Rebellion on Ravnica
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Mechanics |
Showing all 37 cards
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Flying, indestructible
Formation —
,
: Target attacking or blocking creature gains flying and indestructible until end of turn. Activate this ability only if Embodiment of Justice isn't attacking or blocking.
Formation —



4/3
Whenever Infantry Leader deals combat damage to a player, put a 1/1 red and white Soldier creature token onto the battlefield.

,
: Until end of turn, whenever target attacking or blocking creature deals combat damage to a player, put a 1/1 red and white Soldier creature token onto the battlefield. Activate this ability only if Infantry Leader isn't attacking or blocking.



2/2
Unity (As an additional cost to cast this spell, you may tap any number of untapped creatures you control.)
When Selesnyan Evangel enters the battlefield, you gain 2 life for each creature that united to cast it.
When Selesnyan Evangel enters the battlefield, you gain 2 life for each creature that united to cast it.
2/2
Flash
When Sunshield Legionaire enters the battlefield, tap target creature.
Formation —
,
: Tap target creature. Activate this ability only during combat and only if Sunshield Legionaire isn't attacking or blocking.
When Sunshield Legionaire enters the battlefield, tap target creature.
Formation —



1/2
Unity (As an additional cost to cast this spell, you may tap any number of untapped creatures you control.)
Exile target creature with power X or less, where X is two plus the number of creatures that united to cast Worldsoul's Judgment.
Exile target creature with power X or less, where X is two plus the number of creatures that united to cast Worldsoul's Judgment.
"All who touch the Worldsoul serve it in some way. Those who try to harm it usually serve the more ... lowlier functions."
-- Emmara Tandris
-- Emmara Tandris
Flying
Converge — When Cloudscape Mentor enters the battlefield, up to X target creatures each get +1/+1 and gain flying until end of turn, where X is the numbers of colors of mana spent to cast Cloudscape Mentor.
Converge — When Cloudscape Mentor enters the battlefield, up to X target creatures each get +1/+1 and gain flying until end of turn, where X is the numbers of colors of mana spent to cast Cloudscape Mentor.
3/1
Incubate (You may have this creature enter the battlefield tapped. If you do, it enters the battlefield with a +1/+1 counter on it and doesn't untap during your next untap step.)
Whenever Cryogenic Ooze attacks, tap up to one target creature. If Cryogenic Ooze has a +1/+1 counter on it, that creature doesn't untap during its controller's next untap step.
Whenever Cryogenic Ooze attacks, tap up to one target creature. If Cryogenic Ooze has a +1/+1 counter on it, that creature doesn't untap during its controller's next untap step.
3/3
Flying
Incubate (You may have this creature enter the battlefield tapped. If you do, it enters the battlefield with a +1/+1 counter on it and doesn't untap during your next untap step.)
Incubate (You may have this creature enter the battlefield tapped. If you do, it enters the battlefield with a +1/+1 counter on it and doesn't untap during your next untap step.)
2/1
Target creature gets +1/+1 and can't be blocked until end of turn.
Spellgraft
(
, exile this card from your graveyard: Add this card's effects to target instant or sorcery spell you control. )
Spellgraft




Draw three cards, then discard a card.
Spellgraft

(

, exile this card from your graveyard: Add this card's effects to target instant or sorcery spell you control. )
Spellgraft






Return target creature to its owner's hand.
Spellgraft
(
, exile this card from your graveyard: Add this card's effects to target instant or sorcery spell you control. )
Spellgraft




Draw a card.
Spellgraft
(
, exile this card from your graveyard: Add this card's effects to target instant or sorcery spell you control. )
Spellgraft


Plans and ideas rebounded off the walls of the chronomancer's study like fireballs off a mizzix barrier.
Counter target spell.
Spellgraft

(

, exile this card from your graveyard: Add this card's effects to target instant or sorcery spell you control. )
Spellgraft






Deathtouch
Converge — When Ubul Sar Grotesque enters the battlefield, any number of target creatures each get +1/+1 and gain deathtouch until end of turn, where X is the number of colors of mana spent to cast Ubul Sar Grotesque.
Converge — When Ubul Sar Grotesque enters the battlefield, any number of target creatures each get +1/+1 and gain deathtouch until end of turn, where X is the number of colors of mana spent to cast Ubul Sar Grotesque.
3/5
Target creature gains double strike until end of turn. If this effect was grafted onto a spell, that creature also gains trample until end of turn.
Spellgraft
(
, exile this card from your graveyard: Add this card's effects to target instant or sorcery spell you control. )
Spellgraft




Trample
Formation —
,
: Target attacking or blocking creature gains trample until end of turn. Activate this ability only if Boros Drill Sergeant isn't attacking or blocking.
Formation —



4/1
Engulfing Blaze deals 2 damage to each creature without flying.
Spellgraft
(
, exile this card from your graveyard: Add this card's effects to target instant or sorcery spell you control. )
Spellgraft




Copy target instant or sorcery spell. You may choose new targets for the copies. (Effects granted to that spell by spellgraft abilities are copied, too.)
Spellgraft

(

, exile this card from your graveyard: Add this card's effects to target instant or sorcery spell you control. )
Spellgraft






Carnage — Jubilant Slasher enters the battlefield with a +1/+1 counter on it if an opponent lost life this turn.
: Jubilant Slasher gains menace until end of turn.

