Kalazir: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human
{b}{b}: Poison Brewer gains Deathtouch until end of turn.
{b}{b}, {t}: Put a -1/-1 counter on target creature.
1/4
 
 R 
Sorcery
Preparation 3 (When you cast this spell from your hand, exile it with 3 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal X damage to enemy creatures.
Gain X life.
 U 
Sorcery
Preparation 1
Target creature gains power equal to its toughness.
 U 
Creature – Devil
Haste
Summoned 2 (At the beginning of the end step, if you control less than 2 Wizards that share a color with Hellraiser Devil, sacrifice Hellraiser Devil.)
3/2
 U 
Sorcery
Preparation 2 (When you cast this spell from your hand, exile it with 2 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Deal 4 damage divided among creatures/players as you like.
 C 
Sorcery
As an additional cost to cast Entangle, reveal a forest in your hand.
All creatures with flying lose flying and gain -2/-2 until end of turn.
 C 
Creature – Human Wizard
{u}, {t}: Scry 1.
1/2
 C 
Sorcery
Destroy target artifact. Add {2} to your mana pool.
 C 
Creature – Human Wizard
{r}{r}, {t}: Choose a creature. During your next upkeep, deal 2 damage to it.
1/2
{u}
 
 C 
Sorcery
Preparation 1 (When you cast this spell from your hand, exile it with 1 time counters on it. Remove a time counter during every upkeep. When there are no time counters on this spell, cast it.)
Target player reveals his hand.
 C 
Land
Summoned 1 (At the beginning of the end step, if you control less than 1 Wizards that share a color with Murky Waters, sacrifice Murky Waters.)
{t}: Add {b} or {u} to your mana pool.
 C 
Creature – Human
{b}{b}: Poison Brewer gains Deathtouch until end of turn.
{b}{b}, {t}: Put a -1/-1 counter on target creature.
1/4
 C 
Creature – Wizard
{b}{b}. {t}: Summon a 2/2 Black Zombie token with Summoned X where X is half the number of zombies, rounded down.
1/2
 C 
Creature – Human Wizard Priest
{w}{w}, {t}: Target creature gets +1/+1 until end of turn.
1/2
Swamp
 
 B 
Basic Land – Swamp

Poison Brewer (common, foil)
Morning Blaze (rare)
Channel Energy (uncommon)
Hellraiser Devil (uncommon)
Controlled Burn (uncommon)
Entangle (common)
Mind Mage (common)
Melt Down (common)
Ashbringer Mage (common)
Delve (common)
Murky Waters (common)
Poison Brewer (common)
Necromancer (common)
Holy Cleric (common)
Swamp (basic)