From The Vaults: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Put one time counter on target permanent and tap it. As long as it has a time counter on it, it doesn't untap as normal during the untap phase.
: Add a time counter to target tapped permanent. |
, : Put a -1/-1 counter on target creature.
1/2
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Sacrifice Defender of the People: Until next turn, creatures can't attack you.
Sacrifice a white creature: Return Defender of the People from the graveyard to the battlefield. 2/3
|
, Exile an artifact from your graveyard: Exile target artifact from a graveyard. Proliferate.
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When Energy Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.
Golem creatures you control have ": Add to your mana pool." 1/1
|
Whenever Aquite attacks and isn't blocked, you may sacrifice it. If you do, return target permanent to it's owner's hand.
2/2
|
Morbid--When Bloodthirsty Scions enters the battlefield, if a creature died this turn, target creature or player takes 2 damage.
2/1
|
When Haddragh Cleric enters the battlefield, its controller loses 1 life and target opponent gains 1 life.
The Clerics of Haddragh used self-mutilation in rituals honoring their god.
2/2
|
Each player may search his or her library for up to one basic land card and put it into the battlefield. Each player who searched his or her library this way shuffles it.
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Vigilance
Whenever Guardian of Honor is untapped, it gains +1/+1. 2/2
|
Target creature or player takes 2 damage for each artifact you control.
"If you think your reflexes are so good, can you catch this?"
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When Chronomancer enters the battlefield, look at the top four cards of your library, then put one on top and the rest on the bottom in any order.
1/1
|
Deathtouch
Whenever Defender of Power destroys a creature, Defender of Power gets +1/+1. 1/1
|
When Urk Monk enters the battlefield, target creature that its owner controls takes 1 damage.
The Monks of Urk don't care what they hit, as long as they connect.
2/2
|
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Time Freeze
(rare)
Silent Stalker
(uncommon)
Defender of the People
(uncommon)
Void Jar
(uncommon)
Energy Splicer
(common)
Aquite
(common)
Bloodthirsty Scions
(common)
Haddragh Cleric
(common)
Sudden Bloom
(common)
Guardian of Honor
(common)
Junk Hurling
(common)
Chronomancer
(common)
Defender of Power
(common)
Urk Monk
(common)
Swamp
(basic)