sleeping earth trembled at the beat of his golden hooves, and in the twilight of the world Oromë would sound the Valaróma his great horn upon the plains of Arda.
Illus. Kip Rasmussen
 C 
Instant
Nonland permanents enter the battlefield tapped this turn. When they do, they don’t untap during their controllers’ next untap steps.
"They shall sleep now in the darkness under stone, and shall not come forth until the Firstborn have awakened upon Earth; and until that time thou and they shall wait, though long it seem."
—Eru Ilúvatar
Illus. Emanuella Kozas
 C 
Creature – Orc Minion
Now the Orcs that multiplied in the darkness of the earth grew strong and fell, and their dark lord filled them with a lust of rain and death; and they issued from Angband’s gates under the clouds that Morgoth sent forth, and passed silently into the highlands of the north.
Illus. Darek Zabrocki “Daroz”
3/4
 C 
Enchantment
At the beginning of your upkeep, you may discard a card. If you do, draw a card.
Aulë wrought many beautiful and shapely works; of him comes the lore of the Earth and of an things that it contains.
Illus. Alan Lee
 C 
Enchantment – Aura
Enchant artifact, enchantment, or land
Enchanted permanent can't be untapped and can't have counters put on it.
Yavanna set a sleep upon many things that had arisen in the Spring, so that they should not age, but should wait for a time of awakening that yet should be.
Illus. Jimmy Ling
 C 
Sorcery
Put target creature on the battlefield or creature card in a graveyard into its owner's library third from the top.
There he lay upon his face before the feet of Manwë and sued for pardon; but his prayer was denied, and he was cast into prison in the fastness of Mandos, whence none can escape, neither Vala, nor Elf, nor mortal Man.
Illus. Mary Sanche
 C 
Sorcery
Reveal cards from the top of your library until a basic land card or six cards are revealed, whichever comes first. If a basic land card is revealed this way, put it onto the battlefield tapped. Put the rest of the revealed cards on the bottom of your library in any order.
Illus. Markus Holzum
 C 
Instant
Let Them Burn deals an amount of damage of your choice to you and target creature you don’t control.
"None and none! What I have left behind I count now no loss; needless baggage on the road it has proved."
—Fëanor, Spirit of Fire
Illus. Ted Nasmith
 C 
Creature – Elf Rebel
Dark-Folk Recusant can't block unless you control another Elf.
Those who never beheld the Light that was before the Sun and Moon are known as the Moriquendi, Elves of Darkness.
Illus. Josh Brunet
3/1
 C 
Instant
Proclaim {2}{u} (Pay {2}{u} and continue play with this revealed from hand. Proclaim this card only as a sorcery and once only.)
When you proclaim Forgive and Forget, each player draws three cards.
You gain life equal to the number of cards in your hand.
Illus. Freydoon Rassouli
 
 B 
Basic Land – Forest
({t}: Produce {g}. Unused mana is lost.)
They passed into the Forest of Brethil and reached the confines of Doriath. But there they became bewildered, and were enmeshed in the mazes of the Queen, and wandered lost amid the pathless trees.
Illus. Mats Minnhagen
 T 
Token Artifact – Treasure
{t}, Sacrifice this artifact: Produce one mana of any color.
Illus. Bruno Wagner

Spiteful Heir (common, foil)
Drown in Darkness (rare)
Rise to Occasion (uncommon)
Lady of the Sea (uncommon)
Sound of Horns (uncommon)
Hallowed Dormancy (common)
Sin-Begotten Horde (common)
Aulë's Craft (common)
Harvest of Slumber (common)
Abide in Waiting (common)
Celestial Horizon (common)
Let Them Burn (common)
Dark-Folk Recusant (common)
Forgive and Forget (common)
Forest (basic)
Treasure (token)