CardName: Bathe in Scintillae Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Gain 2 life for each charge counter on a permanent you control. Flavour Text: Set/Rarity: Arcunda Common CardName: Cirrus Sentinel Cost: 3W Type: Creature - Kor Scout Pow/Tgh: 3/2 Rules Text: Flying Flavour Text: From high above the capital, Eda, cirrus sentinels can see all reaches of Laresia. Set/Rarity: Arcunda Common CardName: Cisaean Earthcaller Cost: 2W Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {W}, {T}, remove 2 charge counters from Cisaean Earthcaller: Target attacking creature gets +3/+3 until end of turn. Flavour Text: Set/Rarity: Arcunda Common CardName: Cisaean Wardrite Cost: 1W Type: Enchantment Pow/Tgh: / Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {W}, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. Flavour Text: Set/Rarity: Arcunda Uncommon CardName: Cisaean Windcaller Cost: W Type: Creature - Human Cleric Pow/Tgh: 1/1 Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {W}, {T}, remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures. Flavour Text: Set/Rarity: Arcunda Uncommon CardName: Demand Atonement Cost: 3W Type: Instant Pow/Tgh: Rules Text: Shuffle target attacking or blocking creature into its owner's library. Flavour Text: "I want you to go back and think about what you've done." - Cisaean elder Set/Rarity: Arcunda Common CardName: Discipline Cost: W Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant Creature Enchanted creature gets +1/+2 and has vigilance. Flavour Text: Set/Rarity: Arcunda Common CardName: Gesture of Cleansing Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Destroy up to two target enchantments. Flavour Text: "With my right hand, I cleanse the world; with my left hand, I cleanse you." - Dunos, Selian Mystic Set/Rarity: Arcunda Common CardName: Hunting Hawk Cost: 2W Type: Creature - Bird Pow/Tgh: 2/1 Rules Text: Flying, Vigilance Flavour Text: Kept for sport by wealthy citizens, the Laresian hunting hawk has been bred for even keener eyesight. Set/Rarity: Arcunda Common CardName: Imperial Decree Cost: 1W Type: Instant Pow/Tgh: Rules Text: Prevent all combat damage that would be dealt this turn. Augury 3 - {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Flavour Text: Set/Rarity: Arcunda Common CardName: Imperial Guard Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Defender Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.) Flavour Text: Set/Rarity: Arcunda Common CardName: Inspire Courage Cost: 1WW Type: Instant Pow/Tgh: Rules Text: Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by {1} or by one mana of any of that permanent’s colours.) Creatures you control get +1/+1 until end of turn. Flavour Text: Set/Rarity: Arcunda Common CardName: Laresian Emissary Cost: 1W Type: Creature - Human Scout Pow/Tgh: 2/1 Rules Text: As long as you control a black creature or a red creature, Laresian Emissary gets +1/+1 and has first strike. Flavour Text: Set/Rarity: Arcunda Common CardName: Mote Channeller Cost: 2W Type: Creature - Human Wizard Pow/Tgh: 1/2 Rules Text: Flash When Mote Channeller enters the battlefield, you may put a charge counter on target permanent. Flavour Text: He has a scintillating personality. Set/Rarity: Arcunda Common CardName: Mount Expedition Cost: 1W Type: Sorcery Pow/Tgh: / Rules Text: Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by {1} or by one mana of any of that permanent’s colours.) Put two 1/1 white Scout creature tokens onto the battlefield. Flavour Text: Set/Rarity: Arcunda Common CardName: Pacifism Cost: 1W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchanted creature can't attack or block. Flavour Text: "May the light of Cisaea fill your heart, and purge your mind of thoughts of war." - Cisaean prayer Set/Rarity: