Multiverse Feedback: Virtual Booster
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You could alternatively have 15 random cards regardless of rarity.
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It would be a nice feature to be able to print proxy cards to play test with
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
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Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
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The expand button doesn't work on flip cards.
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It'd be nice if you could preview what a card would look like from the edit page. Particularly if you're trying to trim down the wordiness so that the text doesn't have to shrink so much.
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Let us have a nice frame for creatures with level up.
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Personally, I'd like to see something that would create the "leveler" creatures from Rise of the Eldrazi card format. Hope that makes sense. :D
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In Internet Explorer, starting loyalty doesn't show up on multicoloured planeswalkers.
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Sometimes people want more or different columns in their search results. I should make assorted columns visible with a checkbox-type toggle, like on the cardlist.
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Link to my description page where the bug is: http://multiverse.heroku.com/cardsets/229
Hey, I noticed that in a description page, if you have text that's wrapped in a grey box, your script for some reason doesn't like to show card links as formatted with [[[Cardname]]]. I examined the source code and noticed that you're using both <pre> then <code> tags. I tried downloading source then displaying it locally but I think it might have problems with the Same Origin Policy or something because it's not displaying correctly locally. Anyways, I'm not sure exactly what the problem is since I can't see your server-side script which is managing these pages but you can see the <a href='url'> tags instead of there being links. I'm going to post a comment so the text isn't tiny on the card |
"Generate skeleton" gives an error for all cardsets. I think line 295 of cardset needs fixing.
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Allow us to specify small symbols/icons to be included on cards. If we were creating our own mana symbols like snow
or Phyrexian mana , at the moment we couldn't have those images display on cards at all. |
Imagine I have a minitheme without a keyword (because the text isn't consistent, like AVR's "loner" theme). It's awfully hard to keep track of them normally.
If you could put tags, like "Loner Monoblack Sacrifice" to indicate it fits the loner theme, that it supports monoblack strategies, and that it supports a sacrifice theme, for example, it would be a lot easier to keep track of the different themes you have. Of course, this kinda implies the cardlist should have filters already. :P
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If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Proxy
(mythic)
Can't edit cards in Safiria
(uncommon)
Frequent Heroku errors?
(uncommon)
Different card frames
(uncommon)
Expand flip card text
(common)
Preview button for card editing
(common)
Level-Up Cards
(common)
Leveler Creatures
(common)
Gold planeswalkers in IE
(common)
More control over search results
(common)
Bad card url encoding
(common)
Skeleton generation is broken
(common)
Allow Custom Symbols
(common)
Tags for easily searching themes
(common)
Can't view large sets
(basic)
or Phyrexian mana
, at the moment we couldn't have those images display on cards at all.