Silmarillion: The War of the Jewels: Virtual Booster

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Mechanics | Skeleton | Archetypes | Flavor | 1st Playtest | 2nd Playtest | 3rd Playtest
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Create two tapped 2/2 black Orc creature tokens.
Countless became the hosts of his beasts and demons in Angband, and the race of the Orcs, bred long before, grew and multiplied in the bowels of the earth.
Illus. John Howe
 
 R 
Instant
Proclaim {2}{g} (Pay {2}{g} and continue play with this revealed from hand. Proclaim this card only as a sorcery and once only.)
When you proclaim Natural Plea, exchange control of two target enchantments.
Gain control of all permanents you own. (This effect lasts indefinitely.)
Illus. James Zapata
 U 
Instant
Destroy target land, then Disaster's Wake deals 2 damage to each creature.
In the overthrow of the mighty pillars lands were broken and seas arose in tumult; and when the lamps were spilled destroying flame was poured out over the Earth.
Illus. Dmitry Isakevitch
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
You may cast Rise to Occasion from your graveyard if it targets a legendary creature.
Illus. Owen William Weber
 U 
Creature – Elf Druid
When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, and put that card on top of your library after shuffling it. (Shuffle your library after a player searches it.)
{t}: Produce one mana of any color.
Illus. Kyoung Hwan Kim
1/2
 C 
Creature – Orc Minion
Now the Orcs that multiplied in the darkness of the earth grew strong and fell, and their dark lord filled them with a lust of rain and death; and they issued from Angband’s gates under the clouds that Morgoth sent forth, and passed silently into the highlands of the north.
Illus. Darek Zabrocki “Daroz”
3/4
 C 
Creature – Plant
Defender
Whenever a land enters the battlefield under your control, you gain 1 life.
There upon the Isle of Almaren was the first dwelling of the Valar when all things were young, and new-made green was yet a marvel in the eyes of the makers.
Illus. Marius Janusonis
0/3
 C 
Instant
Target creature gets +4/+4 until end of turn. You gain life equal to its power.
In the midst of the war a spirit of great strength and hardihood came to the aid of the Valar, hearing in the far heaven that there was battle in the Little Kingdom; and Arda was filled with the sound of his laughter.
Illus. Antonio Vinci
 C 
Sorcery
Put target creature on the battlefield or creature card in a graveyard into its owner's library third from the top.
There he lay upon his face before the feet of Manwë and sued for pardon; but his prayer was denied, and he was cast into prison in the fastness of Mandos, whence none can escape, neither Vala, nor Elf, nor mortal Man.
Illus. Mary Sanche
 C 
Instant
Return target permanent to its owner’s hand.
Untap up to five Islands you control.
It was that long ago there arose great tumults in the sea that wrought ruin to the lands; for the delight in violence has never wholly departed from every vassal of Ulmo.
Illus. Manuel Lagos González
 C 
Enchantment
At the beginning of combat on your turn, target creature you control gains menace and haste until end of turn.
At times the Valar may clothe themselves in their own thought, made visible in forms of majesty and dread.
Illus. Stefan Meisl
 C 
Instant
Proclaim {2}{u} (Pay {2}{u} and continue play with this revealed from hand. Proclaim this card only as a sorcery and once only.)
When you proclaim Forgive and Forget, each player draws three cards.
You gain life equal to the number of cards in your hand.
Illus. Freydoon Rassouli
 C 
Instant
Produce {c} and one mana of any color. (Unused mana is lost.)
"Therefore I say: Eä! Let these things Be! And I will send forth into the Void the Flame Imperishable, and it shall be at the heart of the World, and the World shall Be."
—Eru Ilúvatar
Illus. Alina Valebnay
 C 
Sorcery
Each opponent discards a card. Create a 1/1 black Spirit creature token with flying for each card discarded this way.
The cry of Morgoth in that hour was the greatest and most dreadful that was ever heard in the northern world.
Illus. Billy Christian
 
 B 
Basic Land – Island
({t}: Produce {u}. Unused mana is lost.)
The eastern horn of the island, which was deep-grounded in the shoals off the mouths of Sirion, was broken asunder and remained behind and that, it is said, was the Isle of Balar, to which afterwards Ossë often came.
Illus. Ted Nasmith
 T 
Token Artifact – Treasure
{t}, Sacrifice this artifact: Produce one mana of any color.
Illus. Bruno Wagner

Out of the Pit (common, foil)
Natural Plea (rare)
Disaster's Wake (uncommon)
Rise to Occasion (uncommon)
Elvish Harbinger (uncommon)
Sin-Begotten Horde (common)
Almaren Arbor (common)
Resounding Delight (common)
Abide in Waiting (common)
Sundering Storm (common)
Descend Upon (common)
Forgive and Forget (common)
Secret Fire (common)
Clamour of Torment (common)
Island (basic)
Treasure (token)