Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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On a cardset front page, split cards can turn up twice in the "recently modified cards" list. There are also scattered occasions when clicking the highlight / unhighlight / etc buttons on that page don't work for comments on split cards.
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Wizards have added double-faced cards (DFCs).
So yeah. They may be a terrible idea, but now they're part of the game and we're stuck with them.
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M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
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Could we have cards printable at custom resolution? I dunno if you can set css width:4cm or whether it needs to be done with dpi calculations or what, but it would be nice to be able to get slightly more cards on a page at a slightly smaller than normal size (or support other games where the cards are slightly different sizes)
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Currently, the Visual Spoiler includes non-active cards, and the cardlist includes them by default too. I should let cardset owners specify how non-active cards are treated.
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It would be nice if there was a button that allowed us to see what the finished card would look like before we create them.
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Can we pretty please support
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Imagine I have a minitheme without a keyword (because the text isn't consistent, like AVR's "loner" theme). It's awfully hard to keep track of them normally.
If you could put tags, like "Loner Monoblack Sacrifice" to indicate it fits the loner theme, that it supports monoblack strategies, and that it supports a sacrifice theme, for example, it would be a lot easier to keep track of the different themes you have. Of course, this kinda implies the cardlist should have filters already. :P
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It'd be nice to automatically tell people when they're specifying a card name that's already been used by Wizards.
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If you mouseover a Gatherer tooltip (a [[[link to a printed card]]]) before the page has loaded, then the tooltip won't show, and won't even show if you re-mouseover the same link after the page loads.
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Link to my description page where the bug is: http://multiverse.heroku.com/cardsets/229
Hey, I noticed that in a description page, if you have text that's wrapped in a grey box, your script for some reason doesn't like to show card links as formatted with [[[Cardname]]]. I examined the source code and noticed that you're using both <pre> then <code> tags. I tried downloading source then displaying it locally but I think it might have problems with the Same Origin Policy or something because it's not displaying correctly locally. Anyways, I'm not sure exactly what the problem is since I can't see your server-side script which is managing these pages but you can see the <a href='url'> tags instead of there being links. I'm going to post a comment so the text isn't tiny on the card |
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Split cards on cardset front page
(common, foil)
Transform (double-faced) cards
(mythic)
M15 flips are broken
(uncommon)
Can't edit cards in Safiria
(uncommon)
Different card frames
(uncommon)
Card art on tokens looks horrible
(common)
Customise print size
(common)
Support "active" status better
(common)
View cards before publish
(common)
Lower case symbols
(common)
Tags for easily searching themes
(common)
Auto-detect existing card names
(common)
Tooltips don't appear if hovered too quickly
(common)
Bad card url encoding
(common)
Can't view large sets
(basic)
?