Strike The Earth: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Master of Desolation enters the battlefield, destroy target non-artifact creature.
Whenever a land is destroyed you may return Master of Desolation to your hand. 2/2
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Enchant Target Creature.
Enchanted creature may not attack or block. If enchanted creature becomes tapped, return Hole to its owners hand. |
Enchant target creature.
Enchanted creature has Haste. Sacrifice a land: Return Light a Fire Under It to its owner's hand. |
, discard a card: Dig 5 (Reveal the top 5 cards of your deck. Take one into your hand and put the rest on the bottom of your library.)
1/1
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Reach
Realm Guardian doesn't untap during your untap step. Instead, untap Realm Guardian whenever a land is put into a graveyard form play. 4/4
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Defender, Reach
Tap an untapped dwarf you control: Marble Gateway is indestructible until end of turn. 0/2
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: Return a land from your graveyard to your hand. If you do, target creature gets +2/+2 until end of turn.
1/2
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When Corundum Vein enters the battlefield, sacrifice a land.
: Add to your mana pool. : Craft into hexproof (Exile this attached to the next permanent you cast this turn. It gains hexproof. Draw a card.) |
Haste
What has four legs and needs extinguishing?
3/3
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Protector (Hunting Hound has +0/+1 for each untapped creature you control.)
2/1
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: Add one mana of any colour to your mana pool. Sacrifice Flourescent Cavern at the end of this turn.
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When Cinnabar Strike enters the battlefield, sacrifice a land.
: Add to your mana pool. : Craft into haste (Exile this attached to the next permanent you cast this turn. It gains haste. Draw a card.) |
Enchant target creature.
While attacking, enchanted creature has +X/+0 where X is the number of lands in attacked players graveyard. Exile a land from your graveyard or battlefield: Return Fear of the Dark to its owner's hand. |
When Obsidian Shards enters the battlefield, sacrifice a land.
: Add to your mana pool. : Craft into Deathtouch (Exile this attached to the next permanent you cast this turn. It gains Deathtouch. Draw a card.) |
Redmine enters the battlefield tapped.
: Search your library for a Mountain and put in into your hand. |
1/1
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Master of Desolation
(rare)
Hole
(uncommon)
Light a Fire Under It
(uncommon)
Dwarven Architect
(uncommon)
Realm Guardian
(common)
Marble Gateway
(common)
Dwarven Herbalist
(common)
Corundum Vein
(common)
Speedy
(common)
Hunting Hound
(common)
Flourescent Cavern
(common)
Cinnabar Strike
(common)
Fear of the Dark
(common)
Obsidian Shards
(common)
Redmine
(basic)
Dwarf Soldier
(token)