LibraryPlane: Virtual Booster

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Mechanics | Skeleton | Underpinning Theme | expensive stuff matters theme | About LibraryPlane
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hellion
Trample, haste
At the beginning of your end step, you lose the game.
10/4
 U 
Creature – Serpent
Defender, flying
During each player's upkeep, tap target permanent that player controls.
"There are twelve obstacles on the path to the Architectonic. The serpents are the first. I am the last."
-Thalys, Protector of the Architectonic
5/5
 U 
Enchantment – Aura
Enchant Creature
During your upkeep, gain control of enchanted creature.
If enchanted creature becomes tapped, return it to its owner's control.
 U 
Instant
Counter target permanent spell. If that spell is countered this way, instead of putting it into its owner's graveyard, put it onto the battlefield, then put it into its owner's graveyard.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature is black in addition to its other colours.
Enchanted creature gets +X/+X, where X is equal to the number of black permanents on the battlefield.
 C 
Instant
As an additional cost to play Amphiboly, return a creature you control to its owner's hand.
Counter target non-creature spell.
A few Aonians could not stomach the rhetoric bandied about by the Speakers of the Council. They abandoned the plateau in favour of the Library itself.
 C 
Creature – Elf Advisor
{t}: target creature gets -2/-0 until end of turn.
"Oratory is simple. All it takes is a laundry list of fallacies. That and volume. And if you can, try to foam at the mouth."
2/2
 C 
Instant
Return target permanent to its owner's hand. Each player draws a card.
 C 
Creature – Elf Wizard
Solipsistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, target player loses 1 life and you gain 1 life.)
My consciousness is a fact. But yours, as far as I can tell, is only a claim.
1/1
 C 
Creature – Elf Wizard
Defender
{t}: Target player puts the top two cards of his or her library into his or her graveyard.
Catharsis is forever out of the reach of the Aonian Council, for doubt is quick to topple their every confidence.
2/4
 C 
Sorcery
As an additional cost to play Disambiguate, discard a card.
Draw two cards.
 C 
Enchantment – Aura
Enchant land.

Enchanted land is a swamp.
 C 
Creature – Zombie
Swampwalk.
2/1
 C 
Instant
Target creature gains flying until end of turn. Draw a card, then discard a card.
 C 
Creature – Elemental
Atomistic Metaphysic (Whenever this permanent becomes the target of a spell or ability for the first time in a turn, untap target permanent.)
1/1

Endbringer Hellion (rare)
Telosian Wire (uncommon)
Noumenal Pull (uncommon)
Beg the Question (uncommon)
Enveloping Dream (common)
Amphiboly (common)
Shrieking Politician (common)
Chase Beginnings (common)
Somnambulist (common)
Unwavering Skeptic (common)
Disambiguate (common)
Evil Presence (common)
Affectless Mope (common)
Fume-Induced Trance (common)
Swarm of Monads (common)