Grimm: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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When an opponent casts a noncreature spell, transform Abusive Prince.
"Out of my way old man!"
2/1
Sometimes you pick on the wrong person.
0/3
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When you cast a creature with flying, transform Faerie Youngling.
1/1
Flying
All it takes is one moment to be inspired for a lifetime.
2/3
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![]() ![]() 2/2
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Exile target attacking or blocking creature.
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Dream – When you exile cards, transform Nervous Insomniac.
"No, I can't sleep. Not yet!"
2/1
Deathtouch
3/3
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Story
![]() If you control a creature with first strike, you may cast Duelling Cat for its story cost. First strike 2/1
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Whenever Merchant Hunter deals combat damage to an opponent, destroy target artifact they control.
2/2
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Menace
3/2
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Put a +/+1 counter on target creature you control. Then if fights target creature you don't control.
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Enchant creature
Enchanted creature doesn't untap during it's controllers untap step, unless they control another creature that shares a color with enchanted creature. |
First strike
2/2
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Abusive Prince
(common)
Faerie Youngling
(common)
Shell Shedder
(common)
Searing Punishment
(common)
Nervous Insomniac
(common)
Duelling Cat
(common)
Merchant Hunter
(common)
Skulking Shadow
(common)
Wild Rage
(common)
Maddening Mists
(common)
Countryside Swiftblade
(common)