Factions - Season 0: Virtual Booster

Factions - Season 0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Set Description | Factions | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Weird
Instantcycling {3}{u}{u}
Sorcerycycling {3}{r}{r}
Many insights can be found in the compounding – and shattering – bubbles.
2/2
 
 R 
Creature – Snake
Other Snake creatures you control get +1/+1 and have "Whenever this creature deals combat damage to an opponent, you may draw a card."
2/3
 U 
Land
At the beginning of your upkeep, choose a land type from among land types among lands you control at random. Ohzalk Camp becomes that land type until end of turn.
{1}, {t}: Return target land you control other than Ohzalk Camp to it's owner's hand, then put a land from your hand onto the battlefield.
 U 
Instant
Choose target spell. That spell's controller chooses one —
• Counter that spell.
• You may choose new targets for that spell.
"This experiment is strictly forbidden. Unless, you were to, say, let me give it a spin."
—Hildena, Academy Observer
 U 
Creature – Spider
Flash, reach
If Jumping Spider was cast during your main phase, it enters the battlefield with a venom counter on it.
As long as Jumping Spider has a venom counter on it, it has deathtouch.
1/3
 C 
Instant
Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.
 C 
Creature – Human Scout
When Actur Jungle Guide enters the battlefield, you may search your library for a nonbasic land card, reveal it, then shuffle your library and put that card on top of it.
Cycling {g}
1/2
 C 
Creature – Weird
Instantcycling {3}{u}{u}
Sorcerycycling {3}{r}{r}
Many insights can be found in the compounding – and shattering – bubbles.
2/2
 C 
Creature – Shapeshifter Spellshaper
{1}{w}, {t}, Discard a card: Target creature gets +1/+1 and gains flying until end of turn.
1/2
 C 
Creature – Snake
Flash
If Winding Cobra was cast during your main phase, it enters the battlefield with a +1/+1 counter on it.
When Winding Cobra enters the battlefield, if it wasn't cast during a main phase, target creature gets +1/+1 until end of turn.
1/1
 C 
Instant
Morphic Bolt deals 2 damage to target creature or player.
Instantcycling {1}{u}{r}
 C 
Creature – Goblin Wizard
Sacrifice Amplifier Subject: The next source you control that would deal noncombat damage this turn deals that much damage plus one.
Zilsix experiments are often channeled through amplifiers, making the fire hotter, the pops louder, and the explosions splashier.
1/1
 C 
Instant
Change the target of target spell.
Any player may pay {2}. If a player does, he or she may copy Experiment Chaos and choose new targets for the copy.
Many a building in Zilsix have been leveled when two rival mages fight over who controls a particular experiment.
 C 
Sorcery
Return two target creatures to their owner's hands.
Cycling {2}{u}
When you cycle Zilsix Summons, you may return target creature to its owner's hand.
"You have been summoned to the Loies court hall. To get there, walk to the right, take the third left, the second right, the..."
Forest
 
 B 
Basic Land – Forest

Divinant Plasm (common, foil)
Lord of Mambas (rare)
Ohzalk Camp (uncommon)
Break or Take (uncommon)
Jumping Spider (uncommon)
Draw Essence (common)
Actur Jungle Guide (common)
Divinant Plasm (common)
Ohzalk Wingcrafter (common)
Winding Cobra (common)
Morphic Bolt (common)
Amplifier Subject (common)
Experiment Chaos (common)
Zilsix Summons (common)
Forest (basic)