CardName: Can I add a card here? Cost: Type: Pow/Tgh: Rules Text: Let's see if this works; I had some trouble adding cards into another set Flavour Text: Set/Rarity: Testing None CardName: Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Testing None CardName: Cost: Type: Land Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Testing None CardName: Cherno Alpha Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Testing None CardName: Symbols test Cost: Type: Pow/Tgh: Rules Text: The mana symbols are {W}, {U}, {B}, {R}, {G}, and {C}; the numerical symbols {0}, {1}, {2}, {3}, {4}, and so on; the variable symbol {X}; the hybrid symbols {W/U}, {W/B}, {U/B}, {U/R}, {B/R}, {B/G}, {R/G}, {R/W}, {G/W}, and {G/U}; the monocolored hybrid symbols {2/W}, {2/U}, {2/B}, {2/R}, and {2/G}; the Phyrexian mana symbols {W/P}, {U/P}, {B/P}, {R/P}, and {G/P}; and the snow mana symbol {S}. The tap symbol is {T}. The untap symbol is {Q}. The Planeswalker symbol is {PW}. The chaos symbol is {CHAOS}. The energy symbol is {E}. [0] Do nothing. {LEVEL 1-3} Flying [1/3] Flavour Text: Set/Rarity: Testing None CardName: Walter Cost: {1) Type: Legendary Human Pow/Tgh: 1/1 Rules Text: Test tab separated values Flavour Text: Set/Rarity: Testing None CardName: What // Happens Cost: {C} Type: Just - Testing Pow/Tgh: / Rules Text: What happens if I give a non-split card a split-card name? Flavour Text: Set/Rarity: Testing None CardName: something Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Testing None CardName: test0 Cost: Type: Pow/Tgh: / Rules Text: Hello *(World)* (Hello) *World* Flavour Text: Set/Rarity: Testing None CardName: Dropship Cost: {w}{2} Type: Creature - Terran Transport Pow/Tgh: X/3 Rules Text: **Crew**(you may use 8 or less creatures for crew) **Flying** **X is equal to the converted mana cost of the crew** {r}{w}{3}Dropship gains First Strike Flavour Text: "we're hit we're hit we're all going to dye, ha ha ha you should have seen the looks on your faces"-Dropship Set/Rarity: Testing Uncommon CardName: Jenna, the Kitten Princess Cost: {1}{W}{W}{W} Type: Legendary Creature - Human Noble Pow/Tgh: 2/2 Rules Text: When Jenna, the Kitten Princess enters the battlefield, create two 1/1 white cat creature tokens with Lifelink. At the end of combat, if you gained 5 or more life this turn, Exile Jenna, then return her to the battlefield transformed under her owner’s control. Flavour Text: Her only bonds were to her royal pets, and they did anything to protect her in return. - Sir Daniel Jacobson Back side: CardName: Jenna, Queen of Felines Cost: Type: Legendary Planeswalker - Jenna Pow/Tgh: /3 Rules Text: Whenever two or more cats you control attack, create a 1/1 white cat creature token with Lifelink. Create a 1/1 white cat creature token with Lifelink. You gain life equal to the number of cats you control Create an Emblem with “If damage would be dealt to cats you control, prevent that damage and add that many +1/+1 counters on that creature for each 1 damage prevented that way. Flavour Text: Set/Rarity: Testing None CardName: Back // The Future Cost: 1U // 4UU Type: Instant // Sorcery Pow/Tgh: / // / Rules Text: Return target creature to its owner's hand. // Aftermath (Cast this spell only from your graveyard. Then exile it.) Take another turn after this one. Flavour Text: Set/Rarity: Testing Mythic CardName: FishMan Cost: 1UU Type: Legendary Creature - Fish Human Pow/Tgh: 2/2 Rules Text: Mutate {R}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Encore {G}{G} ({G}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) Flavour Text: Set/Rarity: Testing Mythic CardName: Nock, Soverign of the Sea Cost: 3U Type: Legendary Enchantment Creature - God Pow/Tgh: 7/7 Rules Text: Indestructible, Islandwalk As long as your devotion to Blue is less 9, Nock is a creature. Sacrifice