Multiverse Feedback: Virtual Booster

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Mechanics | Upcoming releases | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
 
I've been contacted by someone who wondered whether a partnership between MTGNexus and magicmultiverse is in the cards.

Excerpt of the message to the right.
 U 
Bug
M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
 U 
Ongoing Bug
When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
 U 
 
I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
 C 
Feature
It'd be nice if you could preview what a card would look like from the edit page. Particularly if you're trying to trim down the wordiness so that the text doesn't have to shrink so much.
 C 
– Concern
I don't know if cmeister2 is messing around with his own account, or if someone else is sabotaging his work, but his 5 normal cards have become experimental garbly-gook. This could bode unwell for the editable format.
 C 
Feature
It'd be nice to automatically tell people when they're specifying a card name that's already been used by Wizards.
 C 
 
It would be nice if there was a button that allowed us to see what the finished card would look like before we create them.
 C 
Enchantment
Suppose I have a skeleton, and have created card CW01. It's called "Suntail Hawk". The comment text (((CW01))) produces a link "CW01". It'd be nice if it read "Suntail Hawk" instead.
 C 
 
Options for a cardset to have boosters that don't follow the 10 C / 3 U / 1 R/M distribution, or that ignore rarity altogether.
If the idea isn't too crazy, boosters with a number of cards different from 15 is cool, too.
 C 
Bug
Cardset front pages, cardlists, skeletons and visual spoilers cache a bit too much:
1) The admin line of the set views box may be shown or hidden incorrectly
2) Comments don't show up on cardset front page
 C 
 
The comments links between cards reduce the umber of cards on a page from 9 to 6. Can they be removed?
AlexChurchill: [10:04] Okay, hacky workaround: in Firebug's CSS tab, right-click "New Rule", and set ".CardRenderInline > a" to have { display: none; }. That fits 9 per page.
 C 
Feature
I should allow people to specify images for their set symbol for each rarity, to be used instead of the current "bold letter in a box" if provided.
 C 
Enhancement
Not sure how feasible this is, but: if you're viewing a card, not signed in, and then you sign in, it'd be nice to return to the card you were viewing rather than be taken to the homepage.
 B 
 
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error?

Collaboration with MtGNexus (rare)
M15 flips are broken (uncommon)
Can't edit cards in Safiria (uncommon)
Frequent Heroku errors? (uncommon)
Preview button for card editing (common)
Sabotage! (common)
Auto-detect existing card names (common)
View cards before publish (common)
Make link text for card codes be card name (common)
Unusual boosters (common)
Caching a bit too much (common)
Remove '(0) comments' from printable link (common)
Images for set symbol/rarity (common)
Return to previous page after login (common)
Can't view large sets (basic)