Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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I'd like to be able to show the expansion symbol.
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M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
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I don't know if cmeister2 is messing around with his own account, or if someone else is sabotaging his work, but his 5 normal cards have become experimental garbly-gook. This could bode unwell for the editable format.
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It would be nice if there was a button that allowed us to see what the finished card would look like before we create them.
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I get error 500.
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It'd be nice if you could preview what a card would look like from the edit page. Particularly if you're trying to trim down the wordiness so that the text doesn't have to shrink so much.
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I'm not sure if this is just me, but when my browser window is the wrong size (say, just fractionally less than the height of a preview), the preview tends to bottom-align with the link, but aligning with the top to the top of the window would be more visible.
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An option for cards fighting for the same slot. Not sure how the skeleton would/should display it, though.
Same card code may go against how you already coded things, but an alternative could be something like "CL05b", idk.
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On a cardset front page, split cards can turn up twice in the "recently modified cards" list. There are also scattered occasions when clicking the highlight / unhighlight / etc buttons on that page don't work for comments on split cards.
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I think a set titled "General Discussion" started by you, and open to everyone would be a good idea. Individual topics can be started by creating a new card.
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In the Generate Skeleton Examples, It would be nice to have Innistrad appear as one of the examples. It's one of the few modern stand-alone sets that doesn't have something funky going on with the numbers.
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If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Expansion symbols
(rare)
M15 flips are broken
(uncommon)
Can't edit cards in Safiria
(uncommon)
Different card frames
(uncommon)
Sabotage!
(common)
Ability to print a selection of cards
(common)
View cards before publish
(common)
Can't generate a skeleton
(common)
Preview button for card editing
(common)
Position of tooltips in small window
(common)
Same card codes
(common)
Split cards on cardset front page
(common)
General Discussion Set
(common)
Innistrad Skeleton
(common)
Can't view large sets
(basic)