Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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I'd like to be able to show the expansion symbol.
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
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I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
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Was looking for the cards I'd created in design challenge; doesn't seem to be any easy way to do that right now.
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Add a special details page title which will get embedded by the side of that cardset's create/edit card form.
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"Generate skeleton" gives an error for all cardsets. I think line 295 of cardset needs fixing.
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Could we have cards printable at custom resolution? I dunno if you can set css width:4cm or whether it needs to be done with dpi calculations or what, but it would be nice to be able to get slightly more cards on a page at a slightly smaller than normal size (or support other games where the cards are slightly different sizes)
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A way to temporarily turn off symbol expansion to allow OPENBRACKET 1 CLOSEBRACKET as text in comments without it appearing as a mana symbol
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Link to my description page where the bug is: http://multiverse.heroku.com/cardsets/229
Hey, I noticed that in a description page, if you have text that's wrapped in a grey box, your script for some reason doesn't like to show card links as formatted with [[[Cardname]]]. I examined the source code and noticed that you're using both <pre> then <code> tags. I tried downloading source then displaying it locally but I think it might have problems with the Same Origin Policy or something because it's not displaying correctly locally. Anyways, I'm not sure exactly what the problem is since I can't see your server-side script which is managing these pages but you can see the <a href='url'> tags instead of there being links. I'm going to post a comment so the text isn't tiny on the card |
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If you select "Custom" in the Supertype or Watermark drop-down lists, that converts the drop-down to a free text entry field; but there's no way to return to the drop-down (apart from refreshing or clicking save-then-edit).
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On many cards, the text size in the mockup at top-left is slightly smaller than the text size for the same card in the hover tooltip on the "User created Cardname" links.
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You know how you can make a booster? It would be useful to make six at once, plus order them by color.
cough Useful for playtesting cough
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It would be nice if there was a button that allowed us to see what the finished card would look like before we create them.
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If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Expansion symbols
(rare)
Can't edit cards in Safiria
(uncommon)
Different card frames
(uncommon)
Frequent Heroku errors?
(uncommon)
Order by submitter
(common)
Details page for cardset edit guidance
(common)
Skeleton generation is broken
(common)
Customise print size
(common)
Allow (1) in text in comments
(common)
Bad card url encoding
(common)
Return to dropdowns after saying Custom
(common)
Inconsistent text size in mockups
(common)
Sealed Pool
(common)
View cards before publish
(common)
Can't view large sets
(basic)