CardName: Autumn Cost: Type: Season - Autumn Pow/Tgh: / Rules Text: {T}: Autumn comes. The air becomes cooler and leaves change color. You may use {W} as you feel autumn's effects. Flavour Text: Set/Rarity: Seasons Basic CardName: Spring Cost: Type: Season - Spring Pow/Tgh: / Rules Text: {T}: Spring comes. The day lengthens and the plants grown again as the ice melts away. You may use {G} as you feel spring's effects. Flavour Text: Set/Rarity: Seasons Basic CardName: Summer Cost: Type: Season - Summer Pow/Tgh: / Rules Text: {T}: Summer comes. The air is hot and the days are long. You may use {R} as you feel summer's effects. Flavour Text: Set/Rarity: Seasons Basic CardName: Winter Cost: Type: Season - Winter Pow/Tgh: / Rules Text: {T}: Winter arrives. The temperature goes below freezing and snow falls from the sky. You may use {B} as you feel winter's effects. Flavour Text: Set/Rarity: Seasons Basic CardName: Autumnal Changes Cost: {W}{W} Type: Autumn Enchantment Pow/Tgh: / Rules Text: Instants and sorceries with no type becomes fall instants and sorceries. Flavour Text: Set/Rarity: Seasons Common CardName: Autumnal Equinox Cost: {W}{W}{W}{W} Type: Autumn Sorcery Pow/Tgh: / Rules Text: Until end of turn opponents can't cast spells and whenever you cast a spell you may gain 2 life. Until end of turn when you pay {PW} to cast a spell you pay only 1 life instead of two. Flavour Text: Set/Rarity: Seasons Mythic CardName: Cranberries Cost: {W}{W} Type: Autumn Creature - Plant Pow/Tgh: 0/5 Rules Text: Frogs you control get can't be targeted by non-autumn spell or abilities. Sacrifice Cranberries: Gain 3 life. Flavour Text: Set/Rarity: Seasons Uncommon CardName: Falling Leaves Cost: {PW}{W}{W} Type: Autumn Enchantment Pow/Tgh: / Rules Text: Plants get -1/-0. If you control a plant at the beginning of your endstep create a 0/1 leaf pile token with defender. Flavour Text: Set/Rarity: Seasons Uncommon CardName: Frog Cost: {PW}{W} Type: Autumn Creature - Frog Pow/Tgh: 2/2 Rules Text: Reach Frog gets +1/+1 as long as you control cranberries. Flavour Text: Set/Rarity: Seasons Common CardName: Giant Pumpkin Cost: {PW}{W} Type: Autumn Creature - Plant Pow/Tgh: 0/2 Rules Text: Defender Sacrifice Giant Pumpkin: Gain 2 life. Flavour Text: Set/Rarity: Seasons Common CardName: Hibernating Grizzly Cost: {PW}{PW}{W}{W} Type: Autumn Creature - Bear Pow/Tgh: 4/4 Rules Text: If there are more winter seasons than any other season Hibernating Grizzly doesn't untap during your untap step. If there are more spring seasons than any other season when Hibernating Grizzly untaps put 2 +1/+1 counters on Hibernating Grizzly. Flavour Text: Set/Rarity: Seasons Rare CardName: Hoard for Winter Cost: {PW{}{PW} Type: Autumn Enchantment Pow/Tgh: / Rules Text: {W}{W}: Exile the top card of your library. Whenever a winter spell is cast you may cast a spell exiled by Hoard for Winter as if it had flash. Flavour Text: Set/Rarity: Seasons Rare CardName: Lethargic Damselfly Cost: {W}{W} Type: Autmn Creature - Insect Pow/Tgh: 1/3 Rules Text: Lethargic Damselfly enters the battlefield tapped. Flying Flavour Text: Set/Rarity: Seasons Common CardName: Migrating Goose Cost: {W}{W} Type: Autumn Creature - Bird Pow/Tgh: 1/2 Rules Text: Flying {G}: Migrating Goose becomes a spring creature until end of turn. Flavour Text: Set/Rarity: Seasons Common CardName: Reap the Harvest Cost: {PW}{PW}{W}{W}{W} Type: Autumn Sorcery Pow/Tgh: / Rules Text: Until end of