Arcunda Common CardName: Palefence Coloniser Cost: 2W Type: Creature - Kor Scout Pow/Tgh: 2/1 Rules Text: Vigilance Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.) Flavour Text: Set/Rarity: Arcunda Common CardName: Palefence Sentinel Cost: 2W Type: Creature - Human Scout Pow/Tgh: 2/3 Rules Text: Flavour Text: "To watch the empire's borders, in case incursion should be attempted." - Imperial charter of House Ereson Set/Rarity: Arcunda Common CardName: Rhox Conscript Cost: 3W Type: Creature - Rhino Soldier Pow/Tgh: 3/5 Rules Text: Augury 3 - {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Flavour Text: What Laresia's armed forces lack in numbers, they make up for in bulk. Set/Rarity: Arcunda Common CardName: SCOUT Cost: Type: Pow/Tgh: 1/1 Rules Text: Flavour Text: Set/Rarity: Arcunda Token CardName: Selian Itinerant Cost: 1W Type: Creature - Human Monk Pow/Tgh: 1/3 Rules Text: Lifelink Flavour Text: Monks of the order of Selio wander the countryside, settling disputes and collecting alms. Set/Rarity: Arcunda Common CardName: Selian Mystic Cost: 2WW Type: Creature - Rhino Monk Pow/Tgh: 3/3 Rules Text: When Selian Mystic enters the battlefield, you gain 3 life. Flavour Text: Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox. Set/Rarity: Arcunda Uncommon CardName: Amnesial Field Cost: 2U Type: Enchantment Pow/Tgh: / Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {U}, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. Flavour Text: Set/Rarity: Arcunda Uncommon CardName: Archipelago Serpent Cost: 5U Type: Creature - Serpent Pow/Tgh: 4/4 Rules Text: Islandwalk Augury 3 - {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Flavour Text: Set/Rarity: Arcunda Common CardName: Collegium Loreseeker Cost: 1UU Type: Creature - Vedalken Wizard Pow/Tgh: 1/1 Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {T}, remove 2 charge counters from Collegium Loreseeker: Draw 2 cards, then discard a card. Flavour Text: Set/Rarity: Arcunda Common CardName: Collegium Porter Cost: 1U Type: Creature - Human Scout Pow/Tgh: 1/2 Rules Text: Shroud Flavour Text: "Please do not walk on the Bilkemgrass." Set/Rarity: Arcunda Common CardName: Conduct Research Cost: 2UU Type: Sorcery Pow/Tgh: / Rules Text: Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by {1} or by one mana of any of that permanent’s colours.) Draw two cards. Flavour Text: Set/Rarity: Arcunda Common CardName: Consult the Oracle Cost: U Type: Sorcery Pow/Tgh: Rules Text: Look at the top card and the bottom card of your library. Put one of them into your hand, and the other into your graveyard. Flavour Text: "I see what will be and what may; they become what is, and what is not." - the Oracle at Salova Set/Rarity: Arcunda Common CardName: Covert Operation Cost: 1U Type: Instant Pow/Tgh: Rules Text: Target creature gains shroud until end of turn and is unblockable this turn. Flavour Text: Even with best of intentions, all nations resort to spying eventually. Set/Rarity: Arcunda Common CardName: Disassemble Cost: 2U Type: Instant Pow/Tgh: / Rules Text: Choose one or both -- return target creature to its owner's hand; and/or return target artifact to its owner's hand. Flavour Text: "Discovered several imperfections. Time to start again." -Bedan, motemage, lab notes Set/Rarity: Arcunda Common CardName: Discharge Energies Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell or activated ability (mana abilities can't be targetted). Flavour Text: Set/Rarity: Arcunda Common CardName: Displace Cost: 3U Type: Instant Pow/Tgh: Rules Text: Return target permanent to its owner's hand. Draw a card. Flavour Text: Visitors to the Oracle at Salova often awake with no memory of visiting her - save for the prophecy she imparted. Set/Rarity: Arcunda Common CardName: Euphian