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Showing 24 of 24 Artifact cards

Go to section: Colourless (29) White (6) Blue (6) Black (5) Red (9) Green (12) Multicolour (6) Artifact (24)

Show rarities: N C U R M

 C 
Artifact
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{1},{t}: Scry 2.
 U 
Artifact – Vehicle
Trample, Crew 2
Automated Battlemech is an artifact creature as long as it is enchanted.
5/6
 C 
Artifact Creature – Construct
{w}: Bladed Sentinel gains Vigilance until end of turn.
2/4
 U 
Artifact Creature – Construct
When Cathodion dies, add {c}{c}{c}
3/3
 C 
Artifact
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{t}, Sacrifice Cerebral Amplifier: Draw three cards.
 C 
Artifact Creature – Construct
When Com Drone dies, you may attach an aura that was enchanting it to another permanent that aura could enchant.
2/2
 U 
Artifact – Vehicle
Trample
Crew 3
Whenever Conjoined Mecha would be dealt damage, you may redirect that damage to a Vehicle creature that crewed it this turn.
7/6
 C 
Artifact – Equipment
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
Equipped creature gets +3/+3.
Equip {3}
 U 
Artifact
Whenever you cast a coloured spell, draw a card if you didn’t pay any mana of that spell’s colours to cast it.
 M 
Artifact
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{t}, Sacrifice Devastating Warhead: It deals 99 damage to each opponent and each creature.
 C 
Artifact Creature – Construct
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
3/3
 C 
Artifact Creature – Construct
{u}: Hoverwing Droid gains Flying until end of turn.
2/1
 C 
Artifact Creature – Construct
{g}: Longshot Walker gains Reach until end of turn.
1/3
 C 
Artifact – Vehicle
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
Crew 3 (Tap any number of creatures you control with total power 3 or more: This vehicle becomes an artifact creature until end of turn.)
7/7
 R 
Artifact Creature – Construct
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
Mobile Thopter Foundry enters the battlefield with X +1/+1 counters on it.
When Mobile Thopter Foundry enters the battlefield, create X 1/1 Thopter artifact creature tokens with flying.
0/0
 U 
Artifact Creature – Construct
When Networking Drone enters the battlefield, create up to two Networks (A Network is an Aura enchantment with Enchant Artifact)
3/3
 C 
Artifact
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{1},{t}, Sacrifice Nova Flare: Creatures can't block this turn.
 C 
Artifact
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{1},{t}: Each opponent loses 1 life and you gain 1 life.
 C 
Artifact Creature – Construct
When Recovery Automaton dies, you gain 2 life for each aura that was attached to it.
3/3
 C 
Artifact
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{4},{t}, Sacrifice Scouring Bomb: Exile target permanent.
 C 
Artifact Creature – Construct
{b}: Siphon Trawler gains Lifelink until end of turn.
3/4
 U 
Artifact
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
When Surge Reactor enters the battlefield, add {c}{c}{c}
{t}: Add {c}
 C 
Artifact Creature – Construct
{r}: Terror Engine gains Menace until end of turn.
3/2
Artifact
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its mana cost over any period of time.)
{t}, Sacrifice Warhead v2: It deals 20 damage to each player and each creature.

Go to section: Colourless (29) White (6) Blue (6) Black (5) Red (9) Green (12) Multicolour (6) Artifact (24)

Show rarities: N C U R M