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CardName: Skeleton Toy #2 Cost: 1W Type: Artifact Pow/Tgh: / Rules Text: {T}: Gain 2 life. Memento Mori {1}{W}- If Skeleton Toy #2's Memento Mori cost was paid, at the beginning of the next endstep gain 5 life if a creature you control died this turn. Otherwise, scry 1. Flavour Text: Alxzarza Set/Rarity: temporary storage Common

Skeleton Toy #2
{1}{w}
 
 C 
Artifact
{t}: Gain 2 life.
Memento Mori {1}{w}- If Skeleton Toy #2's Memento Mori cost was paid, at the beginning of the next endstep gain 5 life if a creature you control died this turn. Otherwise, scry 1.
Alxzarza
Created on 03 Aug 2021 by Sorrow

History:

2021-08-03 17:07:28: Sorrow created and commented on the card Skeleton Toy #2

Creating a mechanic for the idea of Memento Mori and how to implement said mechanic and differentiate that mechanic from Morbid proved very challenging.

Death would obviously need to be a factor, but where to go from there? I focused on the future, that death will happen. Giving an ability word to an activated ability that would have different outcomes depending on whether or not a creature you control died seemed most appropriate. Currently, scrying 1 seems a reasonable alternative if you don't end up having a creature die but paid a Memento Mori cost.

The reminder wording is probably a mess. Memento Mori is intended to be activated at any time a player could cast an instant. Even if the Memento Mori cost is paid multiple times, a permanent shouldn't have multiple experiences of the Memento Mori trigger at the endstep.

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