Multiverse Feedback: Virtual Booster

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Mechanics | Upcoming releases | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
 
I've been contacted by someone who wondered whether a partnership between MTGNexus and magicmultiverse is in the cards.

Excerpt of the message to the right.
 U 
Ongoing Bug
When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
 U 
 
I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
 U 
Enhancement
Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
 C 
 
If I'm using a skeleton, then it's basically the main landing page for that set for me. Except I have to jump back to the other view to see comments. It would be nice to see a snippet of the last comment on each card; the red/yellow/white comment will take care of letting me find new ones.
 C 
Enhancement
Currently, the Visual Spoiler includes non-active cards, and the cardlist includes them by default too. I should let cardset owners specify how non-active cards are treated.
 C 
 
I make a skeleton and it produces the card codes table. But when I edit it or assign card codes it looks exactly the same. Not sure what's going on. I even waited until morning to see if it was a timing issue and nothing works. Tried making a new set, too.
 C 
 
Options for a cardset to have boosters that don't follow the 10 C / 3 U / 1 R/M distribution, or that ignore rarity altogether.
If the idea isn't too crazy, boosters with a number of cards different from 15 is cool, too.
 C 
Feature
The export page should offer more options and a way to export a subset of cards. There's somewhat of a continuum between the skeleton, the cardlist, the visual spoiler, a hypothetical printer-friendly playtest slips page, and the plain-text and CSV export.
 C 
System update – Suggestion
Put a copy of target card from a set you own into another target set you own.
This would allow set designers to store cards that aren't quite ready for set inclusion, or to "slide" cards from one set they're designing to another.
Illus. SFletcher
 C 
 
Was looking for the cards I'd created in design challenge; doesn't seem to be any easy way to do that right now.
 C 
 
Looks like an update to Chrome's DOM handling has broken them.
 C 
Bug – Graphical
If you hover over a link to a card that doesn't exist, the mouseover "image" loads from an error page, but since it uses a centered text box, it has the undesirable side effect that all the text fields on the existing page also become centered.
 C 
 
The way it works now, with the frame selection opening a new selection box, seems to have an extra click or two. Instead, why isn't the box that says normal/split/flip always present? It will usually not matter, except when someone creates an alternate-frame card, when it become easier.
 B 
 
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error?

Collaboration with MtGNexus (rare)
Can't edit cards in Safiria (uncommon)
Frequent Heroku errors? (uncommon)
Different card frames (uncommon)
Comments on skeleton page (common)
Support "active" status better (common)
Skeletons not working (common)
Unusual boosters (common)
More options in Export (common)
Card transfer (common)
Order by submitter (common)
+ / - buttons don't work any more (common)
Error page mouseover and centering (common)
Split/Flip card ease-of-use (common)
Can't view large sets (basic)