Duanath: Virtual Booster
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Skeleton | Design Principals | Mechanics |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Islandwalk.
4/4
|
Flying, Hexproof.
3/2
|
Lifelink.
3/2
|
Haste
Enhanced-As long as ~ is enchanted, ~ has +1/+1 1/1
|
Target creature you control has +1/+0 and flying until end of turn.
|
Enhanced-As long as ~ is enchanted, ~ has +1/+1.
3/3
|
Attacking creatures get +0/+1 until end of turn.
|
Enhanced-As long as ~ is enchanted, ~ gets +1/+1.
0/1
|
Enhanced-As long as ~ is enchanted, it has +1/+1.
0/2
|
When ~ enters the battlefield, target player puts the top 3 cards of his or her library into his or her graveyard.
1/1
|
Enhanced-As long as ~ is enchanted, ~ has +1/+1.
4/4
|
Enhanced-As long as ~ is enchanted, ~ has +1/+1.
5/5
|
Flash.
0/3
|
Enchant Creature
Enchanted creature has flying. |
Deathtouch.
1/2
|
CU06
(common)
CU07
(common)
CW07
(common)
CR01
(common)
CU11
(common)
CB10
(common)
CW14
(common)
CW10
(common)
CU05
(common)
CU04
(common)
CR08
(common)
CG11
(common)
CW05
(common)
CW18
(common)
CB02
(common)