Tsalal Schemes: Virtual Booster

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Mechanics | Flavour Stuff
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 M 
Enchantment – Aura Curse
Enchant Player
Creatures enchanted player controls have no abilities, cannot gain abilities and have base power and toughness 1/1
Conspiracy
Permanents you control are snow.
Sorcery
Destroy target creature. You gain life equal to its toughness.
Sorcery
Search your library for a snow land and put it onto the battlefield tapped. Then shuffle your library.
Discovering the Cold Islands flavour.
Conspiracy
(Start the game with this conspiracy face up in your command zone.)
Effect.
 C 
Snow Land
Snow Dual-land Cycle enters the battlefield tapped.
{t}: Add {w} or {u} to your mana pool.
Snow Creature – Elemental
Chill (Whenever this card deals damage to a creature, tap that creature. It doesn't untap during its controllers next untap step.)
1/3
 M 
Sorcery
Each opponent puts the top X cards of his or her graveyard into his or her graveyard. You may draw cards up to the greatest number of cards put into a graveyard this way.
(brain drain, but more serious)
 U 
Enchantment – Aura Curse
Enchant Player
At the begging of enchanted players upkeep, that player exiles the top card of his or her library face down.
You may look at and play cards exiled with (minddrain curse), name in prog.
 C 
Enchantment – Aura Curse
Enchant Player
At the begging of enchanted players upkeep, that player loses 1 life and you gain 1 life.
Snow Creature – Spirit
Chill (Whenever this deals damage to a creature, tap that creature. It doesn't untap during its controllers next untap step and receives 1 of this damage in the form of a -1/-1 counter.)
3/2
Snow Creature – Elemental
Chill (Whenever this card deals damage to a creature, tap that creature. It doesn't untap during its controllers next untap step.)
1/3
Snow Creature – Elemental Soldier
Chill (Whenever this deals damage to a creature, tap that creature. It doesn't untap during its controllers next untap step and receives 1 of this damage in the form of a -1/-1 counter.)
Qys Glacierguard can block up to two creatures each combat.
2/2
Snow Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during it's controller's untap step.
{s}: Tap enchanted creature. ({s} can be paid for by one mana from a snow permanemt.)
Creature
Starved 1 (This enters the battlefield with a -1/-1 counter on it. When it deals combat damage, you can remove -1/-1 from it.)
2/2

(Humility curse, wording in prog) (mythic)
Eternal Winter (none)
'Consume Alive' (none)
Into the North (*) (none)
Generic Conspiracy (none)
Snow Dual-land Cycle (common)
'Snowgaurd' (none)
(name in prog) (mythic)
(minddrain curse), name in prog (uncommon)
'Vampiric Curse' (common)
Snow Flyer (none)
'Snowgaurd' (none)
Qys Glacierguard (none)
'Snow Aura no untap' (none)
(starved 1 one drop; in prog) (none)