Shifting Sands: Virtual Booster

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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{t}, Exile Canopic Jar: Return target creature card that went to any graveyard this turn to the battlefield under your control.
 U 
Artifact Creature – Golem
{b} or {3}, exile target creature card from a graveyard: Regenerate Bone Golem.
When a skeleton is too damaged to be reassembled, its bones are ground down and used in the creation of Bone Golems.
3/3
 U 
Instant
Destroy target creature, it can't be regenerated. You lose life equal to its power.
 U 
Creature – Worm
Deathtouch
{3}{b}{b}, {t}, Sacrifice Golian Death Worm: Target player sacrifices a creature.
Their venom is so powerful that the merest touch can kill in seconds.
3/3
 C 
Creaturer – Fox
Desert Fox can't be blocked by creatures with power 2 or greater.
2/1
{2}
 
 C 
Artifact – Equipment
Equipped creature gets +1/+1
Creatures dealt combat damage by equipped creature don't untap during their controller's next step.
Equip {2}
 C 
Creature – Zombie Rogue
{1}: Exile a card at random from target player's graveyard.
2/2
 C 
Creature – Treefolk
{r}: Blisterbark Treefolk gets +1/+0 until end of turn.
1/3
 C 
Creature – Human Wizard
At the beginning of your upkeep reveal the top card of your library. If the revealed card is an Instant or Sorcery put it into your hand,otherwise put the revealed card into your graveyard.
1/1
 C 
Creature – Skeleton Warrior
Whenever Blazing Bones blocks or is blocked by a creature it deals 1 damage to that creature.
The hatred they feel for all life burns so hot that they literally burst into flames.
1/1
 C 
Sorcery
Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.
The land remembers when it was a lush paradise.
 C 
Creature – Skeleton Soldier
First Strike
{b}{b}: Regenerate Azmæt Archers.
2/1
 C 
Creature – Scorpion Warrior
Whenever Scorpid Warrior blocks or is blocked by a creature, that creature gets -1/-1 until end of turn.
2/3
 C 
Creature – Human Knight
Vigilance, First Strike
Deathwatch Paladin enters the battlefield with two +1/+1 counters on it if a creature died this turn.
1/1
 C 
Creature – Badger
Burrow (This can't be blocked by creatures with Flying.)
Their claws can cut through the hardest rock and stone as though it were regular earth.
2/2
 T 
Creature – Zombie
2/2

Canopic Jar (rare)
Bone Golem (uncommon)
Decapitate (uncommon)
Golian Death Worm (uncommon)
Desert Fox (common)
Khopesh (common)
Grave Prankster (common)
Blisterbark Treefolk (common)
Sandscryer (common)
Blazing Bones (common)
Verdant Memories (common)
Azmæt Archers (common)
Scorpid Warrior (common)
Deathwatch Paladin (common)
Stoneclaw Badger (common)
ZOMBIE (token)