Asa & Carmen: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
{2}{g}
 
 C 
Creature — Mutant
Deathtouch Whenever CG03 or another Mutant dies, put a +1/+1 counter on target creature you control.
1/1
 
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
{u}
 
 C 
Creature — Bird
Flying 2U, T: Draw a card. Activate this ability only if you cast a noncreature spell this turn.
1/1
{1}{g}{g}
 
 C 
Instant
Destroy target creature with flying. You gain life equal to that creature’s power.
{4}{r}
 
 C 
Creature — Human Shaman
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as CR05 is paired with a creature, both creatures have R: This creature gets +1/+0 until end of turn.
3/4
{3}{w}
 
 C 
Creature — Human Advisor
First strike When CW07 enters the battlefield, tap target creature an opponent controls.
3/3
{1}
 
 C 
Artifact — Equipment
Equipped creature gets +1/+0. When equipped creature dies, unravel target creature. (Turn it face down. It’s a 2/2 with 1: Return this creature to its owner’s hand.) Equip 2
{1}{b}{b}
 
 C 
Creature — Mutant
Whenever CB02 or another Mutant dies, target opponent loses 1 life and you gain 1 life.
3/3
{w}
 
 C 
Enchantment — Aura
Enchant creature Enchanted creature has defender and 2: This creature can attack as though it didn’t have defender until end of turn.
{b}
 
 C 
Instant
Target creature gets +1/+0 and deathtouch until end of turn. At the beginning of your end step, unravel it. (Turn it face down. It’s a 2/2 with 1: Return this creature to its owner’s hand.)
{r}
 
 C 
Enchantment — Aura
Enchant creature Enchanted creature gets 1: This creature gets +1/+0 and loses defender until end of turn.
{1}{b}
 
 C 
Sorcery
Celestial — Reveal a black creature card from your sideboard. Target player loses life equal to that creature’s power and you gain that much life.

CG03 (common, foil)
CU02 (common)
CG08 (common)
CR05 (common)
CW07 (common)
CA04 (common)
CB02 (common)
CW13 (common)
CB08 (common)
CR14 (common)
CB12 (common)