Drake Cost: 3U Type: Creature - Drake Pow/Tgh: 2/2 Rules Text: Flying Remove a charge counter from a permanent you control: Euphian Drake gains shroud until end of turn. Flavour Text: Drakes circle the island of Euphio, drawn by the tangible stores of mana there. Set/Rarity: Arcunda Common CardName: Faerie Motemage Cost: 2U Type: Creature - Faerie Wizard Pow/Tgh: 1/1 Rules Text: Flying {1}{U}{U}: Put a charge counter on target permanent. Flavour Text: Set/Rarity: Arcunda Uncommon CardName: Galvanise Cost: 1U Type: Instant Pow/Tgh: / Rules Text: Untap target creature. Put a charge counter on it. Flavour Text: It's amazing what a little mana, applied across the temporal lobes, can do for a person. Set/Rarity: Arcunda Common CardName: Impede Cost: 1U Type: Instant Pow/Tgh: Rules Text: Counter target spell unless its controller returns a creature he or she controls to its owner's hand. Flavour Text: Set/Rarity: Arcunda Common CardName: Junior Levitor Cost: 2U Type: Creature - Faerie Wizard Pow/Tgh: 2/1 Rules Text: Flying When Junior Levitor enters the battlefield, up to two target creatures gain flying until end of turn. Flavour Text: "Power: A. Control: A. Stamina: C-" - mid-term report card Set/Rarity: Arcunda Common CardName: Mirundaean Diplomat Cost: 1U Type: Creature - Vedalken Advisor Pow/Tgh: 1/3 Rules Text: Flavour Text: Keen to grant the Collegio Euphio the security to conduct its research, Mirundaea strives to stay on good terms with its neighbours. Set/Rarity: Arcunda Common CardName: Mirundaean Emissary Cost: 1U Type: Creature - Vedalken Advisor Pow/Tgh: 2/1 Rules Text: As long as you control a red creature or a green creature, Mirundaean Emissary gets +1/+1 and has flying. Flavour Text: Set/Rarity: Arcunda Common CardName: Momentary Distraction Cost: 2U Type: Instant Pow/Tgh: Rules Text: Target creature gets -3/-0 until end of turn. Augury 3 - {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Flavour Text: Set/Rarity: Arcunda Common CardName: Motemage Apprentice Cost: 2U Type: Creature - Faerie Wizard Pow/Tgh: 2/1 Rules Text: Flying Sacrifice Motemage Apprentice: Put a charge counter on target permanent you control. Flavour Text: Set/Rarity: Arcunda Common CardName: Stasis Cell Cost: 4U Type: Enchantment - Aura Pow/Tgh: Rules Text: Enchant creature Enchanted permanent doesn't untap in its controller's untap step. {3}{U}: Attach Stasis Cell to target creature. Flavour Text: "Not now!" Set/Rarity: Arcunda Common CardName: Blood Feast Cost: 3B Type: Sorcery Pow/Tgh: / Rules Text: Blood Feast deals 3 damage to target creature and you gain 3 life. Flavour Text: The vampires of Viritraia can usually find a willing "donor" to feed on. Set/Rarity: Arcunda Common CardName: Bog Crocodile Cost: 3B Type: Creature - Crocodile Pow/Tgh: 3/2 Rules Text: Swampwalk Flavour Text: Crocodiles are an ever-present threat in Arcunda's wetlands - most travellers never see them coming. Set/Rarity: Arcunda Common CardName: Bog-Route Highwayman Cost: 2B Type: Creature - Human Rogue Pow/Tgh: 2/2 Rules Text: Whenever Bog-Route Highwayman becomes blocked, it deals 1 damage to defending player. Flavour Text: While the cities of Viritraia are generally safe, the vampires make no attempt to control the paths between them. Set/Rarity: Arcunda Common CardName: Engulfing Sludge Cost: 1BB Type: Instant Pow/Tgh: / Rules Text: Target creature gets -2/-2 until end of turn. Draw a card. Flavour Text: Set/Rarity: Arcunda Common CardName: Gorge on Scintillae Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Remove any number of charge counters from among permanents. You gain that much life. Augury 3 - {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Flavour Text: Set/Rarity: Arcunda Common CardName: Grisly Harvest Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Return