turn whenever a card enters the graveyard from the battlefield gain 2 life. If there are more autumn seasons than all other seasons gain 4 life instead. Flavour Text: Set/Rarity: Seasons Rare CardName: Summer Dying Fast Cost: {W} Type: Autumn Instant Pow/Tgh: / Rules Text: Counter target non-creature summer spell. Flavour Text: Set/Rarity: Seasons Common CardName: To Tread on Fallen Leaves Cost: {W} Type: Autumn Instant Pow/Tgh: / Rules Text: To Tread on Fallen Leaves cast only when a creature you don't control attacks. Untap all creatures you control. Flavour Text: Set/Rarity: Seasons Common CardName: Icicle Titan Cost: {PB}{PB}{B}{B} Type: Winter Creature - Giant Pow/Tgh: 5/3 Rules Text: Sacrifice Icicle Titan if there are four or more spring or summer seasons. Flavour Text: Set/Rarity: Seasons Uncommon CardName: Icy Chill Cost: {B} Type: Winter Instant Pow/Tgh: / Rules Text: Target tapped creature doesn't untap during its controller's next untap step. Flavour Text: Set/Rarity: Seasons Common CardName: Polar Vortex Cost: {B}{B}{B}{B} Type: Winter Sorcery Pow/Tgh: / Rules Text: As an additional cost to cast Polar Vortex discard any number of winter seasons from your hand. Creatures get -X/-X until end of turn, where X is the number of winters you discarded. Flavour Text: Set/Rarity: Seasons Rare CardName: Santa's Reindee Cost: {PB}{PB}{PB}{PB}{PB} Type: Winter Creature - Reindeer Pow/Tgh: 3/3 Rules Text: Flying When Santa's Reindee enters the battlefield each opponent draws a card. Flavour Text: Set/Rarity: Seasons Common CardName: Snowcaller Sentry Cost: {PB}{B} Type: Winter Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: When Snowcaller Sentry dies reveal the top card of your library. If a winter card is revealed this way you may cast it as if it had flash. Flavour Text: Set/Rarity: Seasons Common CardName: Snowed In Cost: {B}{B}{B}{B} Type: Winter Enchantment Pow/Tgh: / Rules Text: Non-winter creatures without adaptability don't untap during their controller's untap step unless that player pays {PB} for each creature. Flavour Text: Set/Rarity: Seasons Rare CardName: Snowman Cost: {B} Type: Winter Creature - Construct Pow/Tgh: 0/4 Rules Text: If there are more spring or autumn seasons in play than winter seasons Snowman gets -1/-2. When there are more summer seasons in play than winter seasons sacrifice Snowman. Defender Flavour Text: Set/Rarity: Seasons Common CardName: Xuan Wu Cost: {B}{B}{B}{B}{B}{B}{B} Type: Legendary Winter Creature - Turtle Snake Pow/Tgh: 7/7 Rules Text: Deathtouch, Endure Whenever a creature is dealt damage by Xuan Wu put an ice counter on it. Creatures with ice counters on them can't attack or block. Creature spells cost an additional {PB} for each creature with an ice counter on it. Flavour Text: Set/Rarity: Seasons Mythic CardName: Festival Goer Cost: {PR}{R} Type: Summer Creature - Human Pow/Tgh: 1/2 Rules Text: Whenever you play a summer instant or summer sorcery Festival Goer gets +1/+2 until end of turn. Flavour Text: Set/Rarity: Seasons Common CardName: Heat Stroke Cost: {R}{R}{PR} Type: Summer Sorcery Pow/Tgh: / Rules Text: Destroy target creature. Flavour Text: Set/Rarity: Seasons Uncommon CardName: Hot and Humid Cost: {R}{R}{R}{R} Type: Summer Enchantment Pow/Tgh: / Rules Text: Nonsummer spells cast an additional seasonal effect to cast. Non-summer creatures get -2/-2. When there are fewer summer permanents onto the battlefield than permanents of other