Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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Wizards have added double-faced cards (DFCs).
So yeah. They may be a terrible idea, but now they're part of the game and we're stuck with them.
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
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Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
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This just doesn't work at all. I should figure out a way to make it work.
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It'd be nice to automatically tell people when they're specifying a card name that's already been used by Wizards.
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The unaddressed page shows a list of comments – and you can click to see the discussion.
Except when one of the comments is a comment on the cardset – then you just get sent to the cardset front page. It would be nicer if that sent you to /comments |
If you've typed a bunch of text in a comment box, but then click "Edit card" or some other link, the comment isn't posted. I could make Multiverse warn you about the unposted comment, like Stack Exchange sites do.
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Options for a cardset to have boosters that don't follow the 10 C / 3 U / 1 R/M distribution, or that ignore rarity altogether.
If the idea isn't too crazy, boosters with a number of cards different from 15 is cool, too. |
Personally, I'd like to see something that would create the "leveler" creatures from Rise of the Eldrazi card format. Hope that makes sense. :D
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If you mouseover a Gatherer tooltip (a [[[link to a printed card]]]) before the page has loaded, then the tooltip won't show, and won't even show if you re-mouseover the same link after the page loads.
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Link to my description page where the bug is: http://multiverse.heroku.com/cardsets/229
Hey, I noticed that in a description page, if you have text that's wrapped in a grey box, your script for some reason doesn't like to show card links as formatted with [[[Cardname]]]. I examined the source code and noticed that you're using both <pre> then <code> tags. I tried downloading source then displaying it locally but I think it might have problems with the Same Origin Policy or something because it's not displaying correctly locally. Anyways, I'm not sure exactly what the problem is since I can't see your server-side script which is managing these pages but you can see the <a href='url'> tags instead of there being links. I'm going to post a comment so the text isn't tiny on the card |
It'd be nice if we could move cards between cardsets we own. At the moment you have to delete it from one and create it in the other, which loses the edit history and comments.
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Could cards have a way to select a single comment as the cards description / rules clarification / whatever, to be shown in the various grid views?
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If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Transform (double-faced) cards
(mythic)
Can't edit cards in Safiria
(uncommon)
Frequent Heroku errors?
(uncommon)
Different card frames
(uncommon)
CSV Export/Import of split/flip cards
(common)
Auto-detect existing card names
(common)
From unaddressed page, go to set comments.
(common)
Warn if about to lose unposted comment
(common)
Unusual boosters
(common)
Leveler Creatures
(common)
Tooltips don't appear if hovered too quickly
(common)
Bad card url encoding
(common)
Move cards between cardsets
(common)
Cards have descriptions?
(common)
Can't view large sets
(basic)