Multiverse Feedback: Virtual Booster

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Mechanics | Upcoming releases | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
 
I've been contacted by someone who wondered whether a partnership between MTGNexus and magicmultiverse is in the cards.

Excerpt of the message to the right.
 U 
Enhancement
Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
 U 
 
I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
 U 
Bug
M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
 C 
 
A way to temporarily turn off symbol expansion to allow OPENBRACKET 1 CLOSEBRACKET as text in comments without it appearing as a mana symbol
 C 
Feature
It'd be nice if we could move cards between cardsets we own. At the moment you have to delete it from one and create it in the other, which loses the edit history and comments.
 C 
Enchantment
Suppose I have a skeleton, and have created card CW01. It's called "Suntail Hawk". The comment text (((CW01))) produces a link "CW01". It'd be nice if it read "Suntail Hawk" instead.
 C 
Feature
Alert people, possibly a la StackOverflow, to
- Comments on content they own (cards, sets)
- Comments on cards they've commented on
- Comments directed @TheirUsername
...with disabling options
 C 
 
An option for cards fighting for the same slot. Not sure how the skeleton would/should display it, though.
Same card code may go against how you already coded things, but an alternative could be something like "CL05b", idk.
 C 
 
The comments links between cards reduce the umber of cards on a page from 9 to 6. Can they be removed?
AlexChurchill: [10:04] Okay, hacky workaround: in Firebug's CSS tab, right-click "New Rule", and set ".CardRenderInline > a" to have { display: none; }. That fits 9 per page.
 C 
 
Probably not a high priority, but using opera (11.51), the background colour for lands and multi-colour cards is bright cyan.
 C 
Enhancement
SFletcher suggests a switch to make flavor text visible/invisible. This would allow us to look at a card's rules text alone for reviewing clutter.
 C 
 
I've noticed that when viewing flip cards with a good deal of text, if I try to expand the text, the font size increases but the text box doesn't increase properly. In addition, other fields don't seem to consider it necessary to move, so they cover up the words.
 C 
 
Could we have cards printable at custom resolution? I dunno if you can set css width:4cm or whether it needs to be done with dpi calculations or what, but it would be nice to be able to get slightly more cards on a page at a slightly smaller than normal size (or support other games where the cards are slightly different sizes)
 B 
 
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error?

Collaboration with MtGNexus (rare)
Different card frames (uncommon)
Frequent Heroku errors? (uncommon)
M15 flips are broken (uncommon)
Allow (1) in text in comments (common)
Move cards between cardsets (common)
Make link text for card codes be card name (common)
"Stuff for me" notifications (common)
Same card codes (common)
Remove '(0) comments' from printable link (common)
Card backgrounds on opera (common)
"Hide flavour text" button (common)
Expanding flip cards (common)
Customise print size (common)
Can't view large sets (basic)