Challenge Tower

Challenge Tower by ttt3142

62 cards in Multiverse

62 with no rarity

1 blue, 2 black, 24 red,
33 green, 1 artifact, 1 land

27 comments total

Supposed to be something like Mt. Battle, but for MTG. Obviously I'll never finish.

Challenge Tower: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics

­Level 1 - Garden
­Level 2 - Casino
­Level 3 - Cellar
­Level 4 - Aquarium

Recently active cards: (all recent activity)

Instant
Volcanic Vents deals 5 damage to target opponent.
Cycling {2}{r}
When you cycle Volcanic Vents, you may have target creature get +1/+0 and gain first strike until end of turn.
Sorcery
Target opponent chooses three -
• Rage Echoes Mk. II deals 2 damage to them.
• Rage Echoes Mk. II deals 3 damage to them.
• Rage Echoes Mk. II deals 3 damage to them.
• Creatures you control get +2/+0 and gain trample until end of turn.
• Creatures without flying can't block this turn.
• Return Rage Echoes Mk. II to its owner's hand.
1 comment
2019-12-18 04:17:25 by ttt3142
Creature – Demon Hound
Haste, trample
When Stygian Mutt Mk. III enters the battlefield, it deals 2 damage to each opponent.
“I didn’t come here to fight fair and lose.” -Finch
2/2
1 comment
2019-12-18 04:02:54 by ttt3142
Creature – Viashino Shaman
When Nullspeaker Shaman enters the battlefield, name a nonland card.
Whenever an player casts a spell with the same name, Nullspeaker Shaman deals 7 damage to him or her.
There is always a price for playing into your opponent's hands.
2/2
Instant
Counter target spell unless that spell’s controller has Backblast deal damage to them equal to twice that spell’s converted mana cost.
"Don't make a play you aren't willing to commit to." – Finch

Recent comments: (all recent activity)
On Rage Echoes Mk. II:
On Stygian Mutt Mk. III:
On Stygian Mutt Mk.II:
On Magmatic Vortex:
On Rage Echoes:

Nice idea; but it doesn't fit on a card.

On Goblin Exorcist:

I don't know, this is mostly me experimenting. I'm still trying to come up with some sideboard cards for the Level 2 red deck that aren't anti-lifegain.

Edit: I agree that this card, as it is, is pretty inane. It's relevant against, what, Worship?

On Goblin Exorcist:

Anti-white enchantment hate? That seems uselessly niche

Actually, worse. This seems like the kind of card where even if it was a 3/3, people wouldn't play it unless an opponent had the white enchantment, so it's doubly bad

On Goblin Exorcist:

I talked with my gal Jaya and we agree with Goblin Exorcist: Burning down houses reduces the amount of haunted houses reliably and expeditiously. (Possible side effects include a local increase in haunted ruins of burned down houses, new hauntings by fire-themed poltergeists, smoke etc.)

Though: Are such specific colorhosers really something we (as designers and players) still want these days anymore?

On Choice of Immolations:

Love this

On Capricious Burst:

It looks like an interesting adjustment on Blazing Salvo until you realize it's "just" a strictly worse Flame Slash.

(All recent activity)
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