Multiverse Feedback: Virtual Booster

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Mechanics | Upcoming releases | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Wishlist
Wizards have added double-faced cards (DFCs).
So yeah.
 
 M 
 
They may be a terrible idea, but now they're part of the game and we're stuck with them.
 U 
 
I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
 U 
Enhancement
Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
 U 
Ongoing Bug
When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
 C 
 
In a comment, there should be a way of tagging users, e.g. (((dude1818))) becomes [dude1818](http://multiverse.heroku.com/users/57/). This would require the ability for notifications first, but this is an added feature.
 C 
Feature
The export page should offer more options and a way to export a subset of cards. There's somewhat of a continuum between the skeleton, the cardlist, the visual spoiler, a hypothetical printer-friendly playtest slips page, and the plain-text and CSV export.
 C 
Enhancement
Currently, the Visual Spoiler includes non-active cards, and the cardlist includes them by default too. I should let cardset owners specify how non-active cards are treated.
 C 
Feature
It'd be nice to automatically tell people when they're specifying a card name that's already been used by Wizards.
 C 
 
I make a skeleton and it produces the card codes table. But when I edit it or assign card codes it looks exactly the same. Not sure what's going on. I even waited until morning to see if it was a timing issue and nothing works. Tried making a new set, too.
 C 
 
At the bottom of a card set's front page, the recent comments area doesn't refresh to show more recent comments. This is probably another cacheing issue.
 C 
 
Yeah, it would be really helpful when trying to figure out what my green commons in my set lack.
Also, I know a little about web development, so I could help you out with this (hence 0 cost :D), so if you're interested I do believe my email is attached to my username in your database.
 C 
 
I moved two cards from my set Convergence to Infinite Potential Well. For some reason, they're still showing up on the skeleton of Convergence.
 C 
– Bug
The Recent Updates seem to have a caching problem in general right now: I often have to refresh/force refresh the page to see any new activity.
 C 
 
The way it works now, with the frame selection opening a new selection box, seems to have an extra click or two. Instead, why isn't the box that says normal/split/flip always present? It will usually not matter, except when someone creates an alternate-frame card, when it become easier.
 B 
 
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error?

Transform (double-faced) cards (mythic)
Frequent Heroku errors? (uncommon)
Different card frames (uncommon)
Can't edit cards in Safiria (uncommon)
Tagging users (common)
More options in Export (common)
Support "active" status better (common)
Auto-detect existing card names (common)
Skeletons not working (common)
Recent comments area doesn't refresh (common)
Filter when viewing Visual spoiler/Cardlist (common)
Cards remaining is skeleton after removal (common)
Recent Updates not always up-to-date (common)
Split/Flip card ease-of-use (common)
Can't view large sets (basic)