Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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Option to hide mechanic parameters in name.
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Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
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Imagine I have a minitheme without a keyword (because the text isn't consistent, like AVR's "loner" theme). It's awfully hard to keep track of them normally.
If you could put tags, like "Loner Monoblack Sacrifice" to indicate it fits the loner theme, that it supports monoblack strategies, and that it supports a sacrifice theme, for example, it would be a lot easier to keep track of the different themes you have. Of course, this kinda implies the cardlist should have filters already. :P
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On a cardset front page, split cards can turn up twice in the "recently modified cards" list. There are also scattered occasions when clicking the highlight / unhighlight / etc buttons on that page don't work for comments on split cards.
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Cardset front pages, cardlists, skeletons and visual spoilers cache a bit too much:
1) The admin line of the set views box may be shown or hidden incorrectly 2) Comments don't show up on cardset front page |
Sometimes people want more or different columns in their search results. I should make assorted columns visible with a checkbox-type toggle, like on the cardlist.
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I don't know if cmeister2 is messing around with his own account, or if someone else is sabotaging his work, but his 5 normal cards have become experimental garbly-gook. This could bode unwell for the editable format.
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The main page of my "Shiny Umbreon's Unmade Cards" set (id=477) is all messed up and the pics are not showing.
Pages of individual cards work fine, though.
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In a cardset such as The Oncoming Storm where the default display is set to be the image, there are certain places where the mockup is still used. Most notably the hover tooltip on internal links. I should display an image if one's available and the cardset is configured to prefer images.
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In the Generate Skeleton Examples, It would be nice to have Innistrad appear as one of the examples. It's one of the few modern stand-alone sets that doesn't have something funky going on with the numbers.
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The unaddressed page shows a list of comments – and you can click to see the discussion.
Except when one of the comments is a comment on the cardset – then you just get sent to the cardset front page. It would be nicer if that sent you to /comments |
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If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Hide mechanic parameters
(mythic)
Different card frames
(uncommon)
Can't edit cards in Safiria
(uncommon)
Frequent Heroku errors?
(uncommon)
Tags for easily searching themes
(common)
Split cards on cardset front page
(common)
Caching a bit too much
(common)
More control over search results
(common)
Sabotage!
(common)
My cardset kinda broke
(common)
Mockups favoured over images
(common)
Innistrad Skeleton
(common)
From unaddressed page, go to set comments.
(common)
Ability to print a selection of cards
(common)
Can't view large sets
(basic)