Dagoron: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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B, discard a card, sacrifice a creature: Destroy target creature.
3/3
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All creatures able to block Prized Unicorn do so.
2/2
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Necromancy
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types. |
Destroy target artifact or enchantment. Add 1W, 1U, 1B or 1R to your mana pool.
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Necromancy
4/2
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Swampwalk, protection from white
2/2
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Target creature you control fights target creature you don't control.
Those creatures can't attack or block this turn. |
Enchant creature
Enchanted creature gets -2/-2. |
Enchant permanent you control
Arcana 0: Return enchanted permanent to its owner's hand. |
Target creature gets -3/-1 until end of turn.
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0/3
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Counter target spell unless its controller pays 3.
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Islandwalk
Dire Shark can't attack unless defending player controls an island. Dire Shark has hexproof as long as defending player controls no islands. 5/3
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Flying
Necromancy |
RZ10
(rare)
Beholder Disintegrator
(uncommon)
Prized Unicorn
(uncommon)
Stitch Together
(uncommon)
Essence Extraction
(common)
Blackbog Gloom
(common)
Indra Horror
(common)
Sindor Arena
(common)
Bog Madness
(common)
Blink Insurance
(common)
Wring Flesh
(common)
Wall of Hickory
(common)
Mana Leak
(common)
Dire Shark
(common)
Raven Impostor
(common)