a creature of treasure: The required devotion to turn Nock into a creature is reduced by 1 until end of turn. Nock, Soverign of the Sea gets +1/+1 for each basic Island you control. Flavour Text: Set/Rarity: Testing None CardName: Doomed Traitor Cost: 1B Type: Creature - Human Shaman Pow/Tgh: 1/1 Rules Text: {1}{B}, {T}: Amass 1. (Put a +1/+1 counter on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.). {1}{B}, {T}, Sacrifice Doomed Traitor: Amass 2 (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.). Flavour Text: Set/Rarity: Testing Uncommon CardName: Farewell SP Cost: {4}{B}{B} Type: Legendary Sorcery Pow/Tgh: / Rules Text: Choose one or more ' Exile all artifacts ' Exile all creatures ' Exile all enchantments ' Exile all graveyards Flavour Text: Set/Rarity: Testing Mythic CardName: Jenna, Corrupted Cat Conjurer Cost: {3}{B}{B} Type: Legendary Planeswalker - Jenna Pow/Tgh: /3 Rules Text: **Whenever an opponent’s creature attacks you or a Planeswalker you control, that opponent takes damage equal to the number of cats you control.** **Create a 1/1 Black Cat creature token with Deathtouch.** **You deal X damage to target player or target permanent they control where X is the number of cats you control.** **Create an Emblem with “Whenever a cat deals combat damage to a player, they sacrifice a creature. If they can’t create two 1/1 Black Cat creature tokens with deathtouch.”** Flavour Text: Set/Rarity: Testing None CardName: Point of No Return Cost: 1BB Type: Instant Pow/Tgh: / Rules Text: Return target creature card from the battlefield to the graveyard. Flavour Text: What do you mean this is just 'Murder'? It's functionally different, and it's rare. Murder was never rare! Set/Rarity: Testing Rare CardName: Spooky Snake Cost: B Type: Creature - Snake Pow/Tgh: 1/1 Rules Text: {B}: Spooky Snake gains deathtouch until end of turn. Flavour Text: Set/Rarity: Testing None CardName: Test Cost: {B} Type: Instant Pow/Tgh: / Rules Text: Test Flavour Text: *flavour test* Set/Rarity: Testing Mythic CardName: Vix Dom, Exiled Mage Cost: {3}{b}{B}{B} Type: Legendary Creature - Zombie Wizard Pow/Tgh: 3/3 Rules Text: At the beginning of your upkeep, you may pay 2 life. If you do, enslave target creature until Lord Cob, Exiled Mage leaves the battlefield. (target creature can't attack or block and gets "{t}: add {c} to your mana pool.") Whenever a source an opponent controls deals damage to Lord Cob, create a 1/1 black Ooze creature token. Flavour Text: Set/Rarity: Testing Rare CardName: Battlecruiser Cost: {r}{r}{3} Type: Creature - Terran capital ship Pow/Tgh: 5/6 Rules Text: **Kicker**{r}{2}Battlecruiser gains **haste** {T}{r}{r}{2}Battlecruiser deals 8 to target creature Flavour Text: Set/Rarity: Testing Rare CardName: Cost: 2{r Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Testing None CardName: Fireball Cost: 2{r} Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Testing None CardName: Gezackter Goblin Cost: r Type: Creature - Goblin Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Testing Common CardName: Overgrowth Giant Cost: (4)(PG) Type: Legendary Creature - Ogre Pow/Tgh: 3/5 Rules Text: Flavour Text: Set/Rarity: Testing Uncommon CardName: Hades Cost: 4 BPBPRPRp Type: Legendary Planeswalker - Hades Pow/Tgh: /6 Rules Text: [+2]: return target creature card from your graveyard to your hand [-4]: Destroy target creature [-7]: Hades deals 10 damage to target player Flavour Text: God of the grave, Tormentor of souls Set/Rarity: Testing Mythic CardName: Deforestation Cost: {3}{w}{g} Type: Sorcery Pow/Tgh: / Rules Text: As you cast this spell you may sacrifice any number of lands. For each land sacrificed this way search your library for a basic Plains, put it onto the battlefield tapped, then shuffle your library. Create a 1/1 White Horse creature