Duanath: Virtual Booster

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Skeleton | Design Principals | Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
{5}{u}
 
 C 
Creature
Islandwalk.
4/4
{2}{u}{u}
 
 C 
Creature
Flying, Hexproof.
3/2
{3}{w}
 
 C 
Creature
Lifelink.
3/2
{1}{r}
 
 C 
 
Haste
Enhanced-As long as ~ is enchanted, ~ has +1/+1
1/1
{1}{u}
 
 C 
Instant
Target creature you control has +1/+0 and flying until end of turn.
{2}{b}{b}
 
 C 
Creature
Enhanced-As long as ~ is enchanted, ~ has +1/+1.
3/3
{w}
 
 C 
Sorcery
Attacking creatures get +0/+1 until end of turn.
{w}
 
 C 
 
Enhanced-As long as ~ is enchanted, ~ gets +1/+1.
0/1
{u}
 
 C 
Creature
Enhanced-As long as ~ is enchanted, it has +1/+1.
0/2
{1}{u}
 
 C 
Creature
When ~ enters the battlefield, target player puts the top 3 cards of his or her library into his or her graveyard.
1/1
{4}{r}
 
 C 
Creature
Enhanced-As long as ~ is enchanted, ~ has +1/+1.
4/4
{3}{g}{g}
 
 C 
Creature
Enhanced-As long as ~ is enchanted, ~ has +1/+1.
5/5
{w}{w}
 
 C 
Creature
Flash.
0/3
{1}{w}
 
 C 
Enchantment
Enchant Creature
Enchanted creature has flying.
{1}{b}
 
 C 
Creature
Deathtouch.
1/2

CU06 (common)
CU07 (common)
CW07 (common)
CR01 (common)
CU11 (common)
CB10 (common)
CW14 (common)
CW10 (common)
CU05 (common)
CU04 (common)
CR08 (common)
CG11 (common)
CW05 (common)
CW18 (common)
CB02 (common)