Titanica: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Deathtouch
When Taft, Exiled Aristocrat kills a creature, exile Taft, then return him to the battlefield transformed under his owner's control. Ninjutsu ![]() ![]() ![]() ![]() ![]() ![]() 1/4
0 Blink Lord Taft, Glutton Assassin until the beginning of your next upkeep.
-1 Put target creature card on top of its owners library. -2 Destroy target tapped creature. 5
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Destroy target attacking Vehicle.
Fuel (Create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool.") On Titanica, pedestrian crushes train.
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Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. It gains "At the beginning of your upkeep, add ![]() Weft Street locals help you escape the life, and stay that way.
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Double Strike
Thor-Kreen Rager gets +1/+1 for each other creature you control. Some Kreen not only revere their clutch; they live for it.
0/0
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Flash
Vigilance When Drajkonr Negotiator enters the battlefield, each opponent gains 5 life. 2/5
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When Blaze Raider enters the battlefield, create a 1/1 red Kobold creature token.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.) ![]() "I meant to do that!"-Katch, Kobold Pirate
4/1
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When Fireworks Cart enters the battlefield, you gain ¤¤.
¤¤: Deal 1 damage to target creature. ¤¤, sacrifice Fireworks Cart: Create a 1\1 red Kobold creature token. "My bombs! My cart!"-Nik, Kobold Bombsmith
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When Backalley Alchemists enters the battlefield, you gain ¤¤.
¤¤: Each opponent loses 1 life and you gain that much life. ¤¤, sacrifice Backalley Alchemists: Target creature gets -2/-2 until end of turn. It's what ails ya.
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Defender
Creatures you control get +0/+1. When things get out of hand with pirates or criminals, the Shield Guards of the Military Police are there.
2/2
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Crew 2 (Tap any number of untapped creatures you control with total power 2 or greater: This permanent becomes an artifact creature until end of turn.)
![]() They don't need roads where they're going!
6/5
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When Dungeon Merchant enters the battlefield, you gain ¤¤.
¤¤: Target creature gets +3\+3 until end of turn. ¤¤, sacrifice Dungeon Merchant: Fuel (Create a colorless artifact token named Etherium Cell with "T, Sacrifice this artifact: Add one mana of any color to your mana pool.") It's dangerous to go alone!
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When Medical Tent enters the battlefield, you gain ¤¤.
¤¤: Flicker target creature. ¤¤, sacrifice Medical Tent: Medicate (Create a colorless Potion artifact token with " ![]() "Adventurers pay extra to cover local emergencies. Thank you for your help!"- Mina's Meds
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Destroy target artifact or enchantment.
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When Survey Wing attacks, Scry 1.
Crew 1 (Tap any number of untapped creatures you control with total power 1 or greater: This permanent becomes an artifact creature until end of turn.) ![]() Recon missions are a good excuse to test flying machines in Academia.
2/3
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Taft, Exiled Aristocrat
(mythic)
Suplex the Train
(uncommon)
Rehabilitate
(uncommon)
Thor-Kreen Rager
(uncommon)
Drajkonr Negotiator
(common)
Blaze Raider
(common)
Fireworks Cart
(common)
Backalley Alchemists
(common)
Shield Guards
(common)
Forest Crasher
(common)
Dungeon Merchant
(common)
Medical Tent
(common)
Disenchant
(common)
Survey Wing
(common)
Mountain
(basic)