token with Mount for each Plains you control. Flavour Text: Flavour text here? Set/Rarity: Testing Rare CardName: Orpheus Cost: GW Type: Creature - Human Bard Pow/Tgh: 2/2 Rules Text: At the beginning of your upkeep, you gain 1 life. Flavour Text: Adventure: CardName: Cross-Styx Cost: 3UB Type: Sorcery - Adventure Pow/Tgh: / Rules Text: Return target creature or instant card from your graveyard to your hand. Flavour Text: Set/Rarity: Testing Uncommon CardName: Theodora Mooncrest Emberstone Cost: {G}{W} Type: Legendary Creature - Halfling Archer Pow/Tgh: 2/2 Rules Text: First strike, reach Whenever Theodora Mooncrest Emberstone attacks, put a +1/+1 counter on it for each Equipment attached to it. {1}, Remove all +1/+1 counters from Theo: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way Flavour Text: "Hiya!" Set/Rarity: Testing Rare CardName: Theodora Mooncrest Emberstone Cost: {G}{W} Type: Legendary Creature - Halfling Archer Pow/Tgh: 2/2 Rules Text: First strike, reach Whenever Theodora Mooncrest Emberstone attacks, put a +1/+1 counter on it for each Equipment attached to it. {1}, Remove all +1/+1 counters from Theo: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way. Flavour Text: "Hiya!" Set/Rarity: Testing Rare CardName: Better the Devil You Know? Cost: 2ru Type: Enchantment Pow/Tgh: / Rules Text: Each player plays with the top card of their library revealed. Before a player would draw a revealed card, that player rolls a ten-sided die. If the number rolled is equal to the converted mana cost of that card, that player exiles it, then draws the top card of their library without revealing it first. Flavour Text: Or the devil you don't? Set/Rarity: Testing Uncommon CardName: Time Traveler Cost: {4}{R}{U} Type: Legendary Creature - Human Pow/Tgh: 1/4 Rules Text: {U}{R}, {T}: Exile your hand and draw that many cards, at the start of your next turn, shuffle those cards back into your library and return the cards exiled by Time Traveler to your hand. You may activate this ability only once per turn. Flavour Text: Set/Rarity: Testing Rare CardName: electrocate Cost: {1}{U}{R} Type: sorcery Pow/Tgh: / Rules Text: electrocate deals two damage divided as you choose among any number of targets. draw a card. Replicate {U/R}{U/R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Flavour Text: Set/Rarity: Testing Mythic CardName: Etherhusk Tether Cost: {2/U}{B}{2/R} Type: Artifact Pow/Tgh: / Rules Text: If a creature card you own would be exiled, you may put that card on the bottom of your library instead. If you do, put the top card of your library into your graveyard. Flavour Text: Set/Rarity: Testing Rare CardName: Hizzy the Dragon caller Cost: {1}{B}{R}{G} Type: Legendary Creature - Human Cleric Pow/Tgh: 3/4 Rules Text: First strike As Hizzy the Dragon caller enters the battlefield, reveal X cards from the top of your library where X is the amount of mana spent to cast Hizzy the Dragon caller, put up to 2 Dragon creature onto the battlefield and the rest on the bottom of your library in any order. {W}{U} : Return target Dragon creature to its owner's hand. Flavour Text: "This one can't be understood" - Ugin Set/Rarity: Testing Mythic CardName: Etherwild Guardian Cost: {2}{2/R}{G}{2/W} Type: Artifact Creature - Beast Golem Pow/Tgh: 4/6 Rules Text: Trample, Vigilance Creatures you control get +2/+2 if they entered the battlefield since your last untap step. Flavour Text: In an attempt at self-preservation, Esper's survivors crafted peace offerings for the other former shards. Set/Rarity: Testing Rare CardName: Sivra, Enigmatic Enchantress Cost: W/G W/R G/R 1 Type: Legendary Creature - Satyr Shaman Pow/Tgh: 3/4 Rules Text: {4}: Target non-land permanent a player controls becomes their choice of: • 3/3 Green Beast Creature with Trample • Colorless artifact with {T}: Add {C} Flavour Text: Set/Rarity: Testing Mythic CardName: Tatsuya Regalia, Advancing Prince Cost: {5}{r}{r/w}{r/u} Type: Legendary Dragon - Wizard Pow/Tgh: 4/4 Rules Text: Double Strike, Haste, Intimidate Magecraft — Whenever you cast or copy an instant or sorcery spell, copy it and select a new target. Flavour Text: When Tatsuya Regalia, Advancing Prince deals combat damage to a player, choose one — • Dragons: Creatures you control gain Double Strike and Intimidate until end of next turn. • Wizards: Draw cards until you get an instant, sorcery, or enchantment spell, you may cast that spell as if it had flash, you then place the other cards into your graveyard. • Divine: Place X +1/+0 counters equal to the number different mana types among creatures you control. Partner (You can have two commanders if both have partner.) Set/Rarity: Testing Mythic CardName: Elemental of Allegiance Cost: wubrg Type: Creature - Avatar Pow/Tgh: 1/1 Rules Text: Spectacle {W/B}{R/G}{2/U} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) {U}{G}: Adapt 2 (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) Flavour Text: Set/Rarity: Testing Mythic CardName: Elemental of Guilds Cost: wubrg Type: Pow/Tgh: 4/4 Rules Text: Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {T}, Sacrifice Elemental of Guilds: Surveil 3 (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Flavour Text: Set/Rarity: Testing None CardName: Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Testing None CardName: Showerborn Spellmelder Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Testing None CardName: Megatron, Supreme Commander Cost: 3{R}{B} Type: Legendary Creature - Decepticon Warrior Pow/Tgh: 5/7 Rules Text: place holder Flavour Text: Back side: CardName: Megatron, Tank Destroyer Cost: Type: Legendary Artifact Creature - Alt-Mode Pow/Tgh: 7/5 Rules Text: Menace, Flavour Text: Set/Rarity: Testing Mythic CardName: Loss // Gain Cost: {1}{b}{b} // {2}{w} Type: Instant // Sorcery Pow/Tgh: / // / Rules Text: Target player sacrifices two creatures. Creatures sacrificed this way are removed from the game. // Aftermath (Cast this spell only from your graveyard. Then exile it.) Return target creature removed from the game by a spell named Loss into the battlefield under your control. Flavour Text: | || || |_ Set/Rarity: Testing Uncommon CardName: Reduce // Rubble Cost: 2U // 2R Type: Instant // Sorcery Pow/Tgh: / // / Rules Text: Counter target spell unless its controller pays {3}. // Aftermath (Cast this spell only from your graveyard. Then exile it.) Exert up to three target lands. (They don't untap during their controller's next untap step.) Flavour Text: Set/Rarity: Testing Uncommon CardName: Arrakian Ornithopter Cost: 3 Type: Artifact - Vehicle Pow/Tgh: 4/2 Rules Text: Flying Crew 1 (*Tap any number of creatures you control with total power 1 or more: This vehicle becomes an artifact creature until end of turn.* Flavour Text: Set/Rarity: Testing Uncommon CardName: Cost: Type: Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Testing None CardName: Eldrazi Scion Cost: Type: Token Eldrazi Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Testing Token CardName: Unnatural Abrasion Cost: 2{gw} Type: Sorcery Pow/Tgh: / Rules Text: Devoid (This card has no color.) Exile target artifact or enchantment. Gain life equal to the highest converted mana cost among exiled artifact or enchantment cards an opponent controls. Flavour Text: Set/Rarity: Testing Common CardName: Otherworldly Impulse Cost: RG Type: Sorcery Pow/Tgh: / Rules Text: Devoid (This card has no color.) Exile the top two cards of target opponent's library. Until end of turn, you may play exiled cards that player owns, and you can spend mana as though it were mana of any colour to do so. Flavour Text: Set/Rarity: Testing Uncommon