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CardName: Scrap Barrage Cost: R Type: Sorcery Pow/Tgh: / Rules Text: Scrap Barrage deals 2 damage to target creature or player. Scrounge {1}{r} (You may cast this card for its scrounge cost when it's put into your graveyard from anywhere. If you do, exile it as it resolves.) Flavour Text: Set/Rarity: Cards With No Home Common |
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See Examine the Data. I renamed Recur as Scrounge here because it seemed like a better fit.
I wonder if a junkyard world would be interesting at all. Hmmm.
As one major element of the setting, yeah, definitely. It'd combine elements of post-apocalyptic (after all, where does all the junk come from?) / wasteland / steampunk (in the cobbled-together contraptions sense).
Indeed. Hmm. I might have to think about this further.
I wouldn't have thought Jack's challenge would inspire a world idea.
Yeah, I like "Scrapyard world", it's similar to some of the ideas for Tesla, but a little different.
Can I check, you can scrounge when this is cast and resolved OR when its milled? I like the idea, like a cross between flashback and miracle. But I'm worried it's confusing that you can cast it and scrounge it, should that either be more obvious, or make it mill-only?
Yes, the idea is that you can cast it twice in a row if you do so immediately. That makes it a bit like kicker, in that sense. You can also cast it if it's milled or discarded. It's like a fusion of Madness, Kicker, and Miracle, I suppose.