Asa & Carmen: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
{1}{r}{r}
 
 C 
Creature — Human Warrior
First strike Secure (Whenever this creature deals combat damage to a player, untap it.)
2/1
{3}{u}
 
 C 
Sorcery
Celestial — Reveal a blue creature card from your sideboard. Create a token that’s a copy of that card except it’s an Illusion in addition to its other types and has When this creature becomes the target of a spell or ability, sacrifice it.
{1}{g}
 
 C 
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +1/+3 and has reach.
{g}
 
 C 
Creature — Beast
Whenever CG02 enters the battlefield, if you control two or more creatures, draw a card.
1/1
{1}{w}
 
 C 
Enchantment — Aura
Enchant permanent Whenever enchanted permanent becomes tapped, you gain 1 life.
{1}{w}
 
 C 
Creature — Human Soldier
4W: Other creatures you control get +1/+1 until end of turn.
2/2
{2}{b}
 
 C 
Creature — Bird
Flying When CB07 enters the battlefield, choose one: • Put a +1/+1 counter on CB07. • Create a 1/1 black Mutant creature token.
1/2
{1}{u}
 
 C 
Instant
Tap or untap target creature. If you tapped that creature, draw a card.
 C 
Sorcery
As an additional cost to cast CB11 Bone Splinters*, sacrifice a creature. Destroy target creature.
{4}
 
 C 
Artifact Creature — Golem
3/3
{1}{r}
 
 C 
Instant
Target creature gets +3/+0 until end of turn. Starcrossed R (You may cast this spell for its starcrossed cost. If you do, target opponent may copy it, choosing new targets for the copies.)

CR01 (common)
CU11 (common)
CG12 (common)
CG02 (common)
CW14 (common)
CW05 (common)
CB07 (common)
CU06 (common)
CB11 Bone Splinters* (common)
CA01 (common)
CR08 (common)