Multiverse Feedback: Virtual Booster

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Mechanics | Upcoming releases | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
 
Option to hide mechanic parameters in name.
 U 
 
I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
 U 
Bug
M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
 U 
Enhancement
Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
 C 
 
An option for cards fighting for the same slot. Not sure how the skeleton would/should display it, though.
Same card code may go against how you already coded things, but an alternative could be something like "CL05b", idk.
 C 
Feature
Let people specify a large image to sit behind the card text, to be a watermark.
 C 
Bug
In Internet Explorer, starting loyalty doesn't show up on multicoloured planeswalkers.
 C 
Feature
Allow us to specify small symbols/icons to be included on cards. If we were creating our own mana symbols like snow {s} or Phyrexian mana {pw}, at the moment we couldn't have those images display on cards at all.
 C 
 
Personally, I'd like to see something that would create the "leveler" creatures from Rise of the Eldrazi card format. Hope that makes sense. :D
 C 
Feature
The export page should offer more options and a way to export a subset of cards. There's somewhat of a continuum between the skeleton, the cardlist, the visual spoiler, a hypothetical printer-friendly playtest slips page, and the plain-text and CSV export.
 C 
 
Link to my description page where the bug is: http://multiverse.heroku.com/cardsets/229
Hey, I noticed that in a description page, if you have text that's wrapped in a grey box, your script for some reason doesn't like to show card links as formatted with [[[Cardname]]]. I examined the source code and noticed that you're using both <pre> then <code> tags. I tried downloading source then displaying it locally but I think it might have problems with the Same Origin Policy or something because it's not displaying correctly locally.
Anyways, I'm not sure exactly what the problem is since I can't see your server-side script which is managing these pages but you can see the <a href='url'> tags instead of there being links. I'm going to post a comment so the text isn't tiny on the card
 C 
 
If I'm using a skeleton, then it's basically the main landing page for that set for me. Except I have to jump back to the other view to see comments. It would be nice to see a snippet of the last comment on each card; the red/yellow/white comment will take care of letting me find new ones.
 C 
 
Looks like an update to Chrome's DOM handling has broken them.
 C 
Bug
Whenever I click on the the "Printable" button in the Visual Spoiler, I get an error message, in both Chrome and IE.
 B 
 
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error?

Hide mechanic parameters (mythic)
Frequent Heroku errors? (uncommon)
M15 flips are broken (uncommon)
Different card frames (uncommon)
Same card codes (common)
Watermarks on cards (common)
Gold planeswalkers in IE (common)
Allow Custom Symbols (common)
Leveler Creatures (common)
More options in Export (common)
Bad card url encoding (common)
Comments on skeleton page (common)
+ / - buttons don't work any more (common)
Printable? (common)
Can't view large sets (basic)