"Enchantment Mirrodin" (On Hold): Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human
Whenever you cast an Enchantment spell, you may draw a card.
 U 
Instant
Counter target enchantment, instant or sorcery spell.
 U 
Sorcery
Target opponent reveals his or her hand. You choose an enchantment card from it. That player discards that card.
 U 
Enchantment Creature – Incarnation
Presence of Heliad power and toughness are each equal to your devotion to White.
*/*
 C 
Enchantment Creature – Dwarf Archer
Vigilance
Linger (When this creature dies, you may return it to the battlefield as a non-creature Aura with Enchant Creature.)
Enchanted creature gets +2/+2 and has Vigilance.
2/2
 C 
Enchantment
At the begging of your upkeep, you gain life equal to your devotion to white (Each {w} in the mana cost of permanents you control counts towards your devotion to white.)
 C 
Instant
Counter target enchantment, instant or sorcery spell.
{w}
 
 C 
Enchantment Creature – Elf Spirit
Linger (When this creature dies, you may return it to the battlefield as a non-creature Aura with Enchant Creature.)
Enchanted creature gets +1/+1.
1/1
 C 
Instant
Draw a card.
Retrace (You may cast this card from your graveyard by discarding a land a card in addition to paying its other costs.)
 C 
Sorcery
Flame Jab* deals 1 damage to target creature or player.
Retrace (You may cast this card from your graveyard by discarding a land a card in addition to paying its other costs.)
 C 
Instant
Scry 3
Retrace (You may cast this card from your graveyard by discarding a land a card in addition to paying its other costs.)
 C 
Sorcery
Destroy target enchanted creature, enchantment creature, enchanted land or enchantment land.
 C 
Sorcery
Destroy target non-enchantment, non-enchanted creature.
 C 
Enchantment – Aura
Flash
Enchant Creature
When Aura Rampant growth enters the battlefield, target creature gets +1/+1 until end of turn.
Enchanted Creature gets +1/+1.
Island
 
 B 
Basic Land – Island

Enchantress Cycle Blue (rare)
Countermagic (uncommon)
Discard enchantment (uncommon)
Presence of Heliad (uncommon)
FourDrop Cycle (common)
Devotion Bliss. (common)
'Not Negate' (common)
CW01 (common)
Draw Retrace (common)
Flame Jab* (common)
Scry Retrace (common)
Creature Destruction (common)
'Destroy Material Existence' (common)
Aura Rampant growth (common)
Island (basic)