Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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Wizards have added double-faced cards (DFCs).
So yeah. They may be a terrible idea, but now they're part of the game and we're stuck with them.
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M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
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Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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Let people specify a large image to sit behind the card text, to be a watermark.
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It'd be nice if we could move cards between cardsets we own. At the moment you have to delete it from one and create it in the other, which loses the edit history and comments.
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The ability to link to other custom cards with (((triple parens))) could be enhanced. Allow (((C1234))) to link card ID 1234, and/or uniquely-named cards in other cardsets.
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Yeah, it would be really helpful when trying to figure out what my green commons in my set lack.
Also, I know a little about web development, so I could help you out with this (hence 0 cost :D), so if you're interested I do believe my email is attached to my username in your database. |
Not sure how feasible this is, but: if you're viewing a card, not signed in, and then you sign in, it'd be nice to return to the card you were viewing rather than be taken to the homepage.
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Link to my description page where the bug is: http://multiverse.heroku.com/cardsets/229
Hey, I noticed that in a description page, if you have text that's wrapped in a grey box, your script for some reason doesn't like to show card links as formatted with [[[Cardname]]]. I examined the source code and noticed that you're using both <pre> then <code> tags. I tried downloading source then displaying it locally but I think it might have problems with the Same Origin Policy or something because it's not displaying correctly locally. Anyways, I'm not sure exactly what the problem is since I can't see your server-side script which is managing these pages but you can see the <a href='url'> tags instead of there being links. I'm going to post a comment so the text isn't tiny on the card |
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It'd be nice if multiple cardsets could share a mechanic. Particularly obvious for several sets in the same block.
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Let us have a nice frame for creatures with level up.
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Personally, I'd like to see something that would create the "leveler" creatures from Rise of the Eldrazi card format. Hope that makes sense. :D
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An option for cards fighting for the same slot. Not sure how the skeleton would/should display it, though.
Same card code may go against how you already coded things, but an alternative could be something like "CL05b", idk.
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If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Transform (double-faced) cards
(mythic)
M15 flips are broken
(uncommon)
Different card frames
(uncommon)
Can't edit cards in Safiria
(uncommon)
Watermarks on cards
(common)
Move cards between cardsets
(common)
Allow easier card links in comments
(common)
Filter when viewing Visual spoiler/Cardlist
(common)
Return to previous page after login
(common)
Bad card url encoding
(common)
Copy mechanics between cardsets
(common)
Level-Up Cards
(common)
Leveler Creatures
(common)
Same card codes
(common)
Can't view large sets
(basic)