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CardName: Manifold Core Cost: 3 Type: Artifact Pow/Tgh: / Rules Text: Artifact spells you cast cost {2} less to cast. {3}, {T}, Exile Manifold Core and three other artifacts you control: At end of turn, return Manifold Core to the battlefield transformed. Flavour Text: An engine in search of a vehicle. Back side: CardName: Formidable Assemblage Cost: Type: Artifact Creature - Construct Pow/Tgh: 6/6 Rules Text: Trample, ward {4} Formidable Assemblage has all activated and triggered abilities of cards exiled with it. Flavour Text: A war machine more than the sum of its parts. Set/Rarity: Cards With No Home Rare

Manifold Core
{3}
 
 R 
Artifact
Artifact spells you cast cost {2} less to cast.
{3}, {t}, Exile Manifold Core and three other artifacts you control: At end of turn, return Manifold Core to the battlefield transformed.
An engine in search of a vehicle.
Formidable Assemblage
 
 R 
Artifact Creature – Construct
Trample, ward {4}
Formidable Assemblage has all activated and triggered abilities of cards exiled with it.
A war machine more than the sum of its parts.
6/6
Updated on 20 Sep 2021 by Alex

History: [-]

2021-09-15 14:52:48: Alex created and commented on the card Manifold Core

Going for a Do-It-Yourself Seraph kind of thing in black border, using technology from The Book Of Vile Darkness.

I see three ways to go with this:

  1. Just rush to get it out on turn 3, drop a few Ornithopters and things, for a turn 4 indestructible 6/6 trampler. Fair enough.
  2. Line up some specific combo you have in mind, such as Pili-Pala plus Palladium Myr plus Goblin Cannon. Heck, go for it.
  3. Stuff it in a deck with all sorts of artifacts with fun abilities and see what comes up, playing it different every time.

I guess those are Spike, Johnny and Timmy respectively, which is quite nice. (Or Spike-Tammy, Jenny-Spike and just-plain-Tammy.)

Any suggestions for a name for the flip side?

(Edit: Changed indestructible to ward {4}.)

2021-09-16 12:02:16: Alex edited Manifold Core:

name, art

Changed indestructible to ward {4}. Rendered at MTGNexus. Tweaked that into my own custom render with nicer DFC icons than day/night.

Just looking at what's in Standard at the moment, a few fun options: Get Colossal Plow's attack trigger without needing to crew it. Get Codie, Vociferous Codex's ability without the drawback (though you'd of course need to get the Core and Codie in play in the first place, probably by playing the Core first). Gingerbrute's evasion ability is more exciting on a 6/6. And you do get ETB triggers, which could be particularly nice with things like Glass Casket or Portable Hole (though the previously exiled stuff will come back), or Meteorite / Meteor Golem.

Careful not to exile Cryptolith Fragment though, as that will flip you back to Manifold Core whether you wanted it or not :)

Does this work? I don't know if it's "allowed" to keep track of the other cards it exiled, since this also moves to exile and then back to the field.

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