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CardName: Cost: 2B Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature untaps, its controller loses 2 life. Flavour Text: Set/Rarity: Cards With No Home Common

{2}{b}
 
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature untaps, its controller loses 2 life.
Updated on 12 Nov 2016 by Brainpolice

History: [-]

2016-10-21 19:39:22: Brainpolice created the card CB10

Here's one possible idea for the black common aura slot, that uses an opponent's Discovery against them.

2016-10-21 19:56:05: Brainpolice edited CB10:

Fixed wording.

Nice idea, but I think I would rather play Quag Sickness. This might be pretty hard to kill anything with, which makes it a feel bad card most of the time.

I don't like the idea of discouraging discovery so explicitly. Counters are one thing, this is another.

Was worth a shot. We'll need some other idea for this slot then.

How about just a sacrifice Aura?

B Enchantment-Aura The next time enchanted creature untaps its controller/owner sacrifices it.

Not surefire way to kill but shuts down utility creatures and hampers unbound a bit.

That's not a bad idea in the way it screws with unbound. Though in a way it's just a baiting/disincentive way to do what (((Asphyxiate))) does. But the function is different, in effect it's equivalent to "enchanted creature can't attack or tap" (unless its controller is willing to sac it next turn), so it does feel quite different.

2016-10-23 00:46:03: Brainpolice edited CB10:

Changed the card to Gusto's suggestion instead, but kept the CMC at 2.

2016-10-26 10:00:22: Brainpolice edited CB10
2016-11-12 10:50:01: Brainpolice edited CB10:

Edited to be life loss, increased cost.

2016-11-12 10:50:24: Brainpolice edited CB10
2016-11-12 10:53:13: Brainpolice moved the card CB10 from Pyrulea into Cards With No Home

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