Grimm: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Artifact
{t}: Add {c}{c} to your mana pool.
 C 
Creature – Human Citizen
Dream – Whenever you exile cards, Lost Shopkeeper gets +1/+1 until end of turn.
2/2
 C 
Sorcery
Draw a card.
 C 
Creature – Boar
If you control a creature with 5 or more power, transform Aspiring Boar.
He longs to join his brothers in the great stampede.
1/1
Stampeding Gourger
 
 C 
Creature – Boar
Haste
4/1
 C 
Creature – Human Citizen
Dream – Whenever you exile cards, you may return target creature from your graveyard to your hand.
1/1
 C 
Creature – Spirit
Tormented Soul can't block and can't be blocked.
1/1
 C 
Creature – Human Soldier
1/2
 C 
Instant
Choose one -
• Target creature gets +2/+2 until end of turn.
• Target creature gains hexproof until end of turn.
Entwine {g} (Choose both if you pay the entwine cost.)
 C 
Creature – Kraken
Trample
7/7
 C 
Creature – Goblin
Goblin Backbreaker attacks each turn if able.
2/1
 C 
Creature – Human Warrior
Flying
First strike
2/1

Ancient Rune (common)
Lost Shopkeeper (common)
Mind Flicker (common)
Aspiring Boar (common)
Midnight Stroller (common)
Tormented Soul (common)
Youthful Messenger (common)
Boon of the Forest (common)
Kraken of Deep Waters (common)
Goblin Backbreaker (common)
Dreaming Skyrider (common)