target creature card and up to one target black creature card from your graveyard to your hand. Flavour Text: Set/Rarity: Arcunda Common CardName: Leech Colony Cost: B Type: Creature - Leech Pow/Tgh: 1/1 Rules Text: {B}, remove a charge counter from a permanent you control: Regenerate Leech Colony. Flavour Text: They feed on the stored magic of passers-by. Set/Rarity: Arcunda Common CardName: Marshdrinker Xenarth Cost: 4B Type: Creature - Beast Pow/Tgh: 4/2 Rules Text: Augury 3 - {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Flavour Text: Set/Rarity: Arcunda Common CardName: Midnight Vampire Cost: 1B Type: Creature - Vampire Pow/Tgh: 2/2 Rules Text: Flavour Text: The fashionable cities of Viratraia are dead during the day. At night... well... Set/Rarity: Arcunda Common CardName: Mote Theft Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: Move up to five charge counters from among permanents target opponent controls onto permanents you control. Flavour Text: Set/Rarity: Arcunda Common CardName: Motefeeder Cost: 2B Type: Creature - Bat Pow/Tgh: 1/1 Rules Text: Flying When Motefeeder enters the battlefield, you may remove a charge counter from target permanent. Flavour Text: In the dark, motes resemble - and taste like - luminescent moths. Set/Rarity: Arcunda Common CardName: Noricum Nobility Cost: 3BB Type: Creature - Vampire Pow/Tgh: 3/4 Rules Text: Lifelink Flavour Text: Their title is conferred not by any monarch, but by the crowds who deem them the heights of fashion. Set/Rarity: Arcunda Common CardName: Prophetic Interference Cost: 2B Type: Instant Pow/Tgh: / Rules Text: Look at the top three cards of target opponent's library. Put any number of them on the bottom of that player's library, and the rest on the top in any order. Flavour Text: Are you _sure_ about that? Set/Rarity: Arcunda Common CardName: Shared Amnesia Cost: 1B Type: Sorcery Pow/Tgh: / Rules Text: As an additional cost to play Shared Amnesia, discard a card. Target player discards two cards. Flavour Text: We've all got things we'd rather forget. Set/Rarity: Arcunda Common CardName: Sorin, Gentleman Adventurer Cost: 4BB Type: Planeswalker - Sorin Pow/Tgh: /4 Rules Text: [+1]: Target player draws two cards and loses two life. [-1]: Target player shuffles a permanent he or she controls into his or her library. [-6]: Search target opponent's library for as many permanent cards as you have cards in hand, and put them onto the battlefield under your control. Flavour Text: Set/Rarity: Arcunda Mythic CardName: Vampiric Gift Cost: 1B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature. Enchanted creature gets +1/+1 and has lifelink. Flavour Text: Only rarely do the vampires bite to transfer their vampirism - and to be bitten thus is considered a great honour. Set/Rarity: Arcunda Common CardName: Violent Implosion Cost: 2BB Type: Instant Pow/Tgh: / Rules Text: Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by {1} or by one mana of any of that permanent’s colours.) Destroy target creature. Flavour Text: Set/Rarity: Arcunda Common CardName: Viritraian Emissary Cost: 1B Type: Creature - Vampire Pow/Tgh: 2/1 Rules Text: As long as you control a green creature or a white creature, Viritraian Emissary gets +1/+1 and has lifelink. Flavour Text: Set/Rarity: Arcunda Common CardName: Yarau Nightcaster Cost: 5B Type: Creature - Vampire Wizard Pow/Tgh: 3/3 Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {B}, remove two charge counters from Yarau Nightcaster: Up to two target creatures gain intimidate until end of turn. Flavour Text: Set/Rarity: Arcunda Common CardName: Canyon Minotaur Cost: 3R Type: Creature - Minotaur Pow/Tgh: 3/3 Rules Text: Flavour Text: Set/Rarity: Arcunda Common CardName: Discharge Shaman Cost: 2RR Type: Creature - Dwarf Shaman Pow/Tgh: 2/2 Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {T}, remove two charge counters from Discharge Shaman: Discharge Shaman deals 3 damage to target player. Flavour Text: Set/Rarity: Arcunda Common CardName: Distracting Glamer Cost: 3RR Type: Sorcery Pow/Tgh: / Rules Text: Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by {1} or by one mana of any of that permanent’s colours.) Creatures target player controls can't block this turn. Flavour Text: Set/Rarity: Arcunda Common CardName: Downhill Charge Cost: 2R Type: Sorcery Pow/Tgh: / Rules Text: Creatures you control get +2/+0 and gain haste until end of turn. Flavour Text: The Malandian mountains would give an excellent height advantage to raiders - if the dwarves tolerated any. Set/Rarity: Arcunda Common CardName: Dwarven Rearguard Cost: 2R Type: Creature - Dwarf Pow/Tgh: 1/2 Rules Text: When Dwarven Rearguard enters the battlefield, target creature gets +2/+1 until end of turn. Flavour Text: In dwarven society, "bringing up the rear" is a position of honour. Set/Rarity: Arcunda Common CardName: Furious Resistance Cost: R Type: Instant Pow/Tgh: / Rules Text: Target blocking creature gets +3/+0 and gains first strike until end of turn. Flavour Text: Set/Rarity: Arcunda Common CardName: Lightning Pulse Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Lightning Pulse deals 3 damage to target creature or player. Add {R} to your mana pool. Flavour Text: Set/Rarity: Arcunda Common CardName: Malandian Cohort Cost: 1R Type: Creature - Dwarf Soldier Pow/Tgh: 2/2 Rules Text: First strike Malandian Cohort can't attack or block alone. Flavour Text: There are few better things to have in battle than a dwarf by your side. Set/Rarity: Arcunda Common CardName: Malandian Duellist Cost: R Type: Creature - Dwarf Soldier Pow/Tgh: 1/1 Rules Text: Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.) Flavour Text: Set/Rarity: Arcunda Common CardName: Malandian Emissary Cost: 1R Type: Creature - Dwarf Warrior Pow/Tgh: 2/1 Rules Text: As long as you control a white creature or a blue creature, Malandian Emissary gets +1/+1 and has intimidate. Flavour Text: Set/Rarity: Arcunda Common CardName: Melt for Scrap Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact. Augury 3 - {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Flavour Text: Set/Rarity: Arcunda Common CardName: Mote Barrage Cost: R Type: Instant Pow/Tgh: / Rules Text: Mote Barrage deals 2 damage to target creature. If that creature has one or more counters on it, Mote Barrage deals 4 damage to that creature instead. Flavour Text: Set/Rarity: Arcunda Common CardName: Olmerand Brawler Cost: 3RR Type: Creature - Minotaur Pow/Tgh: 5/3 Rules Text: Trample Flavour Text: Set/Rarity: Arcunda Common CardName: Olmerand Sentry Cost: 3R Type: Creature - Minotaur Pow/Tgh: 4/2 Rules Text: Augury 3 - {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Flavour Text: Set/Rarity: Arcunda Common CardName: Quick Reflexes Cost: 1R Type: Instant Pow/Tgh: / Rules Text: Target creature gains Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.) until end of turn. Flavour Text: "Two of you? That's just twice as much flesh to aim for!" - Eleas, Olmerand Sentry Set/Rarity: Arcunda Common CardName: Scintillating Fire Cost: 1R Type: Sorcery Pow/Tgh: / Rules Text: Scintillating Fire deals damage to target player equal to the number of charge counters on permanents they control. Flavour Text: Set/Rarity: Arcunda Common CardName: Sparkrunner Cost: 1R Type: Creature - Dwarf Warrior Pow/Tgh: 1/1 Rules Text: Haste Whenever Sparkrunner deals combat damage to a player, you may remove a charge counter from a permanent they control. Flavour Text: Motes ground onto his skin in streaks of coruscating light. Set/Rarity: Arcunda