Illorica: Virtual Booster

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Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 M 
Artifact – Equipment
Equipped creature has first strike, vigilance, and gets +1/+1 for each creature you don't control.
{t}, Put a 1/1 white spirit creature token with flying onto the battlefield under each opponent's control: Attach Elysstone Verge to target creature you control.
 C 
Creature – Elf Mystic
Kicker {1}{w} (You may pay an additional {1}{w} as you cast this spell.)
When Elyssgate Mystic enters the battlefield, if it was kicked, return and enchantment card from your graveyard to your hand.
2/2
 C 
Insant
Destroy target artifact or enchantment.
 R 
Legendary Creature – Human Cleric
{w}{u}, {t}: Put a 1/1 white spirit creature token with flying onto the battlefield blocking target creature that's attacking you.
{r}: All creatures blocking target creature gain first strike until end of turn.
"May Nalua lend me the strength to defend my kingdom."
2/2
 R 
Legendary Creature – Elf Mystic
{2}{g}{w}, Exile a creature card from a graveyard: Put an enchantment card from that graveyard onto the battlefield under your control.
1/1
 C 
Creature – Spider
Reach
Whenever Deft Spinner blocks a creature with flying, you may pay {2}{b}. If you do, that creature gets -2/-2 until end of turn.
3/2
 R 
Sorcery
Search your library for X land cards. Put one onto the battlefield tapped and the rest into your graveyard.
 R 
Sorcery
Kicker {1}{g}{u}
Lands target player controls become 3/3 red elemental creatures until end of turn. If Terramancer's Awakening was kicked, untap those lands and gain control of them until end of turn. They gain haste until end of turn.
 U 
Land
When Tide Pools enters the battlefield, sacrifice it unless you pay {1}.
{t}: Add {u} or {b} to your mana pool.
{t}: Add {g} to your mana pool. Activate this ability only if you control and island or a swamp.
 C 
Artifact
{t}: Add one mana of any color to your mana pool. Spend this mana only to pay the costs of abilities.
 C 
Instant
Kicker {1}{b} (You may pay an additional {1}{b} as you cast this spell.)
Counter target spell unless its controller pays {1}. If Mental Catch was kicked, that spell's controller discards a card.
 U 
Creature – Centaur Druid
{1}{u}, {t}: Draw three cards. Put a card from your hand on the bottom of your library, then discard a card.
1/2
 C 
Instant
Exile target attacking creature. Put a 1/1 white spirit creature token with flying onto the battlefield under its owner's control.
 C 
Creature – Treefolk Mystic
Spirit Guide (When this creature dies, you may search your library for a creature that shares a type with this creature, reveal it, and put it into your hand. If you do, shuffle your library.)
Sacrifice a land: Spreading Root gains vigilance until end of turn.
3/5
 C 
Creature – Human Knight
Defender
Whenever Unyielding Shieldbearer blocks a creature with trample, that creature loses trample until end of turn.
3/3

Elysstone Verge (mythic)
Elyssgate Mystic (common)
Naturalize (common)
Ronir, King of Orshey (rare)
Iy Zho, Spirit Weaver (rare)
Deft Spinner (common)
Burial Soil (rare)
Terramancer's Awakening (rare)
Tide Pools (uncommon)
Polished Soulstone (common)
Mental Catch (common)
Frantic Starsearcher (uncommon)
Shed the Mortal Shell (common)
Spreading Root (common)
Unyielding Shieldbearer (common)