Assemblage: Virtual Booster
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| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all nonwhite, nonland permanents.
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Suspend 2—
Put a 1/1 white Soldier creature token onto the battlefield. Then exile Recurring Garrison with two time counters on it. |
Flying
Whenever a player casts an instant or sorcery spell, put a +1/+1 counter on Skillmaw Drainer. 1/2
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Choose one –
• Bounce all colorless nonland permanents. (To bounce a permanent, return it to its owner’s hand.) • Put a +1/+1 counter on each creature you control for each of its colors. |
Distribute two +1/+1 counters among one or two creatures.
Creatures you control with +1/+1 counters on them gain trample until end of turn. |
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Defender
Echo—Patient Guardian loses defender and gets +1/+1 until end of turn. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 1/2
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Crystallized Despair enters the battlefield tapped.
: Add or to your mana pool. |
Evoke
(You may cast this spell for its evoke cost. If you do, it’s sacrificed when it enters the battlefield.)
When Dualstitch Horror leaves the battlefield, put a 2/1 black Zombie creature token onto the battlefield tapped. 2/1
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Creatures can’t block this turn unless their controller pays
for each creature they control that’s blocking. |
Target player loses 3 life. You may search your library for a black card with converted mana cost 1 and put it into your hand. Then shuffle your library.
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Splice onto instant or sorcery—Discard Glance Through Steam. (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)
Draw a card. |
Defender
When Wall of Verity enters the battlefield, each player draws a card. 0/4
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Swiftwater Cliffs enters the battlefield tapped.
When Swiftwater Cliffs enters the battlefield, you gain 1 life. : Add or to your mana pool. |
Put a 1/1 white Bird creature token with flying onto the battlefield. Then, you may search your library for up to two cards named Squadron Call, reveal them, put them into your hand, then shuffle your library.
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Solipschism
(rare)
Recurring Garrison
(uncommon)
Skillmaw Drainer
(uncommon)
Althar's Ultimatum
(uncommon)
Empower the Pack
(common)
Patient Guardian
(common)
Crystallized Despair
(common)
Dualstitch Horror
(common)
Splash of Magma
(common)
Midnight Knocking
(common)
Glance Through Steam
(common)
Wall of Verity
(common)
Swiftwater Cliffs
(common)
Squadron Call
(common)
Mountain
(basic)





: Add
to your mana pool.