seasons Hot and Humid loses all abilities. Flavour Text: Set/Rarity: Seasons Rare CardName: Liveliness Cost: {PR}{PR}{R} Type: Summer Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature becomes a summer creature and gains "whenever a summer spell is cast untap this creature." Flavour Text: Set/Rarity: Seasons Uncommon CardName: Mosquito Swarm Cost: {R}{R}{R}{R} Type: Summer Sorcery Pow/Tgh: / Rules Text: Cast Mosquito Swarm only if there are more summer seasons in play than any other season. For each creature opponents control put 2 1/1 summer mosquito tokens with flying and lifelink onto the battlefield. Flavour Text: Set/Rarity: Seasons Mythic CardName: Mowing the Lawn Cost: {PR}{PR}{R} Type: Summer Instant Pow/Tgh: / Rules Text: Until end of turn creatures' powers can't be greater than their original power. If a creature's power is already greater than their original their power becomes their original power until end of turn. Flavour Text: Set/Rarity: Seasons Rare CardName: Northern Tornado Cost: {PR}{PR}{R} Type: Summer Sorcery Pow/Tgh: / Rules Text: Tap target permanent. If a non-summer creature is tapped this way Northern Tornado deal 3 damage to that creature. Flavour Text: Set/Rarity: Seasons Common CardName: Restless Grifter Cost: R Type: Summer Creature - Human Nomad Pow/Tgh: 2/1 Rules Text: Haste Restless Grifter doesn't untap during your untap step unless you pay an {PR}{PR}. Flavour Text: Set/Rarity: Seasons Uncommon CardName: Storm Flood Cost: {PR}{PR}{R}{R}{R} Type: Summer Instant Pow/Tgh: / Rules Text: Cast Storm Flood only if there are more summer seasons in play than at least one other season. Destroy all creatures with a converted mana cost of 1 or less, then tap all creatures with a converted mana cost of 3 or less. Flavour Text: Set/Rarity: Seasons Rare CardName: Zhu Que Cost: {R}{R}{R}{R}{R}{R}{R} Type: Legendary Summer Creature - Phoenix Pow/Tgh: 7/7 Rules Text: Flying, haste Sacrifice all other creatures and all non-basic summer seasons you control: Exile Zhu Que and all basic summers you control. If Zhu Que was exiled this way you may return Zhu Que and all basics summers exiled with it to the battlefield under your control at the beginning of your next upkeep. You may choose to either untap all creatures you control and take a number of additional combat phases or draw a card for each basic summer returned from exile this way. Flavour Text: Set/Rarity: Seasons Mythic CardName: Early Thaw Cost: {G}{PG} Type: Spring Instant Pow/Tgh: / Rules Text: Untap all spring creatures you control. They get +1/+1 until end of turn. At the beginning of the next endstep if there are more winter permanents on the battlefield tap all spring creatures you control. Flavour Text: Set/Rarity: Seasons Common CardName: First Thaw Cost: {PG}{PG}G Type: Spring Instant Pow/Tgh: / Rules Text: Untap all non-winter creatures you control. Flavour Text: Set/Rarity: Seasons Common CardName: Southern Tornado Cost: {G} Type: Spring Sorcery Pow/Tgh: / Rules Text: Return target creature to its owner's hand. If that creature was a spring creature you may return one tapped spring that player owns to their hand as well. Flavour Text: Set/Rarity: Seasons Uncommon CardName: Sprouting Sunflower Cost: {PG}G Type: Spring Creature - Plant Pow/Tgh: 0/3 Rules Text: If you control more autumn seasons than spring seasons Sprouting Sunflower becomes a 1/5 autumn creature Flavour Text: Set/Rarity: Seasons Common CardName: Stir from Hibernation Cost: {PG} Type: Spring Sorcery Pow/Tgh: / Rules Text: Untap target spring creature. Remove any +1/+1 counters were on that creature. Flavour Text: Set/Rarity: Seasons Common CardName: Thaw & Refreeze Cost: {PG}{PG}{G}{G} Type: Spring Instant Pow/Tgh: / Rules Text: Tap up to 3 target non-spring seasons, then you may put a spring season onto the battlefield. Flavour Text: Set/Rarity: Seasons Common CardName: Vernal Equinox Cost: {G}{G}{G}{G} Type: Spring Sorcery Pow/Tgh: / Rules Text: Untap all creatures you control and put two +1/+1 counters on them. Until end of turn when you pay {PU} to cast a spell you pay only 1 life instead of two. Flavour Text: Set/Rarity: Seasons Mythic CardName: Waking Hunger Cost: {G} Type: Spring Instant Pow/Tgh: / Rules Text: Target creature you control gets +2/-2 until end of turn. . Flavour Text: Set/Rarity: Seasons Common CardName: Hooting Owl Cost: {4} Type: Creature - Bird Pow/Tgh: 2/3 Rules Text: ({4} can be paid with any seasonal effect), Adaptability (This creature counts as all season types.), Flying Flavour Text: Set/Rarity: Seasons Uncommon CardName: Mr. Squirrel Cost: {1} Type: Creature - Squirrel Pow/Tgh: 1/1 Rules Text: ({1} can be paid with any seasonal effect) Adaptability (This creature counts as all season types.) Flavour Text: Set/Rarity: Seasons Common CardName: Prickly Evergreen Cost: {4} Type: Creature - Plant Pow/Tgh: 2/3 Rules Text: Adaptability (This creature counts as all season types.) Defender Flavour Text: Set/Rarity: Seasons Uncommon CardName: Survivalist Hunter Cost: {W/B}{G/R{ Type: Creature - Human Hunter Pow/Tgh: 2/1 Rules Text: Adaptability (This creature counts as all season types.) Flavour Text: Winter for deer, spring for deer, summer deer, and fall deer. Yep, I got a lot of antlers in my cabin. Set/Rarity: Seasons Common CardName: Blooming Cost: {G/R}{G/R}{G/R} Type: Instant Pow/Tgh: / Rules Text: Add {R}{R} and {G}{G} to your mana pool. Flavour Text: Set/Rarity: Seasons Uncommon CardName: Lifeburst Cost: {G/R}{G/R}{G/R}{G/R} Type: Instant Pow/Tgh: / Rules Text: Regenerate target creature and put a +1/+1 counter on it. Flavour Text: Set/Rarity: Seasons Uncommon CardName: Vigorous Pitviper Cost: {G/R} Type: Creature - Snake Pow/Tgh: 1/1 Rules Text: Deathtouch Flavour Text: Set/Rarity: Seasons Common CardName: Storm Warning Cost: {W/G}{W/G} Type: Instant Pow/Tgh: / Rules Text: Counter target summer or winter spell with a converted mana cost of 4 of greater. Flavour Text: Set/Rarity: Seasons Uncommon CardName: Withering Cost: {W/B}{W/B}{W/B} Type: Instant Pow/Tgh: / Rules Text: Remove four mana from target player's mana pool. Flavour Text: Set/Rarity: Seasons Uncommon CardName: Aggressive Agriculture Cost: {R/W}{R/W}{R/W} Type: Instant Pow/Tgh: / Rules Text: Destroy target plant creature. Flavour Text: Set/Rarity: Seasons Common CardName: Bee Cost: {R/W} Type: Creature - Insect Pow/Tgh: 2/1 Rules Text: Flying. Sacrifice Bee whenever it deals combat damage to a creature. Prevent all damage that plants would deal to Bee. Prevent all damage Bee would deal to plants. Flavour Text: Set/Rarity: Seasons Uncommon CardName: Jam Preparation Cost: {PW}{W/R} Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Discard a non-winter season: Put a jam counter on enchanted creature. Remove a jam counter from enchanted creature: enchanted creature gains protection from winter until end of turn. Flavour Text: Set/Rarity: Seasons Rare