Grimm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Human Noble
When an opponent casts a noncreature spell, transform Abusive Prince.
"Out of my way old man!"
2/1
Common Sheep
 
 C 
Creature – Beast
Sometimes you pick on the wrong person.
0/3
 C 
Creature – Faerie
When you cast a creature with flying, transform Faerie Youngling.
1/1
Young Skyknight
 
 C 
Creature – Faerie Knight
Flying
All it takes is one moment to be inspired for a lifetime.
2/3
 C 
Creature – Insect
{1}{u}: Shell Shedder gets +2/-1 until end of turn. Activate this ability only once each turn.
2/2
 C 
Instant
Exile target attacking or blocking creature.
 C 
Creature – Human
Dream – When you exile cards, transform Nervous Insomniac.
"No, I can't sleep. Not yet!"
2/1
Walking Nightmare
 
 C 
Creature – Nightmare
Deathtouch
3/3
 C 
Creature – Cat Warrior
Story {g}
If you control a creature with first strike, you may cast Duelling Cat for its story cost.
First strike
2/1
 C 
Creature – Hound
Whenever Merchant Hunter deals combat damage to an opponent, destroy target artifact they control.
2/2
 C 
Creature – Nightmare
Menace
3/2
 C 
Sorcery
Put a +/+1 counter on target creature you control. Then if fights target creature you don't control.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during it's controllers untap step, unless they control another creature that shares a color with enchanted creature.
 C 
Creature – Goblin Knight
First strike
2/2

Abusive Prince (common)
Faerie Youngling (common)
Shell Shedder (common)
Searing Punishment (common)
Nervous Insomniac (common)
Duelling Cat (common)
Merchant Hunter (common)
Skulking Shadow (common)
Wild Rage (common)
Maddening Mists (common)
Countryside Swiftblade (common)