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CardName: Peculiar Winds Cost: XGU Type: Sorcery Pow/Tgh: / Rules Text: Choose one— • Up to X target creatures gain flying until end of turn. • Peculiar Winds deals X damage to each creature with flying. Entwine {R} (Choose both if you pay the entwine cost.) Flavour Text: Set/Rarity: Cards With No Home Rare

Peculiar Winds
{x}{g}{u}
 
 R 
Sorcery
Choose one—
• Up to X target creatures gain flying until end of turn.
• Peculiar Winds deals X damage to each creature with flying.
Entwine {r} (Choose both if you pay the entwine cost.)
Updated on 25 May 2016 by Link

History: [-]

2011-07-19 12:02:28: Alex created the card Peculiar Winds

It's a real pity that green can't grant flying (Flighty Ambassador aside), as it'd go so well with green's flyer-burn.

You could also do:

Instant, {g}{u}
Choose one - target creature gains flying, or destroy target creature if it has flying.
Entwine {b}.

I like the card you suggested above. I think I actually prefer it over this one.

2016-05-25 00:18:26: Link edited Peculiar Winds:

Entwine and modal formatting. Also added "up to"

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