Muraganda: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 U 
Instant
Target creature gets +4/+0 until end of turn. If that creature is blocking, prevent all combat damage that would be dealt to it this turn.
Armed with but a sword and tremendous courage.
Illus. Pablo Fernandez
 U 
Instant
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Setting your foot on new ground in a world with such rapid continental drifts can quickly turn into a journey with no return.
 U 
Creature – Human Knight
Chevaliers show courage even in the most dire situations.
Illus. Joe Knight
2/1
 C 
Enchantment – Aura
Enchant nonblack creature Enchanted creature gets -1/-1.
{1}{b}, sacrifice Quag Malediction: Destroy enchanted creature.
Enter at your peril.
Illus. Augusto Kapronczai
 C 
Instant
Amazing Blaze deals 3 damage to target creature.
Apex — If creatures you control have total highest power, instead Amazing Blaze deals 3 damage to target creature and 3 damage to its controller.
Burns the weak, cleanses the inferior.
 C 
Creature – Lizard Bird
Flying
A new way of hunting. Promising.
Illus. Emily Willoughby
1/1
 C 
Enchantment
When Reality Whirl enters the battlefield, Scry 1, then reveal the top card of your library. Exile target creature with the same converted mana cost or less as the revealed card until Reality Whirl leaves the battlefield.
Illus. Alexander Rommel
 C 
Creature – Lizard
Defender
Primeval — As long as you control seven or more basic lands, Spiked Herbivore loses Defender and gets +3/+1
Illus. Cheung Chung Tat
0/4
 C 
Sorcery
Return target creature card from your graveyard to your hand. If that creature card had no abilities, Dread Excavation deals damage equal to that creature card’s power to target player.
 C 
Creature – Lizard
Feast (At end of combat, if another creature dealt damage by this creature died this turn put a +1/+1 counter on this creature.)
It has to rise and hunt early to have any chance of survival.
Illus. Angie Rodrigues
1/1
{4}{g}
 
 C 
Creature – Lizard
Landfall — Whenever a land enters the battlefield under your control, CG05 gets +1/+1 and gains trample until end of turn.
It hides int he brushes, bursting out of them to hunt smaller game.
Illus. Chris Rallis
4/4
 C 
Creature – Lizard
Apex —Whenever Grass Strider attacks, if creatures you control have the total highest power, Grass Strider gains first strike until end of turn.
Quickest there is on the flatlands.
Illus. Cheung Chung Tat
2/2
{2}{u}
 
 C 
Sorcery
Until end of turn, target creature loses all abilities and becomes a blue Lizard with base power and toughness 3/3.
Draw a card.
Illus. DeviantArt "Raph04art"
 C 
Enchantment – Aura
Enchant creature
When enchanted creature becomes tapped, return it to its owners hand.
Some are just not meant to be.
Illus. Pablo Fernandez

Fearless Opposition (uncommon)
Path to Exile (uncommon)
Brave Chevalier (uncommon)
Quag Malediction (common)
Amazing Blaze (common)
Forebear Avian (common)
Reality Whirl (common)
Spiked Herbivore (common)
Dread Excavation (common)
Young Lizard (common)
CG05 (common)
Grass Strider (common)
Saurify (common)
Call Back (common)