"Bossman says the 'pact's run off. Take to the streets!"
2/1
Put two 1/1 red Goblin creatures onto the battlefield.
Spellgraft
(
, exile this card from your graveyard: Add this card's effects to target instant or sorcery spell you control. )
Spellgraft




When Ogre Convict enters the battlefield, you may destroy target Gate.
Free of her bonds, she now sets her sights on the creators of her chains.
3/3
Converge — Pyromancer's Pulse deals X plus 2 damage to target creature or player, where X is the number of colors of mana spent to cast Pyromancer's Pulse.
Steam Blast deals 2 damage to target creature or player.
Spellgraft
(
, exile this card from your graveyard: Add this card's effects to target instant or sorcery spell you control. )
Spellgraft




Gain control of target creature. That creature gets +1/+0 until end of turn.
Spellgraft
(
, exile this card from your graveyard: Add this card's effects to target instant or sorcery spell you control. )
Spellgraft




"IOU"
-- note attached to body of Gruul clan member found outside Rubblebelt territory
-- note attached to body of Gruul clan member found outside Rubblebelt territory
Haste
Converge — When Tin Street Rabblerouser enters the battlefield, up to X other target creatures each get +1/+1 and gain haste until end of turn, where X is the number of colors of mana spent to cast Tin Street Rabblerouser.
Converge — When Tin Street Rabblerouser enters the battlefield, up to X other target creatures each get +1/+1 and gain haste until end of turn, where X is the number of colors of mana spent to cast Tin Street Rabblerouser.
2/1
Trample
Converge — When Captain of Old Phrav enters the battlefield, search your library for a creature card with converted mana cost X or less, where X is the number of colors of mana spent to cast Captain of Old Phrav. Then, shuffle your library.
Converge — When Captain of Old Phrav enters the battlefield, search your library for a creature card with converted mana cost X or less, where X is the number of colors of mana spent to cast Captain of Old Phrav. Then, shuffle your library.
5/5
Unity (As an additional cost to cast this spell, you may tap any number of untapped creatures you control.)
Put two +1/+1 counters on target creature, then put an additional +1/+1 counter on that creature for each creature that united to cast Might of the Worldsoul.
Put two +1/+1 counters on target creature, then put an additional +1/+1 counter on that creature for each creature that united to cast Might of the Worldsoul.
Trample
Converge — When New Dawn Orator enters the battlefield, up to X target creatures each get +1/+1 and gain trample until end of turn, where X is the number of colors of mana spent to cast New Dawn Orator.
Converge — When New Dawn Orator enters the battlefield, up to X target creatures each get +1/+1 and gain trample until end of turn, where X is the number of colors of mana spent to cast New Dawn Orator.
4/3
Search your library for a creature or land card, reveal it, and put it into your hand. Then, shuffle your library.
Overcharge
(You may cast this spell for its overcharge cost. If you do, skip your next untap step.)
Overcharge

Overcharge 
(You may cast this spell for its overcharge cost. If you do, skip your next untap step.)


Attempts to domesticate the hotheaded Kratuk proved ineffective, so the Gruul took it in and did just the opposite.
4/4
Unity (As an additional cost to cast this spell, you may tap any number of untapped creatures you control.)
When Wolfpack Dryad enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each creature that united to cast it.
When Wolfpack Dryad enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each creature that united to cast it.
2/3
Unity (As an additional cost to cast this spell, you may tap any number of untapped creatures you control.)
Living Temple enters the battlefield with a +1/+1 counter on it for each creature that United to cast it.
When Living Temple leaves the battlefield, put a 1/1 green Saprlling creature token onto the battlefield for each +1/+1 counter on it.
Living Temple enters the battlefield with a +1/+1 counter on it for each creature that United to cast it.
When Living Temple leaves the battlefield, put a 1/1 green Saprlling creature token onto the battlefield for each +1/+1 counter on it.
0/0
First strike
Unity (As an additional cost to cast this spell, you may tap any number of untapped creatures you control.)
Root-Kin Champion enters the battlefield with a +1/+1 counter on it for each creature that united to cast it.
Unity (As an additional cost to cast this spell, you may tap any number of untapped creatures you control.)
Root-Kin Champion enters the battlefield with a +1/+1 counter on it for each creature that united to cast it.
2/2
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, put a 1/1 red and blue Weird token onto the battlefield.
: Target Weird creature gets +X/+0 until end of turn, where X is Weird Exemplar's power.
Whenever you cast a noncreature spell, put a 1/1 red and blue Weird token onto the battlefield.

1/1
Double strike
Formation —

,
: Target attacking or blocking creature gains double strike until end of turn. You can't activate this ability of Sunhome Lieutenant is attacking or blocking.
Formation —




3/3
When Prophetic Prism enters the battlefield, draw a card.
,
: Add one mana of any color to your mana pool.


"They gleaned the gateless insurgency long before it happened, and yet Isperisa refused their warning."
-- Lavinia
-- Lavinia
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Rebellion on Ravnica : Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Converge — When 9th Ward Captain enters the battlefield, up to X target creatures each get +1/+1 gain first strike and vigilance until end of turn, where X is the number of colors of mana spent to cast 9th Ward Captain.