Common CardName: Trader's Instincts Cost: 3R Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature. Enchanted creature has "{1}, {T}, discard a card: Draw a card." Flavour Text: "That one? Not worth my spit. _That_ one, on the other hand..." - Dwarven merchant. Set/Rarity: Arcunda Common CardName: Boughwalker Dryad Cost: 1G Type: Creature - Dryad Scout Pow/Tgh: 1/3 Rules Text: Reach {G}: Regenerate Boughwalker Dryad. Flavour Text: She steps from treetop to treetop, and the birds give her news of any trespassers. Set/Rarity: Arcunda Common CardName: Branchlash Ape Cost: 3G Type: Creature - Ape Pow/Tgh: 3/3 Rules Text: When Branchlash Ape enters the battlefield, Branchlash Ape deals 2 damage to target creature with flying. Flavour Text: Anyone viewing Kitrios from the air can expect to suddenly see it from very close up indeed. Set/Rarity: Arcunda Common CardName: Kitrian Emissary Cost: 1G Type: Creature - Dryad Advisor Pow/Tgh: 2/1 Rules Text: As long as you control a blue creature or a black creature, Mirundaean Emissary gets +1/+1 and has hexproof. Flavour Text: Set/Rarity: Arcunda Common CardName: Motephage Rootwalla Cost: 1G Type: Creature - Lizard Pow/Tgh: 1/1 Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) 1{G}, remove 2 charge counters from Motephage Rootwalla: Motephage Rootwalla gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Arcunda Common CardName: Petalclad Dryad Cost: G Type: Creature - Dryad Shaman Pow/Tgh: 1/1 Rules Text: {G}: Add one mana of any color to your mana pool. Flavour Text: "Rosepetals in spring, lillies in summer, gentian in autumn, hellebore in winter." Set/Rarity: Arcunda Common CardName: Sapling Warder Cost: G Type: Creature - Dryad Warrior Pow/Tgh: 1/3 Rules Text: Flash Defender Flavour Text: She defends the young shoots with the fortitude of their mother oaks. Set/Rarity: Arcunda Common CardName: Unweave Cost: 2G Type: Instant Pow/Tgh: / Rules Text: Destroy target artifact or enchantment. Gain life equal to the number of charge counters on it. Flavour Text: Motes almost show signs of sentience - they yearn to be free, and reward those who cherish them. Set/Rarity: Arcunda Common CardName: Watchful Silverback Cost: 2GG Type: Creature - Ape Pow/Tgh: 4/3 Rules Text: Vigilance Flavour Text: Set/Rarity: Arcunda Common CardName: Coppiced Woodland Cost: Type: Land Pow/Tgh: / Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {T}, remove 2 charge counters from Coppiced Woodland: Add {G}{G} to your mana pool. Flavour Text: Set/Rarity: Arcunda Common CardName: Plains Cost: Type: Basic Land - Plains Pow/Tgh: / Rules Text: Flavour Text: Set/Rarity: Arcunda Basic CardName: Cost: Type: Land Pow/Tgh: / Rules Text: At the beginning of the end step, if you control no white permanents, sacrifice ~. {T}: Add {W}, {B} or {R} to your mana pool. Flavour Text: Set/Rarity: Arcunda Rare CardName: Splintered Uplands Cost: Type: Land Pow/Tgh: / Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {T}, remove 2 charge counters from Splintered Uplands: Add {R}{R} to your mana pool. Flavour Text: Set/Rarity: Arcunda Common CardName: Teeming Wetland Cost: Type: Land Pow/Tgh: / Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {T}, remove 2 charge counters from Teeming Wetland: Add {B}{B} to your mana pool. Flavour Text: Set/Rarity: Arcunda Common CardName: Tidewashed Cay Cost: Type: Land Pow/Tgh: / Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {T}, remove 2 charge counters from Tidewashed Cay: Add {U}{U} to your mana pool. Flavour Text: Set/Rarity: Arcunda Common CardName: Tilled Field Cost: Type: Land Pow/Tgh: / Rules Text: Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.) {T}, remove 2 charge counters from Tilled Field: Add {W}{W} to your mana pool. Flavour Text: Set/Rarity: Arcunda Common